elemental

Latest

  • Stardock announces Elemental: War of Magic

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.04.2008

    Stardock, developers of the Galactic Civilization series, announced today that its next "major" PC title will be a fantasy 4X strategy game called Elemental: War of Magic. In classic Stardock bluntness, the company admits the subtitle is corny, but that it actually wanted something that was old-school and "generic." The title will essentially be a fantasy Civilization where magical shards provide power. The game will also include a single-player campaign and "persistent multiplayer."Elemental: WoM will begin its public beta in June of 2009, with a release in Feb. of 2010 for $50 (talk about ample notice). Like all Stardock titles, the game will have "no on-disk DRM" and will be updated through the company's Impulse digital distribution system. Early screenshots, giving an idea of Elemental's art style, can be viewed below. Stardock makes clear to point out that the images are still early and are likely to change over the next year and a half.[Via Big Download]%Gallery-36054%

  • Elemental Shaman talent builds for Patch 3.0.2

    by 
    Natalie Mootz
    Natalie Mootz
    10.16.2008

    So you logged in on Tuesday and all your talent points were gone. (Let's hope you noticed this fact before you went out to attack someone or something.) If you're looking at the new Elemental tree and wondering what talents to pick, here's a little help for you from someone who's been speccing and respeccing almost pure Elemental on the beta servers for several months now. (That would be me.) The first thing you should do is go read what our resident shaman expert, Matt Rossi, says about the overall changes to our class in Echoes of Doom, just to make sure you still want to stay Elemental (Part 1 and Part 2). For my part, I leveled to 70 as Elemental and saw no reason to switch as I worked my way up the new Wrath talent tree. Since we've already been over the new spells, the point of this post is to simply recommend a build for you. So let's get a-buildin'!Tier 1Both the PvE and the PvP specs start the same way. Take all 10 talents on the first row of the Elemental tree (Convection and Concussion) and put 5 points in Improved Healing Wave on the Resto tree. This is probably no different than your spec before Echoes of Doom.Tier 2PvE and PvP are the same here too. Max out both Call of Flame and Elemental Warding, which will improve both your DPS and your ability to survive. (That's right, elemental shamans are all about FIRE now.) Raiding shamans, on this tier you should also put 3 points into Ancestral Healing so that when you off-heal, your targets can reap this potential armor-increasing benefit.Tier 3 On the third level, both PvE and PvP should take Elemental Focus and all 5 points in Elemental Fury, which are both talents you probably had before the patch. PvE can take all 5 points in Reverberation, but PvP should save 3 of these points for later.Tier 4Both play styles should max out the points in this tier for Eye of the Storm (familiar talent) and the new Improved Fire Nova Totem. Now some of you will say that PvE shouldn't be using Fire Nova totem and I'll partially agree with you. No, you shouldn't be using it in raids or instances. However, you can use it carefully in PvE and questing (which I've done) and it can be extremely useful because of its slowing effect if you get mobbed.

  • Totem Talk: On the edge of change Part 1

    by 
    Matthew Rossi
    Matthew Rossi
    10.09.2008

    Well, as we recall from our previous talk about shaman changes, Lava Burst is a source of contention among shamans. The most recent announcement from Ghostcrawler is that the ability is being buffed by about 10% which will give shamans at 75 and above more reason to use it without nerfing shamans at 70 when patch 3.0.2 comes out since those shamans won't have access to the spell.Honestly, I'm really not at all sure what elemental DPS is going to shake out like once this all goes live. Some players seem to feel that elemental is in the bottom basement for DPS due to scaling issues (that is to say, the reworking of Storm, Earth and Fire to remove its ability to scale with gear) that mean improvements in gear don't reward shamans as much as other classes. It would seem to me that if you're concerned mostly with scaling issues, the change to Lava Burst isn't going to fix your issues.Still, as a continuation of the discussion Ghostcrawler started with the initial changes post, I thought it worth mentioning. Because I wanted to talk today not about buffs or nerfs to the class, but rather about abilities that were originally felt to be huge, important changes.What about Hex, for example?

