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  • Your guide to MMOs at Gamescom 2013

    by 
    Justin Olivetti
    Justin Olivetti
    08.20.2013

    Can you believe it, Gamescom is this week already! The massive trade show in Cologne, Germany, will run from August 21st to the 25th. Of course, if you're reading this, then you have one pressing question in mind: Which MMO studios will be there, and what will they be talking about? While we can't answer the second part of that, we can give you a heads-up regarding the studio attendance. Hit us after the jump for the run-down of which studios will be there along with their Twitter handles because you just know that any big news from the show will be insta-tweeted two seconds later.

  • Diablo III teaser suggests expansion name is Reaper of Souls [Updated]

    by 
    MJ Guthrie
    MJ Guthrie
    08.14.2013

    Yesterday we speculated where Blizzard's recently trademarked name The Dark Below would go -- to a new game or an expansion for Diablo III or World of Warcraft? Well Diablo III appears to be out of the running; according to a teaser page found on the official site, the new title for that expansion is Reaper of Souls. And we already know that Blizzard planned on showing off a new cinematic at Gamescom, so we'll probably have an official reveal of the expansion next week. Of course, with Diablo III's expansion named, that leaves The Dark Below still open for other use. Will it belong to WoW, or something new entirely? Only time will tell. Our sister site WoW Insider now believes the registration of The Dark Below was a hoax. [Thanks to Sharvis for the tip.]

  • Blizzard trademark hints at next WoW or Diablo III expansion [Updated]

    by 
    Mike Foster
    Mike Foster
    08.13.2013

    According to the ever-churning rumor mill, Blizzard Entertainment may be on the cusp of announcing a new expansion to World of Warcraft or Diablo III. The studio has just snagged a new trademark for The Dark Below and identified that trademark as "computer game software" and "downloadable electronic game." The trademark could be for a new game or unannounced IP, but it's more likely the title of an upcoming expansion to one of Blizzard's big existing titles. Smart money is on Diablo III, since Blizz did tease its August 21st Gamescom press conference by saying it would, "capture the attention of the Heavens, Burning Hells, and all the shadowed places that lie between." We also know that Blizzard plans to show off a brand new cinematic at Gamescom -- cinematics tend to come with either new games or new expansions. Any guesses on what The Dark Below might be? [Thanks to Sharvis for the tip!] [Update: Our sister site WoW Insider argues convincingly that this particular registration was merely a hoax.]

  • The Queue: BlizzCon, daily quests, gnome heads, and more

    by 
    Alex Ziebart
    Alex Ziebart
    08.12.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Let's go right to the questions! mikkelsdk asked: Considering Blizzard has a lot of things on the table currently (Heartstone, Blizzard All-Stars, Titan, Next WoW Expansion, Diablo 3 xpac and probably SC2 xpac) which of these aren't we going to hear about at Blizzcon? Titan is a given but have Blizzard talking about Heartstone, All-stars, WoW xpac, Diablo 3 xpac and SC2 xpac is kinda of a long shot.

  • Activision Blizzard goes indie after CEO Kotick buys back the company

    by 
    Shawn Schuster
    Shawn Schuster
    07.26.2013

    Activision Blizzard is set to split from parent company Vivendi after a deal has been made to buy back the company for just over $8 billion. Led by CEO Bobby Kotick and Chairman Brian Kelly, the split will see 439 shares (worth $5.83 billion) bought by Activision Blizzard itself, while an investment group led by Kotick and Kelly will purchase 172 million shares (worth $2.32 billion). Vivendi will still retain 83 million shares, or about 12 percent of the company. This puts Activision Blizzard in the "independent" category, which is an interesting label for one of the largest game publishers of our day. "We should emerge even stronger -- an independent company with a best-in-class franchise portfolio and the focus and flexibility to drive long-term shareholder value and expand our leadership position as one of the world's most important entertainment companies." Kotick said. "The transactions announced today will allow us to take advantage of attractive financing markets while still retaining more than $3 billion cash on hand to preserve financial stability."

