elder scrolls

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  • Guild Wars Nightfall larger than Azeroth?

    by 
    Jef Reahard
    Jef Reahard
    06.02.2010

    We here at Massively love to lurk on gaming forums. Aside from the occasional breaking news bit or entertaining discussion, we sometimes stumble across something so interesting that we can't help but share. In this case, a discussion concerning game world size over at GuildWars2Guru.com piqued our interest. The thread, originally started to discuss a preview article on ArenaNet's forthcoming Guild Wars sequel, quickly veered into new territory, namely the sizes of various worlds both online and off. A user by the name of IceD'Bear even produced a couple of images showing direct map comparisons of games as diverse as the Elder Scrolls series, Grand Theft Auto III, Lord of the Rings Online, and of course Guild Wars. Now, we know what you're thinking. A game's map size doesn't automatically translate into playable area, and therein lies the rub with these types of comparisons. That said, it makes for a nifty trek down memory lane with regard to old games, and it might add a few onto the list of titles to check out if you're of the explorer persuasion. You can view the map comparisons here and here, and be sure to let us know what you think about the largest game world to date, as well as any games you'd like to see measured against those listed.

  • Rumorang: Elder Scrolls MMO three years into development

    by 
    Ben Gilbert
    Ben Gilbert
    01.20.2010

    According to VG247's "very reliable" source, Bethesda Softworks is already three years deep into development on an Elder Scrolls MMO. Recent court documents in the ongoing Bethesda/Interplay lawsuit have allegedly revealed that Bethesda has "close to 100 people working on a secret World of Warcraft-type MMO" -- a tasty piece of info that it's said to be currently fighting to have redacted from a 218-page court transcript. Furthermore, the unannounced MMO is said to be "very close" to being unveiled. We could even be seeing a release of the purported title later this year, as the transcript is said to also reveal a four-year development cycle (starting in late 2006 would put that either later this year or early 2011). Bethesda has commented in the past that it is currently not working on an MMO, though ZeniMax Online (another studio under Bethesda's parent company, ZeniMax Media) is working on a currently unannounced title. We contacted Bethesda for comment and were told, "We aren't talking about what that studio is working on and don't comment on rumors and speculation." Source 1 - VG247 Source 2 - Duck and Cover Forums

  • Random House teases first few pages of Elder Scrolls novel

    by 
    Griffin McElroy
    Griffin McElroy
    10.31.2009

    Are you in the mood for some reading that's a bit heavier than the video game news post you're currently digesting? We suggest you check out this Random House page to read an excerpt from the first chapter of the Elder Scrolls-based novel, The Infernal City. The few pages of text introduce us to what will likely be the book's plucky protagonists, Annaïg and Mere-Glim. It's a pretty intriguing kick-off for the novel's plot -- however, the excerpt doesn't exactly sound like our usual experience in the Elder Scrolls world. See, in our version, the heroes would systematically rob everyone on the planet blind, and then, once bored with that, would just start killin'. It may not win any Pulitzers, but at least it's authentic.

  • Unraveling the mystery of John Deere Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.30.2009

    Scott "Lum the Mad" Jennings, well-known blogosphere participant and game designer, has recently been working on a game that is now sadly canceled. This is bad both for the natural sadness of a game having been canceled and the voyeuristic MMO fan impulse to ask, "Well, what was it going to be?" We don't know. The only reference made was to the cryptic in-joke name of John Deere Online. In his own words: "As a condition of my severance I can't discuss a great deal, and anything I say here will most likely be picked up by the MMO news sites (wave, wave!)." Well, he's right about that last part. But neither waiting for him to change his mind nor camping outside his front door has yielded any new information, so perhaps we can take a look at more pieces of information and speculate? After all, we know of at least two of his co-workers. From them and from the little which Scott Jennings himself has said, we can derive the following bits of information: that they were working for 2K Games, developing an MMO based on an existing franchise, that the game would have been strategy-based, and that it might possibly have had something to do with tractors. Considering that Jon Jones mentions on his LinkedIn page that he "created a series of low polygon highly optimized building models with a small set of textures that can be reused across that nation's entire series of buildings appropriate to that age," it's difficult to argue with the conclusion that the team was working on a Civilization MMO. But 2K Games also could mean Elder Scrolls projects... which might be pertinent, as both Jon Jones and Matthew Weigel have been working on Dungeon Runners. It's all idle speculation, sadly, and for all we know the game really would have been a massively multiplayer tractor simulator. (In which case it might even be for the best - lawnmowers would probably have been totally overpowered against seeders in PvP.)

