fanfest

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  • EVE Evolved: Making EVE beautiful

    by 
    Brendan Drain
    Brendan Drain
    04.12.2009

    When it was released back in 2003, EVE Online was one of the most visually impressive games on the market. Over the coming years, the graphics aged gracefully next to competitors on the market and all seemed well. Nonetheless, CCP were not content to let their flagship game's graphics eventually go out of date. In true CCP style, they developed a long-term staged delivery plan for the complete overhaul of the game's graphics. The first stage of delivery came with the Trinity expansion, in which a premium client was launched with incredible high resolution ship models. This was just the first stage in a plan to keep EVE graphically ahead of any competitors. In this technical article, I look at the science of making EVE beautiful and examine CCP's plans for the future.

  • EVE Online Fanfest 2009 dates and travel packages announced

    by 
    James Egan
    James Egan
    03.27.2009

    The annual EVE Fanfest is the largest player gathering of the year for fans of the sci-fi MMO. It's held annually in Reykjavik, Iceland, the home of CCP Games, and is a major event for die-hard fans of the game. EVE Online dev CCP Tyr announced the sixth annual 'Party at the Top of the World' this week: "It is time once again to start marking your calendars and making your reservations for the 2009 Fanfest in Reykjavik, Iceland! Get ready for another weekend of PvP tournaments, hanging out with the developers, and partying in a sea of fellow EVE Online fans. As always, Fanfest attendees will be treated to videos and announcements on the future of EVE and what players can expect in the upcoming expansions." Rather than holding it in November as in all previous years, they've moved up this year's Fanfest dates to October 1- 3, when the weather should hopefully be a bit warmer. CCP Games has worked with Icelandair to put together airfare and hotel travel packages by country, the details of which can be found on the EVE Fanfest 2009 announcement page. For a peek at what EVE Fanfest is like, we've got a video embed of the Fanfest 2009 teaser trailer:

  • EVE Online interview confirms details of retail release

    by 
    James Egan
    James Egan
    02.23.2009

    One of announcements that came out of EVE Online's most recent Fanfest was news that the game will be sold on retail shelves this March, with the release of the Apocrypha expansion. A publishing deal struck between EVE's developer CCP Games and Atari means that the game may well see an influx of players in the coming months. MMORPG.com's Managing Editor Jon Wood caught up with Ryan Dancey, Chief Marketing Officer at CCP Games, and the two discussed how EVE's shift away from being a purely digital product will affect the game. Also notable is that Dancey gives the details of what that $39.95 (€39.99) for the box will buy: Mac and PC versions; a Career Guide for new pilots; 60 days of game time that can be converted into PLEX; automatically have needed standings for factional warfare; a VIP pass which functions like the Buddy Program; and a shuttle with expanded cargo capacity. These extras were previously rumored to be included with the EVE retail purchase, but Ryan Dancey's comments in the MMORPG.com interview would seem to confirm those rumors. Have a look at the rest of the interview focused on EVE Online's retail release for more on how the publishing deal between CCP Games and Atari is shaping up.

  • Final Fantasy XI Fanfest 2008 information overload

    by 
    Kyle Horner
    Kyle Horner
    12.08.2008

    The 2008 Final Fantasy XI Fanfest has wrapped up and 1up.com has collected all sorts of information from it. From the looks of things, the future is very bright for denizens of Vana'diel. The new Level Sync functionality -- which lowers high-level players' level so they can play with friends -- is getting more updates in the future, as are many of the game's systems in an effort to enable everyone to play less time and receive more experience. Or in other words, the development team is working to make the game less frustrating for new and old players.The other big news to come out of the Fanfest was that in the coming year Square Enix will be developing the storyline brought into the game with Wings of the Goddess. Apparently players can expect loads of Cait Sith, a Gigas assault on Jeuno, and some type of sultry new villainess. We're curious how much of this is going to be incorporated into the trio of mini-expansions coming for the game.The player base in Final Fantasy XI may not be huge, but the group is incredibly dedicated. Plus, as one of the very few Japanese MMOs (and the only Final Fantasy one) the game garners many Japanese players who share their servers with North Americans. With these forthcoming updates, the servers are likely to surge with new and old subscribers.

