grand theft auto

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  • Playing and cheating Vice City Stories through DevHook

    by 
    Andrew Yoon
    Andrew Yoon
    11.02.2006

    The excellent CheatDevice is back. Grand Theft Auto: Liberty City Stories became a wonderous playground with the device, letting you do some truly crazy stuff. Mere days after its release, Grand Theft Auto: Vice City Stories has a CheatDevice of its own. Edison Carter has crafted a tool that will let you get Infinite Health & Armor (helpful) and the Video Recorder (more helpful), which lets you capture footage directly from the game. You'll need to be running DevHook on a homebrew-enabled PSP. If you're homebrew-ready, head over to Edison's website to download the device. Remember: we don't support piracy here at PSP Fanboy. Please buy all your games! [Via PSP Hacks]

  • Metareview - Grand Theft Auto: Vice City Stories

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.01.2006

    We said it before, and we'll say it again: Grand Theft Auto is stale. But we can't knock the hustle. Rockstar has settled into a niche that continues to sell. Why change?Some critics' thoughts: 1UP (90/100) - "The empire-building facet, though reminiscent of purchasing businesses in the first Vice City, is quite significant ... The other additions aren't nearly as significant, but they are welcome ... [but] some serious series flaws stubbornly refuse to budge, a fact that grows harder to ignore with each passing entry ... It's a shame Rockstar chose not to fix obvious flaws that have been called out repeatedly, but the weight of the total experience more than counterbalances this disappointment". Game Informer (second opinion) (82.5/100) - "I've pimped, extorted, and murdered my way to the top so many times now, the thrill of criminal indulgence has finally begun to fade. This is more of the same from the franchise, with a few more serious themes thrown in. But if you've already drunk your fill of the free-roaming gangbuster cup, then this mix is going to taste a little stale." GamePro (75/100) - "[It's] a big shame that lot of that personality has gone missing ... the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault ... Vice City Stories retains the same problems that plagued past titles. The auto-aim function doesn't work well, the AI isn't particularly smart, and some missions are completed more through trial and error than anything else." Current overall average: 87/100

  • Metacritic: Grand Theft Auto Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.31.2006

    It'll be out on store shelves soon: Grand Theft Auto: Vice City Stories. You've seen all our coverage of the game so far. Does the game live up to the incredible hype? Let's find out what some of the critics have to say about this hotly anticipated entry into the GTA series: IGN (90/100) thinks the game falls in very familiar, but high-quality, territory: "It's still largely the same game that we first saw with Grand Theft Auto III. That's not necessarily a bad thing, as Vice City Stories is still easily one of the best games on the system, but if you've began to grow tired of the franchise's mechanics, mission structure or overall feel, this likely won't renew your love of the series.". 1UP (90/100) is still shocked that Rockstar squeezed so much into this portable game: "Like LCS before it, Vice City Stories impresses like few games have managed to do on the system. The fact that the PSP pulls off everything in here with minimal loading screens is amazing. And the sheer amount of variety the game offers -- from side missions to the empire building to the story to the clever collectibles (red balloons, 99 of 'em) to the best sandbox-style, "mess with the world as you'd like" action out there -- will easily keep you entertained on cross-country flights a few times over (though it sucks down battery life at a startling rate).". GamePro (75/100) thinks the story's poor execution hurts the game: "So it's a big shame that lot of that personality has gone missing in Vice City Stories. Maybe it was the jump to a smaller stage that did them in but the characters and dialogue don't have the same snap nor does the game exhibit the same goofy and utterly loveable 80's style. Instead, the game is gritty and dull to a fault and it doesn't have the same sense of humor that made the past titles so entertaining." Unsurprisingly, the game is more of the same. It seems like for many of us, that's perfectly fine: we need our GTA fix. However, for those of you that never got into the formula, or have become tired of the franchise, Vice City Stories won't do anything to really bring you back. The game is now available in stores.

