elder scrolls

Latest

  • Player vs. Everything: Should MMOGs allow modding?

    by 
    Cameron Sorden
    Cameron Sorden
    05.07.2008

    When Diablo first came out, I was a huge fan of it. It was pretty much all I played for months. Then, after a while, I got bored. Even with randomly generated dungeons and enemies, there are only so many loot runs you can do. When Hellfire was released I got back into it again. But with time, the newness of that wore off too. I put Diablo on the shelf, satisfied that I had done everything interesting there was to do with the game. A few months later, I was bored and looking for something to play. That was when I stumbled onto a random website and discovered my first Diablo mod. Someone had taken the game I knew and loved, and changed it -- it was like playing a whole new game while keeping everything I loved about my favorite game intact. This experience spurred a long-standing fascination with the modding scene for me, and I've since downloaded and enjoyed mods for most of my favorite single-player games. It's amazing what people can do when developers hand them the keys! In fact, I would argue that it dramatically improves both the value and shelf life of your computer game if you make it easy for the modding community to get their hands on your game. Case in point: Morrowind is still an amazing game that looks great and has tons of content, despite being almost six years old at this point. That wouldn't have happened without the support of modders. Given all of the cool things that you can do with modding, shouldn't developers let us tweak their MMOGs, too?

  • Zenimax Online kickstarting development with new digs

    by 
    Chris Chester
    Chris Chester
    04.18.2008

    We haven't heard terribly much from Zenimax Online over the past few months. The company, the online off-shoot of Zenimax Media and corporate cousin of highly-lauded development house Bethesda Softworks, has been tight-lipped since they told the media to get off their lawn back in November. Of course, that didn't stop us from including the purely speculative Elder Scrolls MMO as #5 in our Top 10 MIA MMOs of 2007.But times, they are a-changing. Word has it that Zenimax Online will be moving to a new 40,000 square foot facility in Huntsville, MD in anticipation of scaling up the development process on their as-yet-unnamed MMO project. Naturally, they're also going to need some new blood to make use of all that office space, so they've posted a bunch of positions for hire. East coast development houses are pretty rare these days, so if you're in the area you might want to get on that ASAP.

  • Bethesda sister developer bringing mobile sports pair to DS

    by 
    Jason Dobson
    Jason Dobson
    04.09.2008

    Did you know that Oblivion and Fallout 3 dev Bethesda had a sibling named Vir2L Studios? Known primarily for releasing games for cellular phones, the ZeniMax-owned outfit has announced plans to bring a pair of titles to the Nintendo DS this summer. However, while this would have been great news had the company decided to bring its Elder Scrolls Travels mobile titles to the handheld, life has taught us that life is seldom that generous.Vir2L will instead release touchable versions of its AMF Bowling and Ducati motorcycle racing series on the DS. Both AMF Bowling Pinbusters! and Ducati Moto promise multiple characters and Wi-Fi connectivity, and will each carry a budget price of $19.99. Still, our hope is that Vir2L is simply testing the waters with these titles, and we may someday be able to save Oblivion's Tamriel, stylus in hand.

  • Stop torturing us with this Oblivion nonsense!

    by 
    Andrew Yoon
    Andrew Yoon
    01.19.2008

    Although the game was never officially canceled, we safely put Oblivion behind our backs, sure that the title will never rise again. CVG thinks differently due to a new Amazon listing for the game, with a ship date of June 30, 2008.

  • Oblivion PSP listing appears on Amazon

    by 
    Justin McElroy
    Justin McElroy
    01.18.2008

    We really wish we had a better understanding of the Oblivion PSP game (formally known as The Elder Scrolls Travels: Oblivion) but we still don't get it. We saw the first nugget in OPM in the fall of 2006 and it's been radio silence since then. Last we heard, folks who pre-ordered the game were being called by retailers in November to learn that it had been canceled.Today though, CVG thinks they might have found a sign of life with a listing for the PSP title appearing on Amazon with a ship date of June 30, 2008. Bethesda was mum, telling us: "[We] still aren't talking about what's up with Oblivion PSP. We'll let folks know when that changes." So, a listing, but no confirmation. Hey square one. Good to see you again.

  • Best of the Rest: Justin's Picks of 2007

    by 
    Justin McElroy
    Justin McElroy
    01.01.2008

    Dead Head Fred (PSP) Though he may have been on a small screen, Dead Head Fred (voiced by Scrubs' John C. McGinley), had more character than 90 percent of the leads in this year's crop of console games. If you haven't played it, do yourself a favor and track it down. It's excellent stuff.

