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  • EVE Evolved: The Battle for Caldari Prime

    by 
    Brendan Drain
    Brendan Drain
    03.24.2013

    The empires of EVE Online have long and bloody histories that, until now, have been played out largely through fictional chronicles and in-character news posts. This week saw conflict erupt in-game between two NPC empires in the Battle for Caldari Prime live event. The neutral CONCORD faction has managed to maintain order between the four main empires of New Eden for decades, but that doesn't stop the Gallente and Caldari factions occasionally violating the peace. The Caldari were originally part of the Gallente Federation but gained independence in a war lasting almost a hundred years. Following an attack on a Gallente city, a right-wing faction in the Gallente government seized power and ordered the bombing of the Caldari homeworld. Millions of Caldari citizens were evacuated from the homeworld, a planet that has been under dispute ever since. Caldari Prime resides in the Luminaire system and is officially inside Gallente territory, but recent events have seen the tables turn. In this week's EVE Evolved, I look at the story behind the recent Battle for Caldari Prime, accusations that the event was staged and scripted, and what the future may hold for live events in EVE.

  • The Battle for Caldari Prime is the next step for EVE Online and DUST 514 integration

    by 
    Beau Hindman
    Beau Hindman
    03.20.2013

    CCP is no stranger to massive and often chaotic live events. To keep with tradition and finally illustrate just how DUST 514 console players and EVE Online pilots will interconnect, CCP will host a live event this Friday afternoon (UTC) called the Battle for Caldari Prime. Sound cryptic? We agree! So we joined a roundtable with CCP Senior Producer Arnar Hrafn Gylfason to get the skinny on just how explosive this event will be for the greater EVE Online universe. It turns out that something big is happening, and it will hopefully demonstrate just what an impact DUST 514 will make on the IP. We imagine a lot of explosions and plenty of drama, so read on for a little of both.

  • DUST 514 to feature EVE-like CSM

    by 
    Jef Reahard
    Jef Reahard
    03.20.2013

    Whatever your feelings on EVE Online's player-run Council of Stellar Management, there's no denying that the group has been hugely influential in the development of the sci-fi sandbox over the years. CCP is porting that same concept to its upcoming DUST 514 shooter, according to a post by DUST's CCP Dolan. I have asked the DUST 514 development and community teams to submit to me a list of some of the most helpful, active, and knowledgeable community members. Representatives from the DUST 514 teams and I will be sitting down and interviewing these candidates to try and identify the best fits for what we will be tentatively calling the DUST 514 War Council (until we come up with a permanent name). We will then be looking at all of these interviews and selecting a council to make up the very first beta version of the War Council. This appointed council will work closely with us in establishing a voting system, working with teams regarding upcoming features, and generally serving a similar role to the EVE Online CSM.

  • Leaderboard: Defiance vs. DUST 514

    by 
    Jef Reahard
    Jef Reahard
    03.18.2013

    Shooter gameplay is on the rise in the MMO space, as titles like PlanetSide 2, Firefall, DUST 514, and Defiance are all marrying twitch-based running and gunning with some sort of persistent open-world progression component. Defiance and DUST are particularly interesting, to me at least, because they're part of a larger IP. IN DUST's case, the title shares a game world and a server back-end with long-running sci-fi MMO EVE Online. Defiance, of course, is joined at the hip with the upcoming television show of the same name, though just how joined remains to be seen. For today's Leaderboard, let's pit these two titles against one another and see which is more anticipated amongst Massively readers. Vote after the cut! Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • Take over DUST 514's planets one piece at a time

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.14.2013

    DUST 514 doesn't just interact with EVE Online by being set in the same universe. Taking control of territory and planetary surfaces has always been part of the design goals behind the shooter, reminiscent of the interstellar control offered by the older game, and the latest development blog examines how players will go about taking over a planet. It all starts by taking control of a district on a temperate planet, with each habitable world in the game universe harboring anywhere between five and 24 individual districts. Controlling a district gives you access to military clones, the backbone of your economy and defense force. You can also use the clones to expand into new territory or sell excess stock. Of course, your facilities are vulnerable during clone production, offering rival corporations a chance to swoop in and take control... possibly with the aid of a tactical orbital strike courtesy of allies in starships. It's a multifaceted system that promises to give players plenty of reasons to conduct negotiations solely via sharp bits of metal.

