discipline

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  • Spiritual Guidance: Everything you ever wanted to know about raid healing at level 80

    by 
    Matt Low
    Matt Low
    10.05.2008

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week Matticus offers his opinion and experience on raid healing at level 80. Find out about how Matt manages his mana, his take on whether Priests really are "useless", skills needed to thrive, and just how hard it is to heal tanks. When I write blog posts about Priests, I don't like to rely on speculation. I am certain there are many Priests (other healers even) who want to know what the next age of Wrath healing will look like. I am not a Shaman, a Paladin, or a Druid; therefore, I cannot speak from their perspectives but I have seen them in action. I am not a theorycrafter. I can't break everything down into numbers for you. There have been a few blue posts asking for healer feedback and maybe this post can offer some insight.That being said, this post is drawn from my experiences as a healer in both normal (10 man) and heroic (25 man) versions of Naxxramas and Obsidian Sanctum. I won't tell you what I think should get nerfed or buffed; I will, however, tell you how I coped with the challenges that the expansion brought forth.

  • Spiritual Guidance: The 20 - 40 grind

    by 
    Matt Low
    Matt Low
    09.21.2008

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is now Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. For the next few weeks (unless it's something game breaking), Matt will do his best to guide you through the Priest leveling process! Congratulations! You've made it past the initial hump of the first 20 levels in the game! Great job getting this far. I personally know of a few players who gave on the way to 20 because it was "too hard". If you're on a PvP server, break out the stress ball. Be prepared to get rocked on the road to end game (especially as a Priest).

  • Koraa chats about Priests

    by 
    Eliah Hecht
    Eliah Hecht
    09.11.2008

    We're a little miffed about recent priest changes here at WoW Insider. Both Holy and Shadow were worked over pretty well with the nerf bat in build 8926. Fortunately, Koraa (class designer) has announced some upcoming changes that are, for the most part, buffs, and that show that they're definitely thinking about the class. Let's see what's behind the curtain. Holy: Holy Concentration will "scale with spell crit instead of just a flat %." I read this as meaning that instead of being a 6% chance to gain HC, the chance will be some fraction of your Holy crit chance. But why not just make it a 50% (or whatever) chance on heal crit? Divine Hymn now has an HoT in addition to the CC. This makes it more obviously a clutch spell, and I think it will be handy. Blessed Recovery is getting buffed to "roll" like Ignites do used to: each new crit will add to the HoT and refresh the duration. Lightwell is gaining the ability to show how many charges are left on it by clicking it. OMG, finally! This spell is now totally worth taking. Please scrap Lightwell already, people.

  • Spiritual Guidance: 2 Talent Specs to Power Your Priest to 80

    by 
    Matt Low
    Matt Low
    09.01.2008

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is now Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Matt scored a beta key and busied himself speccing and respeccing his Priest multiple times to figure out funky ways to level to level 80 and has arrived at 2 possible specs! What do all Priests have to look forward to when Wrath of the Lich King comes out? Leveling. The grind starts all over again.I'm going to dive right into it and suggest not one but two possible talent builds that you may wish to consider once you get your shiny copy of the new expansion.

  • Skill Mastery: Penance

    by 
    Eliah Hecht
    Eliah Hecht
    08.27.2008

    Welcome to Skill Mastery! In the weeks to come, the WoW Insider staff will give you the skinny on each and every new skill coming in Wrath of the Lich King or, in some cases, in the 3.0 patch. Healing priests aren't getting a ton of new tricks in Wrath. In fact, some of our old tricks are getting removed: downranking is no longer viable, so goodbye Greater Heal (Rank 1). However, like every other class, we are getting a few new spells, and one of them is Penance. Penance is the 51-point Discipline talent, and it currently reads like this (at max rank): 33% of base mana, 30 yard range Channeled, 10 sec cooldown Launces a volley of holy light at the target, causing 184 Holy damage to an enemy, or 670 to 756 healing to an ally every 1 sec for 3 sec.

