gearscore

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  • Skyforge abandons leveling in favor of a prestige system

    by 
    Justin Olivetti
    Justin Olivetti
    07.06.2014

    The Skyforge development team has been on a streak of answering pressing community questions over on the game's Facebook page, with one question answered per day over the previous week. A few of the questions centered around how Skyforge has eschewed a traditional leveling format in favor of a "prestige" system. Prestige is like gearscore, a sum total of the stats from a player's equipment. As a player gains more prestige, more content, gear, and followers are unlocked. "Instances are tied to the amount of prestige your character has," the team explained. "The better your character[s are] developed, the higher their prestige is and the more adventures they can go on." Other questions concerned whether there will be a test server (there will be) or a global chat channel (there won't be). The team did indicate that there would be a multi-platform chat system on launch, however: "Our programmers wrote a special chat service that will allow players in the game to chat to friends that are reading messages from other devices. This means that you can chat with other players regardless of whether they are in the game or not." [Thanks to Dengar for the tip!]

  • The Daily Grind: Do you think gear level should gate content?

    by 
    Bree Royce
    Bree Royce
    04.23.2012

    When I returned to World of Warcraft a few weeks ago, my more hardcore guildies were in a rush to show me the newest sights and latest dungeons. I don't blame them; they didn't want to run regular dungeons when they could be doing the shiniest heroic content and most cutting-edge encounters. But in modern WoW, one thing stood between us and that instant gratification: item level. Because I'd taken breaks from the game, my max-level Shaman had fallen behind in power as the seasons wore on. And that official item level stamped on her gear was more than just a marker that I wasn't elite; it literally gated the dungeons unless I sacrificed rewards (counterproductive) or got a bunch of new gear fast. It didn't take but a weekend or two to catch up, but it was still an annoyance that slowed everyone down, especially since my guildies were overpowered enough that a few more points on my gear weren't going to make or break our success. And while I understand that item level is a useful shorthand for judging your readiness for content, it's a bit disheartening to realize that gamers are being encouraged by the game to see each other only as a numerical gearscore. What do you think -- should items and item levels gate dungeons and other content? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Soapbox: Grinding skill instead of gear

    by 
    Patrick Mackey
    Patrick Mackey
    05.31.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. One of the most troubling things I see in gamers these days is their incessant pursuit of loot. If you happen to play World of Warcraft, you know that getting into a pick-up raid involves a lot of people waving around GearScore like it's an actual measurement of player ability. Ever tried to get into an Ultra-Max Security group in Global Agenda? I hope you've got top-quality token gear and are level 50 because the time you spent getting those things matters a lot more than actually having any sort of skills. As a tournament fighting-game player, I take offense to this. You don't need to have an epic'd-out Chun Li to win in Street Fighter. In online games, gear is important, but it isn't the first thing you should be pursuing.

  • The Daily Grind: Could politics make for an interesting MMO?

    by 
    Justin Olivetti
    Justin Olivetti
    07.26.2010

    Politics: it divides us, fascinates us and involves us on multiple levels. Along with religion, free-to-play and GearScore, it's perhaps one of the most controversial topics among gamers. Everyone has an opinion, everyone chooses a side, and everyone cares about something political -- or at least, it seems. Seeing our love for the political sphere, do you think politics could make for an interesting MMO? It's not as if it's a foreign notion, after all. EVE Online incorporates politics into its web of intrigue; TERA devs have hinted at a political system; and A Tale in the Desert allows players to vote to shape the game. Even guilds, to some degree, incorporate a political structure and tactics. So could a purely political MMO work -- and would you play it? What if the entire game were nothing but players and NPCs jockeying for power, ruling countries, enacting laws, and making decisions that could either hinder or help your political career? Would the game need to be set in an alternate universe free of real-world politics to avoid clouding the game with personal affiliations? Is there enough "game" in politics to build an MMO around it?

  • Anti-Aliased: Modding your way out of a paper bag

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.22.2010

    If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg device in my head. They reminded me just what I thought about mods. My relationship with mods has always been iffy. While I certainly appreciate what they do for us in our many MMOs, they also irk me to no end. While I understand (and totally support) some mods, there are others that I'd rather offer to Zuul. Now don't get me wrong, I don't hate the mods because they're not useful. It's quite the opposite, in fact. Sometimes, I think mods are too useful. When you start skipping social interactions in favor of an e-peen number, that's the point where mods are going over the line.