  • CCP Games releases EVE Fanfest 2008 videos

    by 
    James Egan
    James Egan
    11.18.2008

    Most EVE Online players didn't have the opportunity to attend EVE Fanfest 2008 in Reykjavik earlier this month, but that doesn't necessarily mean they have to miss out on what was revealed. CCP Games and EVE TV have made good on their promise to release video footage of Fanfest presentations and panel discussions. While they did make live audio of some of this available in-game over EVE Voice, it was difficult to follow without the visuals to tie it all together. Now, they've put up a new video page dedicated to EVE Fanfest 2008, with both low res and high res downloads. They culled roughly 30 hours of raw footage down into 12 videos. We've listed them below, accompanied by the CCP descriptions and video links, for both YouTube (when available) and high resolution versions:

  • EVE Online moving to the world of First Person Shooters

    by 
    Michael Zenke
    Michael Zenke
    11.08.2008

    In a surprising announcement from the ongoing EVE Online Fanfest, CCP has stated that they're planning a First Person Shooter (FPS) title set in the world of New Eden. Eurogamer carries the news, and states that footage was shown of a "Halo-like shooter on a daylit, Earth-like planet surface. The architecture and gun designs were clearly redolent of the space MMO's art style." Which is to say, super-gorgeous. This came during a presentation on the future of EVE Online, during which CCP heads Hilmar Petursson and Nathan Richardsson noted they were working on a 'game console strategy' for the company. The site speculates that the FPS will be coming to the PS3 and Xbox 360 at some point down the road, but also points out that we shouldn't expect this landmark title any time soon. At the moment, all of CCP's resources and thinking with EVE Online are centered around creating the next expansion to the game.

  • EVE Fanfest 2008 keynotes broadcasting live, November 8

    by 
    James Egan
    James Egan
    11.07.2008

    EVE Fanfest 2008 is in full swing in Reykjavik, but fans of the game who can't make that trek to Iceland this year have let out a collective grumble that EVE TV isn't streaming live content, as they have in prior years. Rather, the EVE TV team is recording the events and interviewing players, with the aim to make the video footage available to everyone after Fanfest. But for those who really want to connect with what's happening in Reykjavik now, CCP Fallout announced another way for players to listen in:"For those pilots who are unable to warp to Fanfest this year, we are please to announce that we will broacast t0rfifrans's and Oveur's keynote addresses live in-game. Those of you who would like to listen in should join the 'Live Dev Blog' in-game channel on Saturday, 8 November at 13:00 GMT." We've also gotten word that CCP Games CEO Hilmar V. Pétursson, (aka CCP Hellmar) will be delivering a keynote at 15:00 GMT on November 8th, which will also be broadcast live. As with all of the Live Dev Blogs, players need only activate audio via the right click menu to listen in on the keynote presentations.

  • EVE Fanfest presentation discusses graphics enhancements

    by 
    James Egan
    James Egan
    11.06.2008

    EVE Online's Fanfest 2008 is now underway, and reports are already coming through on what's happening in Reykjavik. CCP Games held a press conference that discussed EVE's technical side, namely its server technology, but also touched upon EVE's impending graphic enhancements in 2009. EVE Online's Premium 'Trinity' graphics engine was a significant leap forward in the game. While some players felt that the graphics as they were prior to Trinity were still ahead of the curve in terms of what's expected of an MMO, the look of the game changed dramatically with Trinity. However, the Trinity deployment wasn't a complete revamp of EVE's look. Ships and stations benefited from Premium graphics, but other celestial objects did not, jump gates notwithstanding."EVE is in a state where, if you run the Premium graphics edition, half of it is done, you could say," said Chief Technologist Halldor Fannar of CCP Games, at Reykjavik's Fanfest 2008, as reported by Oli Welsh of Eurogamer. Future graphics updates will bring celestial objects in line with what's currently seen in Trinity, and may well arrive with the forthcoming Walking in Stations expansion which is slated to launch after the Quantum Rise expansion, just around the corner.

