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  • The Tattered Notebook: Forging your own leveling path in EverQuest II

    by 
    MJ Guthrie
    MJ Guthrie
    10.12.2013

    Who needs the straight and narrow? Not I -- when referring to EverQuest II progression, that is. Those who catch my antics on Massively TV can certainly attest to the fact that I am more of a twist-and-turn-loving meanderer than a straight-line kinda gal. And that's even without the inevitable distraction of shinies! Luckily for me, EQII is made for just such a soul as mine with serious emphasis on the wander part of wanderlust. Folks who watch EverQuest Two-sday have seen me lope along the Golden Path, EQII's version of an in-game guide to where to level. But in EQII, the path is not a rigid set-up directing player steps as in many other themeparks. No, the Golden Path here is more of an occasional checkpoint along your journey that offers you just a nudge in the next general direction. Even then, you don't have to follow those implied suggestions. Maybe you'd prefer to forge your own path. That's where today's guide comes in! But unlike the recent guide for the new level 85s, this guide is for any and every level range, so no matter where you are now, you can see all the possibilities for where to go next.

  • Pre-orders now available for EverQuest II's Tears of Veeshan expansion

    by 
    MJ Guthrie
    MJ Guthrie
    10.07.2013

    EverQuest II's next expansion is right around the corner, and SOE has now opened pre-orders for Tears of Veeshan. Pricing for the pre-orders is $39.99 for the standard edition and $59.99 for the collector's edition. As we all know, pre-orders are all about the goodies. So what do players get for reserving their digital copy of the expansion? Those who go for the standard edition will receive a pre-order exclusive Veeshan Loyalty Cloak as well as an Aerayky Monk mercenary named Slymar. Those who opt for the collector's edition get a new Ethenere prestige home and a Shissar plushie to put in it, an Etherwing mount, a painting, and a two-hour XP potion on top of the previously mentioned items.

  • The Stream Team: Decisionally challenged weather edition, October 7 - 13, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    10.07.2013

    I don't know about you, but in my neck of the woods Mother Nature is suffering some kind of identity crisis. In the span of a single day we have had bone-chilling cold and frost, sun-scorching heat, and monsoon-inspired rainstorms. Every time we have a season-appropriate cold snap, the second I go to remove my air-conditioner, we have a blistering heat wave. People were pumpkin harvesting in shorts for heaven's sakes! Is it fall? Or is it summer? If the weather is any indication, we need to institute a new season. We could call it Summall. Or maybe Falmer. Then people can just expect to employ heavy coats and shorts within hours. Like they do in Colorado! Like the weather of late, I'll admit to being decisionally challenged at times (especially when trying to pick what to do in a game with so many options!). Luckily, for any who suffer that same affliction, your favorite Stream Team hosts will never conflict on the Massively TV schedule. So who's playing what when this week? Check out the schedule and see!

  • EverQuest I and II give free gold memberships during Heroic Character event

    by 
    MJ Guthrie
    MJ Guthrie
    10.03.2013

    If jumping in to the latest content on a new level 85 Heroic Character isn't enough of an incentive to check out EverQuest II, SOE has sweetened the deal. During the free Heroic Character promotion running until October 15th, select returning players will also have a free gold-level membership. And those who sign up to continue their gold membership on or before the 15th will receive an extra bonus of their choice of either a mount, a Thurgadin Grand hall prestige home, or a Windwalker robe armor set. EverQuest is also running a Welcome Back to Norrath promotion during the same time frame, offering free gold membership to select returning players as well as a large bag and potions. Signing up for a gold membership before the event ends will net the player his choice of either the Hero's Forge armor system, a mount, or a 36-slot bag. [Thanks to BabaGraPL for the tip]

  • We interviewed SOE about today's EQII Heroic Characters patch

    by 
    MJ Guthrie
    MJ Guthrie
    10.01.2013

    By now you have probably heard that EverQuest II is launching a little thing called Heroic Characters today; after all, this little thing is kind of a big deal. How often do players get the chance to jump in and experience a game as a permanent high-level character instead of just being teased with one during a brief tutorial? And for two weeks this possibility is completely free to each and every person, be they new players or veterans. Whether you are eagerly awaiting your chance to jump (back) into Norrath and see what things are like in the newest story arcs or you're eyeing the sudden influx of high level newbs with trepidation, there's no denying that EQ II is going through a fundamental shift today. This patch has the ability to change the landscape of play in the game more so than anything since the free-to-play conversion. When you couple these new Heroic Characters with the lifting of item restrictions, there are literally no more gates barring people from joining and experiencing most of what the game has to offer. In anticipation of this big change, I had the opportunity to sit down with Franchise Director Dave Georgeson and Producer Holly Longdale to talk Heroic Character shop, and they shed more light on this upcoming experience. They also revealed a little something extra coming for the raiders in Norrath.