  • Elder Scrolls novel listing mentions next game, set 200 years after Oblivion

    by 
    Griffin McElroy
    Griffin McElroy
    10.24.2009

    Though Bethesda's bigwigs have gone back and forth on the existence of another installment in the Elder Scrolls franchise, an excerpt from online book retailer Waterstone's product listing for Elder Scrolls: The Infernal City seems fairly certain of the series' continuance. The listing -- which was recently edited to remove the following savory quote -- mentions that the novel takes place 45 years after Oblivion, adding that "it partly bridges the gap for the next game, which is set 200 years after the Oblivion crisis." As promising as this sounds, we find a major flaw with this claim -- see, we've already clocked over 200 years of playtime into Oblivion (and still haven't beaten it!), meaning we're technically playing the sequel right now. We've contacted Bethesda to ask them about the book listing, and to see if 200 years of technological progress will bring about unimaginable advances in equestrian fortification.

  • Bethesda clarifies MMO claims, Elder Scrolls V statements

    by 
    Ben Gilbert
    Ben Gilbert
    08.18.2009

    Rather than let the statements made at QuakeCon 2009 by Elder Scrolls executive producer Todd Howard rest as they are, Bethesda's Pete Hines has clarified a few things on the company's blog. First and foremost, he wants to make sure that people know that another Elder Scrolls game will eventually be released. "Both Todd and I have said repeatedly that, of course, we're going to do another Elder Scrolls game," Hines outright states. Rather than comment directly on what Bethesda is currently working on, he instead notes that, "We aren't going to confirm or deny or comment on speculation, nor are we going to give hints about anything ... if you know us by now, you know we don't really do that." Hines additionally points out that Bethesda Softworks (the game studio) isn't working on an MMO at the moment, per the speculation surrounding a possible Elder Scrolls MMO. ZeniMax Online Studios, however, is working on an MMO, though "they have not said anything about what game they are making." It looks as though an upcoming Elder Scrolls MMO may be more likely than seeing numero cinco anytime soon, folks. What happened to that "possible 2010 release," eh, Bethesda?

  • Elder Scrolls V not in the works, there's a 'chance' for Elder Scrolls MMO

    by 
    Griffin McElroy
    Griffin McElroy
    08.15.2009

    Bethesda's Todd Howard delivered a heart-crushing blow to fans of Oblivion (and the Elder Scrolls series as a whole) during a recent speech at QuakeCon 2009. When pressed about the company's next big project, Howard told the audience not to expect "Elder Scrolls V" any time soon. Amidst wails of anguish from the Tamriel enthusiasts in attendance, Howard followed that statement with a minor concession -- he joked that "there's always a chance" for an Elder Scrolls MMO. Flash forward to this morning, when stalwart internet lookyloo Supererogatory noticed a startling trend. A number of intriguingly named web domains use Zenimax's nameserver as their host -- domains such as ElderScrollsOnline.com, ElderScrollsMMO.com, TheElderScrollsMMOG.net, etc. This is so very far from a confirmation of the project -- but definitely food for thought following Howard's QuakeCon remarks.

  • QuakeCon 2009 detailed, first public demos of Rage and Brink

    by 
    Ben Gilbert
    Ben Gilbert
    08.09.2009

    Nothing more clearly shows the new relationship forged by Zenimax Media between id Software and Bethesda Softworks than this year's QuakeCon lineup. Littered with little extras like an hour-long presentation by Bethesda's Todd Howard and the first public demonstration of Splash Damage's Brink, QuakeCon 2009 is clearly accommodating some new faces.That being said, id Software's John Carmack will be giving this year's keynote speech, and the event is still very much PC-centric, with Alienware, NVIDA and Ventrilo hosting a handful of events. Upcoming post-apocalyptic, not-Mad Max FPS Rage will also be getting its first public demo at the show, further asserting id Software into the event. For those of you attending, we encourage hounding Todd Howard for information on the next Elder Scrolls game during his Q&A -- if not for us, do it for the kids.

  • Oblivion, Bioshock bundle doesn't feature Game of the Year edition

    by 
    David Hinkle
    David Hinkle
    06.18.2009

    Well, the Bioshock and Elder Scrolls IV: Oblivion bundle just got a lot less interesting. We put in word to Bethesda's Pete Hines asking which version of Oblivion would be included in the bundle, and he got back to us with this most sad news: It's the original game. That means it's not the Game of the Year edition including Shivering Isles, the lengthy expansion featuring the hilarious Daedric Prince of Madness, Sheogorath.

