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  • EA announces EA Sports Ignite, a next-generation game engine

    by 
    Sean Buckley
    Sean Buckley
    05.21.2013

    Thought Frostbite 3 was EA's only big next-gen games engine? Think again: the publisher just announced EA Sports Ignite at Xbox One's reveal event, a new game engine designed specifically for high-end sports titles. "EA Sports Ignite is designed specifically to help us blur the line between the real and the virtual," Andrew Wilson said as he took the stage, listing off a quartet of new games powered by the engine: FIFA, Madden NFL, NBA Live and UFC. Wilson says the engine will allow EA developers to soak its next-gen sports titles in an unprecedented amount of detail, promising to hurdle the animation limitations of current sports games by a factor of 10. The engine's computational claims are even more impressive, offering as much as "four times more calculations per second," according to Wilson, who says it will allow EA to create "human-like intelligence." I guess developers are sick of bad computer AI too. Check out our Xbox One reveal liveblog right here.

  • NBA Live 13 canceled by EA

    by 
    Mike Suszek
    Mike Suszek
    09.27.2012

    EA Sports has canceled NBA Live 13. The company plans on taking a full year off to work on the next game in the series."But making great games is not easy, and we're just not there yet on NBA LIVE 13. Having continued to look at the game over the past few days, it's clear that we won't be ready in October," EA Sports Executive Vice President Andrew Wilson wrote in a news release today. "And rather than launch midway through the season, we're going to sit out the full year and stay focused on making next year's game great."The news comes after an announcement on the game's delay and its absence from EA Sports' E3 showing. More notably, the cancellation of NBA Elite 11 makes this the third year in a row that EA's simulation basketball series has failed to see publication."We're committed to delivering new innovation in online, and our progress in the visual presentation of the game continues to take big strides. We also know that a great game starts with great gameplay, and this remains a huge priority for us," Wilson wrote.

  • Xbox 360 software at E3: FIFA 2013 / Madden 2013 gaining Kinect voice commands; Halo 4, Fable, Forza Horizon and Gears of War showcased

    by 
    Darren Murph
    Darren Murph
    06.04.2012

    No new hardware for Microsoft at E3? No problem. Clearly, this year's all about software for the Xbox 360, with both FIFA 2013 and Madden 2013 confirmed for release with Kinect support. Aside from letting you flail to and fro in order to make plays, both titles will also support voice commands, right down to understanding multiple dialects in the former. As for Madden? There's some pretty intense voice integration, enabling one Joe Montana to actually call plays and direct the huddle with his voice here at the E3 stage. The demo was unsurprisingly awesome, and we're told to expect it on store shelves on August 28th. For those who aren't exactly "sports-inclined," there's also Fable and Halo 4 -- two titles that'll supposedly make this year the "best ever" for Xbox 360 software. Follow our liveblog of Microsoft's E3 keynote right here! %Gallery-156885%

  • ESPN's bowl coverage swaps out the telestrator for augmented reality GameView

    by 
    Richard Lawler
    Richard Lawler
    12.29.2011

    We dug into ESPN's use of the Xbox 360 and EA Sports games to power its Virtual Playbook segments last year, but in preparation for this round of BCS bowl games it's upgraded the system with a bit of augmented reality. The new GameView system uses a tabletop 70-inch touchscreen LCD, a copy of NCAA Football '12 and four dedicated workstations to blend everything together and create a simulation for viewers to see the analysts move virtual players around the field. It should at least be more interesting than CNN's previous election coverage implementation, although we're mostly wondering when a combo of Kinect, Surface and old school electronic football will bring the experience directly to our living rooms to play around with. Check out the gallery for a few more screens and expect to see this implemented more during the upcoming big time bowl games -- no, there's no secret code Desmond Howard can input to get a national championship game between two college football teams that haven't already played each other, we asked.

