dead rising

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  • Capcom store holds Black Friday promotion

    by 
    David Hinkle
    David Hinkle
    11.27.2008

    If you've been holding off on some of Capcom's games, then this weekend is a good opportunity to grab some. The Capcom store will be holding a special promotion starting tomorrow and running through Sunday where you can get 15% off the purchase of two Wii games and 25% off of your purchase of three or more. On top of that, if your order is over $75, then Capcom will ship your order for free.What's interesting is that apparently pre-orders work here. In their Capcom blog post, they mention that the soon-to-release Neopets Puzzle Adventure qualifies for this, so we're assuming others do as well, including Dead Rising: Chop 'Til You Drop.%Gallery-28028%

  • Judge shoots Dead Rising lawsuit in the head

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.19.2008

    US Magistrate Judge Richard Seeborg has dismissed MKR Group's lawsuit claiming that Capcom's Dead Rising infringed on the copyrights of its horror film, Dawn of the Dead. The judge agreed with Capcom's argument that the few similarities that MKR Group could cite were overridden by "the wholly unprotectable concept of humans battling zombies in a mall during a zombie outbreak."The best part is that the judge sided on one issue with Capcom in the most back-handed way possible. MKR alleged as one of its complaints that the two works were parodies of rampant consumerism. Seeborg wrote in his decision that the theme of Dead Rising is "confined to the killing of zombies" in an attempt to discover the cause of a zombie infestation, and "the social commentary MKR draws from Dawn of the Dead, in other words, appears totally absent from the combat focus found in Dead Rising." We see the judge's point that the "theme" of consumerism isn't throughout the game, but it certainly is the catalyst for the events. You want spoilers, check the Wiki page.

  • Dead Rising vs Dawn of the Dead lawsuit dismissed

    by 
    Richard Mitchell
    Richard Mitchell
    11.19.2008

    That's it folks. Show's over. Move along. US Magistrate Judge Richard Seeborg has dismissed the case of MKR Group -- the company that owns George Romero's Dawn of the Dead film -- versus Capcom -- the publisher behind Dead Rising. MKR Group tried to make the case that Dead Rising is too similar to the film Dawn of the Dead, but Seeborg chose to grant Capcom's motion for dismissal, which stated that the MKR had "not identified any similarity between Dead Rising and any protected element of Dawn of the Dead." The motion elaborated that the noted similarities were "driven by the wholly unprotectable concept of humans battling zombies in a mall during a zombie outbreak."Several claims were made by MKR noting similarities between the game and the film, including the use of photojournalists as main characters and the fact that "Many of the zombies wear plaid shirts" (no, seriously). One interesting note in Capcom's favor, the judge completely dismissed MKR's claim that both works are a "parody of rampant consumerism." He stated, "To the extent that Dead Rising may be deemed to posses a theme, it is confined to the killing of zombies" and discovering the cause of the outbreak. He concluded that the "social commentary" drawn by MKR from he film "appears totally absent from the combat focus found in Dead Rising."That's all well and good for Capcom, apart from the fact that Dead Rising totally is about consumerism. So, we're guessing that either Seeborg didn't actually finish Dead Rising or, perhaps, he wasn't paying attention. Judges these days. Sheesh.

  • Rumor: Blue Castle developing Dead Rising 2

    by 
    Dustin Burg
    Dustin Burg
    11.07.2008

    Eurogamer is reporting that Dead Rising 2 is currently in development, but not by franchise holder Capcom. Instead, Canadian developer Blue Castle (The Bigs and MLB Front Office Manager) is developing the sequel to our favorite zombie mall game.According to Eurogamer's source, who we're told is close to the Blue Castle development team, Dead Rising 2 is in development and that Blue Castle "has obviously seen the rumors and it's been hard to keep quiet, but they can't wait to show off the game." Information that does gel with rumors we've been hearing regarding a Western development team taking over the Dead Rising franchise. But with no official word coming from Capcom and no release specifics or leaked media, we'll file this in file folder "R". That's "R" for rumor.