  • The Daily Grind: What do you want from NPC companions?

    by 
    Justin Olivetti
    Justin Olivetti
    09.29.2013

    More and more MMOs these days are including companion NPCs, it seems. From EverQuest II's mercenaries to Neverwinter's companions, there are plenty of options to party up with the computer and have HAL watch your back in a dicey spot. So what do you want from NPC companions, if anything? Do you like them around for the company and a person to share a little story with or engage in conversation? Do you want a companion to patch up a weakness in your class' build? Do you show companions off as prestige items to your adoring public? Or perhaps do you just want a poor mule to follow you around and carry all of your junk? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Tattered Notebook: What to do with your new level 85 in EverQuest II

    by 
    MJ Guthrie
    MJ Guthrie
    09.28.2013

    It occurred to me as I was crafting up an EverQuest II leveling guide that a score of folks would be popping into the game on newly minted level 85s as soon as Heroic Characters go live next week. You might even be one of those who are taking advantage of this opportunity to see all of the upper content echelons. If so, let's be honest: You aren't necessarily going to care where the best place to go at level 38 is. You need to know what's happening in those later levels. So I switched gears; today I am offering a guide for life in the 80s and beyond instead. Whether you have played EQII before in the lower levels and are bumping up your first character or you are diving in for the first time and finally giving the game a go, here's what you need to know to acclimate to life in the upper tiers of Norrath.

  • SOE removing EverQuest II's F2P item restrictions

    by 
    Jef Reahard
    Jef Reahard
    09.27.2013

    SOE is changing up EverQuest II's membership benefits on October 1st. First off, F2P and Silver-level accounts will no longer feature item restrictions or item unlocking. Also, Gold-level members will see permanent increases to both coin loot (15 percent) and mount speed (10 percent). Furthermore, the devs are also parting out features from the game's Age of Discovery expansion to the item store, so if you've yet to experience the dungeon maker, mercenaries, tradeskill apprentices, reforging, or the Beastlord class, you can now pick and choose the particular functionality you'd like to unlock. [Thanks Zjeven!]

  • Get your free EverQuest II heroic character starting October 1

    by 
    Jef Reahard
    Jef Reahard
    09.23.2013

    SOE is putting the finishing touches on EverQuest II's heroic characters, according to a new producer's letter from Holly Longdale. The pre-leveled toons are designed to allow EQII players to get together from the get-go, whether those players are former Norrathians daunted by the level 95 cap or high-level players who don't want to repeat low-level content with their newbie friends. "The goal is to provide a fun and easy option for existing and returning players to play or experiment with our characters and have immediate access to high-level content," Longdale explains. Beginning on October 1st, the Hero's Call event will allow players to create a heroic character for free. After the event ends on the 15th, HCs will be available from the cash shop. Full details are yours via the links below.

  • The Tattered Notebook: EverQuest Next Round Table roundup

    by 
    MJ Guthrie
    MJ Guthrie
    09.14.2013

    Back when EverQuest Next and EverQuest Landmark were announced, SOE President John Smedley made it clear that the two games were henceforth in "open development." That meant that the company would be soliciting feedback and opinions from players about myriad design decisions for the two games. Since then, EQ Next devs have thrown out new questions each week for players to vote on and discuss. Utilizing polls and forum discussions in a special section of the main site labeled Round Table, important topics like bearded female dwarves and armor appearance customization are delved into and player desires and feedback are gathered. After collecting the data, the devs respond, sometimes in video form. Today, The Tattered Notebook is going to round up all those roundtables, giving you a summary of which way the community is leaning on these different topics as well as the dev input. I'll even throw in snippets of their opinions as well! Of course, if you haven't added your thoughts to the mix and you'd like to, you still have time to do so as all the polls are still active.