  • Microsoft announces ten Windows Phone 7 handsets for 30 countries: October 21 in Europe and Asia, 8 November in US (Update: Video!)

    by 
    Thomas Ricker
    Thomas Ricker
    10.11.2010

    It may have "Windows" in the branding, but Windows Phone 7 is not the desktop PC experience shoehorned into a cellphone. Microsoft tried that with Windows Mobile... and we all know how that turned out. Today, eight months after the Windows Phone 7 OS unveiling in Barcelona, we're finally seeing the official launch of the retail hardware: nine new WP7 handsets, some available October 21 in select European and Asian markets and others from early November in the US. The phones will find their way to over 60 cellphone operators in more than 30 countries this year. Microsoft tapped Dell, HTC, LG, and Samsung to deliver the Snapdragon-based handsets with a carrier list that includes AT&T, T-Mobile USA, Vodafone, TELUS, América Móvil, Deutsche Telekom AG, Movistar, O2, Orange, SFR, SingTel, and Telstra. And that's just for the first wave -- Microsoft has even more handsets coming in 2011 including the first for Sprint and Verizon in the US. Here's the lineup of 480 x 800 pixel (WVGA) phones announced today: HTC 7 Surround -- The 3.8-inch T8788 with slideout speaker for AT&T and Telus HTC HD7 -- Schubert comes of age as a 4.3-inch HD2 cousin for T-Mobile and beyond HTC 7 Trophy -- the 3.8-inch Spark headed to international carriers HTC 7 Mozart -- another heavily leaked int'l player with 3.7-inch display Dell Venue Pro -- 4.1-inch portrait QWERTY slider for T-Mobile we broke as Lightning Samsung Focus -- AT&T's 4-inch Super AMOLED slate we broke as Cetus Samsung Omnia 7 -- the i8700 is a 4-inch Super AMOLED jobbie for Europe LG Optimus 7/7Q -- the E900 is the official 3.8-inch global workhorse LG Quantum -- AT&T's 3.5-inch landscape slider first seen as the C900 HTC 7 Pro -- a 3.6-inch QWERTY slider for Sprint (2011) "Glance and Go," is the slogan Microsoft is using to differentiate itself from an already crowded smartphone market. Something we've already seen alluded to in that leaked AT&T ad. As Ballmer notes, "Microsoft and its partners are delivering a different kind of mobile phone and experience - one that makes everyday tasks faster by getting more done in fewer steps and providing timely information in a 'glance and go' format." He's referring to WP7's customizable Live Tiles, of course. Xbox Live integration is another biggie with EA Games just announcing its first Xbox Live-enabled wares coming to Windows Phone 7 in the fall including "Need for Speed Undercover," "Tetris," "Monopoly," and "The Sims 3." The other big differentiators are the slick Metro UI, integrated support for Zune media and Zune Pass subscriptions, Bing search and maps, Windows Live including the free Find My Phone service, and Microsoft Office Mobile. Now quit stalling and jump past the break for the full list of handsets per carrier and country. Update: Added the official WP7 overview videos after the break.

  • EA Mobile announces fall iOS game lineup

    by 
    Keith M
    Keith M
    10.08.2010

    If you've been waiting for SimCity to make its way to iPad/HD format, you don't have much longer to wait. EA Mobile has recently announced its game release slate for the rest of fall 2010. Along with FIFA 11, EA Sports NBA Elite 11, and others, the company will be releasing the iPad-specific SimCity Deluxe HD. The game will obviously feature a bigger, interactive display and an optimized HUD that takes advantage of the increased screen real estate. Unfortunately, the price for SimCity is unknown, though it's expected to debut in November. Other games on EA's slate include High Caliber Hunting, Battlefield: Bad Company 2, and Heroes Lore. Battlefield is a console-style warfare simulation with 14 single-player levels; High Caliber Hunting sounds like your run-of-the-mill hunting game; and Heroes Lore is a Korean RPG featuring 1-on-1 or 2-on-2 battles. It appears that you can expect some of these games to run around US$5 or so when they're released. [via MacNN]