  • Rumor: Dead Rising 2 being developed by Blue Castle

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.07.2008

    According to an alleged source close to the developer, Canada-based Blue Castle Games is secretly (or not so secretly, if there's any truth to this) constructing the sequel to Capcom's mall zombie slaughterfest, Dead Rising. Speaking to the folks at Eurogamer -- they've covered console wars, you know -- the source claims that the Western team "can't wait to show off the game." Blue Castle, more known for its work on ball-and-stick game The Bigs, currently lists an "unannounced Action title" on its website, designating it as an "amazing" project for multiple platforms. We have, of course, requested comment from both the developer and Capcom. Given how talkative companies usually are about unannounced and potentially nonexistent games, we fully expect to have a release date, screenshots and the inevitable cliffhanger ending before the afternoon's out.

  • The dead rise in Europe this February

    by 
    David Hinkle
    David Hinkle
    11.05.2008

    Those of you living in Europe who are anxious to see what it's like to deal with a shopping mall full of the undead (well, not all the way full), you'll have your chance soon enough. According to a post over at Wiiz, Dead Rising: Chop 'Til You Drop is due on February 27th next year, meaning you're mere months away from running over zombies with a lawnmower. Sure, the maintenance tunnel isn't as full as the Xbox 360 version of the game, but we're still excited to dispatch the undead. How about you all?%Gallery-28028% Want to know more about Frank and his quest to survive the undead? Well, first of all you should check out our comparison piece that looks at the Xbox 360 version versus the Wii port. Then, be sure to check out some of the game's waggle, as well as some more footage of the game in action. Braaaaaaaaains ...

  • Dead Rising: We ain't seen nothin' yet?

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.19.2008

    File this one under a big ol' label of what: apparently, we haven't yet seen the "final" version of Dead Rising: Chop 'Til You Drop. Considering we've seen tons of video and screenshots, and people have actually played it, we're starting to wonder just what's going on. According to Nintendo Everything, where they've got a quote from Seth Killian, a Capcom community manager, the versions people have gotten their hands on at recent shows were nothing more than tech demos, and the final version will have more zombies (and some other unnamed changes). But Killian also says he hasn't played this rumored "final" version.If "no press or media" has seen the real game, then that must almost certainly include the screenshots ... and why release them if they're not accurate? This sounds like so much smoke being blown that it's tempting to discard it altogether, particularly since Nintendo Everything didn't source the quote. But if this is to be believed, Capcom is still pushing the "100 onscreen zombies" line, which is certainly fine with us!In the end, while Chop 'Til You Drop will be different from the Xbox 360's original Dead Rising, it still looks like a barrel of bloody fun, and that's probably what matters. But it's certainly weird to have been hot and cold over footage and imagery that isn't representative of the game. Gallery: Dead Rising: Chop 'Til You Drop [Via Go Nintendo]

  • New Dead Rising screens show off poodles, parrots, Servbots

    by 
    David Hinkle
    David Hinkle
    10.17.2008

    Famitsu has just put up several new screens from Capcom's upcoming port Dead Rising: Chop 'Til You Drop. Aside from detailing the origins of the crazed poodles and vicious parrots, Famitsu also has up some fresh screens for you to gawk at, which you can check out right here. Remember, kids: you just can't go wrong with Servbots!%Gallery-28028% Want to know more about Frank and his quest to survive the undead? Well, first off you should check out our comparison piece that looks at the Xbox 360 version versus the Wii port. Then, be sure to check out some of the game's waggle, as well as some more footage of the game in action. Braaaaaaaaains ...

  • A few Dead Rising

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.15.2008

    Click to embiggen Here it is, just what we asked for: the maintenance tunnel in Dead Rising: Chop 'Til You Drop versus the same area in the original. In the Xbox version of the title, the tunnels were a grueling challenge, a never-ending sea of grasping hands, and here, it looks like ... well, this place with some zombies in it.We can accept a game that is similar to Dead Rising, but different in order to adapt to the Wii. It'll be fun, and there's nothing like kicking zombies in the face. But seeing the two side by side can sometimes bring out a sigh.%Gallery-28028%

  • TGS08: The dead rise in latest Chop 'Til You Drop trailer

    by 
    David Hinkle
    David Hinkle
    10.10.2008

    A release date wasn't the only thing concerning Dead Rising: Chop 'Til You Drop to come out of Japan this week. A new trailer for the game, as you can see above, managed to escape the craziness that is TGS08.Within, you'll see a lot of the stuff you've seen before, just, you know, in motion. There's zombies, Frank jumping out of a helicopter and plenty of carnage to satisfy your every need.%Gallery-28028% Want to know more about Frank and his quest to survive the undead? Well, first off you should check out our comparison piece that looks at the Xbox 360 version versus the Wii port. Then, be sure to check out some of the game's waggle, as well as some more footage of the game in action. Braaaaaaaaains ...