  • Coming soon to a console near you: MMOs

    by 
    Mike Foster
    Mike Foster
    07.24.2013

    Remember E3 2013? That huge video games conference thing from earlier in the summer? Weeks have passed since Microsoft and Sony squared off in the Los Angeles convention center (while Nintendo posted up at Best Buy and Ouya sulked in the parking lot), but the news made there continues to reverberate through the games industry. One curious trend seems to have been missed amid the clashing of proverbial titans: There sure are a lot of MMOs and online-focused games due on consoles this generation. And since MMOs are the business of Massively, we thought it might be fun to compile a quick list of all the ones we can find that are either already available on our current consoles or set for launch on the next batch. The list, as it turns out, is pretty extensive.

  • The Soapbox: On your deathbed, you will not regret gaming

    by 
    Brendan Drain
    Brendan Drain
    07.16.2013

    In last week's edition of The Soapbox, Mike Foster reminded us that the grim specter of death comes to us all and asserted that when your time comes, "you will not wish you had spent more time gaming." Mike took the stance that gaming provides temporary joys that can't replace real-life experiences and that it's our inherent responsibility as human beings with finite lifespans to seek out those experiences. He argued that "gaming is a hobby and not a replacement for a life well-lived" and that it's not our gaming achievements but our real life ones that we'll proudly tell our grandchildren. I think we can all agree that it's important to have offline hobbies and interests that help you keep active, but I take exception to the notion that we might regret time spent gaming on our deathbeds. Published data on the top five regrets of the dying actually seems to directly refute this idea, and my life experiences have shown the exact opposite of some of the points Mike makes. MMOs have given me some experiences that I'll probably treasure for a lifetime, and gaming as a hobby has provided me with much more than just temporary joys and escapism; it's helped me discover talents I didn't know I possessed, given me the push I needed to get a good education, led me to employment, and put me in contact with lifelong friends. On my deathbed, I'll probably wish I'd spent more time gaming rather than less. In this opinion piece, I look at evidence that suggests we won't regret gaming on our deathbeds and make the case that gaming can be just as worthwhile as offline pursuits.

  • Blizzard brings out the Diablo III banhammer

    by 
    Mike Foster
    Mike Foster
    06.27.2013

    If there is one particular group of fools that Blizzard Entertainment cannot suffer, it is nefarious tricksters attempting to sneak an advantage in its games through the use of hacks, bots, and other malicious cheats. The company has just confirmed its latest round of mass-bannings in Diablo III, and while no specific number or reasoning is given, the post leans heavily on the rules regarding botting and hacking. Reiterated in the ban-wave announcement are the things that Blizzard prohibits players from doing with third-party software, including automate gameplay, obtain information about the game that isn't normally available to players, modify D3's game files, and change the way the game interacts with Battle.net. Blizzard also noted that using hacks and bots isn't a victimless crime; third-party software can sometimes cause big technical issues for both the offender and other players. More info on Diablo III's exploitation policy is available on the official Blizzard support website.

  • WRUP: Should WoW come to Xbox?

    by 
    Michael Gray
    Michael Gray
    06.08.2013

    A little known fact about your intrepid WoW Insider staff: we plan our weeks way early. As a matter of fact, we get started planning our weekends in the middle of the week. So when I asked the team about what they're playing this weekend -- and the bonus question to go along with it -- the news about Flexible Raids hadn't made the full rounds yet. So we asked about Diablo III going to the Xbox, and whether WoW should be next. As you might have guessed, though, our team actually reached a near-consensus on the issue. I'd paraphrase that consensus, but it's more fun to read everyone's individual opinions.

  • Diablo III coming to Xbox 360 right along with the PS3 and PS4

    by 
    Shawn Schuster
    Shawn Schuster
    06.06.2013

    As reported by Joystiq, Diablo III is not only coming out for the Playstation 3, but also the Xbox 360 on September 3 of this year. Aside from the fact that the Blizzard game will also be coming out for the PlayStation 4 when that launches, the hints at an Xbox 360 release weren't exactly a secret. Still, it' s nice to have it official now.

  • Ask Massively: You can't cover WoW because of reasons

    by 
    Bree Royce
    Bree Royce
    05.30.2013

    When I took over Massively last fall, I made myself a little digital post-it note in Gmail Notes that read, "Remember: You work for Joystiq, not studios." Today, I've amended that to also read, "And not commenters." I love commenters, even the trolls sometimes when you make me laugh. You guys provide instant feedback and adoration but also entertainment and skepticism of our ideas. You're the much-maligned vocal minority of readers, and interacting with you guys and being enlightened by your mad and witty and insane posts is a highlight of my work day. But it has to be said that the most bizarre feature of working at Massively is that legions of commenters have deemed themselves better-equipped than we are to decide what we can cover.