  • EA Sports to charge used game buyers $10 to unlock basic online multiplayer

    by 
    Paul Miller
    Paul Miller
    05.11.2010

    Replace the phrase "I want my two dollars" with the slightly more complicated "I want you to pay me more money for a game you bought used, even though we received full price at retail originally," and you'll have a pretty good grasp on the situation here. For a while now game companies have been waging war against used game sales, most recently resorting to DLC unlock codes in games that can only be redeemed once, making the used purchase less attractive. However, EA Sports has escalated this practice right out of the stratosphere with its new "Online Pass" feature. Basically, the original purchaser is bestowed online functionality, added features, and bonus content, out of the kindness of EA's heart (and a fun-to-enter redeem code), while a used buyer will get a 7 day trial of those things, and then have to pony up $10 if they want to keep at it. Yeah, you heard that correctly: you'll have to pay $10 to play FutureMadden: Robots in the Red Zone online if you bought it used. The first title to get this special treatment will be Tiger Woods PGA Tour 11, and after that? Well, we're really hoping this doesn't take off, but the most unfortunate aspect of this diabolical scheme is we really don't see how this could possibly hurt EA's bottom line. Sure, it's evil, but that's never stopped them before.

  • EA Sports introduces Active 2.0 at GDC, complete with sensors galore

    by 
    Darren Murph
    Darren Murph
    03.10.2010

    By and large, EA Sports' Season Opener event here at GDC was underwhelming, but one glimmer of newness did manage to shine through. Nearly a year after Active hit stores (video after the break) and encouraged Wii gamers to drop those unwanted pounds before hitting the soft sand in the summer, the company has announced that Active 2.0 (a working title) is currently in development for Wii, PS3, iPod touch and iPhone. We're told that a "new suite of fitness products" will be launching in the fall, with the Active 2.0 program delivering "true fitness results by featuring an innovative wireless control system powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity and a new online hub to track and share workout data." Outside of that, details are nonexistent (like how exactly the iPod / iPhone components will factor into this equation), though we get the feeling that Xbox 360 owners may be left out of the party. Here's hoping we're wrong. %Gallery-87839%

  • Peter Moore wants to be convinced by OnLive, already a fan of Arc controller

    by 
    Vlad Savov
    Vlad Savov
    02.09.2010

    Peter Moore, formerly the big cheese in charge of Xbox, is now the head of EA Sports, but he's lost none of the forthrightness that's made him a popular man to interview in the past. In his latest sitdown with CVG, Peter expressed his admiration for the nascent OnLive cloud gaming service, but also noted that he remains uncertain as to whether it will actually work when millions of people decide to play the same game at the same time -- a reservation we probably all share. He did point out that the sort of readily accessible gaming OnLive represents was in his company's plans, and would be expanded with more browser-based games. Finally, as someone who's seen the PlayStation 3 Arc controller in action Peter should be well qualified to assess it, and he describes it as a "great complement to what's out there," claiming that it brings a substantially different experience to Nintendo's Wii Remote. Check out the source for the full interview.

  • EA SPORTS Active for Wii in stores now, taunting us with its toned abs

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    05.19.2009

    Well, we have to admit a certain principled aversion to any console game that involves jumping, the flailing of the arms, cardio-whatever... anything, really, that Richard Simmons might approve of. It's bad enough that we're being asked to turn in our traditional controllers in for a balance board, but are we really supposed to believe that Electronic Arts -- the company that single-handedly ruined our health during the 1980s as we stayed up for weeks at a time on the quest to save Skara Brae -- could, or should, present the world with a "personal trainer in a box?" Well, if you're one of those people, you'll be happy to know that EA SPORTS Active for Wii is now available in retail stores Stateside, with worldwide release slated for May 22. Video after the break.