  • PSP wins best handheld game award; DS gets family nod

    by 
    Andrew Yoon
    Andrew Yoon
    10.29.2006

    The 24th annual Golden Joysticks awards were awarded on Friday. Unlike many other awards, the Golden Joysticks are voted for by the fans. Nintendo DS fans will be comforted to know their handheld took the "Family Game of the Year" and "Girl's Choice" awards with their pet simulator Nintendogs. However, PSP fanboys will be glad to know that we got... well, an award that really matters: the "Handheld Game of the Year." It was awarded to the impressive Grand Theft Auto: Liberty City Stories (whose sequel is coming out in just a few days).The "Game of the Year" award went to a non-PSP game, Oblivion. But wait, we're getting that too. I guess Nintendo fans can just enjoy yet another version of Nintendogs.[Via DS Fanboy]

  • Multiplayer modes aplenty in new GTA

    by 
    Andrew Yoon
    Andrew Yoon
    10.28.2006

    The official Vice City Strories website has been updated with tons of new info about the game's ambitious multiplayer. We stole the details, and made like a bandit. Here are our spoils: Empire TakedownYour team will try to obtain a cache of explosives hidden in the middle of the map. Once you discover the bomb, your team will try to destroy your opponent's team's base. They will, obviously, be trying to do the same to you. VIP RIPThe VIP is protected by bodyguards and must grab five briefcases scattered throughout the city. Play as the VIP, or try to kill him before he succeeds. Might of the HunterIt's a race to get to the helicopter. Once a player commands the mechanized the terror, it's his duty to try and mow down as many opponents as possible. Everyone will try to blow the copter up, or snipe the pilot. Tanks for the MemoriesIt's similar to Might of the Hunter, only with a tank. The player driving the tank must try to reach the target time. All other players can damage the tank, and whoever deals the most damage to the vehicle gets to drive it next. Vice City SurvivorThis is the classic deathmatch mode, available in single and team modes. Protection RacketDestroy your opponents' limosines, while protecting your own. Taken for a RideSteal your opponents' car, and drive back to your own base. It's like Capture the Flag: whoever holds possession of both cars wins. The HitlistIf you're the marked man, everyone's out to get you. Try to survive as long as you can. Whoever survives the longest as the marked man wins. Street RageThe ultimate race, spanning air, land and sea. Grand Theft AutoThe titular multiplayer game. Players must steal certain cars and deliver them to shipping crates. Players that take the most cars, in the best condition, win. Whoa... that was a lot of multiplayer. I loved Liberty City Stories' multiplayer modes, and it looks like Vice City Stories will up the ante quite considerably, featuring 4 more modes than the previous handheld game. The more you hear about the game, the more you want it, huh? Don't fret, though: it comes out in just a few more days.[Thanks, ZENegade!]

  • Everything I need to know, I learned from GTA

    by 
    Andrew Yoon
    Andrew Yoon
    10.28.2006

    Joystiq's Weekly Webcomic Wrapup is upon us, and we need YOU to rock the vote, GTA-style. Somehow, VG Cats and Penny Arcade always win. But, how about this entry from Dueling Analogs. Any comic that's presented in a faux-PSP has to be good. Especially when it's about GTA.My favorite part? "Only black people can swim."[Via Joystiq]

  • Partial songlist revealed for Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.25.2006

    Man, the 80s were great, and Rockstar's doing a great job of bringing back the classics (again) in Vice City Stories. 1UP has unearthed a partial songlist from the game, and it includes Phil Collins (of course), and a few other classics: Philip Bailey - Easy Lover Alan Parsons Project - Games People Play Pat Benatar - Love is a Battlefield Jonzun Crew - Pack Jam Run DMC - It's Like That Whodini - Freaks Come Out At Night Dio - Holy Diver Dokken - Breaking the Chains Ratt - Round and Round Exodus - Together Forever Class Action - Weekend Sister Sledge - Lost in Music Bobby Valentin - Mi Ritmo Es Bueno Hector Lavoe - Mi Gente Willie Colon - El Malo Marvin Gaye - Sexual Healing Earth Wind & Fire - Fantasy Keni Burke - Keep Rising to the Top Foreigner - I Want to Know What Love Is The Assembly - Never Never Pat Benatar - We Belong Human League - Love Action Japan - Quiet Life Yaz - Don't Go Wow... this is quite a star-studded cast of artists. I can't wait to run over some prostitutes while having Sexual Healing blasting out of my radio. Hot.