  • Blizzard congratulates itself on Diablo III's anniversary

    by 
    Jef Reahard
    Jef Reahard
    05.21.2013

    Diablo III is a year old, and Blizzard's celebratory anniversary gesture is one of those mile-long infographic things featuring selected statistics designed to make you ooh and ahh. Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and 22.4 million characters that have killed Diablo. Interestingly, Blizzard left off the number of hours lost to launch server login issues, nor is there any mention of D3's much-maligned real-money auction house. You can see the full graphic after the break.

  • The Soapbox: Diablo III's auction house ruined the game

    by 
    Brendan Drain
    Brendan Drain
    05.21.2013

    After his departure from the Diablo III development team, Game Director Jay Wilson released a statement that the introduction of an auction house "really hurt the game." While players predicted doom the moment the Real Money Auction House was announced, Jay argued that the gold auction house was equally to blame for the game's fall from grace following its absolutely stellar launch sales. I don't normally agree with what Jay has to say on Diablo III, but in this case he does have a very valid point. Diablo II was consistently popular for over a decade thanks to its immense replayability. At its core, D2 was a game about building new characters and gearing them up by any means necessary. Every enemy in the game was a loot pinata just waiting to be popped, and players farmed endlessly for a few sought-after unique items. You almost never found an item that was ideal for your particular class and build, but you could usually trade for what you needed via trade channels and forums. Blizzard claimed that the auction house was intended just to streamline this process, but when Diablo III launched, it was clear that the entire game had been designed to make the auction house almost necessary for progress. The fault here lies not just with the concept of an auction house but with the game designers. That's right: I'm here to argue not only that Jay Wilson was right about the auction house ruining Diablo III but also that it was his own damn fault.

  • The Daily Grind: When are rollbacks and wipes absolutely necessary?

    by 
    Bree Royce
    Bree Royce
    05.20.2013

    In the last few weeks, two big games we cover on Massively have been slammed with exploits that have injured their respective economies: Diablo III and Neverwinter. In Diablo III's case, a gold duping bug apparently pumped insane amounts of cash into the economy. Neverwinter's exploits run the gamut from Foundry abuses to negative auction hall bids that don't consume gold to classes that can one-shot bosses making farming trivial. According to these claims, NW exploiters are making off with thousands of real-life dollars when cashing out their ill-gotten funds. In both cases, players called for characters wipes and rollbacks, believing each exploit severe enough to merit a clean slate. But in Diablo III's case, while the studio dealt harshly with the exploiters, the developers disagreed with the need for wipes and do-overs, presumably having concluded that such drastic measures would impact the legit playerbase far more than would a dented economy. Neverwinter, on the other hand, chose to roll back the servers, causing widespread uproar. That brings us to today's question: Which studio was right? How bad does an exploit have to be before character wipes and server rollbacks are absolutely necessary? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Diablo III devs talk about creating console controls

    by 
    Elisabeth
    Elisabeth
    05.16.2013

    Diablo III, as you (savvy, informed reader that you are) surely know, is being released for the PS3 and PS4 at some point. Bringing the game over to a new platform has been an exciting challenge for the devs, which they discuss in this shiny new dev diary video. The crucial part of porting the experience, they say, is the controller. It acts as your connection to the character and really your agency in the game world. Skip below the cut to hear the devs talk about giving console gamers dodging, a quick equip option, and use of the touchpad.