  • Bethesda on new MMO: keep waiting!

    by 
    Chris Chester
    Chris Chester
    11.18.2007

    Sometimes, as bloggers, we feel bad for game developers. They try so hard to give us straight-forward interviews on their pet projects, and all we do in return is try and get them to slip us information on another, even bigger pet project. A Blizzard producer being interviewed about Wrath of the Lich King? I'll bet you ten bucks he gets asked about their "next-gen" MMO. Cryptic employee trying to discuss the terms of their separation with NCsoft? So, how's that Marvel Universe Online going? And in the case of a recent interview with CVG, Bethesda's Peter Hines came in to talk about Fallout 3 and the first question he's asked?So is there any progression down that avenue with the franchise at the moment, with the MMO?Oy vey! Well, in case you were wondering, Mr. Hines didn't have much to say on the subject of Zenimax Online, their new online studio, beyond that because they are a start-up, it's unlikely that we're going to hear any announcements for quite some time. Well shoot, it was worth trying, right? In the mean time, we're going to be left to sit and ponder on this cool Sunday evening about what kind of game they could make if NOT an Elder Scrolls MMO.

  • Unsurprising: Oblivion on way to cancellation

    by 
    Andrew Yoon
    Andrew Yoon
    11.11.2007

    The mysterious Elder Scrolls Travels game that was supposedly in development for PSP has been considered vaporware for quite some time. Now, Kotaku is reporting that GameStop stores are calling the unfortunate few that pre-ordered the game, telling them that the game is canceled.This comes as unsurprising news, especially when one considers the incredible lack of news surrounding the title. Although GameStop is saying the game is dead, Bethesda still refuses to comment on the game. "We haven't changed our stance that we are not talking about this title right now," says Pete Hines, V.P. of Marketing and Public Relations at Bethesda.

  • An Elder Scrolls MMO: should they or shouldn't they?

    by 
    Chris Chester
    Chris Chester
    11.07.2007

    The MMO world was knocked on its butt last week, when rumors began percolating through media outlets that Zenimax Online, a new MMO studio created to be the online cousin of the renowned Bethesda Softworks, was working on an MMORPG based in the Elder Scrolls universe. Evidence seeming to support these claims followed not far behind. Zenimax Studios, the parent company of which both Bethesda and Zenimax Online are a part, received seed funding from Providence Equity Partners in mid-October to, "fund future growth, ramp up publishing and development, facilitate acquisitions, and finance MMOGs." And, as if the writing on the wall wasn't quite clear enough, sharp-eyed domain watchers spotted the acquisition of the URL elderscrollsonline.com, registered by Zenimax Studios on August 15. At this point it seems all but certain.Until Zenimax decides the time is right to let the cat out of the bag, all we're left to do is sit back, palm our copies of Oblivion and Morrowind, and play armchair quarterback. And probably the biggest question on our minds is whether it is in fact the right move for Bethesda to bring their beloved RPG franchise into the rough and tumble world of the massively multiplayer. Is it the right fit for the IP or is it a big mistake? There are strong arguments in either direction, and they're all worth exploring.Join me after the jump, won't you?

  • Tobold looks back at WoW, wonders what's next

    by 
    Samuel Axon
    Samuel Axon
    11.05.2007

    Tobold's MMORPG Blog is one of the most popular online gaming blogs in the series of tubes, but Tobold suggesting that he and a lot of other online gamers are in a "gaming slump." World of Warcraft transformed the industry and expanded the market by leaps and bounds, but its appeal might be winding down, Tobold said. He could be right. Blizzard has been reporting active player numbers as high as ever, but a big chunk of the numbers comes from the enormous Asian player base. North American and European players might be ready to move on.But what's next? Most games these days are WoW clones, and many of them haven't done as well as expected. Does the genre need a Battlestar Galactica-esque total reboot? If so, what will do it? The new Blizzard MMO, as Tobold suggests? The fabled KotoR MMO? The Elder Scrolls Online? What are your thoughts, dear readers?

