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  • All the World's a Stage: So you want to be a Blacksmith

    by 
    David Bowers
    David Bowers
    05.10.2009

    This installment of All the World's a Stage is the thirty-second in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class (or profession!) well, without embarrassing yourself. Blacksmiths are known for being brawny folk -- hammering pieces of metal together is not easy work after all. But in World of Warcraft, even the smallest gnome or scrawniest elf can be a great blacksmith. Azeroth is a land where even the smallest people can wield the biggest of axes, so it would follow that they could craft them too, as well as any other sort of armor or weapon that they could imagine.Typically, however, even in Azeroth, blacksmiths are, by and large, members of a class that can use plate mail and heavy weapons, such as a warrior, a death knight, or a paladin, just as tailors are usually spellcasters of some kind. So even if a blacksmith appears scrawny on the outside, he or she is very likely still quite brawny on the inside. Underneath that elf's pretty skin are muscles of steel!Being a blacksmith implies a state of mind as much as it does a state of body, however. Working with metals is not something for the light hearted. The weight, the heat, and all the soot are not for people who like to keep their clothes clean at all times, for instance. It's also not a very socially-oriented profession, requiring long hours spent hammering away at something until it reaches perfection, often using lots of material in the learning process before you finally get one right. Blacksmiths of lore tend to be patient and hardy people, tempered and perfected by their work, like good, hard steel.

  • Sunday Morning Funnies: A murder of crows and a crew of dwarfs

    by 
    Amanda Miller
    Amanda Miller
    05.10.2009

    Happy Mother's Day to all you WoW Moms, and for all you kids who might have forgotten, you'd better go say it now while you've just been reminded. Come back though, because I have a nice list of comics waiting, as well as a (mostly) friendly gnome controversy. Awkward Zombie: Deadfall. I laughed out loud. Cru the Dwarf is being pursued, and an interrogation is underway. Dark Legacy Comics: Under the World. Experience Points: He's falling in love, and starting to enjoy the fishing dailies. Flintlocke vs the Horde: A Plan for Vengeance, part 2. GU Comics: It Still Figures. Fancy a little gnome controversy? If you're confused, click back a comic, or check out last week's Sunday Morning Funnies and read through some of the comments. Check out the latest from LFG. NoObz: Dayz of our Lives. Check out the latest from Teh Gladiators. Two Lumps: The Adventures of Ebenezer and Snooch. Snooch is playing WoW, in his own way. NPC: Puppyslayer. World of Warcraft, eh? is back, after a three-week hiatus!

  • WoW Moviewatch: Sisqo + WoW = The Gnome song

    by 
    Michael Gray
    Michael Gray
    04.23.2009

    And now, for something completely different, check out Yumfries's Sisqo + WoW = The Gnome song. I was tipped off to this video by Selserene, and I'm really quite glad for it. This video is a lot of fun, and it has more than a few "laugh out loud" moments.The lyrics to the song are hilarious. I think the poetry touches an inner gnome in all of us. Who hasn't watched a Shetland Rogue get their groove on, and thought, "I like it when the gnomes go boing boing boing"? Yumfries was clearly aiming at comedy with his parody, and he did so in a light-hearted, harm-free way. I prefer parody that isn't mocking or belittling, and Yumfries isn't out to make fun of anyone in particular. He's just poking fun at the whole too-seriousness in all of us.The video itself is pretty funny, too. Behold the glorious battle between Gnome and Draenei. I have it on good authority from D.E.H.T.A. that no actual stags were hurt in the filming of this video. Like the lyrics, I'm pretty sure Yumfries was just out to have a good time with his animation. It held my attention and made me giggle. The movie has a couple cut scenes with additional jokes and skits, so it's got a little something extra for those of us with short attention spans.My hat's off to you, Yumfries. You have joined the Gnome Hall of Fame for a great parody video. I have to admit, when I saw this video for the first time, all I could think was "Brilliant!"