  • EVE Evolved: Making EVE history

    by 
    Brendan Drain
    Brendan Drain
    03.03.2013

    EVE Online has the odd distinction of being one of the only MMOs in which the developers have almost no control over the active storyline. There have been plenty of fiction articles written about the game's backstory, and the NPC factions occasionally butt heads in short news pieces, but none of it feels very real. It's only when these events actually occur inside the game world that they become real, and when that happens, the outcome is at the mercy of players. 2010's spectacular Sansha abduction live event was the perfect example of this, with thousands of players becoming immersed in a very real emerging storyline. The story was fluid and evolved based on what players did, and so it made the NPC factions come alive in a way that fiction never could. While the scripted NPC portions of these storylines certainly constitute part of EVE's history, the most interesting tales follow the unexpected actions of players and alliances. The fascinating thing is that the audience for these stories extends far beyond the playerbase itself, with news of high-profile events occasionally taking the global gaming media by storm. But for every 3,000-man battle and 200 billion ISK scam that's reported, there are hundreds of smaller events that would be just as interesting to read about or watch a video on. Most of these events have been lost to the mists of time, kept secret or talked about only among those directly involved ... until now. In this week's EVE Evolved, I look at the types of NPC-based and player-run stories that happen regularly in EVE and speculate on CCP's upcoming plans to document and preserve that history.

  • EVE Online hits 500,000 subscribers, heads into second decade

    by 
    Brendan Drain
    Brendan Drain
    02.28.2013

    Most modern MMOs launch to an initial flurry of sales followed by a steady decline in player activity, but sci-fi MMO EVE Online has lived life in reverse. The game initially failed to secure a large number of launch sales but has since grown organically into one of the most successful subscription MMOs on the planet. EVE developer CCP Games told Massively today that the game has now officially broken the 500,000 subscription barrier. Subscription numbers hit the 450,000 mark following the relaunch of EVE's Chinese server Serenity in December of last year, and they have continued to climb ever since. This new subscription milestone is attributed to the success of EVE's recent Retribution expansion and the anticipation building over upcoming console MMOFPS DUST 514, which is set on actual planets in the EVE universe. EVE is due to hit its 10th anniversary this year on May 6th, and developers have been taking the opportunity to look forward at what the coming decade will bring to the game. We caught up with CCP for a quick peek at the studio's plans for the future and to find out what kind of announcements we can expect from EVE Fanfest in April of this year.

  • EVE Evolved: Looking back at previous Fanfests

    by 
    Brendan Drain
    Brendan Drain
    02.10.2013

    The annual EVE Online Fanfest is a massive event that brings together players from across the world to discuss the serious business of internet spaceships. It's three days of in-depth developer talks, sneak previews of what's to come, and roundtable events that let players discuss their ideas and feedback directly with developers. The EVE communty may not be as large as the community of games like World of Warcraft, but thousands of players pay a considerable sum of money each year to fly to the Icelandic capital of Reykjavik for the event. Fanfest started out as a very small and personal affair with just a few dozen people in attendance, but it's grown to absolutely massive proportions in recent years. This year's event promises to be bigger than ever as it will be celebrating EVE Online's 10th anniversary and the impending release of CCP Games' MMOFPS DUST 514. It's a special milestone for CCP and EVE fans alike, and tickets for the event have already sold out! If you didn't manage to snag a ticket, you should still be able to enjoy parts of Fanfest as key talks and events will likely be streamed live as in previous years and videos will be uploaded after the convention. In this week's EVE Evolved, I look back at the highlights of the past two EVE Fanfests and the social aspect that makes it one of the best experiences and EVE player can have.

  • EVE Fanfest has totally sold out

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.08.2013

    The EVE Online gathering of fans has totally sold out, man. It's completely sold out... of tickets. Yes, this year's EVE Fanfest has already reached full capacity, with the final ticket being sold today. That means that if you were hoping to somehow make your way out to Iceland for the gathering... well, you still can go to Iceland, but you won't be getting into CCP's convention. This year's fanfest will be bigger than previous years as it includes both EVE Online and DUST 514 under its header. It's also the 10th anniversary of EVE Online, so there are sure to be all sorts of interesting events for attendees. If you already have your ticket, you can look forward to it, but if you missed it, your only chance now is to hope to catch some online coverage. On the brighter side, if you had already booked a flight and/or lodgings before tickets had sold out and you are now out of luck, you can contact CCP Games to help recover your investment.