  • A Holy Disc Priest's thoughts on the new Priest glyphs

    by 
    Matt Low
    Matt Low
    08.09.2008

    A list of tentative Priest Glyphs have been released into the recent beta for Wrath of the Lich King. Since I am no expert in Shadow, I'll defer an examination of those Glyphs to the resident WI guru. All I can say for the most part is that these Glyphs show promise. I'll go over the Glyphs that affect the healing Priest (Discipline or Holy) and discuss their application raid environments, PvP environments and otherwise. Alex Ziebart published his initial review of the Shadow Glyphs earlier today so be sure to give that a read after this one. Glyph of Lightwell - Increases the amount healed by your Lightwell by 1 to 6% So here is Lightwell as it is currently in the Wrath beta. As you can see, a level 80 max rank unbuffed Lightwell offers 4620 health over 6 seconds. Let's assume that lady luck is with you today and you managed to hit a 6% increase. Your Lightwell now heals for a whopping, jaw dropping, fear inducing 4900 healing (give or take). Now is that really worth a Glyph? I don't think it's worth a Glyph slot. But before we judge too quickly, lets move on down the list.

  • Wrath news for Discipline and tanks

    by 
    Matthew Rossi
    Matthew Rossi
    08.05.2008

    Talents like Grace in the new Discipline tree seem aimed at making Discipline priests very viable tank healers in Wrath, in addition to their current role as highly survivable in PvP. However, one of the problems inherent in the tree for a tank healer is that their shield based abilities, Reflective Shield and Divine Aegis, deprive tanks of rage and/or mana that they'd need for being healed. (Apparently it's also an issue for Runic Power for DK tanks.)Redoubtable Blizzard poster Koraa comes to the rescue with words of reassurance: if rage/mana generation continues to be an issue with these spells (since they absorb damage and thus either prevent the tank from gaining rage via damage or mana via healing that damage) then there may well be changes to allow them to be less of a problem. We're warned that this would be a last resort fix, however.I'd personally love it if a priest could shield me as I run in on a boss without being worried that I won't get enough initial rage to start generating threat. Perhaps (as some posters argue) the bosses will be hitting so fast that rage won't be an issue. We'll see what happens, of course, but the very idea of Power Word: Shield and its related talents not cheating me of my initial threat generation makes me giddy.

  • Wrath Beta patch notes: Priest

    by 
    Alex Ziebart
    Alex Ziebart
    07.18.2008

    My main is a Priest. A Shadow Priest, to be precise. While I started out Holy, my Priest has always been my main and probably always will be. The only thing that could possibly draw me away is my Protection Paladin, should my raid ever need another. Obviously, the very first thing I looked at in the Wrath Beta patch notes were the Priest notes. I've talked about what we saw in Alpha, and I was cautiously optimistic at the time. After seeing these notes... well... yeah, I'm still optimistic. I am (dare I say it?)... excited, even!I'll tuck my analysis behind the cut, but here are my three favorite notes out of the Priest notes: New Talent: Improved Spirit Tap (Shadow) - Gives you a 50/100% chance to gain a 50% bonus to your Spirit after gaining a critical effect chance from your Mind Blast or Shadow Word: Death spells. For the duration, your mana will regenreate at a 25% rate while casting. Lasts 8 sec. Lightwell (Holy): Cast time reduced to .5 sec, down from 1.5 sec. Charges increased to 10, up from 5. Now breaks from any attack that hits you for 30% or more of your total health. Cooldown reduced to 3 minutes, down from 5. Shadowform (Shadow): Now has an innate 30% threat reduction. Now has a shapeshift UI.