  • Phil Collins + GTA = win [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    10.24.2006

    Philip David Charles Collins (born January 30, 1951 in Chiswick, London) is an English rock and pop musician. He is sometimes known as the lead singer and drummer of progressive rock group Genesis and as a Grammy and Academy Award-winning solo artist. He also commonly goes by the nickname "Philly Cheesteaks." However, Phil "The Man" Collins is best known for his role in Grand Theft Auto: Vice City Stories for the PSP. He can be seen in a new trailer on IGN, singing smooth melodies in the violence-stricken Vice City. His affiliation with organized crime is unknown at this time, but may be revealed when the game hits retailers in one week. [Update 1: Phil Collins IS PLAYABLE!!! "You can also take Mr. Collins into the deathmatch arena and kick some arse Genesis-style. Source: CVG]

  • GTA IV to deliver content to the PS3 as well as 360 [update 1]

    by 
    Nick Doerr
    Nick Doerr
    10.18.2006

    Now, the XBox crowd were all grins and giggles when they heard that Grand Theft Auto IV would come with additional downloadable content exclusive only to their precious XBox 360. The content was promised to be epic episodic content with hours of additional play. Now... it seems the PS3 is also getting "exclusive" downloadable episodes with equivalent promises.Don't get into a hissy fit, any of you! The downloadable content is rumored to be independant and unique to each platform (for now, anyway), so each side of the "console war" can still have their satisfaction of knowing that "those darned [insert console here] supporters aren't playing these episodes of GTA4!" Soon enough though, we believe that each system will have one another's content up for grabs, but one will get certain episodes before the other (think Resident Evil 4 for GameCube, then PS2 later... but on a smaller scale). In any case, good news for everyone really, because it means more things to do when we get our hands on Grand Theft Auto IV next October.[update: fixed the "expect GTA IV" date thingy]

  • The big guns of Vice City Stories

    by 
    Andrew Yoon
    Andrew Yoon
    10.16.2006

    Is that Grand Theft Auto: Vice City Stories in your pants, or are you just happy to see me? IGN has written up yet another hype promotional news post on some of the weapons of this highly anticipated PSP sequel. The Vulcan Mini-Gun (pictured) can shoot 4000 rounds a minute, which should have Jack Thompson creaming his pants. Other instruments of death featured at IGN include the RPG, AK47, Python, and M16. Surely, these weapons will be used for good when you start playing VCS in two weeks. Oh, shnap!