  • Tiger Woods PGA TOUR 10 lands in June, comes with MotionPlus

    by 
    Darren Murph
    Darren Murph
    04.21.2009

    Say it with us now: "Phew!" When Nintendo announced that its Wii MotionPlus dongle would be hitting US shelves on June 8th, we all wondered why Wii Sports Resort (Nintendo's first MotionPlus-enabled title) was set to ship over a month later. Now, EA Sports has relieved worries that early adopters would have no software to use with their new toy by announcing that Tiger Woods PGA TOUR 10 will hit North America on June 15th. Better still, the Wii version will be available with a MotionPlus add-on bundled in for just $10 more than the standalone title (which will run $49.99). As great as all this is, Europeans still come out better, as they'll also see Grand Slam Tennis ship in June with a MotionPlus packed in. Ah well -- it's just a peccadillo, we'll let it slide this time.

  • Nintendo's MotionPlus due out prior to Grand Slam Tennis, or June 18th

    by 
    Darren Murph
    Darren Murph
    03.05.2009

    Stay with us here, okay? For the longest while, we've wondered when exactly Nintendo was planning on releasing its long-since announced MotionPlus Wiimote add-on. At long last, pieces are beginning to come together. According to EA Sports' official Grand Slam Tennis page, said title will be available for the Wii on June 18th. Hop over to a recent Nintendo Power article about said game, and you'll find producer Thomas Singleton asserting that the MotionPlus accessory is "due out prior to Grand Slam's release." So, putting one and one together, we've come to the conclusion that Nintendo should ship its MotionPlus add-on prior to June 18th, or at least prior to whatever day Grand Slam Tennis gets delayed to. Logical?[Via GoNintendo]Read - Nintendo Power articleRead - Grand Slam Tennis website

  • EA SPORTS Active is hardly the Wii Fit slayer we were hoping for

    by 
    Paul Miller
    Paul Miller
    11.13.2008

    Our exercise-averse bones were certainly shaking at rumors of EA's supposed onslaught on the Wii Fit-dominated "video games don't have to be fun, they can also make you sore and grumpy" market, but we must admit we're a little disappointed in the end product. EA SPORTS Active for the Wii eschews Nintendo's Wii Fit peripheral entirely, instead opting for a leg strap to hold a nunchuck controller and track the movements of your rippling thigh, while an electronics-free resistance band is there to make everything harder. The good news is that Bob Greene, Oprah's personal trainer, was involved in Active's creation and the wide assortment exercises it will subject you to, so you know it's going to turn you into an eternally beautiful and endlessly influential TV talk show host in a few short weeks. Speaking of, did everybody see that 30 Rock episode with Oprah in it? Can we just give Tina Fey all the Emmys right now, or do we have to wait until next year? Video of EA's Active is after the break.

  • EA plans a Wii Fit-slaying exercise game?

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.31.2008

    The Wii Fit might have some competition brewing, if Men's Fitness magazine is a publication worthy of the public's trust, that is. The details are vague, to say the very least but, here's what we "know": Dave Kushner, executive producer at EA Sports, told the magazine that the company is planning an 'unnamed fitness game' with a 'new peripheral' which will connect the Wiimote to the player's body, enabling all sorts of newfangled measurements, movements, and exercises barely dreamed of before. Sounds totally awesome, right? Well, if and when it materializes, we'll be sure to rush to the store, buy one, then sadly rue its unused, guilt-inducing existence every day thereafter.[Via Nintendo Wii Fanboy]

  • New tech puts ESPN anchors on video game gridiron

    by 
    Kyle Orland
    Kyle Orland
    09.05.2008

    Don't be surprised if this Sunday's edition of ESPN's Sunday NFL Countdown looks a bit more like a game of Madden. According to a New York Times report, the Disney-owned sports network will use the "EA Sports Virtual Playbook" and a special studio and camera setup to allow "both real and virtual people move around the ESPN set to demonstrate plays and possible situations." It sure sounds a lot simpler than getting real NFL players to crash around the set, but we'll reserve judgment until we see it in action this weekend.

