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  • ATI FirePro V8800 takes Cypress core into workstation woods, emerges victorious

    by 
    Vlad Savov
    Vlad Savov
    04.07.2010

    ATI has just let loose the first professional tier card based on its Cypress XT core, which in itself is part of the company's highly successful Evergreen series of 40nm chips. Boasting 2GB of GDDR5 memory running at 1.15GHz, 1,600 stream processors and an 825MHz core clock speed, the FirePro V8800 is very much an HD 5870 adapted to the demands of the digital creation world, and as such it's no surprise that it also requires the same pair of 6-pin auxiliary power connectors. It also supports DirectX 11 and the fresh new OpenGL 4.0 standard, something those business crazies seem to appreciate, but its killer feature is most probably the price, which -- although steep by common standards -- is $300 less than the $1,800 FirePro V8750 predecessor. Oh, and this card can drive 4 simultaneous displays, but we're kinda used to that by now with ATI -- the real question is how this pup ranks relative to its forebears and NVIDIA competition. The answer, according to the commonly used Maya, SolidWorks and 3ds Max applications, is that the FirePro V8800 simply destroys the V8750 while also generally outpacing the aging Quadro FX 4800. Feels pretty nice to have a straightforward conclusion, doesn't it? Check out the links below for the full disclosure.

  • ATI Radeon HD 5870 Eyefinity 6 Edition review roundup: novel, but not for everyone

    by 
    Darren Murph
    Darren Murph
    03.31.2010

    We've been fortunate enough to spend a bit of time with an Eyefinity setup before, but up until now, it's been somewhat of a hassle to get a fully functional six-screen setup into a consumer's home. Today, AMD is taking the legwork out of the equation with the introduction of the Radeon HD 5870 Eyefinity 6 Edition, a standalone GPU with 2GB of GDDR5 memory and innate support for pushing a half-dozen panels at once. Outside of that, it's essentially the same card that we saw last September, and based on the cadre of reviews that we rounded up, the doubled memory bank doesn't do much to boost frame rates. What it does do, however, is enable six-screen gaming. Unfortunately (though understandably), this type of gaming scenario is only meant for a select segment of users, and many critics found the novelty wearing off exceptionally quick. In fact, it wasn't long before NeoSeeker became fed up with the bezels ruining the experience, and just about everyone agreed that you needed to sit a good half-mile away to really enjoy it. Either way, we'd encourage you to hit up Hot Hardware's collection of videos before biting the bullet, buying up an extra five LCDs and then regretting it for the rest of your Earthly life. Read - Hot Hardware Read - AnandTech Read - NeoSeeker Read - Rage3D Read - PC Perspective Read - TweakTown Read - FiringSquad Read - Tom's Hardware Read - ExtremeTech Read - Hexus

  • NVIDIA unleashes GeForce GTX 480 and GTX 470 'tessellation monsters'

    by 
    Vlad Savov
    Vlad Savov
    03.26.2010

    Let's get the hard data out of the way first: 480 CUDA cores, 700 MHz graphics and 1,401MHz processor clock speeds, plus 1.5GB of onboard GDDR5 memory running at 1,848MHz (for a 3.7GHz effective data rate). Those are the specs upon which Fermi is built, and those are the numbers that will seek to justify a $499 price tag and a spectacular 250W TDP. We attended a presentation by NVIDIA this afternoon, where the above GTX 480 and its lite version, the GTX 470, were detailed. The latter card will come with a humbler 1.2GB of memory plus 607MHz, 1,215MHz and 1,674MHz clocks, while dinging your wallet for $349 and straining your case's cooling with 215W of hotness. NVIDIA's first DirectX 11 parts are betting big on tessellation becoming the way games are rendered in the future, with the entire architecture being geared toward taking duties off the CPU and freeing up its cycles to deliver performance improvements elsewhere. This is perhaps no better evidenced than by the fact that both GTX models scored fewer 3DMarks than the Radeon HD 5870 and HD 5850 that they're competing against, but managed to deliver higher frame rates than their respective competitors in in-game benchmarks from NVIDIA. The final bit of major news here relates to SLI scaling, which is frankly remarkable. NVIDIA claims a consistent 90 percent performance improvement (over a single card) when running GTX 480s in tandem, which is as efficient as any multi-GPU setup we've yet seen. After the break you'll find a pair of tech demos and a roundup of the most cogent reviews.%Gallery-89115%