  • Metareview - Scarface: The World is Yours

    by 
    Alan Rose
    Alan Rose
    10.11.2006

    It's been over twenty years since Al Pacino, Oliver Stone, and Brian DePalma gave us one of Hollywood's classic crime lords (and set the benchmark for f-bomb usage in a film). Given Rockstar's success with Grand Theft Auto: Vice City, it's not surprising that someone decided to cash in on the original coked out vision of 80s Miami. Enter Sierra and Radical Entertainment's Scarface: The World is Yours, an extension of the movie that finds Tony Montana very much alive and out for revenge on the cock-a-roaches who destroyed his drug empire. Reviews suggest that the amount of enjoyment you get out of this game will depend on your patience with its mission structure. Tony doesn't break his balls for anyone, but some of the side missions in Scarface just might break yours. IGN (87/100) thought Tony's rage mode was the balls: "By performing a number of 'ballsy' moves, you'll fill the Balls meter. Targeting certain body parts (kidney, head, arms, groin, etc.) will earn you Balls, and taunting someone after you kill them will earn you even more. It's a great system that works almost flawlessly." Game Informer (85/100) felt immersed in the power struggles of a drug kingpin: "Unlike Grand Theft Auto, in which you're frequently at the mercy of powers much greater than yourself, Scarface allows you to blaze your own path to greatness. The epic scope and the sheer amount of money at stake give Scarface a sense of urgency that few games in this genre have achieved." GameSpot (64/100) was looking for more freedom of movement: "The developers accomplished the task of bringing Tony Montana back to life. But by taking the focus off of the gameplay elements that you'd want in an open-city game and putting it more on the game's bland mission design and all the dull side tasks you'll have to do to earn a reputation, Scarface doesn't play to its potential strengths."

  • Vice City's watery playground

    by 
    Andrew Yoon
    Andrew Yoon
    10.07.2006

    It's common knowledge that you'll now be able to play in the water in the PSP's Vice City Stories. Although swimming was introduced in the PS2's San Andreas, this handheld iteration of the popular series will feature the most complex water-based gameplay in the franchise's history, according to IGN. Each vehicle in the game will respond to the game's new water physics model: they'll bob in the water, be affected by currents and be slowed down by drag. (It's like you're buying GTA and getting Wave Race for free.) Using the jet-ski, you'll be able to do drive-by shootings on the water, terrifying rich boat owners. The APV sounds exciting, as you'll be able to drive it around and enter the water when you really need to make a dramatic getaway.With speedboats, yachts, sailboats, zodiacs, airboats, and more, Vice City Stories "might have the largest collection of sea-based vehicles in gaming history," which is especially impressive when you consider the platform's diminuitive size. By making the waterways important to gameplay, gamers can expect tons of mini-games: swimming events, boat and jet ski races. Heck, if you feel like being a good guy and wash your hands of all the sin you're committing, there's no better way than to partake in a water rescue mission. Is anyone else concerned that this game might feature too much content?Vice City Stories hits stores at the end of this month.

  • Vice City Stories: 1 page, 11 movies

    by 
    Andrew Yoon
    Andrew Yoon
    10.06.2006

    GameVideos has made gamers' lives easier by finding every single video of Grand Theft Auto: Vice City Stories they could. We're making gamers' lives even easier by placing those videos in one place. You just have to go past the break and you'll have eleven somewhat random GTA videos at your disposal (some are new, some are old... depending on how much you've been following the game). The game will hit PSPs on October 31st.

  • Vice City Stories: flying, driving and more

    by 
    Andrew Yoon
    Andrew Yoon
    10.04.2006

    The folks over at IGN got a chance to play with the upcoming Grand Theft Auto: Vice City Stories. We're expecting great things from it, and it looks like we won't be disappointed. The preview goes over the handling of vehicles, and surprisingly: they all work quite well. Riding a helicopter seems to run without a hitch, which is quite a technical marvel, considering how the game must render all of Vice City while you're in the sky. The ATV controls seem to be realistic and based on physics. It's a little difficult to get used to, but as IGN notes: "this is exactly how it should be."The missions of Vice City Stories will be a bit more complex than the simple quests provided by Liberty City Stories. Missions will have you traveling across all kinds of environments: you may be in a car chase, then go on the ground, only to get inside a helicopter, and end in a race on the ocean. The potential depth of these missions is really exciting, especially when you consider the game has very short load times. It looks like Rockstar has created yet another technical benchmark for the PSP, and I can't wait for the game's release on October 31st.[Thanks, steve!]

  • Dissecting Rockstar's formula: Joystiq previews Vice City Stories (PSP) & Bully (PS2)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.28.2006

    The headquarters of Rockstar Games, a thin 6-story building squeezed between Best Buy and Adidas, stands just north of where Broadway cuts through Houston Street flowing downward into a mecca of trend -- or shopping for trends -- known as SoHo. A few blocks away Sony has erected one of the world's largest PSP displays (seen here), which towers over the intersection of Lafayette and Houston. But it's not just neighboring downtown-Manhattan real estate that connects Rockstar and Sony.