  • CCP reveals fanfest trailer for EVE's 10-year anniversary bash

    by 
    Jef Reahard
    Jef Reahard
    01.31.2013

    Have you secured your tickets for this year's EVE fanfest? You might want to get a move on, if not, as CCP's party at the top of the world is only a couple of months away. This year looks to be even rowdier than usual, as it's EVE's 10th anniversary and the company is taking over Iceland's Harpa Concert Hall from April 25th through the 27th to celebrate. EVE devs will be on hand, as will plenty of alcohol, live bands, DUST 514 shenanigans, and the Icelandic Philharmonic Orchestra. CCP has released a teaser trailer for the event, and we've got it for you after the break. [Source: CCP press release]

  • Hands-on with DUST 514 on the cusp of open beta

    by 
    Martin Waterhouse
    Martin Waterhouse
    01.22.2013

    Less than a week before DUST 514's January 22nd open beta launch, CCP invited Massively and other publications to attend an orbital bombardment event in San Francisco. We've been regularly reporting on the progress of the orbital bombardment system, but this time we witnessed the process in action. We also got a preview of the larger implications and long-term expectations of metagame elements that will exist between DUST and its sibling sandbox, EVE Online.

  • The Daily Grind: Would you buy a console to play an MMO?

    by 
    Bree Royce
    Bree Royce
    01.22.2013

    Imagine there's an MMO you really want to play (for some of you, this is going to take a lot of imagination, but pretend, for just this question, that you actually like playing the MMOs you play). Maybe the game is going to connect to an existing MMO in a novel way, or maybe it's that $300,000,000 ultimate sandbox you've been hoping for. This theoretical MMO is just perfect for you, and you need to play it like yesterday. Except that it's coming out on consoles, and only on consoles for the foreseeable future. And it's a console you don't already own. Nooooooooooo! I picked up a PS3 partly for this reason -- to play PS3-exclusive games like Journey. But an MMO? That would take a lot more doing; it'd have to be a truly compelling world that offers something I can't get anywhere else. Whether or not it's your thing, DUST 514 is asking just this question of gamers, but it wasn't the first and it surely won't be the last. So what about you? Would you buy a console just to play an MMO -- if not DUST, then some other game? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • What DUST 514 means for EVE factional warfare

    by 
    Jef Reahard
    Jef Reahard
    01.15.2013

    Fan site DUST514Base.com has a new blog post that's worth a read if you're curious about the changes that CCP's recent integration has brought to both EVE Online and its new shooter sibling. While everyone is basically aware of the fact that EVE capsuleers can now coordinate with DUST infantry to deliver orbital strikes, what you may not know is how the factional warfare aspects of both games synergize. In EVE, factional warfare involves earning enough victory points to wrest control of a particular star system away from the local militia. In DUST, mercs who manage to subdue militia districts on the ground make it easier for their EVE counterparts to mop up and take control of the system (or vice versa, as DUST mercs can also make things more difficult). The post goes on to point out that the current interaction between EVE and DUST is intentionally limited so as to ensure a smooth launch and integration of the latter title. Over time, though, CCP plans to add plenty of bells and whistles, all with the ultimate goal of granting players more ways to pursue power and ISK.

  • DUST 514 open beta starts January 22nd

    by 
    Jef Reahard
    Jef Reahard
    01.14.2013

    Last week CCP took a big step toward DUST 514's official launch by merging the game's closed beta test environment into EVE Online's live Tranquility server. The next milestone is open beta, which the company says will begin on January 22nd. "With no further character resets, every shot, every battle, and every contract now counts," according to a CCP press release. DUST marks the first time that games from two different genres have been into a single online experience as well as the first time that titles from a console platform and the PC have co-existed in real time. [Source: CCP press release]

  • EVE now lets you nuke entire DUST 514 sites from orbit

    by 
    Jef Reahard
    Jef Reahard
    01.10.2013

    CCP has completed its downtime migration of the DUST 514 beta onto EVE's live Tranquility server. The company has published an extensive FAQ entry that aims to answer everyone's questions, including how capsuleers can rain fiery hot death down on their terrestrial mercenary counterparts. As it turns out, ground forces can't fire back just yet, but it's also not possible for EVE pilots to hop from planet to planet sowing wanton destruction in their wake. Orbital strikes must be requested by DUST 514 players. After the request is made, any EVE pilot allied with the relevant militia and possessing the appropriate tactical ammo may answer the call. There's much more to it than that, of course, and the EVE wiki has all the specifics.

