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  • E3 2012: Spacetime Studios demos another smash Legends hit

    by 
    Jeffery Wright
    Jeffery Wright
    06.06.2012

    If you're a fan of Spacetime Studios' mobile MMO Pocket Legends or any of its brethren, you're in for a treat. The studio's next installment in the series, Arcane Legends, promises to deliver more of what all gamers crave: a standard hack-'n'-slash dungeon crawler feel, with more weapons, more environments, more lore, and more of just plain ol' fun. For free. Players who haven't experienced any of the Legends series will find it familiar yet entertaining. Spacetime is entirely dedicated to gaming software on all platforms. Pocket Legends was its first foray into the market, and thus was born Star Legends and Dark Legends, each with its own style and flair. Arcane Legends delivers more of what the previous titles offer. I was able to sit down with Fernando Blanco, Director of Marketing, at E3 to see a demo for the game, which the studio showcased on two tablets -- including a Kindle Fire. It was quite impressive.

  • Trion Worlds CEO pinpoints the failings of 38 Studios and Star Wars: The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    06.06.2012

    Trion Worlds' CEO Lars Buttler has never been one to pussyfoot around his competition, and at this year's E3, Buttler bluntly addressed what he saw as the failings of both 38 Studios and Star Wars: The Old Republic. Buttler talked about said studio and game in light of the perceived crumbling of the AAA MMO segment. Citing different issues between the two companies and projects, he said that "process management" was 38 Studios Achilles' Heel: "38 Studios had a concept they couldn't deliver on... It was too big of a scope. It was too much. It just went broader and never narrowed. They never even came close to the finish line." In the case of SWTOR, Buttler sees BioWare fumbling where Trion's RIFT has stayed consistently strong: "I don't think [SWTOR's] business model was necessarily the issue, but I think it was content updates, and what to do in the game, and how you can play it without it becoming repetitive." So what is the key to success for an MMO? "You have to be able to keep people interested," Buttler concluded. "The key about an online game is that it's a live service. If you make it more like a packaged goods game, people will stay about as long as they stay with a packaged goods game."

  • E3 2012: Explore the lore of Neverwinter in two new trailers

    by 
    MJ Guthrie
    MJ Guthrie
    06.06.2012

    Dungeons and Dragons fans who have long wished to see the the lands of that lore come to life are eagerly awaiting the release of Neverwinter, the upcoming MMO set in the Sword Coast and focusing on the Jewel of the North, the city of Neverwinter. Although fans will have to wait until the end of the year to play, they can get a glimpse of the game in two trailers just released by Perfect World Entertainment and Cryptic Studios. The first video offers lore of the Vellosk peaks, sharing how area has fallen to shadow and one barbarian clan caught the attention of powerful warlords. The second clip is part two of the three-part "The Siege of Neverwinter" trailer series; where part one was truly a tease at under three-quarters or a minute, this next part shows more action, following a story of vengeance amid battle scenes. Check out both clips after the break. [Thanks to Paul for the tip!]

  • Mad Catz unleashes the Wii U accessories at E3, we go hands-on

    by 
    Billy Steele
    Billy Steele
    06.06.2012

    Eagerly awaiting the launch of the Wii U? You're not alone. Mad Catz is ready, as the outfit has recently announced a set of accessories for the aforementioned console. Here at E3 2012, we were able to get a closer look at the entire family from the charging docks right on down to the TRITTON Kunai headset. While only the set(s) of cans is a finalized design, the outfit says the stands that will recharge your controllers that we saw are nearly complete. However, the FlipCover that we viewed was still a working prototype -- the same goes for the FPS controller that we were able to sneak a peek at. So, what about pricing and availability? The company is only offering that the Kunai for Wii U will set you back $50 when it ships. If you're looking for a quick rundown, hit the gallery below or venture beyond the break for a few impressions. %Gallery-157284%

