GT5

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  • Phil Harrison talks GT 5 Prologue, Trophies, and more

    by 
    Colin Torretta
    Colin Torretta
    07.20.2007

    Game Informer has posted a great post-E3 interview with Phil Harrison where he talks about Trophies, Sony's response to Gamer Scores, and the ever popular GT 5 Prologue. For GT 5 Prologue, Phil clarified that unlike GT HD, this will be a full game with a full feature set. While he wasn't willing to go into specifics at the number of tracks and cars that will be available in the game when it is released later this year, he indicated that it won't be nearly as stripped down as GT HD and will actually represent what GT 5 will be like.When it came to Trophies, he mentioned that they are actively looking at creating 'retro-Trophies' for older games like Resistance and Motorstorm. It wasn't clear if this would mean you would have to replay the games to get the Trophies, or if they would be automatically awarded based on your past performance -- either way it's very cool to hear Sony is working on this. This is something fans have been asking for since they heard about Sony's Trophy idea and is a pretty exciting idea.Phil also (kind of) talked about their response to Microsoft's bizarrely popular Gamer Scores. He danced around the question a bit, clearly not wanting to reveal too much information but he did give a hint that they're going to avoid a point based system. It's going to be interesting to see how they're able to great a non-point system -- maybe they'll reward you with a number of Loco Rocos depending on your score!

  • Gran Turismo 5 Prologue coming to Japan in October

    by 
    Jem Alexander
    Jem Alexander
    07.17.2007

    You thought you'd have to wait until 2008 for some Gran Turismo fun, didn't you? Well you can stop thinking that right now as the latest piece of news to come out of the PlayStation Premiere event in Tokyo is an announcement that GT 5 prologue will be available in Japan in October. What is effectively a demo for Gran Turismo 5 will feature full online support as well as some cars which will be featuring in this year's Tokyo Motor Show.Whether it will be available in the US or EU in October is up in the air, however it's fairly safe to assume it will be out before the end of the year. There is no word yet on what the price will be for the download, considering the current PSN offering is downloadable for free.

  • It's real: Gran Turismo 5 Prologue

    by 
    Andrew Yoon
    Andrew Yoon
    07.15.2007

    At Sony's E3 press conference, Sony showcased the stunning Gran Turismo 5 Prologue trailer. At first, we thought that some parts of the game were pre-rendered. We overheard one Sony developer telling us, off the record, that if any developer can make a game look that good, it's certainly Polyphony Digital.Check out the new screenshots in our gallery:%Gallery-4885%

  • Yamauchi reveals GT5 details to Car & Driver

    by 
    Kyle Orland
    Kyle Orland
    07.03.2007

    Auto industry tome Car and Driver made the trek out to Japan for a feature on Gran Turismo creator Polyphony Digital studios in its August 2007 issue. Among the obsessively detailed descriptions of the Polyphony offices and some ridiculously simplistic analysis of the console wars, the article managed to squeeze in a few details about Gran Turismo 5 from creator Kazunori Yamauchi. Among the salient news: Programming detailed car models on the PS3 is a ridiculously time-consuming process. "For Gran Turismo 1, one car was one day's work for one man," Yamauchi said. "For GT3, one car was one man's work for 30 days. For GT5, one car is one man's work for 180 days." Since programming 700 new cars for GT5 would take the Polyphony team five years, the game will launch with what the article calls a "a much smaller collection," with downloadable updates to follow. This seems to somewhat confirm earlier rumors of a focus on downloadable content for the GT series. Yamauchi said the PS3 is powerful enough to handle in-game car damage , but implementing it realistically would require "double the work" in physics and artistic modeling. So will it make it into the game? As the Magic 8-Ball might say, signs point to no. While comments from Sony seem to indicate a vague Spring '08 release for GT5, the Car & Driver article speculates that Sony might have to indulge Yamauchi's artistic temperament, "even if it pushes Gran Turismo 5's release date to the end of 2008 or beyond." We just hope the game doesn't get shoveled over to the PS4, or worse, end up in perpetual vaporware development like Gran Turismo Mobile.

