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  • XCOM: Enemy Unknown coming to Mac

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.04.2013

    Good day, Commander. If you've been unable to experience XCOM: Enemy Unknown due to an allegiance for programs that run on OSX, your wait will soon be over. The award-winning turn-based strategy game is on its way to Mac in an "elite edition," which bundles all previously released downloadable content, including the Slingshot and Elite Solidier packs, along with the second wave update.XCOM took the silver in our 2012 Game of the Year awards. We've followed up with publisher 2K Games for a narrower release window on the Mac edition.

  • Abduct XCOM: Enemy Unknown PC for $16

    by 
    Richard Mitchell
    Richard Mitchell
    02.20.2013

    If for some reason you still haven't let XCOM: Enemy Unknown get its sharp, slimy hooks into you, Green Man Gaming has a heckuva deal on the PC version. Already discounted to $20, you can knock it all the way down to 16 bucks with the coupon code GMG20-P4DLK-FKYRS.We suggest you use the savings on building satellites. Like, as many as possible. Always.

  • Download XCOM for $25 from Amazon

    by 
    Richard Mitchell
    Richard Mitchell
    01.25.2013

    In turn-based strategy terms, here's how to acquire XCOM: Enemy Unknown for $25. Order your browser to go to this Amazon link. Spend 25 money units to purchase and download the PC version XCOM: Enemy Unknown. Alien Activity Play XCOM: Enemy Unknown. Rejoice over substantial savings.

  • XCOM: Enemy Unknown now on Xbox Games on Demand

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.08.2013

    XCOM: Enemy Unknown is available now from the the Xbox Marketplace's Games on Demand section. All it will cost you is a sectoid arm and a muton foot, which converts roughly to $59.99 (in the United States).For those not stuck in underground bunkers while the planet is under attack, more cost-effective hard copy options can be delivered to your door for $10 less (or more). But how you want to go spending your hard-earned alien limbs for one of the best games of last year is your choice, Commander.

  • Joystiq Top 10 of 2012: XCOM: Enemy Unknown

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.03.2013

    In the ultimate showdown of "us versus them," your decisions will determine the fate of countless soldiers, the XCOM project, Earth and, oh yeah, humanity. No pressure, Commander.XCOM: Enemy Unknown doesn't just update and re-imagine a classic PC game for a new generation. It executes on bringing a deep strategy game to consoles without skipping a beat. Developer Firaxis is well-known for creating accessible epic-scale strategy through its Civilization series. In XCOM it applies those skills acquired over a very long career – talents that went underappreciated with Civilization: Revolution – and streamlines the strategy genre to a point where everyone can feel welcome, and aficionados of the genre can recognize the brilliance in the simplicity.%Gallery-167636%

  • XCOM patch to solve roof visibility issues, make easy mode easier

    by 
    Richard Mitchell
    Richard Mitchell
    11.02.2012

    Firaxis will soon be beaming down a patch for XCOM: Enemy Unknown. The update should fix a number of issues, notably "abductor roof visibility problems," one of the game's more annoying headaches. Inaccessible SHIVs should also be addressed. A number of other fixes will be made as well, including better multiplayer connectivity and solutions for certain states that would make the game hang.And some good news for XCOM beginners: Easy difficulty will be made easier. Also of note, the patch will not address an issue where players who beat the game are greeted by a defeat screen. Firaxis is aware of the issue and looking into it.The patch is slated for all platforms "soon."

  • Borderlands 2 has shipped 5M units to date, XCOM a 'critical and commercial success'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.31.2012

    Gearbox Software's Borderlands 2 has shipped 5 million units to date, Take-Two interactive announced this morning in its second quarter financials. The company also noted that XCOM: Enemy Unknown is "proving to be a critical and commercial success." Both games are remarked as having "strong digital sales.""Take-Two's second quarter revenue and earnings exceeded our outlook, driven by the breakout success of 2K's Borderlands 2 and robust demand for our catalog and digitally delivered offerings," noted Take-Two CEO Strauss Zelnick. "Moreover, with Grand Theft Auto 5 slated for spring 2013, we are poised to generate substantial revenue and earnings growth in fiscal year 2014."Both Borderlands 2 and XCOM: Enemy Unknown currently hold near 90 Metacritic ratings.

  • Play as Sid Meier, Ken Levine in XCOM: Enemy Unknown

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.11.2012

    An XCOM: Enemy Unknown Easter egg allows players to bring in the heavy hitters when times are bleakest. PC Gamer points out that certain soldier names will activate "XCOM Heroes," who are pre-designed super soldiers.Name alterations for soldier unlocks that have worked so far are Sid Meier, Ken Levine, Joe Kelly and Otto Zander. The one caveat for this phenomenal cosmic super soldier creation power is that once these heroes are summoned the achievements for the game will be turned off.We also concur with PC Gamer's request that you make sure Levine lives, since after saving humanity from aliens we'd appreciate him finishing BioShock: Infinite.