  • Turbine expands on LotRO's Lua scripting

    by 
    Justin Olivetti
    Justin Olivetti
    07.20.2010

    Ever since hearing the news that Turbine will allow players to create mods for Lord of the Rings Online using the Lua programming language, the community's been abuzz about what this means for LotRO -- good and bad. Would this allow for the creation of game unbalancing add-ons, or perhaps the rise of a LotRO edition of WoW's controversial GearScore? Or does Turbine have a specific vision in mind for the scope of mods? Yesterday on the LotRO forums, Narrel, Turbine's Games Systems Engineer, posted a clarifying note about why the company chose to implement this and where it plans to go with it. The devs' main priority with Lua scripting was to empower players to tweak and modify the user interface more to their liking, as the default UI cannot be all things for all folks. While it is going to prohibit mods from botting or macros, Turbine will open the field for players to work with the inventory layout, information that the HUD displays, quickslot bars, target info, fellowship info and raid vitals. "We are very excited about this feature," Narrel said, "and look forward to the day when it goes live allowing players to have a much more customizable experience with our graphical interface."

  • Guest Post: Vetting puggers -- beyond GearScore and achievements

    by 
    Lisa Poisso
    Lisa Poisso
    07.17.2010

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. How can you tell a good raider from a bad raider? GearScore? NO. Often times, people will rely on a numerical gear score, but this is not a good way to judge player quality. Very good players will have low gear scores when starting out, and very bad players who have been persistent or been carried can have very high scores. GearScore is not an indicator of goodness or badness; it's purely an indication of how much time and luck the person has had on that character. Achievements? NO. Some group leaders request, "Link achievement, please," but this is not a good method, either. All this indicates is that the person was in the raid when the boss died. You don't know if they were No. 1 DPS or died three seconds into the fight, the same as they do during every fight they've ever been in. So before you can determine how tell a good player from a bad player, you should understand what makes a "good player."

  • Call for Submissions: Best and worst ways to vet puggers

    by 
    Lisa Poisso
    Lisa Poisso
    07.09.2010

    How do you vet potential PUG raiders? Do you require an inflexible GearScore threshold? Do you insist on experienced players who can link the achievement to prove they've completed the encounters? When do you feel comfortable taking on a more lightly geared or inexperienced player? Do you rely on hard and fast numbers, or does conversation with potential raiders factor in? WoW.com is accepting article submissions on the best and worst ways to vet puggers for your raid group. Your article explains what works, what doesn't work -- and why. Submissions should be between 500 and 1,000 words. We will not accept articles submitted under player names or pen names; please use your real name and email. Artwork is not mandatory, but any you choose to include must be your own work or from creative commons. Ready to submit? Read up about our guest post program, then sign up for Seed and submit your article here. (You won't see the article page unless you have a Seed account.) Unfortunately, the Seed program currently only allows us to accept submissions from individuals living in the United States. (As part of the Aol family of blogs, WoW.com is committed to the Seed program and has no control over this restriction, which is based on international payment and tax issues. We do hope to be able to accept international submissions in the future.) We'll accept submissions for this assignment until 11:59 p.m. EST on Thurs., July 15. Good luck and good writing!

  • That scary GearScore/Real ID screenshot is fake, guys

    by 
    Michael Sacco
    Michael Sacco
    07.08.2010

    Normally we wouldn't take an opportunity just to debunk an edited screenshot, but given how riled up people already are over Blizzard's upcoming forum change, it seems like it's necessary in this case. There's a screenshot circulating, which is cropped above, that shows a new "beta version" of the infamous GearScore mod that is able to see your Real ID name -- that is, your real name -- just by mousing over your character. It's not real. We reported on a possible security loophole in addons that could, with enough black magic, reveal your Real ID name -- but this isn't what's happening here. The creator of the image has admitted that the screenshot isn't real. You can officially cease linking it around and freaking out. We know that the idea your real names being on the forum might be scary, but it's important to keep a level head and not let fear take hold of your behavior, no matter what side of the issue you're on. The important thing is that Blizzard knows how you feel. Post on the forums and let them know, cancel your account (or don't), and if you want to opt out of Real ID altogether, Robin Torres has assembled a guide on how to do just that.

  • Inspect request throttling explained

    by 
    Mathew McCurley
    Mathew McCurley
    06.28.2010

    If you haven't already heard among the throngs of vuvuzela-esque cries of "Gearscore is dead," Blizzard has decided to add a throttling time limitation to inspect requests that some addons use to quickly check to see what a character has equipped and what class that character is. The most notorious addons that use these inspection requests are "mouseover" addons that pull data about a character into a tooltip and Gearscore. There have been a lot of misconceptions about Blizzard's change, so it would be beneficial to clear those misconceptions up.