  • EverQuest II moves expansion to November

    by 
    Justin Olivetti
    Justin Olivetti
    09.07.2013

    EverQuest II's next expansion, Tears of Veeshan, has been moved to mid-November, according to a letter by Senior Producer Holly Longdale. Calling the expansion "something special," she said that the team will begin the beta on October 15th and that the project is coming together well. In the letter, she also announced that heroic characters are now scheduled for the first week of October. Longdale said that the team is still "fine-tuning" details for the heroic character release and is making adjustments to Destiny of Velious zones so F2P players have a place for heroic characters to romp. Finally, if you haven't purchased the Age of Discovery expansion, you might be interested to hear that SOE is selling features from that expansion individually.

  • The Stream Team: Labor Day edition, September 2 - 8, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    09.02.2013

    To the youngsters, Labor Day has always always seemed misnomer since folks actually get to take time off from school and work. So a more appropriate moniker would be Play Day, amirite? But the older crowd knows that the day was meant to honor the hard work and contributions of workers. So in the spirit of honoring hard work, we pay homage to those who tireless toil to entertain us -- The Stream Team! Hats of to you, and a three-BBQ-rib salute to boot! Want to join us in this week-long celebration for our streamers? Then tune in to Massively TV and watch a live show or two and catch a few reruns as well. We've got all you need to know right here. (For the snacks, however, you're on your own.)

  • The Tattered Notebook: Will EQ Next bolster or break EQII?

    by 
    MJ Guthrie
    MJ Guthrie
    08.31.2013

    Doom! Gloom! Kaboom! As is wont to happen, the recent news about SOE's layoffs sparked a flurry of speculation about the fate of the various games in the studio's portfolio. In fact, it's not terribly unlike the the speculation after the unveiling of EverQuest Next. Will EQ Next/SOE layoffs kill off my beloved *insert game title here*? In the case of EverQuest II, I feel fairly confident that the answer is a resounding no. I've even said as much before. Unfortunately, I can't confidently say the same for other titles, even though I'm pulling for the success of them all. If anything, I get the impression that SOE is circling the wagons around its flagship IP, solidifying its attention on the franchise that started it all. Where do I get that idea? Well, keep reading to find out!

  • SOE suffers a 'reduction in workforce' [Updated]

    by 
    Bree Royce
    Bree Royce
    08.28.2013

    SOE has just announced layoffs to an undetermined number of presumably MMO-related staff. Head of community management Brasse confirmed earlier rumors on the EverQuest II official forums: Today we announced a reduction in our workforce at SOE. As a company, our goal is to focus on our core expertise of MMO games and as part of these efforts, we had to make the difficult decision to eliminate positions to help reduce costs, streamline our employee base and strategically align resources towards our current portfolio of games and upcoming slate of MMOs, including EverQuest Next Landmark and EverQuest Next. We deeply value our employees and are grateful for all they've contributed to our company and games. They will be missed by colleagues and friends, and we wish them well in the future. We have contacted SOE for clarification on which MMOs are impacted by these layoffs and will update when we know more. [Thanks to Jeremy for the tip.] [Update: While SOE has declined to officially comment further, an unnamed Gamasutra source claims "the layoffs affect both its San Diego and Austin offices." SOE president John Smedley tweeted his condolences, posting, "Sorry to say that we did have layoffs. We're still moving forward with all our current games and games in development including EverQuest Next and other unannounced titles. The people who got laid off are very good people. Very sorry this happened. Layoffs suck. These are really, really good people who don't deserve this."]

  • SOE publishes panel schedule for PAX and Dragon Con

    by 
    Jef Reahard
    Jef Reahard
    08.27.2013

    Going to PAX or DragonCon this weekend? Excited for news about the EverQuest franchise or SOE's other MMORPGs? You should check out the firm's convention schedule, then, because there's a little something for everyone. Whether you're hungry for EverQuest Next tidbits, you're looking to break into the game industry, or you're wanting to brush up on your online gaming history, SOE has a developer panel with your name on it. And of course don't forget to check in with Massively through the weekend and on into next week as our on-site staffers bring you the best DragonCon and PAX scoops! Massively's on the ground in Seattle during the weekend of August 30th to September 2nd, bringing you all the best news from PAX Prime 2013. Whether you're dying to know more about WildStar, The Elder Scrolls Online, EverQuest Next, or any MMO in between, you can bet we'll have it covered!