  • An Elder Scrolls MMO in the works?

    by 
    Tateru Nino
    Tateru Nino
    11.02.2007

    The domain name elderscrollsonline.com was registered on 15 August this year by ZeniMax Media Inc, parent company of Bethesda Softworks - the lovely people who make all those wonderful Elder Scrolls games. Adding fuel to the speculation, ZeniMax Media obtained 15 million US dollars in funding from Providence Equity Partners Inc in late October, which will be used "to fund future growth, increase game development and publishing, facilitate acquisitions, and finance massively multiplayer online games (MMOGs)." [our emphasis] Bethesda, the Elder Scrolls, and MMO development. These things potentially add up to Massively Tasty Online Games.

  • Rumor: Elder Scrolls Online in the works

    by 
    Richard Mitchell
    Richard Mitchell
    11.02.2007

    Voodoo Extreme reports that Bethesda parent company ZeniMax Media has purchased the domain "ElderScrollsOnline.com," leading them (and us) to believe that an Elder Scrolls MMO may be in the works. You may recall that Zenimax recently opened a new branch -- ZeniMax Online Studios -- specifically to focus on MMOs. Honestly, it makes sense. The Elder Scrolls has always had a rich world to explore, but the games have always been a solitary experience. An MMO version would finally allow players to share their custom characters and exploits with their friends. Not only that, but it might provide players with more motivation to plow through the hundreds of hours worth of side quests and extra content. Of course, the best reason that this rumor would be true is that MMOs are big money these days. With World of Warcraft creating Scrooge-McDuck-sized piles of money, making the next Elder Scrolls online is just a smart move.Unfortunately, even if Elder Scrolls goes online, our experience will remain solitary, because we'll still be sitting in the corner grinding up potion ingredients. Mmm ... alchemy.[Via Evil Avatar]

  • Elder Scrolls going online? Maybe

    by 
    Jason Dobson
    Jason Dobson
    11.02.2007

    Hot on the heels of a massive investment from Providence Equity Partners in Bethesda-parent ZeniMax Media's newly opened MMO-focused studio, word has reached us that the company has registered the domain name elderscrollsonline.com, throwing some weight behind the idea that Bethesda's popular RPG franchise could someday finally break free from its single player shackles and frolic the n00b-infested waters of the MMO. It's true that many have often referred to The Elder Scrolls IV: Oblivion as an MMO without all the stupid. Still, the truth of the matter is that while we openly admit that The Elder Scrolls works well as a setting for an immersive single player experience, the world itself is nothing short of generic. The last thing the gaming world needs is yet another tepid swords and sorcery MMO, and the idea of having to lead an intricately armored horse to the pond to drink once a month seems more apt to turn our stomachs rather than our wallets.

  • Bethesda MMO studio sees substantial investment

    by 
    Chris Chester
    Chris Chester
    10.26.2007

    An Elder Scrolls MMO may be closer to conception than we were previously aware, as Gamasutra reports that Bethesda parent company ZeniMax Media has gotten a massive buff in cash from Providence Equity Partners to, and here we quote, "Fund future growth, ramp up publishing and development, facilitate acquisitions, and finance MMOGs." This comes on the heels of the formation of ZeniMax Online Studios, an MMOG studio formed by estranged Mythic Entertainment founder Matt Firor in Hunt Valley, MD. While our knee-jerk reaction is to assume they'll be working on an Elder Scrolls MMOG, just given the success of Elder Scrolls: Oblivion, it's also worth remembering that Bethesda owns the rights to the Fallout franchise. We normally wouldn't stoop to this kind of scandalous rumor-mongering, but the announcement specifically mentions "MMOGs" in the plural. Assuming Elder Scrolls is numero uno, what else besides Fallout could they bring to the MMO genre? We know Interplay technically owns the rights to a Fallout MMO, but Bethesda just got quite a bit richer... More corporate back-patting after the jump.

  • Oblivion GotY edition announced

    by 
    Dustin Burg
    Dustin Burg
    07.09.2007

    Today, Bethesda announced that this September they'll be releasing a new compilation of our beloved Oblivion ever so lengthily named The Elder Scrolls IV: Oblivion Game of the Year Edition. The GotY edition doesn't have a price-tag attached to it yet, but we do know that it will include all the previously released downloadable content including Shivering Isles and Knights of the Nine. And, we hope, it'll include the horse armor too.So, this GotY edition surely won't woo Oblivion fans who've already purchased all the DLC content, but for those who have yet to experience all the RPG fun, this September looks to be the time to jump in. [Via Gamertag Radio]