  • EVE Fanfest 2008 live dev blog Thursday, October 30

    by 
    James Egan
    James Egan
    10.29.2008

    The 2008 Fanfest for EVE Online is almost here, and it seems that some things will be different this year, not limited to the new PvP Tournament scenario. CCP Wrangler writes: "With EVE Fanfest 2008 approaching we decided to let you ask the Fanfest organizers some questions. Murinae and Krisnitori will join us... and Whisper will be asking them your Fanfest related questions." The live dev blog will take place on Thursday, October 30th, at 20:00 GMT. To hear it, you'll need to enter the in-game channel 'Live Dev Blog' and enable EVE Voice via your right-click menu. As with the previous live dev blogs, the way to get your questions answered is to post in the announcement thread, from which the devs will select questions to field.

  • EVE TV returns to Fanfest, seeking interviews with players

    by 
    James Egan
    James Egan
    10.29.2008

    CCP Games announced that EVE TV is going to returning for EVE Online Fanfest 2008, and will still operate under the principle of being "something made by EVE players, for EVE players." That's the word from one of newest members of the Marketing team at CCP Games, CCP Charlie, who introduces himself by announcing the scheduled content from Fanfest that they'll be recording and making available to everyone. He says, "Every video will be made available for download within a week or two after the Fanfest," and lists the specific content we can expect to view:

  • Live dev blog with EVE Online Senior Producer, October 23

    by 
    James Egan
    James Egan
    10.22.2008

    Given all the EVE Online news of the past two weeks, not limited to new features being added to the game and old 'features' being taken away, CCP Games has announced a Live Dev Blog for tomorrow, October 23, at 20:00 GMT. The event is expected to last for about one hour. This time, the Senior Producer of EVE Online, CCP t0rfifrans, will be fielding questions from the players. As with the last few live dev blogs, the way this works is you need to post in the announcement thread with the questions you'd like answered. You can listen to the dev blog tomorrow by joining the in-game channel 'Live Dev Blog' and enabling EVE Voice via your right-click options once you're in. No doubt there will be a wave of Ghost Training nerf questions but it seems unlikely that this issue will be addressed any more beyond the two dev blogs on the matter. Then again, why should that stop you from trying if you've got legitimate concerns? But this would also be an excellent time for people to get Walking in Stations (Ambulation) questions answered as CCP is prepping a playable demo of it for Fanfest attendees, not to mention asking about new ship models like the Orca capital industrial ship.

  • CEO of CCP Games addresses EVE's continuity through turbulent times

    by 
    James Egan
    James Egan
    10.16.2008

    Recent world events and their impact on global finance threaten to have dramatic consequences on the game industry. While an economic downturn isn't something to be taken lightly, it is unique in comparison with similar problems in the past -- now real world economic issues can potentially ripple into virtual economies, just as they certainly impact the companies who create MMOs and virtual worlds. CCP Games, founded in Reykjavik, Iceland, is a case-in-point. There has been commentary and speculation among EVE Online's playerbase and in the media about how Iceland's economic woes may impact the game. The CEO of CCP Games, Hilmar V. Pétursson, (aka CCP Hellmar) addresses these concerns in his dev blog, "Born Global."

  • EVE Community Spotlight: Winterblink

    by 
    James Egan
    James Egan
    10.15.2008

    Some players in EVE Online are known for a particular contribution to the community. Others for their presence on the forums or for their reputation as a pilot. EVE's players know Winterblink for all of these reasons, and more. While there are a number of celebrated players in EVE Online, few names are as recognizable in the game as Winterblink. Whether you're a fan of the Warp Drive Active comic, you listen to his podcast, or perhaps you just want to podkill him... most players agree that he's one of the friendliest people you're likely to meet in EVE, except for when he's got you in his sights. Massively recently caught up with Winterblink and spoke with him about how Warp Drive Active came to be, finding humor in a game that's taken so seriously by its players, and what it means to him to be a part of the EVE community.