  • In-car view confirmed for Gran Turismo 5

    by 
    Colin Torretta
    Colin Torretta
    06.21.2007

    The creator of the Gran Turismo games, Kazunori Yamauchi, has confirmed that there will be an in-car view in Gran Turismo 5 -- a first for the Gran Turismo series. Speaking to French motorsports TV show Turbo, Yamauchi said:"To translate the real car into 3D, we use data and assets provided by the car manufacturers, but we also use a scanner that completely digitizes a car. Here's a scoop: We're also modeling the dashboards because you can drive from the interior view in the upcoming Gran Turismo 5."The in-car view is something that fans have been requesting for a long time, so this should make quite a few people happy. It seems like Polyphony Digital is really pulling out all the stops this time around; this combined with car damage, shows that the Gran Turismo series truly is going next-gen (sorry GT HD -- you don't count). Makes you wonder how many of the changes are because of Microsoft's driving games though. PGR 3 has a great in-car camera, and Forza 2 has damage modeling already and they both have online play. So the Gran Turismo series definitely has some catching up to do in some areas.

  • Gran Turismo 5 'Prologue' in late 2007

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.13.2007

    The downloadable prologue to Sony's "Online Car Life Simulation" will arrive in autumn, according to French gaming site Jeux-France. Meaning, we'll see a playable Gran Turismo 5 demo (what some will tease, "Gran Turismo HD 2") hit PS3's PlayStation Store later this year.Gran Turismo 5 Prologue, as Sony insists, will be followed by the actual game in the spring of 2008 (in Europe). The demo will feature several cars and circuits, and will support online play via the Gran Turismo Network. Although unspecified, given that GTHD is free, we assume that the GT5 demo will likewise be a complimentary promotion.[Via VGB]

  • Dubious rumor: Gran Turismo HD to ship without cars or tracks

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.20.2006

    Clearly, it's the most ridiculous thing you've ever heard of. In fact, the mere suggestion that a premier racing game would be released without vehicles or courses (arguably two of the most important elements in such a game) is so beyond what is defined as "ridiculous", things like tap dancing unicorns and flying kangaroos can actually gaze at said suggestion through a telescope. That reason alone is worth marking this story as a rumor, though it's certainly not the only one. If we're to believe the forum-posted translation of the latest interview in Famitsu, Kazunori Yamauchi has big plans in store for his beloved automotive franchise -- big plans composed of teeny tiny transactions.Gran Turismo HD will supposedly see release in two versions. The first, entitled Gran Turismo HD: Premium, amounts to nothing more than a demo of, you guessed it, Gran Turismo 5. The 30 included cars and two undoubtedly exciting tracks are rendered in pristine PS3 glory and are meant to give you a solid idea of what Yamauchi and friends are putting together for a full release in 2008. Two more tracks and 30 extra cars can be purchased and downloaded for this version. If you prefer purchasing a full game instead of an extended prologue, perhaps Gran Turismo HD: Classic would be more your speed. Or perhaps not.Though the Classic moniker may stem from the fact that you're getting a high resolution PS2 game, you may distinctly recall the original game actually giving you hundreds upon hundreds of cars for your $50. Not so with this version. Every car and every track may be purchased and downloaded from Sony's online network. The interview mentions a price of 50-100 yen per vehicle ($0.43 - $0.85) and 200 - 500 yen per track ($1.71 - $4.26). Being generous and sticking to the low end of the scale results in $408 spent if you want all 750 cars and all 50 tracks (roughly what you got in Gran Turismo 4). Moving up on the scale approaches values that surpass what you paid for the PS3 (newsflash: a lot) to begin with.Is any of this true? 1UP's Luke Smith points to a more utopian quote (his version actually gives you one car!) by Sony's Phil Harrison that seems to match up with this story: "Imagine Gran Turismo shipping on a disc with one car and one track. And then you can browse, online, a dynamic circuit of vehicles that's growing every day because either the car manufacturers are adding new vehicles or we're adding new vehicles. And you can see a specific-type car that's being called up and say, 'I think I'll play with that one. Let me download and play it.'" Seems more likely that the quote created the story. Until Sony confirms (unlikely) or denies it later this week, consider this an entertaining vilification of the microtransaction and nothing more.