  • Blizzard to begin throttling GearScore-like inspect requests

    by 
    Matthew Rossi
    Matthew Rossi
    06.25.2010

    It's no secret that some addons, like GearScore, generate a numerical value for the gear of a player or players by inspecting their gear. Other addons also do inspect requests for other reasons. However, as of patch 3.3.5 it appears that the functionality of addons that automate inspect requests will be limited via server-side implementation during rolling restarts. Nethaera Quote: According to WoWAce, Blizz is going to start throttling inspection requests, thus limiting addons like Gearscore's ability to generate on-the-fly GS of a player's equipment. It's important to understand that the throttling that is being done isn't intended to break any functionality of add-ons, but merely to control the amount of queries that are being sent to the server at any given time. (Thus throttling the queries.) The queries will still occur, it just won't happen as quickly as they currently seem to. You can read the statements that WoW Ace and WoW Interface have up for a bit more information on these changes. We wanted to give mod authors a heads-up prior to making the change so that they could make any adjustments they needed to on their mods. http://wowinterface.com/forums/showthread.php?t=33432 http://www.wowace.com/announcements/blizzard-to-start-throttling-inspect-requests/ source Basically, the idea as presented is not to prevent addons from inspecting players but rather to prevent them from doing so as often as they currently do, reducing server lag by reducing the amount of inspect requests addons can flood them with. It's important to note that this is being implemented via rolling restarts; as a result addons that you have that currently make use of automated inspect requests might not function properly. Since this isn't aimed at crippling addons that use the inspect feature, it's likely most or all of them will be able to weather the change.

  • The Daily Quest: Gearscore

    by 
    Anne Stickney
    Anne Stickney
    06.16.2010

    Here at WoW.com, we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we should be following? Just leave us a comment and you may see it here tomorrow! Take a look at the links below, and be sure to check out our WoW Resources Guide for more WoW-related sites. Gearscore is one of those addons that seems to get everyone talking, one way or another. Some people love it, some people hate it. Personally I'm of the opinion that the player behind the gear is more important than the level of the gear they are toting around, but there are plenty of other people out there that think it's a really good base indicator of a player's skill. Let's check out what the blogosphere has to say about it: Noobding has some input on gearscore and you. Pugnacious Priest talks about gearscore as a recognized universal measurement. TankingTips says gearscore isn't going away, and suggests that maybe it's better this way. Qieth's Quips has a few grumbles about gearscore. Variant Avatar make the bold statement that gearscore is like a child wielding a loaded gun.

  • The cynic's guide to World of Warcraft

    by 
    Allison Robert
    Allison Robert
    05.28.2010

    We tend to be very careful while composing articles here at WoW Insider. We're always mindful that not everyone plays the game in the same way, or has the same experience on different servers or factions, but every so often a certain madness seizes us and we feel the urge to ... tell the truth. In that vein, I am pleased (sort of) to present The Cynic's Guide to World of Warcraft. This article owes a heavy debt to Ambrose Bierce's The Devil's Dictionary. If you want to see a real master at work, read that.

  • WoW Moviewatch: How to win at PUGs and GearScore

    by 
    Michael Gray
    Michael Gray
    05.25.2010

    It's been a little while since we've heard from the enigmatic Wowcrendor, but it looks like the maestro of narrative parody is back with How to win at PUGs and GearScore. This video is a return to his classic form, even featuring that everyman named Billy. Wowcrendor takes Billy on a tour of your average PUG member, right down to that guy who keeps screaming "Go go go go go." How to win at PUGs and GearScore doesn't actually spend very long talking about GearScore, but it does throw in a mention of the Celestial Steed. I'm defintiely glad this video came out before Cataclysm. It'll be nice to bookmark this summary of PUG life to compare it in the next expansion. While I'm not naive enough to think things will change radically, I am still hopefully that new designs and instances will make your average PUG at least slightly friendlier. Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.

  • Spiritual Guidance: The GearScore is a lie

    by 
    Fox Van Allen
    Fox Van Allen
    04.28.2010

    In the time of ancient gods, warlords and kings, a land cried out for a hero. She was Dawn Moore, a mighty princess ... forged in the heat of battle. The power, the passion, the danger. Her courage will change the world. But she's not available on Wednesdays, so Fox Van Allen is here to take over Spiritual Guidance for her and screw with everything the light holds dear. Sorry. I regularly get email (fox-at-wow-dot-com) every now and then from the Spiritual Guidance fan club. Some send me awesome screenshots (like the great old school BC one above sent by Igantinos -- thanks!), some ask for advice, and others ask for my best roasted gnome recipes. I'm glad to help when I can. Every once in a while, though, I get an email that breaks my heart. The start was inauspicious enough: a request to analyze whether his DPS was up to par based on their GearScore. It's a pretty common request. I wrote him back with a few suggestions on improving his numbers. His gear was pretty good -- he was decked out in a lot of level 232 gear he found in the new Icecrown 5-man instances and full tier 9 -- so I didn't have much to offer there except to suggest he start looking at tier 10. I gave a little bit of gemming advice and closed with a request that he swap out his trinkets. He had Purified Lunar Dust in one slot and the even worse Talisman of Resurgence (item level 245) in the second. Now, don't get me wrong, there are worse trinkets you could go around having -- an upgrade is always an upgrade. But I was confused as to why he'd spend hard-earned emblems on them over far better gear. The answer was frustrating. He picked them up "to appease the GS-is-everything crowd."

