failure

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  • Pssst. Want to win a 1.5TB SATA drive?

    by 
    Steve Sande
    Steve Sande
    12.09.2008

    Volitans Software has announced a giveaway to publicize their hard disk diagnostic utility, SMART Utility for Mac. Between now and 11:59 PM EST on December 24th, you can enter a giveaway in which the winner gets a choice of either a new Momentus 5400.6 SATA 500GB laptop hard drive or a Barracuda 7200.11 SATA 1.5TB desktop drive. You don't need to purchase SMART Utility or even try out the software to enter, although Volitans would be happy if you download a free trial. SMART Utility provides more information than the SMART Status in Apple's Disk Utility, including predictive fault detection that can inform you that a drive is about to fail. Disk Utility only gives you an indication when your drive has already failed. While you could always run smartmontools from the command line, SMART Utility displays drive information in a clear, easy-to-read format.Only one entry per person is allowed, and the winner will be announced on Christmas Day. Another 1.5TB of storage for the pile 'o equipment in my home office sounds like an incredible Christmas present!

  • Opinion: What Wii has done wrong

    by 
    David Hinkle
    David Hinkle
    11.07.2008

    GameSetWatch has been running an interesting two-part column on the success and failure of the Wii in its first two years on store shelves (2nd anniversary arriving soon, read our 1st anniversary theme week here!). The second part of the piece, which focuses on the negatives, has a couple of interesting tidbits worth pointing out. The first thing the piece focuses on is waggle and how the early promises of a more immersed experience for the gamer have not been fulfilled. We're willing to concede that, because of how great the console has sold in such a small period of time and how many developers and publishers have proceeded to churn out shovelware and dirty ports just in an attempt to cash in. There are always exceptions to the rule, however, with not only Nintendo showing us the amazing and unique things that can be done with the control scheme, as well as some other third party developers and their titles (Zack & Wiki, Let's Tap, and No More Heroes, just to name a few). We won't spoil the rest of the piece for you, but, to be honest, it's really good. It calls the Wii out for a lot of its shortcomings, and not in a totally biased tone. And, if bashing the Wii doesn't sound like an interesting topic for an article to you, read the first part, where it's nothing but Wii love. Source - Two Years In - The Wii's Successes Source - Two Years In - How the Wii Has Failed

  • Officers' Quarters: /facepalm

    by 
    Scott Andrews
    Scott Andrews
    10.20.2008

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.Sometimes I get an e-mail describing to me a guild leader who fails for so many reasons that I am simply at a loss for words. However, words are all I have to work with here, along with my trusty Picard ASCII (courtesy of Blizzard poster Datth), so I will do my best. I warn you that this e-mail is a very long read. But those of you who want some insight into exactly what not to do as a guild leader, read on! Dear Scott, Around May the more progression-ready members of my casual guild started filling in spots for an established raiding guild doing 10man content with promises of moving to 25man content fairly quickly in order to see the BC raid instances pre-WotLK. One thing led to the other and I ended up gutting my guild of those more dedicated members and all of us joining up with the raiding guild which seems to be usually how these things go. What I ended up discovering is the guild I joined into had been much bigger and more organized at one time but was in its last throes and the person who brought the two guilds together was given the GM role in order to facilitate his, and others, dreams of 25man content. Long story short the raid guild had long since mastered Kara, but always struggled on ZA, and had only barely glimpsed the insides of the 25man instances.

  • Factors that could make or break WAR's longterm success

    by 
    James Egan
    James Egan
    10.12.2008

    Syp over at the Waaagh! Warhammer Online blog looks at the title's 750,000 registered players figure and observes that merely buying the box (or the download) shouldn't necessarily imply that monthly subscription dollars will follow. There are a number of factors involved that will determine how well Warhammer Online does in the long run. There's no doubt that WAR is enjoying its time in the limelight -- even lukewarm reviews of the title still give it decent ratings, not to mention the hardcore contingent of players who are either fans of the IP or simply love that it's not World of Warcraft. But are many of these registered players only in WAR for the time being?Syp writes about this in his "Future Tense" post, and breaks down the factors that could make or break the title's success in the long run, not limited to the upcoming expansions from other titles, word of mouth, and the longshot of breaking the pop culture barrier, as WoW has. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Has your HP Mini-Note 2133 gone dark?