  • GAEMS G155 Sentry suitcase for Xbox 360 hands-on

    by 
    Tim Stevens
    Tim Stevens
    06.06.2012

    Gamer on the go? Sure, Nintendo's 3DS or Sony's PS Vita might get you by, but neither can quite deliver the full-bore experience of a home console. To get their fix, Xbox 360 gamers with room for one more carry-on will want to turn to GAEMS. The company is showing off its G155 Sentry "personal gaming and entertainment environment" at E3 this year -- a so-called PGE. It's basically a suitcase into which you strap an Xbox 360 before connecting it to the integral LCD and more powerful stereo speakers (complete with Bose-style bass channel). That LCD is a 15-inch, LED-backlit 720p model with pretty terrible viewing angles, just like the older G155. In fact, we're hard-pressed to see many differences here between the currently available G155 and this beyond what looks to be a shinier logo on the back -- which you can replace with custom ones for a bit of customization. It does appear to be very well constructed, a suitably safe way to lug your console about. Check out some more pictures in the gallery below, and tune back in soon when we check out the so-called Project Vanguard, which we're told is a properly all-new design. GAEMS G155 Sentry suitcase for Xbox 360 hands-on Gamer on the go? Sure, Nintendo's 3DS or Sony's PS Vita might get you by, but neither can /quite/ deliver the full-bore experience of a home console. There's nothing like the real thing, and Xbox 360 gamers with room for one more carry-on will want to turn to GAEMS. The company is showing off its G155 Sentry "personal gaming and entertainment environment" -- a PGE, they call it. It's basically a suitcase into which you strap an Xbox 360 before connecting it to the integrated LCD and stereo speakers (complete with Bose-style bass channel). That LCD is a 15-inch, LED-backlit 720p model with pretty terrible viewing angles, just like the older G155. In fact, we're hard-pressed to see many differences here beyond what looks to be a shinier logo on the back -- which you can replace with custom ones for a bit of customization. Check out some more pictures in the gallery below, and tune back in soon when we check out the so-called Project Vanguard, which we're told is a properly all-new design.

  • E3 2012: Razer reveals concept controller for MechWarrior Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.05.2012

    Atmosphere is important in a game. Sure, when you get behind the cockpit of a 'Mech in MechWarrior Online, you can control everything just fine with a mouse and a keyboard, but that doesn't feel quite right. No, you should have something that feels appropriately like a set of controls for an enormous walking battle tank. Something like the Razer Artemis, in other words. The peripheral manufacturer has just unveiled its concept controller specifically targeting the upcoming game, and like most Razer concepts, it certainly looks right on the money. The demo unit on the show floor is unfortunately non-functional, as it's meant as a proof-of-concept rather than a retail product. Currently the team is looking at the best ways to implement the functionality needed, with the final product in flux as feedback is taken into consideration. If it sparks your imagination, however, you can certainly take a look at the trailer for the upcoming controller just after the break. [Thanks to Space Cobra for the tip!]

  • Sony PlayStation Move Racing Wheel hands-on (video)

    by 
    Joe Pollicino
    Joe Pollicino
    06.05.2012

    After Sony's PlayStation keynote last night here at E3, PlayStation.Blog made a sort-of-surprise announcement when it officially detailed the $40 Move Racing Wheel -- something we only caught passing glimpses of during our liveblog. Naturally, we decided to drop by Sony's booth to find out whether the peripheral might potentially pass muster for you serious virtual racers out there. Our verdict after some racing in LittleBigPlanet Karting? Definitely not, but it sure is interesting despite a few quirks. Join us past the break where we'll break it down with text and video. %Gallery-157252%

  • Sony PlayStation Wonderbook hands-on (update: video added)

    by 
    Billy Steele
    Billy Steele
    06.05.2012

    Last night, we caught a demo of PlayStation's new Wonderbook during the company's E3 press event. Today, we grabbed a few moments of hands-on time with the new PS Move peripheral at the Sony booth. As we learned last night, the first title for the new tech is a collaborative effort with J.K. Rowling, entitled Book of Spells. The kit makes use of an augmented reality book in tandem with the Move hardware to project images and animations (basically the game itself) right on the pages. Consisting of only six spreads (12 pages), the software will track your progression through the chapters, and beginning a new quest simply means heading to back to the front of the book. We got a closer look (free from last night's demo fail), so have a peep at the gallery below and head on past the break for some impressions. Update: We've added a video of the hands-on just beyond the break for your viewing pleasure. %Gallery-157207%

