games for windows live

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  • Games for Windows Live now free

    by 
    Nilay Patel
    Nilay Patel
    07.22.2008

    Interesting that this didn't get announced at E3, but Games for Windows Live is now free for all. Yep, totally free, cross-platform multiplayer with the 360 included -- which obviously raises the question of whether Live will ever be free on Xbox. We think that's a pretty safe no -- unlike Games For Windows, Xbox Live actually makes money, which is pretty hard to turn down, and without a ton of competitive pressure from, say, Playstation Home, it's hard to see why Microsoft would turn that funtime cash fountain off. Still, there's always hoping, right?

  • Microsoft makes Games For Windows Live free for all

    by 
    Randy Nelson
    Randy Nelson
    07.22.2008

    Microsoft's struggling Games For Windows Live service, which promised an Xbox Live like online experience with voice chat, unified friend lists, and cross-platform play between PC and console, is about to shrug off its chief criticism: cost. MS announced today that it is ending the XBL-style tiered pricing structure – which put a year of Gold membership at $49.99 – and making the service free for all users.The change is effective immediately, affecting all current GFW Live titles (such as Halo 2 and Shadowrun) as well as future releases. MS is also set to expand the service through a GFW Live Marketplace, due this fall. Like the XBL Marketplace, the PC-centric store will offer free and paid downloadable content, demos, and trailers (is this PC Live Arcade?)In addition to these announcements, MS is working to make the GFW Live interface "much more PC friendly" (read: not like the Xbox 360's now deprecated "Blades" interface) along with reducing the technical requirements for developers. One criticism of the interface from the development camp has been that it must be built into every GFW title, rather than a stand-alone client such as Steam.

  • Xbox and Windows Live hit India November 5th

    by 
    Richard Mitchell
    Richard Mitchell
    10.24.2007

    [Insert V for Vendetta joke here.] Indian gamers have a reason to celebrate next month, as Live for both Xbox 360 and Games for Windows will launch there on November 5th. A 12-month subscription will run 2200 rupees ($55 USD) and a 1600 MS Point card will cost 1070 rupees. That's roughly $27 USD, so Indians will be paying slightly more than Americans for their virtual currency. Xbox Live Marketplace content for India will be considered part of Asia, so any content available on the Asian XBLM (including XBLA games and movies), will be available to India. The Indian Video Marketplace will have Indian films available for download as well. Finally, India's Marketplace will be host to educational content for grades 1-12. What exactly that entails, we don't know, but we're sure it makes for good marketing.[Via Joystiq]Read: Xbox Live, Games for Windows launches Nov. 5Read: Microsoft India launches Xbox live

  • Metareview: Shadowrun (Xbox 360, PC)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.05.2007

    As far as weird decisions go, exhuming a popular pen-and-paper RPG franchise and transforming it into a cross-platform shooter isn't nearly as disastrous as you might expect. Indeed, most Shadowrun reviewers concur that the gameplay is enjoyable and pleasingly distinct from your space donut shootouts. As for the decisions that led to a dearth of single-player content and a comically high price tag, well, those are every bit as disastrous as you'd expect. Eurogamer (6/10) considers Shadowrun to be a "well-designed, well-conceived game," but faults its anemic features and "counter-productive" price. "There's nothing wrong with a game choosing to specialise in either offline or online experience, of course," notes Kieron Gillen. "But if you decide to completely ignore one pole of the experience, you have to offer something generally astounding and/or groundbreaking to justify yourselves." Gamespot (6.9/10) feels the game, which is "about $30 too expensive," makes poor use of the Shadowrun license and doesn't offer enough variety. Despite finding the combat unique and the customization choices to be meaningful, Jeff "8.8" Gerstmann ultimately labels Shadowrun as "a pretty shallow experience." IGN (6.8/10) loathes the game's presentation, one of many criticisms it piles atop the "well-designed nucleus of gameplay." Charles Onyett finds the whole thing to be unrewarding, explaining that, "As gamers, it's rewards we crave, be it of the narrative variety, in-game items, new options or modes, or something entirely different." It's a shame to see Shadowrun providing "something different" to a crowded genre, only to clumsily stumble its way into the retail world with a heavy price on its back. We're sure the brilliant executives at Microsoft will pin the blame for inhibited sales on the license itself: "What? Shadowrun tanked? Well, that could only be due to the fact that nobody likes the Shadowrun universe anymore! Let's put that one back in the closet, eh chaps?"Read -- Metacritic on the PC versionRead -- Metacritic on the Xbox 360 version

  • Halo 2 Vista ship date moved to the 22nd

    by 
    David Dreger
    David Dreger
    05.08.2007

    Seeing as today is the 8th, and Halo 2 Vista isn't on store shelves, Microsoft gave us the heads up one the current sitrep. For the sake of quality end-user experience and a few technical issues, Halo 2 Vista's ship date has been moved back to May 22nd, a mere fortnight after the initial release schedule. Better late than never, we always say. Speaking of the 22nd, a reliable source gave word to expect Shadowrun to also drop on the 22nd, perhaps beefing up the Live Anywhere launch. But you didn't hear it from us.

  • Microsoft's Games for Windows Live launches May 8th

    by 
    Ryan Block
    Ryan Block
    03.14.2007

    Xbox and PC nerds who've always wondered -- really wondered -- whether controller does or doesn't pwn keyboard and mouse, and come May 8th you'll get your chance to find out. That's right, we're talking about Games for Windows Live, which pits PC gamers and Xbox gamers in epic battles of Shadowrun, and, um, Uno. We'll leave the nitty gritty to our pals at Joystiq, but the jist is you can count on your current Silver and Gold account to work in Vista, as the whole thing is based around the concept of a unified, single gamertag. Unfortunately there's no way to only play against like-platform gamers (i.e. choose only to do battle with other keyboards + mice or controllers), so get your whining voices ready for when your head continuously explodes thanks to the dude with the sniper rifle and the 1800dpi / 1MHz / 1ms laser mouse.%Gallery-2107%

  • Register for Games for Windows Live beta

    by 
    Richard Mitchell
    Richard Mitchell
    02.28.2007

    Microsoft is now accepting registrations for the Games for Windows Live beta. The service promises to allow PC gamers to enjoy the Live experience as well as connect with Xbox players everywhere (in games like Shadowrun, for example). Registration for the beta is fairly straight forward, especially if you've registered for a Microsoft beta before. Registrants will need a Widows Live ID and must fill out a survey to qualify. Participants will be notified of their acceptance within the coming weeks. Not only that, but all eligible participants will be entered to win some unannounced prizes. Not bad. Hit the "read" link for the registration page and detailed instructions. You'd better get moving, too. The registration period is only open for a limited time.Anyone planning to sign up, or do you restrict your gaming habits to consoles only?[Thanks to everyone who sent this in]