heavy rain

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  • Quantic Dream puts indefinite hold on Heavy Rain DLC

    by 
    Justin McElroy
    Justin McElroy
    06.18.2010

    Holding your breath for new Heavy Rain DLC? Well, stop. Game Informer has learned that the "Heavy Rain Chronicles" have been put on indefinite hold, with creator Quantic Dream saying they were urged by Sony to redirect their focus on an upcoming Move patch for the game. It's not been canceled completely, mind, but it's not looking good. No one's chalking the holdup to low interest, but one would imagine that if the first chunk of DLC -- which was free to those who purchased the game new, but on sale to those who didn't -- was moving like thickly-accented hotcakes, we'd already be playing the second episode.

  • PlayStation Move patch for Heavy Rain coming this fall

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.16.2010

    Press "Move" to Jason? While the exact motion controls for hailing your wandering son remain unknown, Sony managing producer Petro Piaseckyj confirmed that a PlayStation Move patch for Heavy Rain -- the entire game reworked with Move commands -- will be added at an unspecified date this fall. Piaseckyj could not confirm if the patch would be a free update or a paid add-on; nor did he know if the PlayStation Move control option would be implemented into a future version of the standard retail game or sold separately as, say, the "Move Edition." "There's definitely a learning curve to the Move," Piaseckyj warned, explaining that two difficulty levels of Move controls would be available in the Heavy Rain update. In practice, when playing the old demo with the new Move controls (the harder setting) at Sony's E3 booth, Heavy Rain is more intuitive than when played with the DualShock 3. (Note: The new control method does require both the Move wand and the Navigation Controller.) There are still some awkward and confusing combinations of button holds and presses, coupled with punishingly specific hand swipes or pushing motions, but overall Move offers a simplified yet more engaging means of untangling the mystery of the Origami Killer.

  • Kmart instore deals next week include Mass Effect 2, BFBC2, Heavy Rain

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.11.2010

    Kmart is having some nice instore deals during E3 week, June 13-19. Although there are heavy discounts on Battlefield Bad Company 2, God of War 3 and Heavy Rain -- the real standout deal is Mass Effect 2 for $20. With those credits saved on the ME2 purchase, it's totally worth grabbing Kasumi's Stolen Memory and next week's Overlord DLC from the Cerberus Network. Check out all the discounts after the break.

  • Jam-stained Heavy Rain costumes coming to LittleBigPlanet

    by 
    Griffin McElroy
    Griffin McElroy
    06.08.2010

    Though the thematically distinct universes of LittleBigPlanet and Heavy Rain don't have much business crossing over into one another, we're in full support of the former's upcoming batch of DLC based on the latter. The costume pack, which will hit the US PlayStation Store later today, costs $1.99, and includes the outfits of Heavy Rain protagonists Ethan, Madison, Jayden, and Shelby. Also included is an origami hat, stained with the crimson hue of spilled ... jam. (We're guessing Media Molecule's stance on blood hasn't changed.) We can't wait to see the LittleBigHeavyRain levels these costumes inspire. "In order to save your jelly beans, you'll have to cut off your own shoelaces. You have three minutes." [Via Videogamer]

  • Press X to Jason: the music video

    by 
    Justin McElroy
    Justin McElroy
    05.26.2010

    We know it's supposed to be a moving moment in Heavy Rain, but we can't get enough of parody tributes to the game's true protagonist, little lost Jason. First there was the hit Flash game Press X to Jason and now the Dead Workers Party brings us "Press X to Jason," a bubbly, melodic retelling of the story of the boy who touched America's heart as America touched its X button. You can find it right after the break. We're intentionally being pretty vague about the content of the scene here, since you really shouldn't be watching the clip unless you've already played Heavy Rain. Like, you really shouldn't. Trust us. [Thanks, Spencer]

  • Unique Features acquiring Heavy Rain movie rights

    by 
    JC Fletcher
    JC Fletcher
    05.19.2010

    Heavy Rain continues its slow progression from "like a movie with lots of button inputs" to "just a movie." Deadline reports that Unique Features is in the process of acquiring the film rights to Quantic Dream's game. Unique Features is a production company started by Bob Shaye and Michael Lynne, who used to be with New Line, the studio that had optioned the rights to the game in 2006. Shaye and Lynne are apparently so interested in the project that they bought the rights with their own money. Maybe the game was too hard for them and they just wanted to see how it ends. [Via Dread Central]