  • XCOM demo out now on Xbox, PS3 later today

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.09.2012

    Commander, to the living room console. Commander, to the living room console.XCOM: Enemy Unknown's demo is available now on Xbox 360 to Xbox Live gold members. The demo will hit the PlayStation 3 following the regular PSN update later today, and be available tomorrow in Europe. The PC demo is already out there for discovery.XCOM: Enemy Unknown is available today at retail and will deliver close encounters of the awesome kind.

  • Metareview: XCOM: Enemy Unknown

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.08.2012

    XCOM: Enemy Unknown, a turn-based strategy game, is getting pretty high marks across the board. We'll let that "turn-based strategy" bit sink in before we continue.... Okay, so, it is a strategy game from Firaxis, the studio behind the accessible Civilization series, which we said in our review "deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games." Edge (90/100): "Charting a course through Earth's imminent destruction is as unashamedly difficult as it was in 1994's X-COM. It's possible, through bad planning and bad management, to doom the planet early on, making the game feel unfair. Get it right, however – survive the stresses of management, and the strains of aliens – and you'll feel like world's greatest hero." Eurogamer (90/100): "So much craft has gone into its atmosphere, into innumerable small details that together add enormous depth and flavour to the world: the occasional conversations overheard while fiddling around in the base; the mission loading screen, which gives you a view of the troops inside the carrier, fidgeting and tapping their feet in transit; the ridiculously cute touch of soldiers acquiring nicknames like 'Longshot' or 'Odin' after a few missions; the memorial room for fallen warriors, with a cork board of photos on the wall, which records their names - and the fact that visiting it triggers, after a few seconds, the sound of a bagpipe march. " Destructoid (90/100): "I was disappointed EU didn't have a great story, at first. But, somewhere along the way, my own story played out through the game's intense missions and grueling decision making back at the base. My story is about an unlikely group of space heroes. After months of waging a seemingly impossible war, my elite squad of XCOM soldiers died." Polygon (85/100): "While tactical, squad-based combat has never felt so effortless and rewarding, the strategy component takes just enough away to make the game as a whole feel like two slightly disjointed halves. One of those halves just so happens to be one of the best and most artfully-designed strategy games in recent memory." IGN (82/100): "Recently Firaxis has been very willing to try new things with its franchises, and it's great to see both the revival of the XCOM franchise and the extension of strategy games on the consoles. You're still likely to want a bit more depth and surprise in the tactical game, but the campaign is full of tense moments that are sure to keep you coming back for more."

  • XCOM rookies, listen up!

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.08.2012

    Joystiq's resident strategy game fan, Alexander Sliwinski, examines XCOM: Enemy Unknown from the perspective of someone unfamiliar with the series. How will other rookies react? Never played X-COM before? Cool, neither had I. Although the details are still hazy on how the hyphenated installments of the alien defense strategy series passed me by during the '90s, I am a turn-based strategy fan and I love me some sci-fi.XCOM: Enemy Unknown is one of the best and most accessible strategy games to come along in a long time, as evidenced by Joystiq's review. The game is split between the turn-based combat missions you'd see in a Final Fantasy Tactics, streamlined for a larger audience; and managing the resources and growth of XCOM's barracks, laboratories, workshops, satellite installations and more.I can assure you that starting a game at the "normal" difficulty is imperative your first time through. The "classic" difficulty, even after I've beaten the game on normal and know the abilities of each alien species, is still a challenge. It's not that the aliens are overpowered, it's just that they're out to kill you in the classic mode as much as you're after them to usurp their tech. The normal difficulty setting won't regularly activate the aliens until you find them at your own pace.%Gallery-162799%

  • XCOM: Enemy Unknown review: Close encounters

    by 
    Richard Mitchell
    Richard Mitchell
    10.08.2012

    My squad touches down in a wooded area, somewhere in the continental United States. The Skyranger's ramp lowers and my soldiers shuffle out. Dead animals litter the ground under the tree cover. I inch my squad members forward, toward the crashed UFO. I'm the one who shot it down, and I expect its occupants are none too happy about it. As my squad slowly creeps forward, wary of ambush, I notice strange pods scattered about the terrain. I have just enough time to wonder what they are before my point man, Cameron "Shield" Robertson, discovers three Muton soldiers – ugly, hulking brutes with equally nasty plasma rifles.The Mutons scramble into cover, positioning themselves to fire. Before they have a chance, my heavy trooper readies a rocket launcher, sending its payload directly into the aliens, scorching their hides and blasting their cover to smithereens. Now fully exposed, the beasts make easy targets for my sniper, Sheng "Xeno" Lin. Thanks to some special training, he quickly settles into "the zone," taking out all three Mutons with three perfect shots in rapid succession.The entire exchange is exhilarating, and I pat myself on the back for a job well done. Little do I know that I have just wasted my only rocket, and that I'll really regret it later on. It's choices like these, and their repercussions, that define XCOM: Enemy Unknown.%Gallery-167636%

  • XCOM: Enemy Unknown launch trailer to the situation room

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.04.2012

    Here's the launch trailer for XCOM: Enemy Unknown, which invades retail next week. We will have our review prepped to launch on Monday at 8AM Eastern.