  • Peter Moore calls E3 'soulless,' calls for public event

    by 
    Jason Dobson
    Jason Dobson
    07.26.2008

    His face may be broken, but EA's Peter Moore likes to speak his mind, and what's on his mind lately is last week's E3, a gathering that he thinks can be fixed by opening it up to the public. Whoa, maybe all of that ink has gone to his brain, or has he already forgotten the madhouse that the annual used to be, when everyone and their brother seemed to find a way to roam the show's halls? Plus, isn't that what E for All is for, anyway?Calling the event "soulless and lacking an epicenter," the former Microsoft exec suggests that organizers "invite the community" to the show, adding that given enough planning, letting gamers experience E3 first hand will help companies create better games and forge new ideas. Of course, it would likely be too crowded for any of the attending press to get any work done, but that's beside the point. Right, Pete?

  • Peter Moore explains EA Sports' PC snub

    by 
    Kyle Orland
    Kyle Orland
    07.04.2008

    PC sports gamers are somewhat justifiably unhappy with Peter Moore right now. Earlier this year, the EA Sports executive announced that Madden and many other EA Sports games won't be coming to the PC market this year. But wait, you didn't give him a chance to explain! Well, actually, you did, and he did, but today Moore went into more detail about his division's scaled back PC support. A summary of the reasoning behind the decision: PC sports gamers are gravitating to consoles. The PC sports gaming market is gravitating to a downloadable model rather than a "packaged" model. The PC versions of EA Sports games aren't getting a good enough return on investment. You PC gamers just pirate everything anyway and we're not going to make a PC version just so millions of you can just steal it! (We may have exaggerated the tone a little bit on this one, but you get the idea). PC Sports fans can still hold out hope that EA Sports will change its mind, though. Moore hinted that the company might be coming back into the PC space next year with "new, innovative, maybe even less-expensive ways to play all of our franchises on the PC." If there's one thing sports fans should be familiar with, it's squeezing that one, slim ray of hope for all it's worth.

  • EA Sports working on sweaty Wii Fit

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.08.2008

    EA Sports president Peter Moore tells Eurogamer that the division is working on a Wii fitness game utilizing the pressure-balancy-board thing. The game will release under the new casual-oriented Freestyle label and will focus on "western" cardio workouts instead of Wii Fit's "eastern holistic fitness."EA's version of Wii Fit is intended to make the user sweat while still having fun. Although Moore wouldn't get into specifics of the game, he would say that the key is to distract the user and make them have fun without realizing they're having a good workout. Hopefully, EA's exercise game will come with a Shamwow and some disinfectant spray for the board. Yes, we've now come to fear the fungal side of Wii Fit.

  • Moore 'disappointed' Home still isn't done

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.08.2008

    Peter Moore tells Eurogamer he wishes Sony's Home service would just ship already. The former Xbox exec turned EA Sports president says he's interested in working with Home, but he's "disappointed" that it keeps getting pushed back.Moore expresses that he really wants Home to become the portal to the PlayStation Network and something that EA Sports could utilize, but that nothing's going to happen until it's done. Moore's got plenty on his plate currently as he tries to reinvigorate the EA Sports division and launches a new sub-brand.

  • Moore knows people are 'pissed' about no PC Madden '09

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.30.2008

    EA Sports President Peter Moore recently talked to GameDaily about his decision to not release Madden NFL 09 on PC. He acknowledges the move "pissed off a lot of people," but it was a business decision based on sports games in the PC market.He stands by previous statements he made, when he was still with Microsoft, that there'll be a PC gaming renaissance, but he says sports games aren't going to play a "huge role." He says that whether people agree with it or not, EA Sports is designing its games to be played ten feet away from a high-definition screen with groups of people playing online or in the same room. The full interview is actually quite deep, with Moore discussing a lot more about EA Sports' design philosophy, its targeted consumer and the issue of PC piracy.