  • Breakfast Topic: How hybrid DPS could still get screwed in Wrath

    by 
    Allison Robert
    Allison Robert
    10.08.2008

    Recently a bunch of the writers here were talking about all the changes we're seeing to various hybrid DPS specs. Retribution in the beta is known to bring some serious pain, cat DPS has been given some pretty sweet buffs, and Shamans...well, Shamans seem to be in a state of flux, but when is that not true? With tank AoE threat buffed, the need for crowd control may also be a thing of the past, thus eliminating one of the more annoying roadblocks to hybrid desirability in 5-man groups. For 5-mans, at least, hybrid DPS should encounter significantly less difficulty (we hope) getting a slot.However, it was my contention that, for the purpose of raiding, it doesn't ultimately matter how much these specs get buffed. They could do amazing DPS, bring incredible buffs, have any number of raid-saving abilities, and fart gold on every crit -- but you're still not going to see a lot of hybrid DPS running around Wrath raids for one very simple reason: someone has to tank and heal, and neither job is sufficiently attractive to allow most hybrid players to come as DPS. When it's a choice between respeccing resto or the raid never getting off the ground, most players will respec resto -- and decisions like that tend to be fairly hard to escape. The next night rolls around and -- um, do you mind coming as resto again?

  • Totem Talk: A little of this, a little of that

    by 
    Matthew Rossi
    Matthew Rossi
    10.02.2008

    I'm not just a commentator on the shaman class, I'm a rather avid player of said class. And while I respect the work that developers do in balancing the classes, and the tireless efforts of community managers to get this information presented to the player base in as prompt and reasonable a manner as is possible, often in the face of hostility, sometimes a change really makes me angry.This recent change to Lava Burst and Maelstrom Weapon (not yet implemented in the beta) is such a change. Now, we've already seen Maelstrom Weapon changed so that it has a lower chance to stack, but can stack off of any melee hit (in part seemingly to reduce the dependence on crits the older version of the talent encouraged which led to Elemental Devastation and the guaranteed spell crit from a Flame Shock/Lava Burst combination) and while I don't like that change, I can accept it. And I believe Ghostcrawler when she says that the change to Maelstrom Weapon to no longer affect Lava Burst is one made with an eye to game balance. But I don't care. I hate the change and I can't believe there was no other way to balance Lava Burst's scaling to keep Enhancement shamans out of caster gear or away from caster daggers. I certainly don't want to see Enhancement in caster gear, but come on, this was it? This was the only way to balance this? I really don't like it.

  • Ask a Beta Tester: Shaman, Engineers, and Feral Druids

    by 
    Alex Ziebart
    Alex Ziebart
    09.30.2008

    Welcome back to Ask a Beta Tester, where for one glorious day, we don't have any passenger mount questions! But I know, deep down, there are a thousand more on the horizon.Elmo asked...How are Enhancement Shamans shaping up? I heard silly things like Elemental gear is great for them or 2x fast weapons with Flametongue. Are we really gonna make that much of a turn around? In other words, is my hard earned gear all worthless? Not just the epic gems and Strength enchants.Enhancement Shaman did hit a weird point where that was true, but I don't think it was ever intended that the 'final product' would look that way. There were some Windfury bugs and wonky unfinished tuning that caused that, but as another reader mentioned, the devs are working on getting everything fixed and proper. Things will be a little different from Burning Crusade, but not so much so that Enhancement Shaman are wearing Elemental gear to melee.

  • Skill Mastery: Improved Fire Nova Totem

    by 
    Natalie Mootz
    Natalie Mootz
    09.26.2008

    I'm having a lot of fun playing an Elemental Shaman in the Wrath beta. As Mike described in Skill Mastery: Thunderstorm, we have some fun new talents to play with and I hope we get to keep most of them. The new talent I'm highlighting today is Improved Fire Nova Totem.To the right you can see the stats for the Fire Nova Totem at level 71 without taking the Improvement talent. However, 20 points into the Elemental talent tree, you can spec Improved Fire Nova Totem. If you take both talent points, you'll slash the time it takes for the totem to activate and you'll add some handy bonuses to the spell.First, the timing. The unimproved Fire Nova Totem takes 3 seconds to fire, but for each talent point you put into Improved Fire Nova Totem, it procs one second faster. So, if you spec both points, it will only take one second for the Fire Nova to explode after you drop it. With only a 15 second cooldown on the spell, that means you can use this bad-boy several times during a PvE fight.

  • Skill Mastery: Thunderstorm

    by 
    Mike Schramm
    Mike Schramm
    09.25.2008

    Upon dipping into the Wrath beta for the first time about a month ago, I quickly realized being a Resto Shammy wasn't going to cut it for leveling from 70-80 (don't worry too much, though, dedicated Restos, as that says more about my lack of patience for the spec than the actual strength of the spec itself). I switched Elemental the first time I got in there, and haven't looked back since. And while I'm finding all kinds of fun little strengths in the Elemental tree (my spell crit is much higher than it ever was, obviously, and Lighting Overload, even though it's not new in Wrath, is a lot of fun), the real standout is the 51-point talent, Thunderstorm.Here's a spell that does its darndest to focus on two issues caster Shamans have had in the past: running out of mana and getting caught in melee. The name could probably use a tweak (it's more of a Lightningstrike than a Thunderstorm), but the spell effect is great, and while it's gone through a few tuning iterations in the beta so far, odds seem good that it'll come out being one of the best-used tools in the Elemental Shammy's arsenal.

