dead rising

Latest

  • Dead Rising: The Movie puts chainsaws on a wheelchair

    by 
    Justin McElroy
    Justin McElroy
    01.26.2010

    Though we still don't have a release date for Dead Rising 2, we have gotten first word of a film (Keiji Inafune's directorial debut) based on the series. The title directly translates to "Death Disease Contamination Dead Rising," which we think you'll agree is a pretty great name for a movie. Bonus: With only its first trailer, this thing is already making us confused and a little headachey. As near as we can tell, it's a movie about four Asian people fighting zombies in a warehouse with both conventional armaments and a weaponized wheelchair. Oh and some parts are in first person. ... We know, right? This old chestnut again?! If you can stand the tedium, the trailer's right after the break. [Update: Also from Andriasang: The film will apparently be coming to the web (as you may have guessed from the productions values) this year, though 360 owners will be able to watch it early.] [Via Andriasang]

  • Xbox Live deals, XBLA releases and Games on Demand for January

    by 
    Griffin McElroy
    Griffin McElroy
    01.12.2010

    Major Nelson recently peeled away the veil separating us from the knowledge of when stuff would be coming out on Xbox Live Marketplace over what remains of the month of January. This new knowledge includes the upcoming Deals of the Week -- on January 18, both of the DLC packs for the original Mass Effect will be marked down to 240 ($3) each and Hasbro Family Game Night: Battleship will get rolled back to 400 ($5); and on January 25, Portal: Still Alive will have its price temporarily reduced to 800 ($10). The Major also announced two new Games on Demand: Ghost Recon Advanced Warfighter 2, available now for $20, and Dead Rising, coming January 26 for an undisclosed price. For the rest of January's bounty, including discounted Games on Demand titles, XBLA releases and Avatar items, head past the jump.

  • Dead Rising 2 dev working on new action project

    by 
    Justin McElroy
    Justin McElroy
    12.09.2009

    Before we've even laid hands on its death-by-giant-cellphone sim, Dead Rising 2, developer Blue Castle Games is thinking about its next project. According to a job listing spotted by VG247, potential applicants will be required to have their finger on the pulse of "open world and FPS games like Prince of Persia, Assassins Creed, Halo, and everything in between." Right, so look for Blue Castle's Dead Rising 2 follow-up, Royal Wall-Running Secret Killer Space Marine, coming in the fall of 2011.

  • Watch Frank West chop his Tatsunoko vs. Capcom opponents 'til they drop

    by 
    David Hinkle
    David Hinkle
    09.28.2009

    There are some things we all know about Frank West. He's covered wars (y'know), enjoys the potent effects of a well-blended smoothie and, with a mean 5 o'clock shadow, looks a great deal like Niko Belic. But, what you may not know is that despite lacking an entire mall's worth of weaponry, the dude is still a pretty solid fighter. Even though we've already put together some words detailing the man's moves in Tatsunoko vs. Capcom, it's always nice to actually see that thing we talked about in motion. So, head past the break for a gameplay video of Capcom's Seth Killian demonstrating West's moves for GameSpot. [Via Capcom-Unity]

  • TGS 2009: Hands-on: Dead Rising 2's 'Terror is Reality'

    by 
    Andrew Yoon
    Andrew Yoon
    09.25.2009

    Terror. Is. Reality. Don't believe us? Check out the new trailer, which we just witnessed (and caught on camera) at Capcom's Dead Rising 2 event in Tokyo. You don't want to miss Keiji Inafune's posh yellow jacket as he introduces the clip. The event is a junket unlike any other at Tokyo Game Show this year. Capcom (with the help of Microsoft) took over a restaurant/bar in Ebisu, promising free food and drinks to all attendees -- with the promise of a two-of-a-kind yellow jacket at stake for the person who wins tonight's Dead Rising 2 mutliplayer tournament. Yeah, multiplayer. Long hinted at, we finally had a chance to play the game's competitive multiplayer mode. It certainly wasn't what we were expecting. You take control of one of four participants in a zombie-ridden game show called "Terror Is Reality." Players will compete in four different minigames, each of which takes a different spin on Dead Rising's zombie-smashing gameplay. %Gallery-44178%