  • NVIDIA GTX 480 makes benchmarking debut, matches ATI HD 5870 performance (video)

    by 
    Vlad Savov
    Vlad Savov
    03.06.2010

    We're still not happy with NVIDIA's failure to publish anything on its site alerting users about the doom that may befall them if they switched to the 196.75 drivers, but the company's making an effort to get back into our good books with the first official video of its forthcoming GeForce GTX 480 and even a benchmark run against ATI's flagship single-GPU card, the HD 5870. It looks like you'll need to jack in a pair of auxiliary power connectors -- one 8-pin and one 6-pin -- to power the first Fermi card, as well as plenty of clearance in your case to accommodate its full length (stop giggling!). NVIDIA's benchmarking stressed the GTX 480's superior tesselation performance over the HD 5870, but it was level pegging between the two cards during the more conventional moments. It's all well and good being able to handle extreme amounts of tesselation, but it'll only matter to the end user if game designers use it as extensively as this benchmark did. As ever, wait for the real benchmarks (i.e. games) before deciding who wins, but we're slightly disappointed that NVIDIA's latest and greatest didn't just blow ATI's six-month old right out of the water. Benchmarking result awaits after the break, along with video of the new graphics card and a quick look at NVIDIA's 3D Vision Surround setup. Go fill your eyes.

  • ATI busts out Radeon HD 5830, covers all bases

    by 
    Vlad Savov
    Vlad Savov
    02.25.2010

    Whether you wanna call it the affordable high end or the really supercharged midrange, ATI has decided that there is a space to be filled between its scorching 5850/70 cards and the only somewhat slower 5770 SKU. So let's all meet the $239 HD 5830, shall we? As is par for the Evergreen course, it's a 40nm DirectX 11 card, and while it matches the 2.15 billion transistor count of the 5850, the new contender makes do with only 16 ROPs and 1,120 stream processors. To compensate for that processing loss, the core clock is raised to 800MHz while maintaining the 1GHz memory speed of the elder 5850. If this sounds like the 5830 will basically be composed of 5850 chips that didn't quite make the high grade, good, because that's exactly what's happening. Internet reviewers have already had some time to play around with ATI's latest card, and if we can draw a consensus, it would be that while the performance is pretty much spot on between its nearest siblings, the price is that little bit too steep to make the HD 5830 an easy recommendation. Read - AnandTech Read - HotHardware Read - HardOCP Read - PC Perspective Read - Legit Reviews Read - ExtremeTech

  • MSI Launches GE600 laptop for gamers who need 'low-keyed luxury and nobleness'

    by 
    Tim Stevens
    Tim Stevens
    02.22.2010

    We try not to single out auto-translated press releases that have funny phrases in them, but when your English missive promises a laptop with "low-keyed luxury and nobleness," well, it's hard to ignore. That's what's on the docket with MSI's GE600, a gaming and general entertainment machine that's been given a (rather subtle) golden hue for the luxe crowd. More importantly it features a discrete ATI Radeon HD5730 video card with 1GB of memory and DirectX 11 compatibility, Intel Core i5 processors, up to 500GB of storage, and a 720p-capable webcam. At 2.7kg (5.95lbs) it's not the lightest machine, but few DX11-compatible notes are exactly svelte these days. No word on price or availability, but we're going to go ahead and guess it'll cost less than other golden portable offerings.

  • AnandTech goes behind the scenes of ATI's RV870 / Evergreen GPU development

    by 
    Vlad Savov
    Vlad Savov
    02.22.2010

    Anyone familiar with the constantly shifting release dates and delays that characterize GPU refresh cycles will have been impressed by ATI's execution of the Evergreen series release. Starting out at the top with its uber-performance parts, the company kept to an aggressive schedule over the winter and can now boast a fully fleshed out family of DirectX 11 graphics processors built under a 40nm process. The fact that NVIDIA has yet to give us even one DX11 product is testament to the enormity of this feat. But as dedicated geeks we want more than just the achievements, we want to know the ins and outs of ATI's resurgence and the decisions that led to its present position of being the market leader in features and mindshare, if not sales. To sate that curiosity, we have our good friend Anand Shimpi with a frankly unmissable retrospective on the development of the RV870 GPU that was to become the Evergreen chips we know today. He delves into the internal planning changes that took place after the delay of the R5xx series, the balancing of marketing and engineering ambitions, and even a bit of info on features that didn't quite make it into the HD 5xxx range. Hit the source link for all that precious knowledge.