  • Totem Talk: The Beta Yo-Yo Effect

    by 
    Matthew Rossi
    Matthew Rossi
    09.18.2008

    The great and terrifying thing about the beta is watching everything about your character change from week to week. For instance, this week the level 70 PvP blues changed from looking like Sunwell gear to looking like the picture above.Now stop laughing at me and let's discuss the changes aside from me looking ridiculous. Man, the difficulty in finding a good hat for a tauren.We're seeing lots of small tweaks this time. Lava Burst is cheaper, does more damage, and only consumes your own flame shock, meaning that Elemental Shamans will not be able to use Enhancement Shamans shocks to trigger their own crits with the spell. Similarly, enhancement will now find that the Stormstrike debuff is enhanced (so to speak) and only affects your own spells, meaning that the days of shamans seeing rogue poisons eat those charges are also gone. Thunderstorm gets its range back, Ancestral Awakening chooses a target based on health percentage, and Spirit Link doesn't work on polymorphed targets anymore. All these changes and more, after the jump.And yes, I know the hat looks dumb, thank you.

  • Totem Talk: Curses, foiled again

    by 
    Matthew Rossi
    Matthew Rossi
    09.11.2008

    Okay, you're going to hear a lot of anger and hostility over the latest beta pass for shamans. You won't hear it from me, mind you, because I try not to get angry or hostile in this columns, it's just not my style. But I will say this: if you're playing a shaman in live, you'd probably prefer that these recent changes not go live.They're not all bad... Maelstrom Weapon now will also reduce the casting time on healing spells as well as DPS spells, allowing you to throw an instant cast heal on yourself or even someone else... but when abilities like Shamanistic Focus get nerfed (45% mana cost reduction instead of the current 60% on live) then I have to ask myself if these changes seem at all rasonable, and in most cases I'm not coming up with a yes. It's possible I'm biased... actually, scratch that. I am biased. If I wasn't biased I wouldn't be playing a shaman in the first place. I play the class because I love the class and I want to see its talents and abilities give it the means to be competitive in its chosen role, be it DPS or healing. While I've never been a large proponent of things like dot shocks or reroll protests (you guys remember those) I do understand being frustrated, and I would even say that if this beta pass went live I'd be frustrated too.

  • Totem Talk: Elemental Combat in the Wrath Beta

    by 
    Matthew Rossi
    Matthew Rossi
    09.04.2008

    In testing elemental this week (and trying to get through the bugs, crashes, etcetera) I've come to several conclusion about the spec. One is that it still needs work, but probably not as much work as my experiences with it would make you think. For starters, I'm poorly geared in Karazhan/Heroics level gear (some of which was originally restoration gear) and a few quest trinkets. Secondly, I'm not a talented caster DPS player. It's not my prefered playstyle. Thirdly, I spend way too much time running around, gathering piles of mobs and Thunderstorming them off of cliffs in Borean Tundra. I'm not sure if I love this spell or hate it: the long cooldown means it's basically a gimmick, and I have yet to use it in an instance run, but it makes farming quests (kill X of Y) hilarious fun. How many Loot Crazed Poachers can I send hurtling to their watery graves today?In general, if you're playing an elemental shaman on live, you won't change your playstyle very much until level 75, when you finally get Lava Burst. Just one video I found showing the damage potential of Lava Burst is this one, which highlights the effective synergy of the spell. There's some debate as to whether or not having to put the flame shock up to get the guaranteed critical Lava Burst throws off the rotation and lowers your DPS, which is not something I can answer effectively as I have a hard enough time with rotations as it is. For soloing, however, the Flame Shock - Lightning Bolt - Chain Lightning - Lightning Bolt - Lighting Bolt - Lightning Bolt - Lava Burst rotation I tried out doesn't let FS tick for the full amount but same level mobs don't often even last this long. (I often have to go Flame Shock - Chain Lightning - Lava Burst because if I wait longer things will be dead before the Lava Burst.) Even in instances, mobs sometimes don't last long enough for a full rotation, although if you weren't as quick to mash spells off as I was you could probably get it to full duration on a boss fight.