  • WWI '08 Panel: Priest

    by 
    Alex Ziebart
    Alex Ziebart
    06.28.2008

    Before I begin, if you haven't seen our notes from the class discussion Dev Panel at the Worldwide Invitational, you should go take a look. Skip down to the Priest section, look it over, and come on back. I'll wait here for you, okay? Okay, go. Are you back now? Good.We knew of the existence of the three spells Chilton discussed for quite awhile now, but the confirmation is nice, especially since there's no need to dance around the 'it might not be real, oh no' bit. The three spells I refer to are Divine Hymn, Guardian Spirit, and Dispersion. The stated goal of these abilities is to solidify the role of the current Priest specs. I can definitely agree with that on the part of Divine Hymn and Guardian Spirit, but not so much Dispersion. That doesn't mean Dispersion is a bad ability for what it does, it just doesn't reinforce the role of a Shadow Priest necessarily.

  • Brutal Gladiator's Investiture

    by 
    Zach Yonzon
    Zach Yonzon
    06.24.2008

    The Brutal Gladiator's Investiture is the armor set for Holy and Discipline, or healing Priests. It is a mooncloth, or cloth armor usable only by Priests and is usually matched with Guardian's Mooncloth armor pieces. The armor set can be purchased from Big Zokk Torquewrench in Netherstorm and Ontokk Shatterhorn in Shattrath City. The matching Guardian items may be purchased from Doris Volanthius in the Hall of Legends and Lieutenant Tristia in the Champion's Hall. Brutal Gladiator's Mooncloth Gloves The Brutal Gladiator armor piece for the hands are the cheapest and easiest Season 4 Arena gear to obtain. With no personal rating requirements, most players will be able to purchase this piece and is the Arena gear likely to be most widespread as soon as the season begins. The bonus is the same for both Priest-specific sets, reducing the cooldown to Psychic Scream. The gloves have the following stats (number in parentheses are the improvements over its Season 3 equivalent): 306 Armor (+13)+56 Stamina (+7)+28 Intellect (+5) +25 Resilience (+0) +77 Healing / +26 Spell Damage (+11 / +4)Reduces the cooldown of Psychic Scream by 3 secs.Classes: Priest WoW Insider says: These gloves are low-cost and have no rating requirements, and the high Stamina and good +Healing make it making it one of the best Season 4 purchases, specially for starting Arena players. Brutal Gladiator's Mooncloth LeggingsThe leg armor possesses a personal rating requirement of 1550, which isn't too difficult to obtain, particularly for healing Priests. While not as accessible as the gloves, the leg armor is highly visible on a character and is also likely to be a popular purchase, even at 1875 Arena points. The leggings have the following stats (number in parentheses are the improvements over its Season 3 equivalent):442 Armor (+18)+77 Stamina (+7)+34 Intellect (+6) +31 Resilience (+0) +95 Healing / +32 Spell Damage (+14 / +5)16 Mana / 5 Secs (+2 / 5)Classes: PriestWoW Insider says: The lack of sockets mean that the only customization that can be done will be through Tailoring or Leatherworkingenchants. The leggings are an excellent Brutal Gladiator piece, with a massive mp5 as an added bonus. Brutal Gladiator's Mooncloth RobeWith three sockets, the chestpiece is the most customizable Arena armor piece, and is the next best purchase after the gloves. Furthermore, 1600 should be an easy goal for many experienced healers. In PvE, the chest armor is traditionally a drop from the final boss in a series (Magtheridon drops Tier 4 chest token, Kael'thas drops Tier 5 chest token, Illidan drops Tier 6 chest token, etc.). Arenas are different in this regard, but the item level of the chest is identical to PvE chest pieces. Sunwell Plateau breaks from tradition in that the final boss, Kil'jaeden, does not drop chest tokens or armor. However, the Brutal Gladiator chest armor is equivalent to the drops from Entropius and is the best combination of cost and restriction among all the armor pieces. The robe has the following stats (number in parentheses are the improvements over its Season 3 equivalent):476 Armor (+22)+68 Stamina (+7)+33 Intellect (+6) +28 Resilience (+0)+73 Healing / +25 Spell Damage (+14 / +5)11 Mana / 5 Secs (+2 / 5) Socket Bonus: +4 Resilience Rating Classes: PriestWoW Insider says: The Mooncloth Robe has the lowest stamina compared to other cloth pieces, similar to the Mage's Silk Raiment. It has very good mp5 that comes in handy during long (or drain) matches. Because of its PvE equivalent, obtaining the Brutal Gladiator chest armor is almost like killing Entropius in Sunwell Plateau. Well, ok not really, but if you don't raid, that's about as close to a raid drop as you're going to get.Brutal Gladiator's Mooncloth HoodThe helm is very likely the last Brutal Gladiator armor piece that many players will obtain. With the shoulders at