  • Metro 2033 supports DirectX11, as evident in eight new screens

    by 
    Randy Nelson
    Randy Nelson
    02.17.2010

    click to enable hardware embiggenation Even if you don't know your tessellation from your displacement mapping, there's no denying that these freshly delivered screenshots of THQ and 4a Games' upcoming FPS Metro 2033 look stunning, thanks to the game's support for "a number of advanced DX11 features with the latest generation of DX11 graphics cards." These effects include the aforementioned tessellation, which produces rich detail from simple 3D surfaces, and some mighty-impressive depth of field camera focus effects. NVIDIA is using Metro 2033 as an example of what's possible with its latest DX11-compliant GPUs, saying that "The 4A Engine is one of the most advanced game engines we've ever worked with, and with DX11 enabled, Metro 2033 is undoubtedly one of the best looking PC games of 2010." We agree -- it is very pretty in action, and the PC version we've seen wasn't yet employing any DX11 voodoo. Also, remember: In Soviet Russia, hardware tessellates you! %Gallery-85836%

  • ATI Radeon HD 5570 fills the last remaining gap in DirectX 11 empire

    by 
    Vlad Savov
    Vlad Savov
    02.09.2010

    ATI seems to be so enamored with its 40nm DirectX 11 Evergreen chips that at this point it's bringing out new graphics cards just to remind us of how awesome its technology is. Slotting in between the $100 HD 5670 and $50 HD 5450, the new Radeon HD 5570 will predictably retail at around $75 to $80, with up to 1GB of onboard GDDR3, a 650MHz core clock speed, and a thrifty 43W power budget under full load. Reviewers were big fans of its performance relative to the HD 5450 -- nearly doubling it in some cases -- but still struggled to recommend this as a better value for gamers than the only marginally more expensive HD 5670. Then again, the low profile card, single-slot cooler, and minimal power requirements make the 5570 an absolute gem for HTPC or SFF setups, so whether you're in that particular market or just curious, we recommend you check out the full reviews below. Read - HotHardware Read - AnandTech Read - HardOCP Read - Legit Reviews

  • AMD Fusion sampling soon, arriving in 2011 with Llano APU

    by 
    Vlad Savov
    Vlad Savov
    02.09.2010

    To say that we've been waiting for AMD's Fusion CPU / GPU combo for a long time would be an understatement. In fact, while AMD was busy talking about it, Intel swept in with its own Arrandale and Clarkdale chips that pack graphical and computing processing into the same chip. Lest we were discouraged, then, AMD is making a return to form with news that its first Fusion APU (Accelerated Processing Unit) is about to start sampling to manufacturers, with a now definite 2011 launch window. Codenamed Llano, this will be a quad-core beastie with intended operating speeds of more than 3Ghz and graphics parts borrowed from ATI's successful line of Evergreen GPUs. That means DirectX 11, a feature Intel is unlikely to match, whereas AMD will have everything Intel currently does and more, with a 32nm production process, on-die integration (rather than just the same chip packaging), and power gating allowing for dynamic per-core overclocking a la Turbo Boost. It's been lonely without you AMD, now just fulfill this promise and all that absenteeism will be forgiven.

  • ATI Radeon HD 5450 focuses on multimedia features, neglects gaming

    by 
    Vlad Savov
    Vlad Savov
    02.04.2010

    It's rare to see a rumor -- hell, even a roadmap -- pinpoint the timing of new releases quite so accurately, but our earlier report of ATI refreshing the middle and lower parts of its lineup turned out to be bang on. Following in the footsteps of the HD 5670, we have the Radeon HD 5450, which drags the entry price for DirectX 11 and Eyefinity multi-monitor support all the way down to $50. Course, the processing power inside isn't going to be on par with its elder siblings, but that also means the 5450 will run cool enough to be offered with half-height, passive cooling solutions as seen above. ATI's focus here is on media PCs, with a DisplayPort, um... port, alongside HDMI 1.3a, Dolby TrueHD and DTS-HD Master Audio bitstreaming support. For the money, you really can't argue with all this extra multimedia juice, but if you must have benchmarks to sate your soul, check out the early reviews below -- they're full of bar charts and performance comparisons, don't you know.