  • Shamans in Beta build 8885

    by 
    Matthew Rossi
    Matthew Rossi
    08.30.2008

    Well, since I think we're all pretty aware at this point what a spoiler is, and how reading this post is going to create some for you, I'm not going to try and obfuscate too much in this header paragraph. There are good things, bad things, and still quite a few buggy things held over from the previous build in build 8885. For instance, weapon imbues like Windfury Weapon can be applied to weapons from Northrend again! That's good. Ancestral Spirit, the shaman's res spell, can no longer be cast on dead targets. That's bad. (And it's a bug, based on the comments I did not make this clear. My apologies if I scared anyone.) Purification works (good) but Healing Way doesn't (bad). And none of this even covers the changes, just the bugs that have and haven't been addressed. Also, I'm pretty sure we didn't get any Frogurt but that's just as well, as it might well have been cursed. Well, let's go on to the choice of toppings... er, I mean talents and skill changes. You can scroll down here for some patch note goodness, and I'll be discussing the changes after the jump. The jump does not contain monosodium glutamate.

  • Totem Talk: What will Patch 3.0 mean?

    by 
    Matthew Rossi
    Matthew Rossi
    08.28.2008

    Well, this week we found out that we're going to get a taste of the new talents and skills for Wrath of the Lich King, which wasn't exactly a surprise, as we got a similar content patch before the launch of The Burning Crusade. However, as we've been getting quite a bit of mail asking what, exactly, it means for shamans when patch 3.0 goes live. While I always try to avoid Wrath spoilers, in this case I feel like we're not talking about expansion secrets: there are changes that will be affecting you in your day to day playing before you set foot in Northrend. So a brief overview out in the open seems warranted.For starters, we know that the new skills and talents for each class will be implemented. What does that mean for your shaman? Well, as best as we can tell at this point, this will be your talent tree.At level 70 (since new levels and skills that require those levels will not be unlocked) you will be able to spend 61 points, placing the 51 point talents within reach. It means that the spell power changes are certain to be implemented, since many of the talents require that new mechanic. (This is of course subject to change, but there's been no sign that Blizzard's thinking differently about the change.) It means that totems will most likely be raid wide, that Windfury Totem and Wrath of Air Totem will change to the haste mechanic, that enhancement shamans will now gain 1 AP per point of strength, 1 AP per point of agility, and will be able to gain 1 AP per point of Intellect as well, changing their ideal itemization. (This may actually increase the attack power of some shaman tier gear.) And there will be entirely new abilities open to shamans of all three talent builds. (As pointed out in the comments, we'll also get Earthliving Weapon.)Please keep in mind that there will be changes to these trees. There's already discussion of changes to Anticipation, Shamanistic Focus and Windfury Weapon in recent blue posts and any such changes are inherently going to be reflected in patch 3.0.

  • Hybrid Theory: Yet another spell power discussion

    by 
    Alex Ziebart
    Alex Ziebart
    08.24.2008

    Welcome to Hybrid Theory, where we discuss all things hybrid in the World of Warcraft. Hybrid Theory is brought to you each week by columnist/blogger Alex Ziebart. Last week we talked a bit about gear and spell power, and various related things. I mostly approached it as supplying my personal experiences, but a lot of people wanted numbers. Specifically, how your current gear will translate into the new spell power mechanic.A kind fellow named Dan helped us out with a little bit of that in the comments section last week, so let's expand upon it somewhat. Again, this will focus mostly on the Healer and Caster aspects of the Hybrids. You Melee guys don't really need to worry about how spell power will change your gear.Alright, so the question is this: If you have a choice between taking +Damage gear or +Healing gear in the current game right now, which would be a better choice for taking with you into Wrath of the Lich King leveling? Let's make liberal use of Wowhead, shall we?

  • Barrens Chat: Guess who

    by 
    Megan Harris
    Megan Harris
    08.21.2008

    Have you ever woken up and known you were going to have one of those days? It's been one of those days for going on a week now. Before you say anything, I went outside of the "lines" in a few places on purpose on my elemental there. The lines and I are having a disagreement, perhaps next week we shall come to a resolution of our differences. This is something I would like to be doing right now. Maybe in a slightly larger facility, not to mention one without its own face. I once saw a screen shot on the World of Warcraft homepage that had a Gnome standing inside of her Voidwalker. So I wondered, you know those giant water elementals found here and there? Yeah, totally on top of that sport.I thought now would be a good time to use this idea, seeing as how some people are starting school again soon. Missing summer? Try this!See you next week! %Gallery-22361% Barrens Chat is a weekly comic strip that brings to light some of the stranger things in Azeroth. From emo oozes to mooching floozies, nothing is safe from the battered and bruised tablet of doom. Stop in weekly to see a new comic, spy on some old faces, or perhaps meet a new victim.