  • WoW Moviewatch: R.A.M - Episode 1

    by 
    Michael Gray
    Michael Gray
    03.06.2009

    M??xans! presented R.A.M - Episode 1 over on Machinima.com. He listed it as a comedy, but I'm forced to wonder if it wouldn't be better as "Surrealist" or something. The movie is shot in most black and white, but at the end, it spontaneously bursts into color. The plot seems simple. A gnome is out adventuring in Tanaris, when a undead rogue decides to grief him. (I know, the possibility of such an event is inconceivable to most of us.) After a bit of trial and tribulation, the gnome swaps out for his draenei. The draenei kills the rogue, and proceeds to camp his corpse.The whole video is very odd. The pacing is slow, and most of its framing shots are reminsicent of old, silent movies. For example, there are several face-frames given to the gnome while the rogue is creeping up. These imply the gnome is unaware of his pending disaster, and paying the creeping Undead no attention. This kind of technique was key to silent films, to help portray a better understanding of the events to its audience. I felt the technique was valuable to "R.A.M," but still felt slow and clunky over the duration of a long movie.I can't say whether I liked or disliked "R.A.M." It mostly confused me, and I wasn't quite sure what to make of it. If it's Episode 1, however, I look forward to Episode 2. Sometimes, these things make more sense as they play out.Click here to see it yourself!If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.Previously on Moviewatch ..

  • All the World's a Stage: So you want to be an Alliance Rogue

    by 
    David Bowers
    David Bowers
    02.08.2009

    This installment of All the World's a Stage is the twenty-fourth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. Many of the most famous rogues outside of the Warcraft setting have been nuanced and exciting characters. Bilbo Baggins, the Prince of Persia, and James Bond, could all be reimagined as rogues if they had existed in Azeroth instead of their own settings. As an Alliance rogue, you have a certain amount of freedom to borrow from other settings, or from the real world, since the Alliance races tend to be more similar to heroes of other stories we've heard before. To a certain extent, Blizzard has already based its Alliance rogue guilds on stories from other settings, and left some aspects of these institutions rather vague. There is certainly enough room for roleplayers to fill in a bit of the blanks with their own creative inspiration. The only danger is that it could be easy to overdo it and descending into Mary-Sueism: one ought to feel free to reach for a bit of the flavor of James Bond, for instance, without ever believing your character is the single best secret agent Stormwind could ever have.

  • All the World's a Stage: So you want to be a Rogue

    by 
    David Bowers
    David Bowers
    01.25.2009

    This installment of All the World's a Stage is the twenty-second in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. Rogues are the masters of shadows. While two other classes actually use the shadow as a source of magical power, it's the Rogue who can potentially live and breathe the shadow, and make it an essential part of who he or she is what he or she does."The Shadow" as a concept, could mean a number of different things to your character, however -- anything from literal shadows that he or she might disappear in, to underground networks, knowledge of the street, and secret societies few others know about. An advanced rogue might even possess an intimate relationship with "the Shadow" as a mystical force he can wrap around himself in as a kind of cloak, or step through the shadows to appear behind his enemy in a flash.In fact, your rogue may not even use the term "shadow" at all, and may simply think of himself as a simple bandit, thief, pickpocket, detective, scout, special agent, assassin, bank-robber, or even a venture capitalist. In fact, the Rogue class is suitable as a broad catch-all class for a number of seemingly unrelated character types, from a court jester to a penniless tourist.

  • Things that don't annoy me

    by 
    Allison Robert
    Allison Robert
    01.19.2009

    About half a year ago I wrote the article "Things that annoy me." However, I'm in a good mood tonight:1. The music in Storm Peaks and Howling Fjord, particularly the choral portion of the former. Spooky and haunting and ethereally on edge, like the Mormon Tabernacle Choir had just glimpsed a large angry dinosaur through the window.2. The leather boots available at exalted with the Argent Crusade. Yes, the stats are great, but it's how they look on Tauren that really vaults them into the realm of unbridled win. For all I know, the graphic on female Tauren is a serious bug that programmers are working frantically to correct, but I think that boots on a cow look awesome.3. Dalaran when it's not crawling with people.4. Which is to say never.5. Pretty much everything that High Overlord Saurfang says, does, thinks, or writes for the entirety of the Horde's Wrath storyline.