  • Razer unveils Artemis prototype controller for MechWarrior Online, we go eyes-on

    by 
    Michael Gorman
    Michael Gorman
    06.05.2012

    Over that past couple years, we've found that Razer's usually good for a surprise or two at any trade show it attends, and today at E3 we got to lay eyes on the latest product to emerge from the company's skunkworks. Called Artemis, that lovely bit of kit you see above is a prototype Razer's cooked up for MechWarrior Online aficionados. It features modular construction with one section housing 12 mechanical keys and sliding throttle input, a central unit housing an 8-inch LCD display (to serve as a secondary screen during gameplay) and an adjustable force-feedback flight stick module.%Gallery-157237% Naturally, what we saw on the show floor wasn't functional, but Razer told us that all of the controls are integrated and will be fully customizable -- so key/button combos can be used -- when it hits the market. Razer informed us that, while they do plan to sell Artemis in some form, for now they are simply soliciting feedback on this initial design so that it can be tailored to player preferences before being sold. The prototype took around five months to construct, so with the iterations that are likely to ensue after E3, it's safe to say that Artemis won't go on sale anytime soon. But, the game it's built for isn't even out of closed beta yet, so it makes sense for Razer to take its time and get it right. While you wait for version 2.0, check out our gallery of pics above and the press shots and promo video after the break.

  • Nintendo clocks Wii U controller life in at three to five hours on a charge

    by 
    Brian Heater
    Brian Heater
    06.05.2012

    Nintendo wasn't particularly forthcoming with the specs at its keynote earlier today -- and, well, some things are probably best not mentioned when attempting to hype up your new console. Like, say, the three to five hour battery life on the Wii U GamePad. That's the word coming from a spec sheet posted by the gaming giant. Of course, that usage depends on factors like the brightness of the screen, and Nintendo warns that things may end up being shorter in the end. The slightly better news here is that you can plug the controller in to charge while playing, so that's something, right?

  • E3 2012: CCP says it wants 'EVE to be around in 10, 20, 30 years'

    by 
    Jef Reahard
    Jef Reahard
    06.05.2012

    CCP's E3 2012 setup was dark, infused with Jon Hallur's soothing sci-fi synth tones, and entirely appropriate for huddling conspiratorially in a corner booth with producer Jon Lander and creative director Torfi Frans Olafsson. The three of us chatted for about 30 minutes, covering a wide range of topics including EVE Online and its new Inferno expansion, DUST 514, and game money for real goods. In a nutshell, Inferno has been more of what the doctor ordered for the MMO genre's elder sandbox statesman. "We are on the cusp of breaking our all-time subscriber record right now," Olafsson told me, and that's no small feat for a polarizing title in a genre over which burnout and next-new-thing syndrome reign supreme.

  • Nyko Free Fighter arcade joystick hands-on

    by 
    Michael Gorman
    Michael Gorman
    06.05.2012

    Nyko's Free Fighter joystick was unveiled earlier today, and now that E3 2012 has officially begun, we decided we'd head out to the show floor and get our grubby mitts on the thing in person. Anyone who's spent time in an arcade will feel right at home laying hands on Free Fighter, as it uses authentic Sanwa Denshi components -- the buttons provide a pleasant, loose clicking sensation when pressed, and the stick itself is fluid, yet precise. We got a chance to play a bit of Soul Caliber with a pair of Nyko's controllers, where we found the programmable macros and turbo functions to be quite useful, given our meager digital fighting skills. Setting macros up is easy peasy: simply press and hold one of the keys until it changes color from red to blue, then input over 20 directional or button commands as you like. Custom turbo creation is similarly simple, just press both the turbo key and button you want turbo-fied, then tap chosen button up to five times in the cadence of your choosing and you're good to go. These two features will appeal to novices, as they make fighting games more accessible, but it'll also help pros rack up combos, too. And for those who aren't into one-on-one combat, Nyko informed us that because of the Free Fighter's modular design, the company may make a compatible flight stick or other controller modules in the future.%Gallery-157190%