  • Aliens vs. Predator system requirements de-cloaked

    by 
    Griffin McElroy
    Griffin McElroy
    01.21.2010

    Are you curious whether your computer's robot brain is beefy enough To Catch an Aliens vs. Predator? You don't have to stress about it any longer: Sega recently revealed the system requirements for the PC version of the game. There's nothing too prohibitive in there (unless you're still vehemently sticking to your Windows 95 OS), and as Big Download reminds us, AvP will be one of the first games to natively support DirectX 11. Check out the full list of requirements after the jump!

  • NVIDIA Fermi / GF100 architectural details revealed

    by 
    Vlad Savov
    Vlad Savov
    01.18.2010

    Fermi hardware might still be two months away, but NVIDIA has done the sage thing and released some tantalizing numbers and architectural details to keep the fanboys chirping in the meantime. The GF100 will signal the end of tiresome rebadging and clock speed massaging, and early adopters will find 512 CUDA cores, 48 ROPs, and a 384-bit GDDR5 memory interface sprawled across three billion transistors. Big changes are also afoot in how the card will do its work, with a reorganization toward a more parallel workflow leading to promises of up to eight times better geometry performance than on the GT200. HardOCP reports that anti-aliasing results have improved "notably," while the video we've got stashed after the break for you shows the GF100 beating the GTX 285 handily in a Far Cry 2 benchmark. Still, the PC Perspective crew expressed some apprehension about the massive die size and how it could impact yields given the still young 40nm production process -- a sentiment echoed by other publications who questioned whether NVIDIA would not have been better off trying for a less ambitious, more gaming-oriented board. We should all know that answer soon enough. Read - AnandTech Read - Hot Hardware Read - PC Perspective Read - HardOCP Read - Tom's Hardware

  • Darkfall offers up community Q&A session

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.15.2010

    Darkfall has pegged itself from the beginning as a niche title, focusing on a brand of open PvP that doesn't necessarily appeal to everyone. And it's certainly handled that title with aplomb, earning our staff pick for best PvP in a 2009 MMO. But one of the most important aspects of its existence as a niche game is a strong sense of community among the players, a goal that Aventurine has been meeting more than adequately. Tasos Flambouras, Claus Grovdal and Kjetil Helland recently took part in a question-and-answer session, with the results just posted for all of the game's players to see and enjoy. Summarizing the breadth of the questions and details released is difficult at best. The game's third large content update, preliminarily named "Darkfall 2010," is discussed in depth, and it promises a variety of changes and improvements. Aside from graphical improvements such as DirectX 11 support, it promises to add a variety of new crafting items and an armor dye system. The developers are also keeping a close watch on PvP hotspots and balance, as well as promising to expand the game's specializations and diversify player skills. Read through the full Q&A for a great deal of information about what's promised and coming soon. [ Thanks to Paragus for the tip! ]

  • ATI Radeon HD 5670 brings DirectX 11 and Eyefinity to the budget-minded market

    by 
    Ross Miller
    Ross Miller
    01.14.2010

    AMD and ATI have got yet another GPU contender under their sleeve, and this one's got quite a one-two punch. The Radeon HD 5670 can boast DirectX 11 and Eyefinity support are for a suggested price less than one Benjamin Franklin. The usual suspects have weighed in on the card, and the consensus is that this is a "solid value" that outperforms its analogous NVIDIA GeForce GT 240. That's not exactly an A+ grade, but we weren't expecting it to go toe-to-toe with its older brothers costing hundreds of dollars apiece. AnandTech also points out that some DX11-compliant games (e.g. Battleforge, S.T.A.L.K.E.R.) couldn't pull off manageable framerates. Hit up the source links for more thorough analysis, and join us after the break for the official presser. One last word of advice, as noted by TweakTown: make sure the model you pick up uses GDDR5 (instead of GDDR3), as it could make a world of difference. %Gallery-83101%

  • ATI serves up DirectX 11-compatible Mobility Radeon GPUs, helps nerds fall in love

    by 
    Darren Murph
    Darren Murph
    01.09.2010

    DirectX 11 has been chewed up and spit out by desktop GPUs over the past few months, but until CES 2010, laptops at large were left out of the raving. This week, AMD has introduced what it's calling the world's first mobile graphics with DX11 compatibility, and the Mobility Radeon HD 5870 -- which just so happens to be featured in ASUS' recently revealed G73jh -- is leading the way. The HD 5800, HD 5700, HD 5600 and HD 5400 series are all new at the show, and each one comes with baked in support for ATI Eyefinity multi-display technology and helping tech-adoring geeks find their soulmates (as is clearly shown above). Hit the source link for more details on each, and figure on seeing these filter out to new ultraportables, mainstream rigs and gaming lappies in the seconds, days and weeks ahead.