  • TGS 2009: Frank West is rising to the occasion in Tatsunoko vs. Capcom

    by 
    Griffin McElroy
    Griffin McElroy
    09.24.2009

    Everyone's favorite wartime photojournalist and Dead Rising protagonist Frank West was just confirmed to be a contender in Capcom's upcoming inter-franchise brawler, Tatsunoko vs. Capcom. This news comes two weeks after a number of the game's assets, which indicated the appearance of West, Mega Man series regular Zero, and a bunch of anime characters we absolutely do not recognize, were leaked. You can check out a video demo of West's brawling expertise after the jump. Know where he learned to fight that well? Probably from his recent encounter with the unyielding zombocalypse. (What did you think we were going to say? "Because he's covered wars?" That just doesn't make any sense. Think before you speak, silly goose.)%Gallery-73852%

  • TGS 2009: Dead Rising 2 in one awesome screen

    by 
    David Hinkle
    David Hinkle
    09.23.2009

    Click to embiggen Excuse us if we dedicate this entire post to one, single screenshot. A picture -- of gigantic metal death spikes protruding from Chuck's helmet in Dead Rising 2 -- is worth a thousand words, after all. Also, that bodysuit is pretty snazzy. Go on, take it all in ...See what we mean? Totally worth a post.

  • Rumor: Frank West, Zero to be in Tatsunoko vs. Capcom

    by 
    David Hinkle
    David Hinkle
    09.10.2009

    Shoryuken forum user mumu recently went snooping around the Japanese site for Tatsunoko vs. Capcom and uncovered some interesting items. Within the source code of the character section of the site, mumu found lines of code hinting towards the remaining secret characters: 'images/oncharactor_btn_zero.jpg' 'images/oncharactor_btn_frank.jpg' 'images/oncharactor_btn_yatter02.jpg' 'images/oncharactor_btn_joe.jpg' 'images/oncharactor_btn_tekkabla.jpg' So, aside from yesterday's Tekkaman Blade, mumu postulates that Dead Rising's Frank West and Zero from the Mega Man series are also going to be in the game and, on the Tatsunoko side, we'll get Yatterman #2 from Yatterman and Joe Asakura from Gatchaman. If you'll excuse us, we'll be crying in the corner, objecting once again to the lack of Phoenix Wright.[Via Siliconera]

  • Capcom's triple-pack not coming to Europe

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.11.2009

    Capcom's Triple Pack of awesomeness will not make it to the shores (nor stores) of Europe. Eurogamer was given the sad news by a Capcom representative, who said, "We're not doing it here." Although he could have been referring to the latest dance craze sweeping the continent, everyone's quite sure he was referring to the zombie-, demon- and bug-fighting bundle. The Platinum Hits Triple Pack releases September 8 in North America and features Dead Rising, Lost Planet: Extreme Condition - Colonies Edition and Devil May Cry 4.

  • Capcom offers up $40 Platinum Hits Triple Pack for Xbox 360

    by 
    David Hinkle
    David Hinkle
    08.11.2009

    If your gaming time has been sorely missing some Capcom TLC, then know the company is set to offer up a few of its older titles in one Xbox 360 package. Starting September 8, gamers can snatch up Capcom's Platinum Hits Triple Pack, which is pretty much just that: A package containing Dead Rising; Lost Planet: Extreme Condition - Colonies Edition; and Devil May Cry 4.It's all well and good to try and introduce gamers to some of your almost-classics, but we think Capcom seriously missed a chance to get some Bionic Commandos out there into the world. Yes, we get it's a Platinum Hits bundle, but what could you possibly be doing with all those discs, Capcom? Building a fort in the break room?

  • Capcom's Inafune: Xbox was only way into overseas market

    by 
    Ben Gilbert
    Ben Gilbert
    03.03.2009

    Capcom's Head of Research & Development Management Group and Online Business (breath) Keiji Inafune is all about the Western game market. In an internal interview on Capcom's website published earlier today, Inafune makes a variety of comments regarding Capcom's changing attitude with regards to the Western market. "I think I can only get away with saying this now, but I really thought that using the Xbox was the only way to break into overseas markets, and I took that hypothesis all the way," Inafune says in the piece, citing Lost Planet and Dead Rising as two prime examples of games targeted at Western audiences that were successful.Speaking to the state of the video game industry and Capcom's relevance within it, he continues, "Up until now, we made games in Japan, and it was merely coincidental that those games sold overseas. But overseas game makers in regions like North America and Europe have gained strength, and it has become clear that this is the direction the game industry is going." We've heard statements like this before from MadWorld creator Atsushi Inaba, but never from such an influential and powerful figurehead within the Japanese development community. Considering the online multiplayer focus of the company's cadre of games both released and on the horizon, we think Capcom is putting its money where its mouth is.