  • Visualized: the Videogame History Museum's touring exhibit

    by 
    Brian Heater
    Brian Heater
    06.05.2012

    Granted, this week is all about looking forward to the latest and greatest bits of video game technology, but it never hurts to turn your attention to history for a moment, to remember how far we've come. Not that one has to twist any arms to get gamers on-board with a bit of nostalgia -- not if all of the throwback 80s gaming t-shirts around the LA Convention Center are to be believed, at least. The Videogame History Museum staked out a space on the E3 show floor this week, to take people on a trip down home console memory lane. The traveling collection is a mix of the familiar and some strange and wonderful little rarities. It's all part of an attempt to promote the museum, which is working to build a research and reference space -- one that will also be an interactive exhibit. More info on the effort can be found in the source link below. In the meantime, take a trip down memory lane in the gallery below. %Gallery-157209%

  • Nyko's PlayPad and PlayPad Pro Android tablet controllers (hands-on)

    by 
    Brian Heater
    Brian Heater
    06.05.2012

    There's a great video game land rush happening on the mobile front, as developers and hardware manufacturers work map out precisely how users will play with their smartphones and tablets. We've seen plenty of peripheral makers give it a shot, hoping to transform decidedly clunky touchscreen gameplay into something more akin to devoted consoles. Some, like Ion, have taken a fairly whimsical approach to the process, giving the world the iCade, a tablet controller shaped like a small arcade cabinet. Nyko's going a much more straight forward route with PlayPad and PlayPad Pro, Bluetooth controllers that intend on bringing console gaming over to the mobile side. The PlayPad is the smaller of the two devices. It ships in a spring loaded eyeglasses-style case. Also inside is a small stand that you can unfold to prop up your Android tablet in portrait or landscape. The controller itself is quite small and fairly light. It has two circle pads on the front, a d-pad, four face buttons, shoulder buttons and a giant home button in the center.%Gallery-157181%

  • E3 2012: Final Fantasy XIV releases new version 2.0 screens and art

    by 
    Matt Daniel
    Matt Daniel
    06.05.2012

    E3 2012 is going strong, and you know what that means: screenshots for everyone! The folks at Square-Enix are jumping aboard the screenshot bandwagon with a bundle of new screens and artwork from Final Fantasy XIV's upcoming version 2.0 update. The new gallery of goodies shows off a number of the improvements coming to FFXIV in 2.0, such as the sleek new UI, fancy new character creation, improved real-time shading, and most importantly, the ability to frakkin' jump. Jokes about basic athletic ability aside, the new screens are delightfully shiny and should be a welcome sight both to current players and those waiting for 2.0 to get back into the game. The concept art also hints at a number of new vistas, monsters, and equipment pieces coming in 2.0 as well, so check out the full gallery below for all of the delicious new eye-candy. [Source: Square-Enix press release -- special thanks to everyone who sent this in!] %Gallery-157176% Massively's on the ground in Los Angeles during the week of June 4-7, bringing you all the best news from E3 2012. We're covering everything from PlanetSide 2 and SWTOR and ArcheAge to RIFT's and LotRO's upcoming expansions, so stay tuned!

  • E3 2012: PlanetSide 2 trailer pulls you in three directions

    by 
    Justin Olivetti
    Justin Olivetti
    06.05.2012

    "Size. Always. Matters." Thus sayeth Sony Online Entertainment's E3 trailer for PlanetSide 2. The brand-new trailer shows the chaotic flow of battle, both on the ground and in the skies. Each of the three factions -- the Terran Republic, New Conglomerate, and Vanu Sovereignty -- receives a moment in the spotlight during the trailer accompanied by stirring speeches. It's a good opportunity to get a feel for the factions and the gameplay if you're interested in PlanetSide 2, so give the trailer a watch after the jump and let us know what you think!