  • XCOM lead designer goes undercover to sell his game

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.03.2012

    The crew at Firaxis is pretty passionate about XCOM: Enemy Unknown, few more so than lead designer Jake Solomon, who went to a local shop to pitch the upcoming game to customers. In his own special way, he tries to get customers to give the game a shot come launch day.If you appreciate Solomon hamming it up, be sure to give our Gamescom podcast a listen, where he joins us as a guest with XCOM producer and designer Garth DeAngelis. They eventually get around to talking about XCOM, but it's a fun and bizarre journey before we get to that point. XCOM: Enemy Unknown will begin abducting your time October 9.

  • Choose your own XCOM adventure

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.28.2012

    If you're unable to download XCOM: Enemy Unknown's PC demo due to a Sectoid incursion of your higher mental functions, check out this YouTube-based choose your own adventure video. The fork-in-the-road style video lets you choose what will happen to your squad on a routine mission to give planetary outsiders a ticket to XCOM HQ's autopsy slab. Don't worry if rookies die. Rookies always die. If you're looking for a less interactive XCOM viewing experience, you can always check out the hour-long playthrough by the developers. %Gallery-162799%

  • XCOM: Enemy Unknown demo out today on Steam

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.24.2012

    XCOM: Enemy Unknown will have a PC demo available today on Steam, with a console version "available soon." The demo covers two levels of the strategy game's single-player tutorial campaign, which also introduces the XCOM base, where all the training, research and alien autopsies happen.We've been impressed with how the game is shaping up so far, both its single-player campaign, seen in the video above, and multiplayer component. XCOM will admit new recruits on October 9.%Gallery-164464%

  • Sending rookies to die in XCOM: Enemy Unknown

    by 
    Richard Mitchell
    Richard Mitchell
    09.13.2012

    We've been able to spend quite a few hours with the PC version of XCOM: Enemy Unknown, so we decided to put together a quick video walkthrough of one of its missions. Join us as we blast some Sectoids, snipe a few Floaters and just stand there and watch as our poor rookie gets murdered.

  • XCOM: Enemy Unknown designer Jake Solomon on the importance of PC

    by 
    Richard Mitchell
    Richard Mitchell
    09.07.2012

    X-COM has quite a history on PC. In fact, apart from a pair of PlayStation ports (and for the Amiga and CD32!), the franchise's home is entirely bound to the PC. Developer Firaxis is definitely aware of the franchise's history, lead designer Jake Solomon tells me, and that history was taken into account when developing XCOM: Enemy Unknown, not to mention Firaxis' own history with the platform."When we first talked about reimagining X-COM, it made a lot of sense, because we were Firaxis, and we have a lot of experience with PC-based, turn-based games," he says. The studio always intended to make the game for consoles as well, but unlike an action game or a first-person shooter, Firaxis couldn't simply port the console version over to PC. "You couldn't say, 'Well, let's just do the least amount of work,' because interfacing with the characters, interfacing with the world, is so different."%Gallery-164464%

  • Sid Meier joins XCOM in new video, first PC screens revealed, digital pre-sales open

    by 
    Richard Mitchell
    Richard Mitchell
    09.07.2012

    Alongside the announcement of Steam pre-sales for XCOM: Enemy Unknown, 2K has released a gameplay walkthrough narrated by lead designer Jake Solomon. Things don't start out looking very good for humanity ... until Sid Meier's psionic powers turn the table, that is.In addition to the new video, we also have the first screens of Enemy Unknown's PC version. Apart from the obvious point-and-click differences, the PC version also features a traditional grid system, which should be familiar to fans of the series.Finally, 2K has announced that digital pre-orders for Enemy Unknown are now open. In addition to Steam's pre-order promotion that Valve revealed yesterday, the downloadable version of the game is available from other outlets as well, including GameStop and Amazon. As with its retail counterpart, pre-orders of the digital version include the "Elite Soldier Pack," which features the original X-COM flat-top hairstyle, among other soldier customization options.%Gallery-164464%

  • Here, watch this hour of XCOM gameplay

    by 
    Ben Gilbert
    Ben Gilbert
    08.28.2012

    Were you looking to watch an overabundance of new XCOM footage? 2K Games and Firaxis are sure hoping so, as the two companies took to Twitch.tv yesterday afternoon for just that – an entire hour of XCOM: Enemy Unknown hosted by Firaxis' Jake Solomon and Garth DeAngelis.What's that? You want even more XCOM coverage? We've got this handy, international-flavored podcast with the aforementioned Firaxis devs right here. You can almost taste the Gaffel Kölsch!