  • Interview with Dick Hill, voice of Blizzard's audiobooks

    by 
    Mike Schramm
    Mike Schramm
    12.09.2008

    Our friend Medievaldragon has an interview up over at WorldofWar.net with Dick Hill, voice of the upcoming Warcraft audiobooks. Reading the books is a great way of catching up on old lore and new characters found in the new expansion, and considering that lots of players like to listen to books while playing (me included), these will probably end up being pretty popular.Hill isn't a huge Warcraft fan (though his son has played a few of the games), but he is an audiobook veteran, having read over 500 books, including works by Terry Brooks, Orson Scott Card, and Anne McCaffrey, so he's got the chops for sure. It'll be very interesting to see what kinds of characterizations he has come up with -- while there are some very familiar voices already from the World of Warcraft, we'll have to see if he drew the same conclusions in terms of voicing the characters as they did. He says that you can't really research a Gnome's voice, or find any recordings of Elves, but we've actually talked to both in game, some of us every day.The first audiobook, Day of the Dragon, is due out sometime this month, with two more scheduled releases to follow next year.

  • All the World's a Stage: So you want to be a Mage

    by 
    David Bowers
    David Bowers
    12.07.2008

    This installment of All the World's a Stage is the sixteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. It's also the first installment with a title that rhymes! The Mage is the foremost master of magic in the Warcraft universe. Although all the other classes excluding the Warrior and the Rogue use magic of one sort or another with equally wonderful effects, the Mage is the class that's named after the stuff.But what is magic? What does it feel like to harness it? Does the mage have to do a strange ritual or utter incomprehensible words in an ancient language in order to cast her spells? Other fantasy settings often have one or more of these elements together, but as far as I can tell, Warcraft lacks them.Arcane magic in the World of Warcraft is an ever-present energy field surrounding the whole world. Mages access it by concentrating in the magic energy within themselves, feeling it rush through their body, and directing it as they please. Those spells that require reagents need an extra focusing item with magical properties of its own in order to bring about the desired effect, but for the most part, fireballs, frostbolts and arcane explosions can be created through the mere act of will on the part of a properly educated mind.

  • WoW Moviewatch: A very Northrend Christmas contest

    by 
    Adam Holisky
    Adam Holisky
    12.02.2008

    Today, Moviewatch would like to give a shout out to its old keeper Moo Money. Moo is working over at Machinima.com now, and posted up a video last week about a new contest they're running called the Christmas in Northrend.Submit a holiday video featuring Northrend by December 20th to Machinima.com and you could be a winner! The video that Moo posted is, of course, well put together and has a simplistic version of "We Wish You a Merry Christmas" playing in the background. Gnomes are represented too, so all you gnome lovers out there should be happy.The content itself has a pretty nice grand prize: a Frostmourne Sword replica. I want one of those. And if you do too, head over to machinima.com for the full rules and enter. Good luck!

  • All the World's a Stage: So you want to be a Warlock

    by 
    David Bowers
    David Bowers
    11.30.2008

    This installment of All the World's a Stage is the fifteenth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. The Warlock is the ideological counterpart to the Paladin. Where paladins strive to wipe out evil wherever they see it, warlocks enslave those evils and use them for their own purposes. Being a warlock is all about harnessing the most wicked, corrupting, and evil forces in the universe. Why are these forces evil, you ask? Aren't magical powers neutral in themselves depending on how you use them? Isn't killing with one weapon more or less the same as killing with another? Well, if you consider that a warrior basically cuts or bashes things, and a paladin cuts or bashes and brings down the righteous energy of justice. But a warlock uses curses and spells, which, like horrifying biological weapons of modern days, destroy his enemies' minds and eat away their bodies from the inside; wreaks massive havoc with great explosions and persisting fire; and sucks the souls out of people and creatures and uses them to power even more horrifying abilities, such as summoning demonic creatures who would just as soon pluck out your eyeballs as look at you.To suffer at the hands of a warlock is significantly more excruciating than the attacks of any other class -- a slow, painful, torturous, agonizing death. If warlocks existed in modern earth, their abilities would be against all international agreements on human rights and rules of warfare; they would be squarely in the evil company of terrorism, drug-trafficking, slavery, and biological germ warfare development.And yet if your warlock works for the Alliance or the Horde, he or she claims to do all of these things all for the greater good.