  • The Daily Grind: What kind of death penalty do you want in EQ Next?

    by 
    Jef Reahard
    Jef Reahard
    08.26.2013

    SOE hasn't mentioned much about about what it has in mind for the death penalty mechanic in EverQuest Next. You might recall that the original EverQuest was famous for its unforgiving death penalty, which included corpse runs and XP loss. EverQuest II, on the other hand, did what most newer MMOs do and reduced the death penalty to an inconvenience, and in some cases, a preferred form of fast travel! So what'll it be for EQN? Inquiring minds want to know. A lot of inquiring minds, if an article and the resulting discussion on fan site EQ Nexus are any indication. What say you, Massively readers? What kind of death penalty do you want in EQN? [Thanks Maclypse!] Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • One Shots: Pandas rising

    by 
    Justin Olivetti
    Justin Olivetti
    08.18.2013

    Pandas aren't just for Azeroth, kiddos. Your favorite cuddly bears that can rip off your face even as you're saying, "Aww, who's a good little teddy?" have infiltrated many MMOs and risen to the top of the food chain as apex predators. Here is unfortunate victim Paul about to be eaten. His final words are as follows: "This is my highest-level character, a Beastlord called Kaesk who has recently just dinged level 85," Paul writes. "This means that I can now fly, hence the wings, and it also means even more opportunities to get distracted. While it looks like the Hue Mein pandas are sizing me up for the cooking pot, they are actually dancing -- and they know how to shake their booty, it seems. I just wasn't expecting to find pandas in EverQuest II, let alone dancing ones, so it made me giggle." You giggle bravely into the belly of the beast there, Paul. We admire your laughter in the face of doom. And speaking of doom, what other light-hearted pictures await us in this week's One Shots?

  • The Tattered Notebook: Quips, quotes, and EQ Next tidbits from SOE Live

    by 
    MJ Guthrie
    MJ Guthrie
    08.17.2013

    It's official: I survived SOE Live! (I'd have included "with my sanity intact," but we all know I didn't have any going into it.) It's not that I seriously doubted this conclusion; I did successfully survive my inaugural visit after all. But with so much to see and hear and do, there was bound to be a casualty of some sort. In this case, it was sleep. Even sacrificing that, there was still no way to experience it all -- and I tried! If you haven't been to SOE's annual "family reunion" in a while, you might not realize just how big it has grown. And adding EverQuest Next and EverQuest Next Landmark to the already expanded portfolio of games represented made for more news than could reasonably be condensed into nice little packages. That's where The Tattered Notebook comes in! I'm going to share an assortment of hidden gems and hilarious moments from the convention, including plenty of EQ Next intel from various developer interviews.

  • The Perfect Ten: Literal kill 10 rats quests

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2013

    Webster's Dictionary describes "kill 10 rats" as "something nerds do, now shut up and read a few intelligent words." I think the editors are getting a little lazy there at Webster's, but that's nothing compared to the OED crowd that routinely slips in paragraphs of cut-and-pasted Hunger Games fan fiction just to pad the volumes. Anyway, we all know that "kill 10 rats" is a derogatory term for those quests that make you slaughter a certain number of things to make life happier for the quest giver. Why that quest giver has a very specific number in mind has always fascinated me, but never mind. It stems from a long-standing RPG tradition by which lowbie characters typically start their career by doing a little rodent culling in the basement of a tavern. That's how all great people got their start, Abraham Lincoln included. With "kill 10 rats" already being a trope, developers have this habit of trying to be coy and meta by actually putting quests in their MMOs where you, yup, kill 10 rats. I get the feeling that they think they're doing something clever and cheeky, even though practically all of their competitors have done the same. So here we go: ten literal "kill 10 rats" quests that you can find in your games today.

  • SOE Live 2013 recapped in just two minutes

    by 
    Mike Foster
    Mike Foster
    08.13.2013

    SOE Live 2013 was a blur of tournaments, panels, announcements, and keynotes. It brought news for games like PlanetSide 2, Vanguard, Free Realms, Dragon's Prophet, and DC Universe Online, along with the industry-shaking reveal of EverQuest Next. In other words, it was kind of a big deal. And you can see what it was like to be there in person by watching the two-minute recap video just released by SOE. Check it out after the break, and feel free to browse back through our coverage for in-depth looks at everything that was on display.