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  • Half-Life 2: Episodes Two and Three confirmed

    by 
    Alan Rose
    Alan Rose
    05.25.2006

    As we wait patiently for next week's release of Half-Life 2: Episode One, Valve has confirmed that Episode Two will ship by the end of the year, and will be the subject of a sneak peek included with the first expansion. Meanwhile, Episode Three is already in development and has been confirmed for a late 2007 release. How many of you have purchased SiN Episodes: Emergence, or BioWare's Neverwinter Nights premium modules? What other franchises would you like to see deliver episodic content? See also: HL2: Episode One site is up, with plot details, Half-Life 2 storyline cheat sheet

  • Half-Life 2: Episode Two confirmed by Valve

    by 
    Ross Miller
    Ross Miller
    02.21.2006

    You didn't think it would end with Aftermath, did you? As a follow-up to Aftermath (now entitled Episode One), Valve has confirmed that Episode Two has been in development for quite some time ("about as long as Episode One," according to IGN). No other details are available right now, but it's safe to say that Episode One/Aftermath (whatever you wish to call it) will not be answering all of the questions left open by the Half-Life 2 ending. According to CVG, who will soon post an interview with Episode One designer Robin Walker, the initial release will offer around 5 hours of gameplay and will give more details as to the G-Man's involvement and the fates of the Breen and the Citadels. [Thanks, Jon D and the "almighty" Ludwig]

  • Sony keeps WipEout Pure content comin'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.02.2005

    Sony recently released the 7th downloadable content pack for its acclaimed PSP racer, WipEout Pure-and the promise of an eighth next month. Delta Pack 1 introduces 2 new tracks, Iridia and Anulpha Pass, plus the Assegai and Harimau interface skins. We really have to appreciate the commitment to extend the longevity of this title. But besides Pure, downloadable content has been sorely absent from the PSP's slim library. Let's hope developers & publishers start to change that. [Thanks, Agent X]

  • 2nd WipEout Pure Gamma Pack out today

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.22.2005

    You've got to be pretty impressed with Sony's commitment to release new content for WipEout Pure. Admittedly, the original package was a bit light on content, but quality alone ranks Pure in the "must have" PSP category. Today, the second Gamma Pack of extra content with be released for download and contains two new tracks, Extostra Run & Ubermall, and two new skins, Qirex & Auricom. Gamma Pack 1 has also been re-formatted and must be downloaded again. Enjoy.

  • WipEout Pure Gamma Pack 1 available

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.01.2005

    The first official download for WipEout Pure has been released. The Gamma Pack includes the "finest and final" Tigron craft, the Piranha Team skin, and a new course. The Staten Park track promises to be "an evening blast through the green belt of Makana Island." The download is compatible with all versions of the PSP and WipEout Pure. Enjoy. [Thanks, Jim]