  • Fallout 3 set for Fall 2008 release

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.05.2007

    Get to a shelter! The apocalypse is nigh! Well, it's somewhat nigh. In fact, it's very close to almost bordering on the status of being considered nigh. If the just released teaser trailer for Bethesda's foray into a world wrecked by nuclear catastrophe is any indication, Fallout 3 is set to leak out of a suspicious cannister in Fall 2008. Alright, so not particularly nigh then.The trailer (which is currently creating a bandwidth apocalypse on Bethesda's site) doesn't give away much along the lines of gameplay, but provides some assurances that obliterated cityscapes and dilapidated vehicles will be completely represented in all their glorious, err, incompleteness. Perhaps Fallout's new caretakers really do care about the revered RPG franchise. Bethesda's Pete Hines even cares enough to offer some answers to questions you were just about to ask: The trailer is in-engine, those are the Ink Spots you hear and yes, that's Ron Perlman's gravelly voice.

  • Will Oblivion ever come out?

    by 
    Andrew Yoon
    Andrew Yoon
    04.27.2007

    Happy 10th un-birthday, Duke Nukem Forever! As we "celebrate" your un-life, we want to think about a PSP game with an analogous development time: Oblivion. CVG reminds us that the title was supposed to launch by now, possibly in time for the recent PS3 release. They contacted Ubisoft for some word on whether or not the title was actually still in development, but they received a noncommittal "no comment."Gamestop's release date for the title continues to shift, having moved from last year to this, from April to September, back to April, and now December. Do you think Oblivion will ever come out for our system?

  • Shivering Isles patched for PC, no info on Xbox 360 version

    by 
    Ross Miller
    Ross Miller
    04.12.2007

    Bethesda has released an official beta patch to fix the guard script bug in the Oblivion expansion Shivering Isles. Unfortunately, the patch is not compatible with copies purchased via direct2drive. At least there's still makeshift solutions available from the community. Other major issues, including uninstallation problems, have been resolved; patch notes can be found here.Speaking to Joystiq, Bethesda VP of PR and Marketing Pete Hines told us that there is no information that he can give us on what they'll be doing on the Xbox 360 and when. It's not the best response we could hope for, but it's all we have for now. Stay tuned.

  • Shiver me timbers! Oblivion expansion has critical bug

    by 
    Ross Miller
    Ross Miller
    04.09.2007

    A number of reports have shown up on the internet concerning a very critical (i.e. game-ending) bug inherent in the new Oblivion expansion, Shivering Isles. It affects both Xbox 360 and PC owners.The problem has been determined to derive from six scripts which control the patrolling patterns of certain guards. The scripts, which run even if you are not in the area, exhausts the internal allotment of identification numbers which are assigned to every object in the game (e.g. dropped arrows, weaponry). Once all the space is full, newly created objects disappear from the game world.The bug will occur if you have Shivering Isles installed, whether or not you even access the content. It will rear its ugly head 50 to 120 hours within gameplay, depending upon your framerate (we're not sure if this is hours of play after installation of expansion or total play time). The Xbox 360 version, running at 30 frames per second, is expected to hit the bug at 150 hours.The Unofficial Elder Scrolls Pages have chronicled the issue and possible solutions. PC users can enjoy user-made patches; Xbox 360 owners have a suggested, although annoying and short-term (and spoiler-laden) fix they can use. We've contacted Bethesda for an official statement.[Thanks to everyone who sent this in -- and to those with anecdotal evidence, we're sorry for your loss.]

  • Shivering Isles may be feeling buggy

    by 
    Dustin Burg
    Dustin Burg
    04.09.2007

    Oblivion's first expansion Shivering Isles may be suffering from a bad case of the bugs. Over at the UESPWiki they've outlined a potentially crippling bug confirmed in the PC version of Shivering Isles that may also affect the 360 expansion. The bug revolves around the amount of identification numbers for in game objects exhausting causing newly created objects to disappear. And since this bug is based on the amount of time played and the FPS, the Xbox 360 version would produce the bug around 150 hours of gameplay. The Elder Scrolls community found what caused the problem and created a patch for the game, but Bethesda has yet to release anything official on the PC or 360 side of things. Though, there are a few work-arounds for each version listed in the wiki. So, have you played over 150 hours of Oblivion with Shivering Isles downloaded and if so, are you experiencing any wackiness?[Thanks, Muzo360]