  • Open world meets underwater in new Oblivion, Bioshock bundle [update]

    by 
    David Hinkle
    David Hinkle
    06.17.2009

    Update: Well, folks, Bethesda has confirmed our fears: The Oblivion included is not the Game of the Year edition. It's the original Oblivion release.Bethesda, proprietor of large, navigable worlds both post-apocalyptic and, uh, pre-apocalyptic, has teamed up with 2K Games to offer a gaming bundle not seen since the days of the original Xbox, when you could get Jet Set Radio and Sega GT together in one convenient package. 2K and Bethesda are bundling Elder Scrolls IV: Oblivion and Bioshock together for Xbox 360 and Windows PC, for $39.99 and $29.99, respectively, starting July 7.The press release was unclear on which version of Oblivion this is (Game of the Year edition?), so we've sent word for a comment regarding that.

  • Bethesda brings Oblivion, Morrowind, Call of Cthulhu to Steam

    by 
    David Hinkle
    David Hinkle
    06.16.2009

    Steam users, know that Bethesda has just unloaded three of its top titles onto the service. Starting today, users can download The Elder Scrolls III: Morrowind, Call of Cthulhu: Dark Corners of the Earth, and The Elder Scrolls IV: Oblivion (Game of the Year edition). Adding further incentive is a 20% discount on these titles, valid this week only.Odds are you played both Elder Scrolls games already, but if you've yet to try the under-appreciated Call of Cthulhu, then we suggest you pounce on this. The hotel chase scene is an experience we'll never forget.[Via Shacknews]

  • Greg Keyes to pen official Elder Scrolls novels

    by 
    Jem Alexander
    Jem Alexander
    04.27.2009

    The Elder Scrolls series is known for its large amount of in-game reading material. Oblivion and Morrowind both had dozens of books to read through when you weren't busy playing the games, a lot of which were based on the rich history and mythology of the Elder Scrolls universe. Bethesda has just announced that, starting this fall, you'll be able to find books based on the Elder Scrolls games in the real world, too.These books are to be written by New York Times bestselling author Greg Keyes, who authored the Age of Unreason Tetrology and three Star Wars books in the New Jedi Order series. The first of the two Elder Scrolls book, The Infernal City, takes place after the events of Oblivion, during a time when a mysterious floating city is causing Tamriel's residents to rise again as undead. You know, that old chestnut.

  • Bethesda trademarks Fallout name for film and television

    by 
    Ben Gilbert
    Ben Gilbert
    04.17.2009

    Spotted on the US Patent and Trademark Office website recently were two suspicious trademarks filed by Bethesda Softworks, the folks behind the Elder Scrolls series and, most recently, Fallout 3. First, a trademark staking claim on the Fallout name for "entertainment services in the nature of an on-going television program," hinting pretty heavily at the possibility of a Fallout-themed ... television program. Another filing secures the trademark for "motion picture films about a post-nuclear apocalyptic world." We imagine you get the gist of that one, eh?It looks as though Bethesda is thinking about the future of the Fallout IP and some interesting ways to expand upon it. With the possibility that the company has taken back the reins on a Fallout MMO, the future for Bethesda may hold a megaton more Fallout than we could have possibly imagined.

  • ZeniMax Media hiring for MMO division

    by 
    James Egan
    James Egan
    03.11.2009

    ZeniMax Media Inc., is currently seeking out MMO development talent for its online game division, GamesIndustry.biz reports. Why is this significant? ZeniMax is the owner of Bethesda Softworks, and thus both Fallout and Elder Scrolls. A Fallout MMO is entirely possible, but the business side of producing this title is somewhat complex. Daedren over at r1ft Gaming dissected the issue as it stood in November:Bethesda Softworks owns the rights to the the Fallout IP, while Interplay retains rights to a Fallout MMO. However, those rights are forfeit provided Interplay is unable to raise $30 million and begin development of the Fallout MMO by April of 2009. (This is presumably Interplay's "Project V13" which involves other original Fallout team members.)

  • Bethesda: Elder Scrolls 'potentially' returning in 2010

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.29.2008

    Now that "Oblivion with guns" is done, it's time for Bethesda to make another "Fallout with swords." The developer's publishing executive, Paul Oughton, indicated to GI.biz that the company could "potentially" have the next Elder Scrolls title ready in 2010. Oughton also stated Bethesda currently doesn't have any plans to release its titles on Wii. He acknowledges that Nintendo has opened up a market, but the publisher plans to stick with the PS3, Xbox 360 and PC. An Oblivion or Fallout 3 port for Wii is still theoretically possible, it just doesn't sound like Bethesda would be the one doing it.