  • Metareview: Dead Rising Chop 'Till You Drop [update]

    by 
    David Hinkle
    David Hinkle
    02.26.2009

    Update: The reviews haven't exactly been pouring in for Dead Rising: Chop 'Till You Drop. We've added one more, but this can't be a good sign for the game.It's been a rocky road to release for Capcom's Wii port, Dead Rising: Chop 'Till You Drop, and now that it is finally out, has all of the hate been warranted? Well, we can't answer that question, but we can offer you the next best thing: some reviews. Find the few scores available so far below and for those of you who have spent some time with it, be sure to drop your own two cents into our commenting fountain. We'll update the post as new reviews roll in. IGN (69/100): "A lot of corners have been cut to get this game on the Wii and the result is not the impressive next-gen experience it was on the 360. Rather, it's a breezy weekend diversion with some fun gameplay and subpar graphics." GameTrailers (69/100): "A more flexible save system is also a step in the right direction. Yet, the repetitive mission objectives and moronic AI ensure that the enjoyment you glean from it will be directly proportional to how much you enjoy using new weapons to kill zombies." Official Nintendo Magazine (68/100): "A real let-down. There are some great ideas in here but they're just not executed very well. Stick to Resident Evil 4." CVG (50/100): "Another example of a game that greatly underperforms on a perfectly capable console." %Gallery-28028%

  • PSA: Capcom won't mix Resident Evil with Dead Rising

    by 
    Richard Mitchell
    Richard Mitchell
    02.23.2009

    Seemingly aware of our penchant for writing headlines like this one, MTV's Stephen Totilo recently asked Resident Evil producer Jun Takeuchi whether or not Capcom would ever consider a Resident Evil / Dead Rising crossover project. Takeuchi's response: "No!" It makes sense, given that both series have rather disparate plotlines, different design philosophies and ... wait, what reason did he give?"We can't have a Resident Evil character running around in just pants." Considering Chris Redfield is just barely able to squeeze his pythons through his shirt sleeves as it is, we're not sure how solid that reasoning is. Regardless, it looks like our dream of donning a Mega Man costume and then running over Albert Wesker with a lawnmower has been crushed.

  • Dead Rising's 'Sniper Mode' crosses the line

    by 
    JC Fletcher
    JC Fletcher
    02.18.2009

    In addition to the 'Challenge Quests' revealed earlier this week, Capcom has shown the first screens of another new mode for Dead Rising: Chop Till You Drop: "THE SNIPER" mode. On the face of it, a series of sniper-rifle-based challenges that task Frank with shooting certain targets within a strict time limit -- red birds flying among flocks of blue birds, and zombies attacking people whom you are trying to protect -- sounds like a fun arcade-style addition to the game.But we cannot support the "Kobun Mask Boom" mission. This mission puts everyone in Servbot helmets, and you must determine which of the wandering Servbot-people are zombies by observing their clothing and behavior. It's not the possibility of shooting innocent people that offends us -- it's the fact that this is almost a minigame about shooting Servbots, and that is not cool. Servbots are wonderful!%Gallery-28028%

  • Keiji Inafune talks Dead Rising 2 in Capcom podcast

    by 
    Jem Alexander
    Jem Alexander
    02.17.2009

    The latest edition of the Bionic Commando podcast includes a Q&A session with Dead Rising creator Keiji Inafune. Strangely, he seems unwilling to divulge many new details about Dead Rising 2, but talks in length about collaborating with a Western developer. The sequel has been farmed out to Canadian-based Blue Castle Games, but Inafune is eager to state that developers from the original game are working very closely with the DR2 team, with conference calls occurring every week. "[Blue Castle Games] really understood the Japanese flavor that made Dead Rising so unique," says Inafune. "They showed me that they are serious about making a game that keeps that Capcom 'spice' intact, and so far it's going very well." He hopes to make Dead Rising 2 an improvement over the original, as the game will be developed from a global perspective. This level of collaboration between East and West, he says, is unprecedented for Capcom. Perhaps the Resident Evil team should look into trying something similar for its next title?In terms of actual gameplay details, there's little to glean from the podcast. Inafune does mention that the new character will be much more interesting than Frank West, but doesn't want to give away too much right now. Blue Castle feels that keeping the time management aspect of the original game in the sequel is important, but is planning a much larger variety of mission objectives. Have a listen yourself for more Dead Rising 2 tidbits.