  • Free t-shirt with Vice City pre-order

    by 
    Andrew Yoon
    Andrew Yoon
    09.27.2006

    You probably don't need any more motivation than awesome graphics and gameplay in order to pick up Grand Theft Auto: Vice City Stories. Or maybe you do. That's where free t-shirts come in. According to janamil of the PlayStation.com forums, EBGames is offering a free t-shirt for pre-ordering the game. Not too shabby. So, if you've run out of things to wear, head over to GameSpot/EBGames and give them your money. (While you're there, don't forget to ask for a few free demo UMDs that they're sure to be hoarding!)

  • New GTA trailer titillates

    by 
    Andrew Yoon
    Andrew Yoon
    09.27.2006

    Ah, gotta love suggestive headlines. You click them because you're intruiged. You're wondering if I've done some kind of word play, hinting at something risque. Of course, some of you may not even know what titillate means. Well, according to Merriam-Webster, it means "to excite pleasurably." And this trailer does exactly that. The game comes out on October 31st, exclusively for PSP.

  • Jack Thompson becomes boring

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.27.2006

    Thank whatever deity you may believe in for Jack Thompson who has filed a $600 million lawsuit on behalf of family members for three people killed by a 14-year-old, because it could be worse. More on that in a second.Jack's back and this time he's sued Sony of America, Take-Two and subsidiary, Rockstar Games of hatching a "civil conspiracy" in regards to Grand Theft Auto: Vice City. Thompson says that the companies should have known the game "would spawn such copycat violence." Yes, because the logic train clearly runs along the track that video game makers see a clear benefit in creating murder simulators for kids to train on. Oh wait, the game is rated M, what's a 14-year-old doing with GTA in the first place -- where are the parents? Whatever to Jack Thompson. Once again, thank whatever deity -- or lack of one -- you may believe in for Jack Thompson. Given that we know what the man is really after, absolutely none of this is going to matter in the end. $600 million? Should have just gone for $6 billion, it's all just a wonderful publicity stunt, with the murder victims and their families merely pawns. Imagine if there was actually a sane Jack Thompson -- then the industry would really have something to worry about. See also a smattering of previous Jack tales: G4, Jack Thompson yell at each other Penny Arcade donates $10,000 in Jack's name to charity Flowers for Jack Jack Thompson: Sony committing "Pearl Harbor 2" [Thanks Daniel]

  • You are what you tattoo

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.23.2006

    On the less horrific end of the video game crime tie-in spectrum, this one has a pwned n00b quality to it.The Canadian Mounties have apprehended the nefarious mastermind criminal Shylo Kujawski of Vancouver after a sixteen month... oh, who are we kidding? The kid got nabbed because he had a tattoo that said "grand theft auto" on his back. That's not a crime, although it should be, but guess what he does professionally? Using the tattoo to identify Kujawski as a convicted auto thief -- because apparently the kid doesn't wear shirts -- the Mounties set a trap to lure Kujawski into stealing a specific car. He obliged the officer's trap and tried to steal that car, promptly getting himself arrested. Ok, so he got pwned, but what about the n00b part? Kujawski thwarted his own attempt to steal the car by enabling the steering wheel lock on the vehicle.Tommy Vercetti he is not.[Thanks Nalgae]

  • A helicopter ride through Vice City [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    09.20.2006

    Looks like Rockstar took advantage of this slow news day to release a brief, but nonetheless tantalizing clip of Vice City Stories in motion. The music, as usual, is awesome... and the draw distance is jaw-dropping. Check out 1UP to see two new screens of the game. The game releases on October 31st.[Update 1: It appears that IGN has scored a brief new video as well. Check it out.]