    by 
    Darren Murph
    Darren Murph
    08.20.2008

    Generally speaking, HP's Mini-Note 2133 is pretty well loved the world over. Sure, there are a few things that could use tweaking, but what good gadget couldn't use even a small dose of overhaul? Nevertheless, a few reports have been trickling in suggesting that HP's netbook is suddenly going dark and refusing to start back up. Folks are apparently being told that it's a motherboard power failure, though it doesn't seem to have become widespread just yet... or has it? Let us know in comments below.[Via Chris Rue]

  • SpaceX's Elon Musk figures out Falcon 1 mishap, hopes for flight 4 next month

    by 
    Darren Murph
    Darren Murph
    08.07.2008

    Wipe those tears away, budding astronaut. SpaceX's latest failure wasn't completely in vain. According to head honcho Elon Musk, the problem came just after a "picture perfect first stage flight" when a longer than expected thrust decay transient of the new Merlin 1C regeneratively cooled engine became "just enough to overcome the stage separation pusher impulse." You honestly may need to be a rocket scientist to digest all of that, but here's something even the layman can understand: Musk wants flight 4 in the air as early as next month. We're told that the long gap between flights 2 and 3 was simply due to all that engine engineering, but technologically speaking, nothing will change for the next attempt. Godspeed, Falcon 1 (v4).[Thanks, Kenneth]

  • SpaceX's Falcon 1 rocket fails to reach orbit... again

    by 
    Darren Murph
    Darren Murph
    08.03.2008

    Aw man, and we had such high hopes that the third time really would be a charm. SpaceX's third attempt to launch a payload rocket into outer space failed this weekend, with launch control confirming an "anomaly" just five minutes after liftoff. Elon Musk, SpaceX chairman and CEO, did admit that it was "obviously a big disappointment not to reach orbit on this Flight 3 of the Falcon 1," but he has assured the world that his firm won't be wasting any time feeling sorry for itself. The Falcon 1 was carrying a minuscule satellite dubbed Trailblazer for the Pentagon's Operationally Responsive Space Office, though we've no idea how costly the loss was. Thankfully, we can all look forward to SpaceX trying again sometime in the future, but unless the tables turn in a hurry, we'd say the odds are still stacked against it.[Via Wired]

  • Microsoft's Shane Kim on Xbox 360's MMO failures

    by 
    Samuel Axon
    Samuel Axon
    07.29.2008

    EDGE spoke with Microsoft Game Studios corporate VP Shane Kim about the MMO genre's failure to come to fruition on the Xbox 360 game console. Two MMOs that were planned for the platform -- Marvel Universe Online (an in-house project) and True Fantasy Live Online (developed by Factor 5) -- were cancelled. Check out the interview for all the quotes, but we have the gist of it here.While Kim noted that the cancellation of those specific games was "the right decision," he also said "there's nothing to say those titles can't be successful on the 360." Some critics (such as NCsoft) disagree. They argue that the Xbox Live service is too restrictive for an MMO developer's workflow. "I think those are real challenges ... we work very hard to create a stable and secure environment on Xbox 360 and that's where you see that tension," said Kim. "I'm sure we can solve that problem though in a way that is good for MMO developers and customers because we want that content: and we're getting very close. But we're late with that, and we feel bad about that."

  • Analyst blames Xbox RRoD on MS-designed graphics chip

    by 
    Kyle Orland
    Kyle Orland
    06.11.2008

    With Microsoft remaining officially mum on the reasons behind the wave of Xbox 360-killing red rings of death, owners and experts have speculated on causes ranging from cheap heat sinks to bad soldering to power surges. Now, Gartner Research Vice President and Chief Analyst Bryan Lewis thinks he's honed in on the real reason behind the system failures: cheap, Microsoft-designed graphics processors.Speaking at the Design Automation Conference, Lewis said Microsoft tried to save a few million dollars by designing the Xbox 360's GPU in-house, rather than farming the design out to an experienced, approved application-specific integrated circuit vendor. Lewis chalked the high failure rate to Microsoft's inexperience designing such chips. "How many ASICs per year does Microsoft design? Not many.," Lewis said. "The ASIC vendor could have been able to design a graphics processor that dissipates much less power."The irony is that Microsoft is widely believed to have gone to experienced ASIC-designer ATI for a redesigned Xbox 360 graphics chip in the middle of 2007. So, in addition to spending over a billion dollars on a warranty extension, Microsoft probably still ended up having to spend the few million dollars they were trying to avoid in the first place. Smooth move, ex-lax.[Thanks copa.]