  • Celebrate Diablo's anniversary with demons rather than cake

    by 
    Olivia Grace
    Olivia Grace
    05.15.2013

    It's flown by, but believe it or not, Diablo III is a year old today! Blizzard Community Manager Lylirra has put together a special message on the Diablo forums about the special buff you can get in return for simply logging in to defend Sanctuary. Lylirra One year ago today, the gates of the Burning Hells opened and Diablo III was unleashed onto the world. Since then, millions of heroes have been created, billions of hours have been spent in games, and trillions of demons have been slaughtered without mercy. We've grown and improved a lot since release, both as a game team and as a community, and thanks to your feedback, passion, and unquenchable bloodlust, we expect the next year to be even more epic. To celebrate this milestone and the community that made it possible, we're giving away free buffs! (Who doesn't like free buffs?) Players who log in to defend Sanctuary between May 15 and May 21 will receive a 25% boost to their Magic Find and +EXP stats. The buff is only available while logged in to the game, but it will apply to all characters as well as stack with other similar bonuses -- the +EXP bonus will stack multiplicatively and the Magic Find bonus will stack above the 300% cap! source This is somewhat similar to the buffs players can receive when it's WoW's birthday, so Diablo III fans can probably expect it to return every year. Happy birthday, Diablo!

  • Diablo III restores auction house, donates duped proceeds to charity

    by 
    Justin Olivetti
    Justin Olivetti
    05.12.2013

    Is there a light at the end of Diablo III's auction house woes? Blizzard is putting its best foot forward in an attempt to make it so. After a nasty gold duping exploit and the subsequent suspension of all services, the Diablo III auction house is back online -- and Blizzard is looking to save face with its return. Production Director John Hight gave a lengthy explanation of what happened with the situation and why Blizzard responded the way it did. "Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain," Hight wrote. "We elected not to roll back the servers in the Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions (as indicated above) without taking away progress that our players rightfully earned." Hight said that the studio is donating all proceeds from auctions conducted by dupers to Children's Miracle Network Hospitals.

  • Diablo III auction house down for 'at least another 24 hours'

    by 
    Matt Daniel
    Matt Daniel
    05.09.2013

    Diablo III's auction house continues to be the stuff of legends. You may remember that a couple of days ago, the Diablo III auction house went down for a time due to a gold duplication bug that was being rampantly exploited by players. Thankfully, a patch was deployed in a nice, timely manner, and everything ended up all right. Or did it? Rather than performing a server rollback, which would set all Diablo III players back, Blizzard has decided to perform a complete audit of the transactions made on the auction house in order to find players guilty of utilizing the gold duplication exploit. Unfortunately, Blizz was a bit conservative in its estimate of how long the auction house would be down. While there's currently no new ETA for the auction house's return, a post by Blizzard CM Lylirra states that the studio anticipates the AH being down for "at least another 24 hours" while the audits are in progress.

  • Diablo III gold dupe bug fixed with no rollback

    by 
    Shawn Schuster
    Shawn Schuster
    05.08.2013

    Oh Diablo III's auction house, you are the stuff of legends. Late last night, Blizzard took Diablo III's auction house offline to deal with a gold duplication bug that was discovered to be exploited by players. All gold trades were halted at the time, and Blizzard had a patch in place within 30 minutes. But it's the later update that concerned many D3 fans as Blizzard announced that it wouldn't be rolling back the server, but instead, dealing with each individual offending account on a case-by-case basis. This is more time-consuming for the dev team, but has much less of an impact on the community as a whole.

  • Diablo 3 bug sees trillions in gold duping, auction houses shutdown

    by 
    Matthew Rossi
    Matthew Rossi
    05.08.2013

    Sure, we all like gold. But even the most gold hungry among us can see the problem with a bug that allowed players to accumulate trillions of in-game currency, which is exactly what happened with Diablo III's patch 1.0.8. As a result, the game's Auction House was taken down, and Blizzard is still debating what actions to take to correct the issue, but Lylirra posts on the official forums that roll backs won't be necessary. Lylirra - Auction Houses Temporarily Offline -- Update 12:00 a.m. PDT: At this time (and after careful consideration), we've decided to not move forward with rolling back the servers. We feel that this is the best course of action given the nature of the dupe, how relatively few players used it, and the fact that its effects were fairly limited within the region. We've been able to successfully identify players who duplicated gold by using this specific bug, and are focusing on these accounts to make corrections. While this is a time-consuming and very detailed process, we believe it's the most appropriate choice given the circumstances. We know that some of you may disagree, but we feel that performing a full roll back would impact the community in an even greater way, as it would require significant downtime as well as revert the progress legitimate players have made since patch 1.0.8 was released this morning. source I know it would be a pretty big blow to lose character levels or gear acquired legitimately, so if they can go after the actual accounts that used the exploit and remove just their duplicated gold, that seems like the best option to me.