  • Interview with a Gnome Death Knight

    by 
    Mike Schramm
    Mike Schramm
    11.17.2008

    We still have no idea who did the voice of the Headless Horseman, but if you're playing a male Gnome Death Knight lately, we know whose voice you've been listening to: Dino Andrade, recently interviewed by Geeks of Doom, a voice actor who's probably most heard as "Pop" of the Kellogg's Rice Crispies mascots. You can hear his reels and demos on his website, and sure enough, that's our Gnome.Andrade says the Blizzard recording was "the most secretive thing I have ever done" -- they didn't show him anything visually about what the character was or did, and apparently he wasn't even allowed to take the script out of the recording room. Andrade also says that Blizzard is keen to let voice actors do their thing -- rather than giving direction, they let the actor come up with lots of their own reads, and then chose the one they wanted to use. It's almost hard to believe that Blizzard's voice acting is so good, given how hands-off they are (you'd think they'd aim to connect it with the art or animation in some way), but Blizzard fans know how well it works -- the voice characterisation in Blizzard games has always been terrific.Very interesting -- while Blizzard's voices are one of the things that have really made their games successful, it's strange that they've never let us into the process more. Their sites are full of concept art and model designs, but it would be cool to hear an uncut recording session or find out exactly how voice recordings are integrated with the game. Maybe we'll see more on that in the future.

  • All the World's a Stage: So you want to be an Alliance Warrior

    by 
    David Bowers
    David Bowers
    11.09.2008

    This installment of All the World's a Stage is the twelfth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. From the way that warriors are available to nearly every race in the game as a sort of default fighter person, you'd think that they would be the fallback choice for any number of different sort of characters you might imagine. Any sort of regular shmuck could be a warrior right? You just gotta pick up some sort of weapon and start swinging it around at an enemy, yes?No. Even though the Warrior class is available to almost every race in the game, every race has its own tradition of what it means to be a warrior -- it's not just a farmer with a pitchfork running around and trying to kill things. Warriors go through extensive training, learn to wield a wide variety of weapons, and train themselves in staying upright and charging about even while wearing all kinds of heavy metal on their bodies.So today we'll look into some of the ways that the races of the Alliance understand what it means to be a warrior, and see which heroes your character might look up to, as well as the archetypes these heroes represent.

  • Shadow Council gnome rogues learn Draconic

    by 
    Eliah Hecht
    Eliah Hecht
    10.15.2008

    This takes my vote for best bug of the patch, if not best bug ever. And not just because it's taking place on my home realm. Apparently as of yesterday's patch, each and every gnome rogue on Shadow Council (US) was endowed with the ability to speak and understand the Draconic language. Newly created gnome rogues don't have it, though, so please don't go flooding my realm with new characters. Get off my lawn! There is one theory as to how this came to pass. The Scepter of the Shifting Sands quest chain, which was how the gates of Ahn'Qiraj were opened back in the day, has as one of its parts a quest to reassemble "Draconic for Dummies.". Apparently at some point in the Wrath beta, players who completed that quest were awarded the ability to speak Draconian. Also apparently, one gnome rogue on Shadow Council by the name of Mag had just recently finished that quest before the patch hit. So what if Blizz attempted to patch in learning Draconian as a reward for that quest, but accidentally gave it to all characters of the same race and class as the player who completed the quest? It sounds unlikely, but other servers don't seem to be affected by this bug; I'm having trouble thinking of an alternate explanation. If everyone who's completed the Draconian for Dummies quest could check their languages, that would be helpful. Also helpful would be reports if there are any other characters that seem to have the language. [thanks, SpaceDrake]

  • Barrens Chat: Bubbles bubbles everywhere...

    by 
    Megan Harris
    Megan Harris
    09.25.2008

    And way too much to drink.Just a short this week in honor of Brewfest. Which has ironically fallen on the same week as this school's homecoming, so no matter where I look there are parties and drunken revelry. Anyways, I haven't had the chance to participate in Brewfest too much this year, although I did roll up an alliance not long ago and rode the Tram for the first time.In closing, have a safe and happy World of Warcraft holiday, and don't drink and ride!See you next week. %Gallery-22361% Barrens Chat is a weekly comic strip that's been shortened today due to too many trips through the festival grounds. If you're looking for something longer, why not try an unwanted parody. Like 'em short and sweet? Try this shocking shorty. Come back next week for another comic!