  • NVIDIA Fermi pushed back to March, ATI prepping midrange refresh for early Q1?

    by 
    Vlad Savov
    Vlad Savov
    12.28.2009

    Considering the present date, it's no longer a mystery that Fermi won't be seeing the glaring lights of store shelves this year, but now DigiTimes reports that the delay might be even longer than feared. Sources from within board manufacturers have been informed by NVIDIA that the launch of the 40nm GPU will be pushed back to March 2010. Though NVIDIA's flagship DirectX 11 card has yet to get out of the starting blocks, ATI -- already the proud papa of a litter of DX 11 parts -- is said to be preparing a renewed onslaught on the mainstream market with two new releases slated for late January or early February. The HD 5670 (Redwood) and HD 5450 (Cedar) will slot in alongside the unannounced HD 5570 and HD 5350 to flesh out the lower and middle portions of ATI's Evergreen refresh. So that's one whole family of DirectX 11 parts from ATI, and one long wait from NVIDIA.

  • ATI Radeon HD 5970: world's fastest graphics card confirmed

    by 
    Thomas Ricker
    Thomas Ricker
    11.18.2009

    ATI just announced its latest greatest polygon cruncher on the planet: the previously leaked Radeon HD 5970. The new card card is also one of the first to support Microsoft DirectX 11 and Eyefinity multi-display (driving up to three displays at once for a 7680x1600 maximum resolution) with ripe potential for overclocking thanks to the card's Overdrive technology. Instead of relying upon a single GPU like the already scorching Radeon HD 5870, the 5970 brings a pair of Cypress GPUs linked on a single board by a PCI Express bridge for nearly 5 TeraFLOPS of computer power, or a mind boggling 10 TeraFLOPS when setup in CrossFireX. Naturally, the card's already been put to the test by all the usual benchmarking nerds who praise the card as the undisputed performance leader regardless of game or application. It even manages to keep power consumption in check until you start rolling on the voltage to ramp those clock speeds. As you'd expect then, ATI isn't going to offer any breaks on pricing so you can expect to pay the full $599 suggested retail price when these cards hit shelves today for retail or as part of your new gaming rig bundle.

  • ATI Radeon HD 5770 and 5750 steal away reviewers' hearts

    by 
    Vlad Savov
    Vlad Savov
    10.13.2009

    The ATI onslaught of 40nm DirectX 11 parts continues today with two even cheaper variants coming from its Evergreen family of chips. Based on the Juniper core, the HD 5770 and 5750 represent ATI's mainstream value proposition, with compute performance of more than 1 TFLOPS and pricing between $109 and $159. There's a significant dropoff in specs from the world-conquering HD 5870 and similarly potent HD 5850, but reviewers found the latest cards were still up to the task, with the 5770's performance said to be "just shy" of the very recent top dog for ATI, the HD 4890. With low power consumption, competitive pricing and added features like Eyefinity and 7.1 HD audio, the new cards might not push performance boundaries, but they also leave you with little reason to look elsewhere for your next GPU purchase. Hit up the reviews below for more detailed impressions. Read - Hot Hardware review Read - PC Perspective review Read - HardOCP review Read - TweakTown review Read - Techgage review Read - AnandTech review Read - Hexus review

  • ATI Radeon HD 5850 provides scorching performance for a relative pittance

    by 
    Vlad Savov
    Vlad Savov
    09.30.2009

    When the covers were slipped off the HD 5870 last week, what emerged was the new champ in graphics performance that could also boast a pretty aggressive price to performance ratio. The only question left for many was whether the slightly hamstrung version of the same Cypress chip, the HD 5850, would be able to offer even better value for money. With a suggested retail price of $259, lower power consumption under load and a shorter circuit board to cram into your case, the 5850 certainly appeals to the more sensible end of the graphics card market. All we really need to say is that Editor's Choice awards rained down upon this thing like they were going out of style -- so take a deep breath and hit the links below to plunge into the bar chart-intensive analysis.Read - Hot Hardware reviewRead - HardOCP reviewRead - Hexus reviewRead - PC Perspective reviewRead - Tech Report reviewRead - Legit Reviews review