  • CCP merging DUST beta with EVE live server on January 10

    by 
    MJ Guthrie
    MJ Guthrie
    01.08.2013

    EVE Online and DUST 514 players have been rubbing elbows on the Singularity test server for a while now. Beginning Thursday, January 10th, the two groups will be hobnobbing together for keeps on EVE's live Tranquility server. With the two games combining, both playerbases will be able to interact via chat channels and even join corporations together. However, even though DUST is integrating into the live EVE server, CCP points out that the shooter is not officially launching. "For now we are remaining in closed beta from the DUST side of things," the company says. However, barring any major catastrophes, CCP also states this will be the last time DUST characters are reset.

  • The Perfect Ten: New MMOs to watch in 2013

    by 
    Justin Olivetti
    Justin Olivetti
    01.03.2013

    Oh, I had a great Perfect Ten prepped as the first list of the year, but my meanie-face editor slammed on the veto button and told me, point-blank, that I was going to be counting down the best MMO prospects for the year. Then she drove a lawnmower through a Nordstroms while huffing paint thinner and throwing empty cans at the security personnel. Even so, her idea is probably more interesting than what I had. Let me give you a few notes on today's list because I sense that I'm going to tick more of you off than normal here. My goal was to sift through the possible releases for 2013 and pick the 10 most promising, both in "will it actually launch this year?" and in its potential for success. The combination makes it a tough call because some of these will undoubtedly be delayed to 2014 or beyond and some of these we still don't know as much as we'd like about them. But who cares? Let's have some fun and kick this year off right. Here are my picks for new MMOs to watch in 2013.

  • DUST 514's latest build lets you bring the pain from EVE Online allies

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.20.2012

    If you've been waiting for DUST 514 to show off its integration with EVE Online, your wait is over. Now when you're in the midst of pitched fighting for an area, you don't have to wade through enemy fire and struggle against overwhelming odds. No, you can just call in your allies from outer space, bring down an orbital bombardment in the area, and take possession of whatever survived the initial blast. That's the big takeaway from the game's new build, Chromosome, and it's one that's very welcome. Admittedly the orbital bombardments are currently limited to players on the test server, but seeing as the game is still in beta that's rather appropriate. The latest development blog discussing the update also mentions that this will be the last major push before open beta, and while it's not as flashy as destroying your foes from orbit, there have been a number of bug fixes and improvements. So there's a lot to like in this update, but the best thing is raining death on your enemies with arsenals from the heavens. At least, it's the best thing until the other side has better friends.

  • New DUST dev diary has guns, lots of guns

    by 
    Jef Reahard
    Jef Reahard
    12.17.2012

    There's a new DUST 514 dev diary video making the rounds, and this time the focus is on the title's guns. They fall into three categories (heavy, light, and sidearm), the first of which are restricted to mercs wearing heavy armor. As with DUST's dropsuits, weapons may be modified via add-ons and new skills in a similar manner to EVE Online's extensive spaceship fitting options. Producer Thomas Farrer, also known as CCP Wolfman, is your guide to the guns of New Eden, so join him after the break for the full clip.

  • New DUST 514 screenshots released

    by 
    Elisabeth
    Elisabeth
    12.14.2012

    If you're a DUST 514 fan and haven't been getting enough to salivate over recently, your time of waiting is (however briefly) at an end. We've got some snazzy new screenshots for you to feast your eyes on. Here: Have some pictures of a shotgun blast, a gunner, some poor dude having just the worst day on the job ever (featured above), and some in-game weapons. Enjoy! In case you've been hiding under a rock or avoiding all CCP news for a good long while, DUST 514 is an upcoming shooter that will extend and interact with the world of EVE Online. The game's in closed beta at least through the beginning of 2013, but if you're a Playstation Plus member, you can hop in and take it for a spin. %Gallery-173461%[Source: CCP press release]