  • Barrens Chat: Dead ringer

    by 
    Megan Harris
    Megan Harris
    09.11.2008

    I don't have much to say with this comic this week, thank goodness. With a two page reaction paper due tomorrow, and two exams Friday, I greatly enjoyed the time I took from my week to sit down and do this comic. With that said, I would like to send out a sincere "I'm sorry for your loss" to the five of you whom have recently (read as: within the last month) experienced something similar with a very different piece of hardware. At least that made one of you turn your World of Warcraft subscription back on.Anyways, have you ever wondered what it would be like if things in Word of Warcraft worked the way they did in real life? Like if for instance some large corporation made your Mechanostrider instead of that nice little Milli Featherwhistle? You could be minding your own business, enjoying a nice breeze from running through Nagrand when, Bam!What do you think? Have you ever just thought about something like that? Standing there one day being shocked back to life and thinking "Gee, what if these jumper cables malfunctioned?" Maybe it's just me, but when I see my Engineering friend zooming around in his Turbo-Charged Flying Machine while I'm stuck on my poor, unflying kodo, I sometimes giggle at the thought of him crashing.At least he's not our healer. Barrens Chat is being devious this week, while the author enjoys picking fun at those unfortunate enough to experience the one of the many rings men (and women) fear most. Past victims have been shockingly few, however not all innocents were spared. Come back next week for a new comic!

  • Barrens Chat: Evolution revolution

    by 
    Megan Harris
    Megan Harris
    09.04.2008

    I mentioned in an earlier strip that I greatly dislike the Recruit-a-Friend program in an earlier comic. Mainly because the last two people we could have possibly talked into playing World of Warcraft started playing long before the benefit was offered. Needless to say, we're helping them out the old fashioned way, which occasionally includes hopping on an alt and running around with them.After the jump, I actually have more to babble about today. %Gallery-22361%

  • Barrens Chat: Guess who

    by 
    Megan Harris
    Megan Harris
    08.21.2008

    Have you ever woken up and known you were going to have one of those days? It's been one of those days for going on a week now. Before you say anything, I went outside of the "lines" in a few places on purpose on my elemental there. The lines and I are having a disagreement, perhaps next week we shall come to a resolution of our differences. This is something I would like to be doing right now. Maybe in a slightly larger facility, not to mention one without its own face. I once saw a screen shot on the World of Warcraft homepage that had a Gnome standing inside of her Voidwalker. So I wondered, you know those giant water elementals found here and there? Yeah, totally on top of that sport.I thought now would be a good time to use this idea, seeing as how some people are starting school again soon. Missing summer? Try this!See you next week! %Gallery-22361% Barrens Chat is a weekly comic strip that brings to light some of the stranger things in Azeroth. From emo oozes to mooching floozies, nothing is safe from the battered and bruised tablet of doom. Stop in weekly to see a new comic, spy on some old faces, or perhaps meet a new victim.

  • Death Knights get an evil facelift

    by 
    Kyle Horner
    Kyle Horner
    08.09.2008

    WoW Insider has a wonderfully Death Knighty (it's a word, we swear!) gallery up that features their recently upgraded look. Now your brand new Hero class will come with blue glowing eyes of despair that will haunt your foes for an enternity! Oh, plus Blizzard added in some new rune graphics for the Death Knight's class mechanic. They're apparently much improved over the last set, so it's a good thing.After looking through the gallery, we were suddenly reminded of a particular blog post about Batman by a Mr. Warren Ellis. We've never been afraid of a Gnome (well, there was this one time on an RP server in Goldshire) but today, we have known fear and its name is Gnome Death Knights. Gallery: New Death Knight skins

  • A Death Knight with pink pigtails

    by 
    Mike Schramm
    Mike Schramm
    07.07.2008

    Ever since we heard way back at BlizzCon last year that Death Knights would be available for all races, the lament has been heard: Gnome Death Knights will ruin it for everyone else. Death Knights are, by their very nature, supposed to be pale and scary and imposing, and given the fact that there are bound to be a ton of Gnome Death Knights out there just for hilarity's sake, the Death Knight starting area is going to look more like a nursery than a gothic bed of evil.But will it really ruin the lore? Daniel already pointed out very insightfully that Gnomes definitely have a dark side -- we all seem to overlook the fact that Gnomes can be Warlocks, and that doesn't make the Felguard they send after you any less scary. And while yes, on launch day, there'll be a lot of Gnome DKs running around (the starting areas will be chaos no matter what gets rolled), after that it should settle down for sure. After all, if Gnomes were all people wanted to play, we'd never see Humans or Dwarves on the realms, and there are plenty of those.So I'm all for Gnome Death Knights, pigtails or otherwise. If nothing else, it'll give us Horde something to laugh at -- right before we go in for the kill.