  • CCP Games updates on Walking in Stations expansion for EVE

    by 
    James Egan
    James Egan
    10.03.2008

    The latest EVE Online dev blog comes to us from CCP Eris Discordia. Her post, "Boozing in Stations", deals with the Walking in Stations expansion (formerly known by the much cooler name 'Ambulation'). She states that CCP Games is making good progress on Walking in Stations, but some more feedback from the players is needed: "We are continuously testing, designing, integrating, iterating and polishing on our internal server, but something is missing... the MM part from MMO -- the massively multiplayer part. Our fix? Open up the internal release for the Fanfest attendees so that for a few days our internal release will be public!" As reported earlier, EVE Fanfest 2008 attendees will get to preview Walking in Stations firsthand, well in advance of the expansion's release.She writes that this preview is not a public beta or even an alpha, just that CCP wants to share what they've done with the players. "There is only so much that we can explain through pictures and visual aids. In the end, you need to experience it in order to get a good idea of what we are truly doing." Eris also writes that EVE Fanfest 2008 will have a number of presentations by CCP devs on the Walking in Stations expansion, as well as roundtable discussions. Check out her "Boozing in Stations" dev blog for more info about where the Ambulation... no, Walking in Stations expansion is in terms of its development and what EVE Fanfest 2008 attendees can look forward to.

  • CCP Games supports Child's Play, offers tour of HQ

    by 
    James Egan
    James Egan
    09.24.2008

    The Child's Play charity, brainchild of the Penny Arcade creators, is a community-based children's charity that benefits from generosity within the game industry -- both from the companies that make games, and the gamers themselves. Child's Play aims to help sick children, both in North America and abroad, and to that end has raised over $2 million worth of donations. Their official site paints an encouraging picture of the kind of positive change they're effecting in the lives of children, and how you -- as gamers -- can get involved. The other half of the success story of Child's Play is the involvement of the game companies, themselves. CCP Games, the creators of sci-fi MMO EVE Online, is continuing its past support of Child's Play in conjunction with EVE Fanfest 2008. The main item to bid on is a private tour of CCP's Reykjavik HQ, where the highest Child's Play bidder will get to see how the game is run, and will get to meet the staff that keeps New Eden alive. See CCP's announcement and the 2008 silent auction page for the full details about how you can get the guided tour while benefitting sick children. It's a win-win situation for any EVE fan with deep pockets. Bidding in the CCP-Child's Play silent auction starts at $1000 (USD), with bidding already open as of today. Bidding ends October 22, and of course multiple (increasing) bids are possible and encouraged. The tour itself will be given to the highest bidder on November 5th, in advance of EVE Fanfest 2008. However, the charity auction isn't limited to the Reykjavik HQ tour. Additional items will be auctioned off for Child's Play during Fanfest, and will be given to the highest contributors on the spot.

  • New details surface about EVE's 'Walking in Stations' expansion

    by 
    James Egan
    James Egan
    09.08.2008

    Ambulation, or 'Walking in Stations' as it now seems to be known, is a hotly anticipated feature coming to EVE Online. It represents the first effort by CCP Games to add a more interactive dimension to the game, where players will finally be able to step out of their ships to socialize, play games, and ... modify one another's bodies? Apparently so. While some information about Walking in Stations is already known, EVE Stratics recently turned up more details. Trish "Seridove" Bennon and Michael "Solace" Lutes recently got some face time at PAX 2008 with CCP Games devs Jeremy Albert (Associate Producer) and Noah Ward (Lead Game Designer, aka CCP Hammerhead) who talked about aspects of the expansion.