  • Hellgate staff abandoning sinking ship

    by 
    Chris Chester
    Chris Chester
    06.11.2008

    We never like to see a developer start to go on the down and out. Even in the rare event where we find few redeemable things about a game, we understand that the developers behind the project are generally good people and we hope that they continue to be fruitful in their endeavors. That's precisely why we were sad to read an old blog post from Hellgate: London programmer Guy Somberg describing how much of the Flagship staff, including their founders, is abandoning ship for less choppy waters.Although developers usually present a united front of optimism when their games are struggling, and indeed there is still some hope to be had with Hellgate's release into the Chinese market, you know that the individuals behind the game have to suffer when they're subject to so much heat from online vultures. After all, we've seen people on the developer side crack even when their game is a success. It's a very high pressure environment. We hope Somberg hangs in there and that Flagship manages to turn a corner.[Via GI.biz]

  • You know you work for a company destined for failure when...

    by 
    Chris Chester
    Chris Chester
    05.19.2008

    In a recent blog post, Elder Game's Eric Heimburg takes a sardonic look at some of the more heavily worn bumps on the road that is MMO development. Without naming any names, Heimburg suggests developers conduct an intervention if their company meets a certain number of the criteria, lest their game join the cavalcade of mediocre to crappy MMO releases on the market.Among the more prescient of the criteria in this blogger's mind is the one where instead of having a lead designer, companies design by committee, or the one where the publisher imposes changes to the core game from outside. If only fans had a clearer picture of the way their favorite developers were structured, they could apply these criteria beforehand and weigh the odds of a stinker before sinking their hard-earned cash on it. Makes you wonder how many of these criteria Auran met before Fury fell flat on its face.

  • Study says 90% of virtual worlds don't last 18 months

    by 
    Samuel Axon
    Samuel Axon
    05.17.2008

    A study released by Gartner, a large research firm based in Connecticut, claims that 90% of all "business forays into virtual worlds" fail within 18 months.According to the study, most businesses focus too much on expensive and unnecessary technology such as powerful physics engines, and don't pay enough attention to the demands and interests of users actual or potential. This is not surprising to us; savvy MMO developers will talk your ear off about how multi-million dollar graphics are at best a red herring and at worst a harbinger of doom.On the other hand, the study also said that by 2012, 70% of all organizations will be using virtual worlds, and that those endeavors will more successful because businesses will have learned exactly what to expect and will plan development accordingly.[Via Worlds in Motion]

  • Rock falls under administration, now up for sale

    by 
    Darren Murph
    Darren Murph
    05.08.2008

    Hope you weren't really counting on getting yourself one of those Pegasus 210s. In a sudden announcement made today, Dominic Wong and David Langton of Deloitte & Touche LLP were appointed as Joint Administrators of Rock Group Plc. In layman's terms, that means those fellows will be attempting to achieve a sale of the now-defunct company. Reportedly, the failure of Rock is "partly attributed to the cash flow difficulties faced as a result of stock misappropriation by a former employee," though further details were omitted. As it stands, the admins are currently negotiating with potential suitors in order to place the outfit in more capable hands, but there is still a possibility that no one will bite. For more information on how all of this could affect you (you know, things like warranties and whatnot), check out the full release in the read link below. 'Tis a sad day folks -- Rock is dead (at least for the moment).[Thanks, Peter]

  • DISH Network's AMC-14 satellite "a total loss"

    by 
    Richard Lawler
    Richard Lawler
    04.11.2008

    Despite hopes to the contrary, it looks like SES AMERICOM is treating the AMC-14 satellite mishap like the time you rear-ended that bus full of nuns in your Suzuki X90. Stranded at a less than advantageous orbit after an anomaly in its second burn of the fourth stage on March 15, the company decided that trying to reposition it at this point was too risky, and would result in a severely shortened lifespan. As a result, SES is cashing in on a $150 million insurance policy, and coming out of this smelling like a rose. DISH Network has more satellites planned for later this year and claims the failure won't affect its plans, so HDTV owners shouldn't lose out badly either. The only real loser here is AMC-14 itself, destined to decades of floating around as space junk, or a quick and fiery end in Earth's atmosphere -- plans for its retirement are still being "explored".