an extremely prohibitive 2200, most players will only manage 4/5 of Season 4. Discipline Priests, popular in Arenas, should have an easier time getting a 1700 personal rating to get this hood, which costs the same as the chest and leg armor pieces. With a personal rating attached to it, the Brutal Gladiator helm might be one helm graphic that players would like to leave on. It is also identical in model to the pieces that drop off Kil'jaeden in Sunwell Plateau. The hood has the following stats (number in parentheses are the improvements over its Season 3 equivalent):426 Armor (+17)+82 Stamina (+9)+30 Intellect (+7) +33 Resilience (+0)+86 Healing / +29 Spell DamageSocket Bonus: +4 Resilience RatingClasses: PriestWoW Insider says: One of the higher stamina Brutal Gladiator pieces for healing priests, the hood is worth the purchase. It is far superior to the other Priest Season 4 head piece, the Satin Hood, as well.Brutal Gladiator's Mooncloth Mantle The 2200 personal ratings requirement for the shoulders are almost Gladiator-level for most Battlegroups, and will likely be a very rare sight in most realms. It is quite likely that more than a few Discipline Priests will be sporting these through the season, though. It is the cheapest item after the gloves, but it is also the most difficult to get. Blizzard's reasoning for this is that the shoulders are the most "visually impacting" armor piece, confirming Blizzard's opinion that PvP achievements should be on display. The mantle has the following stats (number in parentheses are the improvements over its Season 3 equivalent):339 Armor (+16)+56 Stamina (+7) +26 Intellect (+5)+25 Resilience (+0)+68 Healing / +23 Spell Damage (+11 / +4)Socket Bonus: +3 Resilience RatingClasses: PriestWoW Insider says: Brutal Gladiator Shoulders are peacock gear. There's nothing particularly special about the Season 4 shoulders, and is not such a big upgrade from Season 3. Players not able to reach 2200 personal rating -- and there should be plenty -- will do just fine with last season's gear, even if it does require 1950 personal rating. Guardian's Mooncloth Belt Because it is a visual match for the Brutal Gladiator's Investiture, and because it comes with no personal ratings requirement, the belt is most likely to be the most widely distributed Season 4 gear. It is purchasable with Honor points, so even players who do not participate in Arena PvP can obtain it. The belt has the following stats (number in parentheses are the improvements over its Season 3 equivalent):219 Armor (+11)+56 Stamina (+7)+36 Intellect (+5) +31 Resilience (+0) +88 Healing / +30 Spell Damage (+11 / +4)Classes: Priest, Mage, WarlockWoW Insider says: Hands down the best purchase for a healing Priest in Season 4, the low Honor cost and ratings-free belt is a no-brainer. Even outside of PvP, this belt trumps most PvE healing belts outside of Sunwell Plateau, with a higher +Healing and overall stats than even drops from the Illidari Council or Kaz'rogal. Guardian's Mooncloth CuffsThe only other Guardian piece with a socket is the amulet, which doesn't have a personal rating requirement. Coupled with the fact that bracers are visually insignificant, being hidden under gloves or robes, most players feel that there's little urgency to get them. A 1575 personal ratings requirement also requires decent performance in Arenas. The cuffs have the following stats (number in parentheses are the improvements over its Season 3 equivalent):183 (+10)+38 Stamina (+4)+24 Intellect (+4)+17 Resilience (+0) +64 Healing / +22 Spell Damage (+9 / +3)Socket Bonus: +2 StaminaClasses: Priest, Mage, WarlockWoW Insider says: Despite the 1575 personal ratings requirement, the cuffs are a worthy purchase for healers as they are the best healing wrist armor outside of Sunwell Plateau. They are roughly as powerful as the Bracers of Martyrdom from Rage Winterchill in Mount Hyjal.Guardian's Mooncloth SlippersThe most visually important match of all Guardian items, the boots are a big jump from a 1575 personal ratings requirement and is as demanding to get as the head piece at 1700 personal ratings. It is also as expensive to purchase as the belt, which has no ratings requirement. The slippers have the following stats (number in parentheses are the improvements over its Season 3 equivalent):253 Armor (+15)+56 Stamina (+7)+36 Intellect (+5) +31 Resilience (+0) +88 Healing / +30 Spell DamageClasses: Priest, Mage, WarlockWoW Insider says: Although 1700 is the highest personal ratings requirement outside of the weapons and shoulders, even PvE healing Priests would do well to strive for it as the slippers are the best healing boots before Sunwell Plateau gear. It is better point-for-point than Archbishop's Slippers from Anatheron in Hyjal Summit. %Gallery-25440% Looking for more Season 4 info? We've rounded up everything you need to know about the Brutal Gladiator season right here.