  • EVE Fanfest PvP Tournament rules announced with video demo

    by 
    James Egan
    James Egan
    08.30.2008

    We've known for a little while that the EVE Online 2008 PvP Tournament will be a departure from how it's been run in previous years. Perhaps better reflecting the interests of the wider player base, the 2008 PvP tournament will feature mining that takes place amidst the chaos of combat. The implementation of these new objectives was briefly outlined by CCP Games in July, but they've now clarified the rules and systems to be used; a video they've put up on the official EVE site does a good job of explaining how it's all going to work. Basically, all tournament participants will receive 'super characters' with all skills maxed at level 5. Both sides will have a Rorqual capital mining ship -- the space between those is considered to be the arena, where combat can occur. Both sides attempt to collect as much ore as possible within 15 minutes, as the video explains: "Any methods within the rules can be used to accomplish this and stop your opponents from doing the same. Mining ore yourself, killing enemy miners and looting their wrecks, stealing from enemy jetcans or just outright destroying the opposing team are all within the rules."

  • Official EVE Flickr images show Ambulation concept art

    by 
    James Egan
    James Egan
    08.18.2008

    Ambulation, or 'Walking in Stations,' is a hot topic among EVE Online players, but for opposing reasons. Some are excited about the prospect of being able to get out of their capsules and ships and finally interact on an avatar level with one another. Other players feel that Ambulation offers little that will benefit the game as it's played by EVE's pilots. Regardless of what detractors from Ambulation are saying, CCP Games has been moving ahead with the project. Players will decide for themselves whether or not this is a positive addition to EVE Online when they get to try it out at Fanfest 2008 in November. Until then, CCP has provided a few images on their Flickr account that give EVE players a glimpse at how their avatars are going to look later this year, and what the station environments will be like. [Via CrazyKinux]%Gallery-29904%

  • EVE Fanfest 2008 PvP Tournament to be unconventional

    by 
    James Egan
    James Egan
    07.31.2008

    One of the highlights of the annual EVE Online Fanfest in Reykjavik is the PvP Tournament, which draws strong competitors from the most powerful alliances and relative unknowns alike. As you'd expect, the PvP Tournament has always been purely about annihilating the opposing side or conversely losing horribly in front of a live audience of EVE fans. The 2008 PvP tournament, however, will be a little... different. CCP Claw has dubbed this year's tournament "The Super Ultimate EVE Online Mining Tournament of Awesomeness." Why, that name just rolls off your tongue. But the changes coming to the tournament aren't limited to an unwieldy name; players will need to mine for ore while under heavy fire from the opposing team. "Any method within the rules can be used to accomplish this and stop your opponent from doing the same. Mining ore for yourself, killing enemy miners and looting their wrecks, stealing from enemy jetcans, or just outright destroying the opposing team are all within the rules," CCP Claw states.

  • EVE Fanfest 2008 to have first public preview of Ambulation

    by 
    James Egan
    James Egan
    06.20.2008

    Massively previously announced some of the details of the upcoming EVE Online Fanfest 2008, but CCP Games has just updated their site dedicated to the annual capsuleer pilgrimage. The three-day event (November 6-8) will be filled with a PvP Tournament; presentations by CCP devs to showcase upcoming game features; roundtable discussions between players and devs; and a silent auction of EVE collectibles with proceeds to benefit sick children. If any of that sounds enticing to you, it actually gets better. EVE Fanfest 2008 will feature a hands-on demo of Ambulation. CCP states: "You'll be able to sit down and interact with character avatars live at FanFest. This will be the first public demonstration of EVE with Walking in Stations and we expect this experience to be a huge draw." To help pack in the crowds, CCP Games is offering travel packages for reduced rates on airfare and hotel stays, and they've expanded the travel package offerings to more countries since their initial Fanfest announcement. Check out CCP's Fanfest '08 site for the full details on what's the most anticipated annual event for EVE Online fanatics (and a few Massively writers as well).