Ffa-pvp

10.21.13
Black Desert's open PvP detailed
10.21.13

Black Desert's open PvP detailed

Steparu's back with another look at Black Desert's Korean closed beta test. This time the focus is...

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03.31.13
Rise and Shiny: Revisiting Salem
03.31.13

Rise and Shiny: Revisiting Salem

A few months ago, I dived into Salem, a hardcore sandbox MMO that promises actual permadeath. Tha...

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11.29.12
Wizardry Online explains permadeath specifics
11.29.12

Wizardry Online explains permadeath specifics

Our knowledge of SOE's upcoming Wizardry Online is growing by leaps and bounds. A little later to...

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11.16.12
The Firing Line: Star Citizen shouldn't be EVE with joysticks
11.16.12

The Firing Line: Star Citizen shouldn't be EVE with joysticks

I've been spending a lot of time on Star Citizen's forums of late. And when I'm not doing that, I...

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10.28.12
Rise and Shiny: Darkfall
10.28.12

Rise and Shiny: Darkfall

I've played Darkfall several times since launch, and each time I've remembered how good the game...

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10.21.12
Rise and Shiny revisit: Dark Age of Camelot
10.21.12

Rise and Shiny revisit: Dark Age of Camelot

About once a year I like to take a look back at Dark Age of Camelot, the classic PvP MMO by Mythi...

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10.07.12
Rise and Shiny: Mortal Online
10.07.12

Rise and Shiny: Mortal Online

There are so many issues and subjects to cover this week, thanks to the limited time I spent in M...

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07.27.12
MMO Blender: Bree's big-budget sandbox
07.27.12

MMO Blender: Bree's big-budget sandbox

Writing MMO Blender feels like getting three wishes from a magical lamp and having to think very,...

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06.22.12
MMO Blender: Jeremy's unholy MMO concoction
06.22.12

MMO Blender: Jeremy's unholy MMO concoction

Have you ever wished MMO developers could put away their checkbooks, pluck out the best bits of t...

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