  • Priests in Wrath: Analysis of Alpha talents

    by 
    Eliah Hecht
    Eliah Hecht
    05.22.2008

    I would like to take a moment to talk about the leaked Priest spells and talents from the Wrath friends and family alpha. We have decided not to keep this information on the site for legal reasons, but there are many other places on the internet to find it, such as this wiki (which, by the way, seems to have been semi-locked to prevent recurrences of Tuesday night's rampant vandalization). Note that these are alpha leaks (for those not conversant with software testing, alpha comes before beta, and beta comes before release), and most of these talents and spells will change before Wrath goes live. Some of them will probably not be recognizably the same, or even there at all. Nevertheless, it's certainly something to talk about in a game that, in my opinion, has had far too little change over the past couple of years.

  • Forum post of the day: Docking DKP

    by 
    Amanda Dean
    Amanda Dean
    04.27.2008

    To function properly, all guilds must have rules for participation, gear, and general order. Since the ancient MMORPG days, many guilds have assigned Dragon Kill Points (DKP) to players for their participation in raids and events. The points are turned in for gear rewards from raids. Some guilds dock DKP for members that do not meet their standards. Aerte of Blackrock has questioned the wisdom of his guild's policy on this practice for a member that had regularly violated the rules. The conundrum begins with the statement. "Recently we had a member quit who during the course of his rather brief stay managed to have about 130 DKP docked for various infractions. Not showing up specced properly, gems unacceptable, enchants unacceptable or non-existent, bad attitude....etc..." The original poster expressed that this may not be the best way to keep players in line.

  • Eyonix delivers: Focused Will, Natural Perfection, and Discipline

    by 
    Eliah Hecht
    Eliah Hecht
    10.30.2007

    It goes on! In a post titled "Focused Will: The Saga Continues" (has Eyonix been reading WoW Insider? What up, drake!), we get another update on the new Discipline talent slated for patch 2.3:Feedback was read, gathered and the designers are fully aware of all that you've provided. As a result, we're making an adjustment to the talent so instead of seeing this morning's version of focused will in the next PTR push, you'll see:"After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 6 seconds. Stacks up to 3 times."This is up from 1/2/3% reduced damage and 4/8/12% increased heals earlier today, although it stacked up to five times then. The associated change to the Druid talent Natural Perfection has been similarly buffed:We've read through a great deal of feedback and are making another adjustment to the natural perfection talent which you'll see in the next PTR data push."Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 6 seconds. Stacks up to 3 times."It used to be 1/2/3% and five stacks as well. In related news, Eyonix has gotten a look at the Discipline tree in store for Wrath of the Lich King, and while his post is short on details, it does make me all warm and tingly.