  • Hybrid Theory: Healers, gear, and entering Northrend

    by 
    Alex Ziebart
    Alex Ziebart
    08.16.2008

    Welcome to Hybrid Theory, where we discuss all things hybrid in the World of Warcraft. Hybrid Theory is brought to you each week by columnist/blogger Alex Ziebart.Remember a few weeks ago, I mentioned how if you want to be extra-cautious about preparing for Wrath of the Lich King, you should figure out a calm, easy way to farm gold that won't burn you out? After having hit the current level cap on the beta realms... I still recommend that, if you want to be extra prepared. If you're a very casual, don't worry about it too much, really. It's not that big of a deal. Leveling will get you enough for the bare necessities. If you're the type that wants to start leveling professions and gearing up immediately upon hitting the level cap though, think about going into Wrath with at least a couple thousand in your pocket, which really isn't that hard of a task.Moving past that, though, a lot of people have asked about gear across all classes, but mostly Hybrids. Hybrids have asked because all of the Healing classes are amongst them, and if you're a Healer you may not necessarily have a set of DPS gear. My first comment on this: Don't worry. Really.

  • Hybrid Theory: State of PvP in the Wrath beta

    by 
    Alex Ziebart
    Alex Ziebart
    08.09.2008

    Welcome to Hybrid Theory, where we discuss all things hybrid in the World of Warcraft. Hybrid Theory is brought to you each week by columnist/blogger Alex Ziebart.Before I start, while you read this remember that the Wrath beta does not currently allow you to hit the level cap. Everyone is level 77, and there's a lot that is unfinished. This is more anecdotal about the state of things, and not really analyzing how things will look in the end. You still with me? Good.I decided to try out incredibly, insanely buggy Lake Wintergrasp when the beta realms went up yesterday, and later on I gave the new Battleground a whirl, too. Through all of this, there was one constant: Holy crap Ret Paladins are OP. No, really. I know, it blew my mind, too. Retribution Paladins. Overpowered. Hell has frozen over.

  • The Wrath of the Shaman Part 4: New Talent Build and Inscription, too

    by 
    Matthew Rossi
    Matthew Rossi
    08.09.2008

    The fine folks at MMO Champion have found a heaping helping of, among other things, shaman glyphs for the new inscription profession in the latest beta build. As juicy as that is, there's far more of interest: deep elemental got heavily worked over, with enhancement and restoration seeing some changes too. A whole lot of Wrath of the Lich King content after the jump.

  • Totem Talk: Beta Impressions

    by 
    Matthew Rossi
    Matthew Rossi
    08.07.2008

    Totem Talk's Matthew Rossi is in the beta now, and has been playing his shaman around the Howling Fjord as much as he could get away with. Today he'll be talking about his experiences with the quests, the drops, and the mobs leading up to Utgarde Keep. It's kind of a precarious situation to discuss things like this. On the one hand I'm sensitive to the idea of spoiling content for people who want to experience it firsthand, and on the other I am also sensitive to the demands of those who want to know what's coming. The easiest way to deal with it is to load up on spoiler warnings (and in this case, not much I talk about in this column will be a spoiler, it's all things that have been revealed in other places) and to post behind the jump, which for the most part will be the tactics employed here.First, however, let me say this much: I have seen my character, a shaman with Kara/T4 quality mail, take a large jump in his DPS. His attack power is up by an easy 300 points. If you are a shaman who has collecting what we used to call 'hunter mail' you will see a serious reward for equipping it in Northrend. The chestplate in the screenshot is what I'm wearing now: on live it grants 88 AP. On test, it's granting 156 AP, since I have the talent that converts int to AP. Clearly (and yes, I'm aware it's an unfair comparison, as that quest reward is leather) you're not going to be dumping your epics for the first quest rewards you come across.

  • Hybrid Theory: Spell Power hands on

    by 
    Alex Ziebart
    Alex Ziebart
    08.03.2008

    Welcome to Hybrid Theory, where we discuss all things hybrid in the World of Warcraft. Hybrid Theory is brought to you each week by columnist/blogger Alex Ziebart.We've chit-chatted about the new Spell Power mechanic off and on, but we've never gone into serious detail about it yet. Why? Well, we didn't really know how it worked. We knew what it does but very few of us had a real hands-on experience with it. That has since changed.Spell Power has done very very good things for the Hybrid classes, pretty much across the board. Obviously it will not drastically change Feral, Enhancement or Retribution, but it actually does add to those last two as well to some extent. Primarily it changes the Healing and Caster specs of the Hybrid classes, obviously. It brings back a lot hybridiness* to classes that... really haven't felt that way in quite awhile.