  • Dead Rising: Chop 'Til You Become a Fashionista

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.09.2008

    One of the sillier things about Dead Rising was the opportunity to try on a bunch of random clothes and watch Frank check out his new threads. From kiddy shorts to designer dress, he was never disappointed, and neither were we. The newest screenshots from the retooled Wii version show off the extremes of Frank's fashion sense ... including some things that were unlockables in the original. it sounds like some were available in the demo at Nintendo's recent event, at least.And lo, is that the Real Mega Buster? 53,000 zombies (and change) might be tough in the Wii version, considering.%Gallery-28028%

  • Dead Rising port to feast on Japanese brains next year

    by 
    David Hinkle
    David Hinkle
    10.08.2008

    The latest issue of Famitsu has spilled the beans on a release date for Capcom's latest Wii port, Dead Rising: Chop 'Til you Drop. The game is slated for a February 2009 release in the region, meaning that those of us in North America, and you fine Europeans, will have to wait a bit longer than that to get our hands on the game. While you wait, why not check out some images from the game in our gallery below?%Gallery-28028%[Via CVG]

  • Joystiq impressions: Dead Rising: Chop Till You Drop

    by 
    Zack Stern
    Zack Stern
    10.06.2008

    click to enlarge Dead Rising: Chop Till You Drop thins components from the 360 original into a Wii port. And that's not always a bad thing. As much as we liked the original, we were frustrated by losing track of side missions and the unforgiving save system. The Wii remake addresses both issues, running players through a condensed, linear story with more frequent save- and restore-points. And Wii controls often feel good, especially for pointing and shooting, although we're still uncertain about some of the motion additions, such as shaking off zombies.But after playing at the Nintendo Media Summit, we're apprehensive about what's being lost. There's no photojournalism, many weapons have been cut, and we're just not sure if the Wii can push enough zombies-per-second to create the ambling masses of the first. The Wii version seems suited to gamers who never tried the original; it'll hold up better without any direct comparison to the 360 game. %Gallery-33760%

  • From The Conduit to Call of Duty: New screenshots from Nintendo's media summit

    by 
    Ross Miller
    Ross Miller
    10.02.2008

    click to embiggen While we can't talk about what we played at today's Nintendo fall media summit in San Francisco (embargoes lift Monday), we were able to snap plenty of pictures from the event, including The Conduit, Dead Rising, Call of Duty: World at War and Animal Crossing. More galleries after the break.%Gallery-33462%

  • Capcom does away with exclusives, goes multiplatform

    by 
    David Hinkle
    David Hinkle
    09.12.2008

    Even before Dead Rising: Chop 'Til You Drop hits shelves, Capcom has informed of its intent to go the way of multiplatform, doing away with console exclusives in an attempt to get more money, stating that as "a measure to counter the soaring costs of software development for the next-generation consoles, which has been a cause for concern, we have shifted our focus to the multiplatform strategy." That's what it's all about, after all, and in the end this move will likely benefit the industry as a whole. Although we haven't gotten a chance to play the Dead Rising port yet, we'd like to see the Wii get some Capcom love on other upcoming titles, namely Street Fighter IV. Until that is announced, we'll just have to wait and see what they give us. Don't start holding your breath for that Resident Evil 5 port yet, though.[Via Joystiq]

  • Capcom warns of potential 'smear campaign' against its games

    by 
    Jason Dobson
    Jason Dobson
    09.12.2008

    Whether it's being punched in the face or eaten alive, Capcom has become concerned of a media backlash against its upcoming violence-heavy software catalog. As part of the same annual report to investors in which the developer and publisher reaffirmed its dedication to Western game development, Capcom also outlined a handful of potential obstacles to its business, one of which it describes as a possible "smear campaign" by the mass media against its titles.Writes Capcom: "Some of our popular software titles have provocative graphics and text, such as violent and grotesque scenes. Accordingly, in the event of violent incidents and other criminal cases involving juveniles, we may be subject to a smear campaign by some sections of the mass media which often point out the correlation between crime and games."What some fail to realize is the vital role Capcom's games play in the education of today's youth. Where else can they learn the most effective means to grind a path through the shambling undead with a lawnmower? Without such knowledge, who else will live on and continue humanity's struggle against the zombie hordes after the rest of us are dead and eaten?

