destructible-environments

Latest

  • Infinite Crisis takes a deep look at blowing up cars

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.09.2013

    Superheroes don't fight clean. When a battle happens, you don't expect just a couple of guys punching each other, you expect people being thrown through buildings and cars being flung around like nothing. You expect destruction across the whole landscape, in other words. The developers working on Infinite Crisis understand that and know full well that part of the superhero equation is making sure that you get to have a major impact on the environment, and that's the subject of the newest behind-the-scenes video for the game. Both the destructible environments and the catastrophic event system seen in the game are meant to help players feel the impact of actions and of changing strategies. The battlefield isn't the same at the end as it is when you start. Walls get smashed, meteors fall and block off passages, and players adapt to new options and new circumstances. Take a closer look at what these systems mean in the video embedded just past the break. [Source: Turbine Entertainment press release]

  • Black Sheep Online gameplay detailed in new vids

    by 
    Jef Reahard
    Jef Reahard
    05.23.2013

    Neowiz is probably best known to western MMO fans as the publisher behind BLESS, one of those gorgeous big-budget Korean imports that seems to land on our shores once or twice per year. The firm is working on another title called Black Sheep Online, though, and if the gameplay vids and screenshots on display at Steparu.com are any indication, the new title might be worth watching. The game allows for different limb-focused hit boxes (so targeting arms and legs is a viable strategy), and it also features destructible environments including breakable dungeon walls. Steparu reports that Black Sheep boasts action-style combat and some sort of grappling system. You can check out a gameplay video after the cut, then head to Steparu.com for the full report.

  • Nexon Europe gearing up for Vindictus closed beta

    by 
    Jef Reahard
    Jef Reahard
    09.07.2011

    Better late than never, right? That's what Nexon Europe is hoping its fans are saying about the late arrival of Vindictus. The free-to-play title launched in Korea in January 2010, then it took a bow in North America in October 2010, but the game is just now getting around to its European closed beta phase. The beta begins on September 15th, and testers will need a key to participate. Registration happens on the game's official website, and there's more info on the Vindictus Europe Facebook page as well. Nexon has also released a new trailer to mark the occasion -- view it after the break. [Source: Nexon Europe press release]

  • Battle of the Immortals launches an expansion teaser

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.02.2010

    There's something to be said for verisimilitude. Despite the fact that we've all accepted limitations in just how much a game can model at any given time, it's nice to be able to break things when you unleash whatever horrible ultimate spell your character of choice is packing. Battle of the Immortals recognizes this, and that's why one of the big features in their new teaser trailer is the addition of destructible environments to the game. While the game's first major expansion update is ramping up for release, this trailer is for an addition not slated for arrival until spring of 2011. It's a bit of a wait, but the trailer already looks detailed and interesting, promising several graphical and environmental upgrades for the game. Take a look past the cut for the full trailer, and keep your eyes peeled for more news on the updates for Battle of the Immortals, as they seem to be coming fast and furious.

  • SDCC 2010: Massively interview with Vindictus producer Chris Gyselinck

    by 
    Dan O'Halloran
    Dan O'Halloran
    08.01.2010

    Among the insanity that is the exhibitor floor of the San Diego Comic-Con was the demo booth of the upcoming, free-to-play action MMORPG from Nexon, Vindictus. Though sandwiched on one side by the Warner Bros' booth (where the stars of True Blood were generating enormous crowds) and on the other by G4's two-story monstrosity (which was blaring live broadcasts from the second floor of the booth), you still couldn't miss the Vindictus staff members wearing their signature red gnoll chief spirit hood. After our hands-on with the game at E3 in June, we were eager to speak to Chris Gyselinck, Assistant Producer for Vindictus about the highly anticipated game. Yes, he was wearing the gnoll spirit hood. No, he wouldn't let me try it. But he did give me the scoop on the game, including upcoming beta plans. Check it out after the jump.

  • Jim Lee gives more information about DC Universe Online

    by 
    Akela Talamasca
    Akela Talamasca
    07.22.2008

    While it's not a long piece, there are some interesting nuggets of information in the latest interview Jim Lee gave to USA Today. He talks about the interaction between DC Universe Online and the print adventures, which MMOs he's played, and how DCUO will differ from other MMOs.It's in this last bit that Lee says something that might be a hint, or it might just be idle talk: "To me, that is kind of how superheroes fight. It's not like they stand there and trade blows. The cities are their playgrounds, and they demolish them." Can we expect destructible environments in DCUO?