  • Just for laughs: Xbox HD DVD player gets update

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.08.2008

    Major Nelson has informed the populace that the next time one of the surviving members of the defeated HD DVD army watch a movie they'll be prompted with an auto update. No, the update will not magically convert the dead format into a Blu-ray player, sorry.Instead, the update will add "compatibility improvements with certain titles" and "additional support for network features." Xbox 360 owners without Live can download the update through Xbox.com later this week.

  • DISH Network's AMC-14 satellite may not be totally lost

    by 
    Darren Murph
    Darren Murph
    03.17.2008

    Just in case you haven't had your fill of satellite launch news in the past 72 hours, here's yet another spoonful. In a release posted today on SES AMERICOM's website, it not only affirms that the recently launched AMC-14 satellite didn't reach its intended orbit, but that things may not be as bad as previously expected. 'Course, the company could just be trying to paint as rosy a picture as possible here, but Martin Halliwell, President of SES ENGINEERING, is quoted as saying that the satellite "is healthy and is operating nominally in a stable orbit under the control of Lockheed Martin." Furthermore, he notes that "[company] engineers are currently exploring various options for bringing AMC-14 into its proper geostationary orbit," but does concede that regardless of what option is exercised, excess fuel will have to be utilized in order to "propel the satellite to its correct orbital position, thereby reducing its service life." Nevertheless, the outfit's CEO closed by stating that it could not "speculate on the impact of the orbit raising activities on both the in-service date and the service life of AMC-14," but at least all hope isn't lost just yet.[Thanks, Joe J.]

  • AMC-14 mishap apt to delay DISH Network's HD rollout

    by 
    Darren Murph
    Darren Murph
    03.17.2008

    Not like it comes as any real surprise or anything, but it seems as if the unfortunate failure experienced by DISH Network's AMC-14 satellite over the weekend will leave those waiting anxiously for more HD in a world of hurt. According to an 8-K filing with the SEC, the company has stated that the "launch anomaly will result in a delay of its rollout of some high-definition channels, including some local network channels." Of course, some analysts have already pointed out the obvious -- that DirecTV now has even more time to stretch its lead in HD quantity -- but given that the launch of its DirecTV 11 was delayed today for unspecified reasons, not all is well in that camp, either. The bottom line is that DISH subscribers (or would-be customers) will now be waiting even longer for another major boost in HD, and regardless of what carrier you use, that's awful news.

  • DISH Network's AMC-14 satellite fails to reach orbit

    by 
    Darren Murph
    Darren Murph
    03.15.2008

    Tough news, DISH Network subscribers. The AMC-14 satellite that lifted off from Kazakhstan just hours ago failed to reach orbit. Reportedly, an "anomaly occurred during the second burn of the Breeze M upper stage," causing it to never reach its final destination. As it stands, a Russian State Commission has begun an investigation to understand what caused the mishap, but unfortunately, we've no idea when a replacement will be ready for liftoff. Here's to hoping the DirecTV 11 has much better luck when it blasts off in just a couple of days.[Thanks to everyone who sent this in]

  • Risen is mad as hell, and they aren't going to take it anymore

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.09.2008

    You may remember the raiding guild Risen, from the Alleria server, for their work in Naxxaramas back before The Burning Crusade, being among the first to grab Atiesh and the Corrupted Ashbringer. They're back at the forefront of WoW news again, but this time for a different reason. They've decided to tap out of raiding until WoTLK, and they aren't being very shy about telling us why, with a post on their website under the oh-so-witty title "World of Casualcraft."

  • Toshiba sez it wouldn't change a thing, still thinks HD DVD is better

    by 
    Darren Murph
    Darren Murph
    02.19.2008

    We've always heard that there's no need in regretting, and apparently, Toshiba is following said mantra after the collapse of its beloved high-definition movie format. In an interview with TechRadar, Toshiba's deputy general manager of HD DVD Olivier Van Wynendaele stated that it "wouldn't change anything that it did," and continued on to say that "circumstances saw to it that [Toshiba] had to make the decision not to continue, but that doesn't mean [the company] did anything wrong." Just in case you couldn't already sense the inability to swallow one's pride, Mr. Van Wynendaele also proclaimed that its format was "a finished standard, unlike Blu-ray," and concluded by noting that HD DVD was still "better than Blu-ray." Maybe he really didn't get the memo? [Image courtesy of Bexhuff, thanks David]