  • PTR Notes: Natural Perfection and Focused Will 2.0

    by 
    Eliah Hecht
    Eliah Hecht
    10.30.2007

    As of the next push to the patch 2.3 PTR, the Druid Restoration talent Natural Perfection will be enhanced:The restoration talent, natural perfection will now also (upon the next data push to the public test realms), grant the natural perfection effect after being critically hit, reducing all damage taken by 1/2/3% for 6 seconds. This will stacks up to 5 times. (Eyonix)This is in addition to its current effect: "Your critical strike chance with all spells is increased by 1/2/3% and melee and ranged critical strikes against you cause 4/8/12% less damage." Natural Perfection requires 30 points in Resto. If you have any feedback on that, feel free to drop a post on Eyonix over at the thread, which he promises to read throughout the day. Or leave a comment here, which I will read throughout the day, but no guarantees of it reaching the devs.The saga of the new Priest Discipline talent Focused Will continues. Here is the new version:The new discipline talent, focused will, has been redesigned. Once the next data push to the public test realms occur, upon taking a critical hit you gain the focused will effect, which will reduce all damage taken by 1/2/3% and increase healing effects on you by 2/4/6% for 6 seconds, and will stacks up to five times. (Eyonix)Like above, go over to the thread if you want to give Eyonix your opinion on it. I definitely like it better than the first version ("after taking a critical hit you gain the Focused Will effect, reducing critical damage taken by 10/20/30% and increasing healing on you by 10/20/30% for 6 sec"), and I do think it achieves the stated goal of providing an alternative to Blessed Resilience for those who would rather go deep Discipline. It could be a little stronger, though, especially considering how deep it is (requires 30 in Disc).

  • PTR Notes: BG Daily = 400 honor, Focused Will and Elemental under consideration

    by 
    Eliah Hecht
    Eliah Hecht
    10.29.2007

    Patch 2.3: the patch that just keeps on alternately disappointing and bringing joy to the player community. Apparently, the staggering 4000 honor that had been previously reported to be the reward of the new daily battleground quest was a typo, of the "extra zero" variety. The correct reward is 400 honor, still up from its original value of 200:It's off by a factor of 10. Battleground Daily quest bonus honor is supposed to be equivalent to 20 player kills at your level, ie 400 honor at level 70. (Drysc)The new Priest talent Focused Will, reported yesterday, is going to be redesigned, so don't bother commenting on it in its current state. This is a good thing, because as far as I know no-one really liked the talent they proposed that much.We wanted you to know that we're going to be redesigning the new discipline talent, focused will, so please hold off on providing further feedback on the ability until the new version is announced and/or it's pushed to the public test realms. The goal of the talent will still focus on survivability. (Eyonix)The intention of this talent is provide an alternative to the holy talent, blessed resilience, so the priest who desires a talent of this nature has more than one option, adding more flexibility to the talent choices they make leading up to either. (Eyonix)And finally, the changed-up Shaman Elemental tree is under much scrutiny from the dev team at the moment:Though not the best thread to plug this into give what was provided, I'd like to state that we are looking into this [Elemental] quite extensively at the moment. (Eyonix)

  • PTR Notes: New Discipline talent, PvP item tweaks

    by 
    Eliah Hecht
    Eliah Hecht
    10.28.2007

    Yesterday a new build of patch 2.3 went live on the PTRs, and while the blues don't seem to have updated the patch notes, World of Raids has the full scoop on the changes. Here's what's new: 5 new PvP trinkets, available for 30k honor plus 40 AV marks from the honor vendors, or for 75 Badges of Justice from G'eras (man, that guy's item list is getting long). A new Priest talent in Discipline, called Focused Will (see screenshot). It sits right next to Power Infusion, and has no specific prerequisite. The Retribution Paladin season 3 arena set, Gladiator's Vindication, has had its spell damage stats replaced with physical damage stats. The Restoration Druid season 3 arena set, Gladiator's Refuge, has had its recently-added spirit reverted back to mp5. "The new pvp daily quest now rewards 11g99s and 4192 honor (up from about 2000) Edit: this was a typo, apparently on Blizzard's part. The actual reward is 400 honor, but it no longer rewards marks of honor." Zul'Aman's starting event "improved" It is no longer possible to have both a PvP title and a PvE title at the same time. The fish-tracking manual has been found (fished up), as well as an item that starts a (currently bugged) fishing quest. Many ZA weapons and armor pieces have been recolored. For more details on all of this, bounce on over to World of Raids. What do you guys think of Focused Will? It looks a little weak to me for being that deep in the tree (not to mention its name is distractingly similar to Force of Will). Obviously a PvP talent. Arena fiends, will you be taking it?