  • New Elder Scrolls in 2010 a possibility, but won't come to Wii

    by 
    David Hinkle
    David Hinkle
    10.29.2008

    With Fallout 3 releasing this week, all eyes have been on Bethesda. They commented that a new Elder Scrolls game could be on schedule to release in 2010, for the PS3, Xbox 360 and PC, but not on the Wii. "At the moment we're not that interested in the Wii," said Paul Oughton, publishing executive for Bethesda. Despite Nintendo's huge base, Bethesda doesn't see success much longer for those working with the Wii and DS. "We've seen games selling in the past 18 months that we never thought we'd see," Oughton said, further adding that he "wouldn't have thought that pet games and cooking games would have a viable market five years ago." But, we're getting to a breaking point, he claims. "Nintendo bought new products in with vast amounts of marketing money to launch these into the minds of the consumer and made a market for them. Every other publisher then very quickly developed DS and Wii products and we're getting to saturation now." Sure, that's all well and good, and we appreciate you offering your opinions, but this doesn't do anything to explain why a new Elder Scrolls game isn't headed to Wii. If Bethesda could make the game for PSP (they never finished, but they had to think the tech was up to spec to even begin undertaking such a project), why not for Wii? Do you not think there's a market for your games on the console, Bethesda?

  • Joystiq review: Fallout 3

    by 
    Justin McElroy
    Justin McElroy
    10.28.2008

    As an Oblivion fan, I was ready for Fallout 3 to completely blow me out of the irradiated water. I had the shiny "Game of the Year" trophy all polished and ready, and all I was waiting for was a couple of hours of play time before I made the trip to the engravers.Before I talk about those hours though, let me tell you fellow Oblivion fans what you need to hear: All the good stuff is here. There's still a giant world to explore, with tons of diversions if you don't mind chasing them down. It may not be as pretty as Tamriel, but it's a lot more dense, teeming with treasures to dig up and people to meet/kill.You still have countless different ways to customize your character, who could be anything from an evil medical genius who's got a way with rocket launchers to an angelic scientist that can decapitate a mutant with a single hammer swing.Those battles feel surprisingly satisfying too, thanks to the addition of Fallout's V.A.T.S. system which lets you stop time and to choose which body parts to target, usually resulting in a decapitation or ... de-arm-itation. Each shot uses a number of action points, and you have to wait for them to refill before you can get any more aiming assistance. It works so well that I hope something similar is implemented in the next Elder Scrolls title.%Gallery-3507%

  • Black Ops MMOs: Games in development under the radar

    by 
    Samuel Axon
    Samuel Axon
    09.28.2008

    Our colleagues over at Big Download have listed several PC games in development that they call "Black Ops" projects. The idea is that these games are operating out of sight, under the radar; nobody knows what's going on. It's all very hush hush and mysterious. The game industry and secrecy go hand in hand, after all.We're bringing this up because there are a bunch of MMOs in the list. In fact, they pretty much dominate it. Titles mentioned include the KotOR MMO, the Red 5 Studios project, 38 Studios' Copernicus, ZeniMax Online Studios' MMO (which is possibly Elder Scrolls-based), and of course Blizzard's mysterious "Next-Gen MMO." Interesting stuff. Head over to Big Download to find out what's up on the down low.

  • Overheard@E3: 'The pie will be mine'

    by 
    Ross Miller
    Ross Miller
    07.16.2008

    In an interview today (we'll have more from this later), Fallout 3 executive producer Todd Howard let us in on a little Bethesda family tradition. After the release of its games, the team holds a speed run contest to see who can get through the title the fastest (without cheating, of course). For Oblivion, Howard lost to the QA lead, who managed to best the Elder Scrolls RPG in 1 hour and 15 minutes. "But this time [with Fallout 3]," he said, "the pie will be mine."

  • Yoink! Adventure game reuses Oblivion's graphics

    by 
    Justin McElroy
    Justin McElroy
    06.11.2008

    When you play a lot of video games as we do, they can tend to feel a little same-y after a while. But Majestic Studios may just have just pushed past Homageville and straight into Lawsuitburg with Limbo of the Lost, which appears to have lifted many of its background graphics directly from Bethesda's Elder Scrolls IV: Oblivion. No, it's not in a "Hey, this game looks like Oblivion" way. It's more like "Hey, why are you seizing my copy of the game as evidence?" GamePlasma has the image above and many, many more examples.What's nuttier is that this game has actually been around for a while. It was originally released in Asia way back in November of 2007, though it's just now getting a North American release. It's criminal, but it's also kind of inspiring. Apparently, if you dream of making games, all you have to do is find another game, and then make up a guy to put in that game and then sell it. If we weren't so busy liquidating our stock in Majestic Studios we'd be slow clapping.(Oh, and just so you know, Bethesda tells us they don't have a comment and Majestic's email address doesn't work..)Update: No one is safe from Limbo! It seems the game also stole an environment from Eidos' Thief: Deadly Shadows. Update 2: Just heard back from U.S. publisher Tri Synergy who tells us that the similarity between the two is "striking" but "We're just as shocked as anybody else and we've put a line in to Majestic. We had no idea that any of this had been in the game and things would have been different had we known." They're still exploring it though, so we hope we'll hear more soon.[Thanks Michael]