  • E3 2012: World of Battleships unmoors its trailer

    by 
    Justin Olivetti
    Justin Olivetti
    06.05.2012

    World of Battleships may be the newest title in Wargaming.net's arsenal, but that doesn't mean it's about to be overshadowed by its older siblings. The World War II-era battleship combat simulator arrived at E3 this week to show off a rather clever trailer illustrating how ships can be just as exciting as tanks and planes. The trailer is interestingly framed, flashing between shipwrecks on the bottom of the ocean floor and shots of the ships in combat and taking damage. Presumably the message is, "We're going to litter the heck out of the ocean with the steel corpses of your failures -- unless you're good enough, that is." World of Battleships will be joining World of Warplanes and World of Tanks under a unified battle realm. You can watch the smoky trailer action after the jump.

  • E3 2012: The Elder Scrolls Online previews characters, more in new trailers [Update]

    by 
    Matt Daniel
    Matt Daniel
    06.05.2012

    We're expecting big things out of The Elder Scrolls Online during this year's E3, and to kick things off, Bethesda and ZeniMax have unveiled a new teaser trailer that shows off a small sampling of the characters players can look forward to taking control of when they get their hands on the game. While it's not exactly gameplay footage, perhaps the new video will assuage fans who are uncertain about the game's art direction. That, or it will enrage them further. At any rate, the sample characters run the gamut of what you would expect from The Elder Scrolls: big bearded dude with an axe, sultry elven spellcaster, cloaked assassin -- you get the idea. The video's short and doesn't serve as much except for eye-candy, but if you're voracious for new TESO tidbits, it's definitely worth a look. Just head past the cut for the full trailer, and be sure to check back later this week for a chat with the folks behind the upcoming title. [Update: We've also added another video, this one an interview of TESO's game director discussing and showing off the game, and the official site has updated with a new look and FAQ. Thanks to Paul for the tips!]

  • Nintendo Wii U and games hands-on (video)

    by 
    Tim Stevens
    Tim Stevens
    06.05.2012

    Nintendo's pre-E3 media briefing has wrapped up and the doors have opened, doors containing the latest and final revision of the Wii U hardware. Reggie & Co. failed to give us any concrete launch details beyond "holiday" this year, so we can't quite be sure of a date or a price or, really, much of anything. But, we do know about more of the launch titles. NintendoLand is, apparently, the premiere title, a sort of touchscreen-friendly version of Wii Sports that digs up many of the company's storied brands and squeezes them into mini-game format. How does it play? And, how is the new, refined Wii U controller? Join us after the break to find out! %Gallery-157144%

  • E3 2012: Wizardry Online unleashes a bevy of screenshots

    by 
    Matt Daniel
    Matt Daniel
    06.05.2012

    Sony Online Entertainment brought a big surprise to this year's E3 by announcing that it will publish Gamepot's upcoming super-hardcore MMO, Wizardry Online. Now that the event is in full-swing, SOE has released a slew of new screenshots from the title to show off the game's scenery and combat. For those of you not in the loop, Wizardry Online is an online continuation of Sir-Tech's renowned retro Wizardry series of RPGs. But Wizardry Online isn't your average DIKU-style title; the developers make no bones about the game's hardcore nature, which is a result of features such as permadeath, player-killing, and friendly-fire. Further details are scant at the moment, but Massively will be chatting with SOE later this week at the Expo, so stay tuned for more information on this punishing new title. In the meantime, enjoy the gallery below and check out all the new screens. [Source: Sony Online Entertainment press release] %Gallery-125949% Massively's on the ground in Los Angeles during the week of June 4-7, bringing you all the best news from E3 2012. We're covering everything from PlanetSide 2 and SWTOR and ArcheAge to RIFT's and LotRO's upcoming expansions, so stay tuned!