  • Build Shop: Priest 41/20/0

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.16.2007

    It's Tuesday again -- and you know what that means. It's time for your weekly dose of talent spec dissecetion with Build Shop! This week we're checking out another Priest build, this one focusing on the much maligned Discipline tree. Though the tree is still an odd assortment of talents (some mana management, some damage improvement, some buffs for our buffs...) with no easy path to the top, it's slated for major improvements in the next expansion and is getting a bit of love in the upcoming patch 2.3. With the 41-point talent, Pain Suppresion, being re-envisioned for patch 2.3, I'm thinking Discipline may be worth a whirl for a healing Priest. And, hey, even if things don't work out, it can't be as bad as Lightwell.Will Discipline really be a viable alternative build in 2.3? Read on for my thoughts.

  • Priests are lacking in discipline

    by 
    David Bowers
    David Bowers
    10.16.2007

    It's official: even Blizzard rep Eyonix says that Priests are somewhat vague on the whole discipline thing -- not the virtue, that is, but the talent tree. Responding to a forum question asking "What is the purpose of Discipline?" Eyonix said:Though some priests have found a use for the discipline tree, right now, it doesn't quite have a solid purpose/goal, but rather seems to act as a supporting tree. This is something we plan on addressing with Wrath of the Lich King. Originally, the goal of the tree was primarily intended to provide staying power, vs. the holy tree which provides throughput. Also, so you're aware, the 41-point discipline talent, pain suppression, is being changed to be usable on others for patch 2.3. I'll admit that my own priest is sadly a mere level 8, but I'm aware that this has been one of the big priest issues for a long time. One of my friends strives to be one of those special priests who have "found a use for the discipline tree" and he seems to do pretty well at it, though he admitted that he recently changed some of his talents around, leaving behind lesser-used talents in discipline in exchange for some holy talents. He refuses to give in and become yet another shadow priest, since he revels in succeeding at something few other priests try.I would be quite interested to see how Blizzard changes the discipline talents in the next expansion. Will they stick with the original "staying power" idea, or will they go for something new? What do you think needs to be done?

  • Jack Thompson faces disciplinary action

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.03.2007

    Karma is making her rounds and Jack Thompson is looking to be on top of that list. As GamePolitics reports, Thompson was recommended for review following five counts of professional misconduct (three related to his video game violence campaign). If the charges hold up in front of the Florida Supreme Court, Thompson faces disciplinary action and possible disbarment.Of course, Thompson isn't taking this laying down. In a statement to GamePolitics he said, "A referee is appointed and we have a trial. The Supreme Court reviews it later. The trial isn't going to happen, however. I have sued The Bar in Circuit Court. It's in far more trouble than I am." That's right! He sued the Florida bar!There is no word yet on when the referee appointed by the Florida Supreme Court will rule on Thompson's alleged misconduct. Just remember, when the world ends there will be three things left: Cockroaches, Cher and Jack Thompson.

  • Answers for Those Nagging Priest Questions

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.05.2006

    This charmingly titled FAQ provides a nice compilation of answers to questions that are posted in the forums ten times a day by priests.  From what enchant to put on your Benediction to whether spirit gear is better than mana per 5 gear, this guide isn't covering the basics - for basic information for a starting priest you might try this FAQ instead - but it does hit on all the hot topics.  If you're a priest looking for answers, this is a very  good starting place.  Hopefully it will also slow the constant inquires over the best enchant for the Benediction, but I'm probably just being optimistic...