  • Spiritual Guidance: Priest gems for raid roles

    by 
    Dawn Moore
    Dawn Moore
    04.18.2010

    Every Sunday, Spiritual Guidance takes a step into the light to reflect on the subtleties of healing for discipline and holy priests. Your guide, Dawn Moore, enjoys bubble wrap, bubble milk tea, Bubble Bobble, watermelon bubble gum, water bubbles in space, and dolphins blowing bubble rings. She is lukewarm toward bubble spamming. I have a 6140 gear score. Don't get excited though; I just said that to rile some of you up. I loathe the concept of the gear score addon, and I actually had to look it up just to know what mine was. The real reason I bring up my gear score is to give you, my fair readers, an idea of what kind of gear I typically work with as a player. If you have no idea what that number translates to, it is full 264 item level gear with a few 277 level items sprinkled in. So for the most part I have a fantastic set of gear. If I walk into a PUG 5-man, most players will glance me over and immediately feel at ease about their fate for the next 15 to 20 minutes. This is ironic though, because despite the quality of my gear being well above average, I am currently rocking a gear set far worse for healing heroic dungeons than I was 3 tiers ago. Why, pray tell, is that? Because my guild and I have spent the last three weeks working on the heroic Lich King encounter and I've been slowly optimizing my gear for the past month in preparation for this one, single fight. How's my mana regeneration? Pathetic: I get all of my mana return not from trinkets, flasks or mustache-twirling meta gems, but from carefully timed Power Word: Shields and the Rapture trick. What about haste? Awful: my GCD isn't even close to 1 second if I cast two spells back to back. My sole purpose in the Lich King fight is to cast one spell, on as many people as possible, for about 10 minutes straight. As such, all my gear, gems, enchants, and glyphs are selected to work in this fight alone, even if it cripples me in every other aspect of the game. And it is quite crippling. I used to love spoiling myself with haste. I loved the 1 second GCD; but now, because of my gear, I find myself having to smash my buttons frantically and repeatedly in the easiest of 5-man dungeons, because my inner sense of timing is all thrown off to what I'm accustomed to. I have trouble healing Halls of Reflection! (If you could hear me, there was a cry of shame in that last sentence.) So, what are we going to talk about today? Gems. That was obvious before now, right?

  • AddOn Spotlight: Elitist Group

    by 
    Mathew McCurley
    Mathew McCurley
    02.11.2010

    AddOn Spotlight focuses on the backbone of the WoW gameplay experience - the user interface. Everything from bags to bars, buttons to DPS meters and beyond - your AddOns folder will never be the same! This week, we throw together a PUG for Elitist Group. Last week on AddOn Spotlight, we profiled an addon that works as an alternative to a very popular entry into a very popular category of addon. Elitist Group is part of a category of addon that people either love or hate. There really hasn't been too much wiggle room for opinions on the matter. This week, we look at the Dos and Don'ts of Elitist Group and show the addon's strengths. In addition, I got to talk to the creator, Shadowed, and get his insight on some topics ranging from the prevalence of Gearscore, gear addons in general and some tips and tricks!

  • The Queue: Allie gets lost in Icecrown edition

    by 
    Allison Robert
    Allison Robert
    12.29.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert will be your host today. Alex is popping out for a RL issue, so I'm afraid, dear readers, that you're going to get stuck with the writer who will spend the entirety of a question today wandering off the Icecrown map. HC SVNT DRACONES. Frostwyrms, anyway. As a warning, the answer to said question contains what some players will consider a spoiler, so don't read past the cut if you don't want to know anything about an upcoming Icecrown encounter. TAD asks... Will experience acceleration go away once Cataclysm drops? We don't think so, because the 1-85 grind for a new character will still be pretty lengthy even with experience acceleration, but truthfully we don't know. I'd argue that Blizzard doesn't have much of a reason to change current leveling speed, because it's only efficient if the character in question is outfitted in heirloom items (particularly the chest and shoulders with the +experience boost). This obviously won't happen for a genuinely new player seeing the content for the first time. As you've probably also observed with alts on a different realm from your main, leveling's not that fast without being bankrolled by another toon or sitting on a pile of heirlooms. Then again, I'm one of those crazy people who enjoys questing for its own sake and I'll be doing all the new quests anyway, so what do I know?