  • Capcom talks more Dead Rising, inevitable questions ensue

    by 
    Chris Greenhough
    Chris Greenhough
    09.04.2008

    We feel sorry for Capcom PR staff right now. Take Jason Allen here. His performance when talking about Dead Rising: Chop 'Til You Drop is as smooth and unruffled as they come, but somebody just had to wheel out the old, old question of zombie numbers, didn't they? Allen clearly knew it was coming -- he gives a wry smile as he answers -- but he does stumble a little. "[There will be] just as much, er, a satisfactory number of enemies on screen to fight off against," he replies. Fair enough.Away from the issue of zombie quantity, Allen discusses how the game borrows Resident Evil 4's combat controls, a decision that was made because the Wii Remote worked so perfectly there; in fact, he notes, Dead Rising on the Wii will boast more firearms than the Xbox 360 game. Capcom is also restructuring the title so it's more appealing to the casual gamer set. All side quests are now incorporated into the main narrative, the rationale being that casual gamers are less likely to replay the game for the extra quests. That makes sense, and it doesn't really result in less content. It's just all squashed together in one whole now.%Gallery-28028%

  • Video comparison shows Dead Rising taken down by Hitman

    by 
    Chris Greenhough
    Chris Greenhough
    08.26.2008

    So yeah, we're not even touching this. Not with a twenty-foot damn pole. Some user at GameTrailers compiled this video, featuring a comparison between Dead Rising: Chop 'Til You Drop and the PlayStation 2's Hitman: Blood Money. The point? To show up the supposed lack of NPC zombies in the former, by comparing it to the achievements of a two-year-old game on a technologically inferior system.The Dead Rising footage used is a touch selective (we've seen screens with a far greater number of zombies), but like we say: we're staying out of this. It isn't going to end well.%Gallery-28028%[Via Go Nintendo]

  • GC 2008: Dead Rising trailer is dangerously bloody

    by 
    JC Fletcher
    JC Fletcher
    08.20.2008

    We don't question the decision to show a trailer for Dead Rising: Chop Till You Drop at the Leipzig Games Convention. In fact, it's not even much of a decision: this is a very large press event, so if you are a publisher and you have a game coming out, you show it. And Dead Rising, just by its nature, is a violent and bloody game, characterized by crowds of (undead) people to be destroyed and piles of improvised weapons to make that happen.But Capcom went the extra mile and bloodied up their trailer -- it's even bloodier than the gameplay footage already was. It's like Capcom's way of saying "Please don't let us sell this, Germany."%Gallery-28028%

  • Dead Rising: Fewer zombies, same ol' carnage

    by 
    Alisha Karabinus
    Alisha Karabinus
    08.19.2008

    So here's a look at Dead Rising: Chop 'Til You Drop. If you were expecting something that looked completely awesome, we'll warn you that this ain't it. If, however, you're looking for an experience that is just pure fun, then hey, you may be in the right place.As a personal aside, I've gotta say that I'm a huge fan of the original. I have no complaints about the save system or the game format, or really anything else with the Xbox 360 title. At first, the changes to the Wii version -- to the format, not the number of zombies; we'll get there -- seemed disheartening. But if you look at it as a completely different game, one that's meant to be a happy fun-time zombie-killing mall adventure, then hey! Sign us all up for a little chopping 'til we drop. And that's what this video is all about: enjoying the carnage for carnage's sake. But the lack of floods of zombies is a concern. Anyone else hoping for video of the maintenance tunnels? And, despite the use of the giant parasol here, Al Fresco Plaza just won't be the same without hordes of the undead. But maybe the fact that it won't be the same is the point.%Gallery-28028%