  • Kick a soccer ball till you drop in Dead Rising's new 'Challenge Quests'

    by 
    JC Fletcher
    JC Fletcher
    02.16.2009

    We're happy to report on something fairly rare: an element added to Dead Rising: Chop Till You Drop, rather than removed. Sure, the new "Challenge Quests" seem to serve as replacements for the Achievements absent from the Wii game (or any Wii game), but they represent significant playable content not present in the Xbox 360 version. The fact that this is at all positive news makes it the best thing we've heard about Dead Rising: Chop Till You Drop since the GaGaGa SP video.Basically, the game features a selection of self-contained challenges. The few shown in these new screens include battling against giant zombies (not the most flattering way to show off your low-poly zombies), racing around the mall on a bike, and killing a group of zombies using only a soccer ball. No hands!%Gallery-28028%

  • They're back: Capcom announces Dead Rising 2 for PC, 360 and PS3

    by 
    JC Fletcher
    JC Fletcher
    02.09.2009

    Click to embiggen. That "Dead Rising 2" video from last week, that kinda looked like it could have been Dead Rising 2? It was totally Dead Rising 2. Capcom has officially announced the title not just for Xbox 360, but for PS3 and PC as well! The sequel occurs years after the events of the first game -- with the zombie virus now spread throughout the United States. The action will take place in the "gambling paradise of Fortune City". The main character is apparently no longer Frank West, but some guy in a jacket instead. Of course, Fortune City is filled with new junk with which to smash zombies, including, most importantly, that hamster ball/Atlasphere thing from the video!As rumored, the game is being developed by Canada's Blue Castle Games. According to the press release, "A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process," including producer Keiji Inafune.%Gallery-44178%

  • Don't stare directly into the Dead Rising Wii 'Maintenance Tunnel' video

    by 
    Griffin McElroy
    Griffin McElroy
    02.09.2009

    Before watching the video we've posted after the jump which depicts Dead Rising: Chop Til' You Drop's version of the memorable "maintenance tunnel" sequence, we suggest strapping on your strongest pair of UV-protective eyewear. If you possess no such ocular shielding, here's a helpful site that can show you how to make one of those pinhole projector boxes you can use to view solar eclipses. It may be a bit too much artsy and craftsy trouble for you to go through for just one video, but we feel it's a necessary precaution.We knew Capcom was going to be making a few cutbacks in order to make Dead Rising: CTYD Wii-friendly, such as a reduction in the maximum number of on-screen zombies. We don't really care about that -- but if the final version of the game offends our senses of sight and sound (and yes, even taste) as the post-jump video has, well, that would be a noteworthy cause for concern.[Via GoNintendo]

  • Viral video possibly teasing Dead Rising 2

    by 
    Richard Mitchell
    Richard Mitchell
    02.06.2009

    A video is making the rounds on the internet supposedly confirming the existence of Dead Rising 2. The video makes reference to the events of the first game, also noting that a drug has been created to halt the spread of the zombie disease. We're guessing said drug wasn't too effective, as the video then moves on to showcase a casino / hotel environment filled with zombies. The video also mentions a discovery of some sort by Isabella Keyes, a lead character from the first game. Finally, was that a giant hamster ball?Is this the first official confirmation of Dead Rising 2? We've contacted both the YouTube user who uploaded the video and Capcom for comment. In the meantime, let's not forget that Keiji Inafune himself stated the game was in the works during a (supposedly mistranslated) interview with Famitsu just last week. Watch the video after the break.

  • Dead Rising: Chop Till the Special Forces Show Up

    by 
    JC Fletcher
    JC Fletcher
    02.04.2009

    The Special Forces soldiers from Dead Rising are making a return appearance in the Wii remake Chop Till You Drop, storming the Willamette Mall to, basically, shoot at Frank West and take his pants. Well, it's more complicated than that, but as the new screens illustrate, that is what happens. And even though they aren't zombies, Frank seems perfectly happy to shoot them right back and take their pants guns. With the game finally out in Japan on the 19th and North America on the 24th, we'll finally know the answer to the question of whether the Dead Rising Wii remake idea was worthwhile, or if the mad science experiment of reanimating the 360 game created a monster.%Gallery-28028%