  • Heavy Rain in Liberty City: a GTA IV Machinima

    by 
    David Hinkle
    David Hinkle
    05.11.2010

    If you've played through Heavy Rain, you know that most problems can't be solved by shooting a dude in the face. For GTA IV's Niko Bellic, that's very much a real problem solver -- a tactic he has no problem using. So it's a pretty odd juxtaposition to see the two games spliced together like they are in the video past the break. It's a pretty great video, but we feel we should warn you that you probably won't get it if you've never played Heavy Rain. Unless you're watching this part, which we're pretty sure is funny no matter what game(s) you've played. [Via Kotaku]

  • Gamestop discounts FFXIII, BioShock 2 and more, offers free store credit

    by 
    Griffin McElroy
    Griffin McElroy
    04.27.2010

    SlickDeals tipster DJ3xclusive recently unearthed a handful of handsome discounts currently being offered by Gamestop. Anyone who enters the coupon code "15NEW" while checking out from the retailer's online storefront can save 15 percent on a few games, such as Final Fantasy XIII ($43 after coupon), GTA: Episodes from Liberty City ($28), and BioShock 2 ($38). In addition, these three games come with an additional $10 credit to be used on future purchases. Better still, the code works on pre-orders of Super Mario Galaxy 2 ($42.50), which comes with $20 credit. The discount also applies to the BioShock 2 Collector's Edition ($68), Demon's Souls ($34) and Heavy Rain ($45), though these three don't come with the appended, complimentary 10-spot. Still, those are some pretty great deals. Or, if we could be so bold -- pretty slick deals?

  • Heavy Rain sells one million worldwide

    by 
    Andrew Yoon
    Andrew Yoon
    04.13.2010

    No one was exactly sure if Sony's gamble with Heavy Rain would pay off. With no aliens, no stealth kills, and no epic boss battles, the game strayed so far from the mainstream norm that some wondered if it could possibly succeed. Considering the incredible technical effort Heavy Rain represented, it's clear that this was also an expensive experiment for both Sony and Quantic Dream to take on. After seven weeks of release, Heavy Rain has managed to sell through a million units worldwide, according to an announcement on the PlayStation.Blog. No specifics are offered, but we'll deduce that Europe represents the largest piece of the sales pie; Heavy Rain was completely sold out in that part of the world. It's unclear if a million units sold is enough for Quantic Dream and Sony to break even on Heavy Rain's lengthy development. Undoubtedly, the game will continue selling through the year, which has us hopeful that the industry will be unafraid to invest in another game like it in the future.

  • PSN Thursday: Get stuffed by 'The Taxidermist'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.01.2010

    Heavy Rain's "The Taxidermist" DLC is ready to fill you up with more suspense for $5. To access your wallet, you'll have to flick your analog stick up and to the right. PSP owners can download titles like BlazBlue Calamity Trigger and Perv Simu ... ok, fine, Dead or Alive Paradise -- we still contend we were going down the right path the first time. As is pretty common, the latest deluge of PSP comics is the real draw for the handheld. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Heavy Rain 'Taxidermist' DLC hitting PSN for $4.99 on April 1

    by 
    Griffin McElroy
    Griffin McElroy
    03.19.2010

    We have a hard time watching films where people get caught being in places they totally shouldn't be. We get no enjoyment from watching a Misery or a Rear Window, for example. That kind of scenario is the bread and butter of Heavy Rain's first downloadable chapter, "The Taxidermist," which pre-order customers of the game have already gotten their hands on. The rest of us will have our chance to grab the suspenseful scene on April 1, when it hits the PSN storefront for $4.99. Check out the video above for a brief teaser of the chapter's events. Actually, it doesn't look that scary to us. Madison climbs in a window, walks up some stairs, and accidentally intrudes on a woman taking a bath. What's that? The woman is dead? Yes, well, that is significantly more upsetting.

  • Interview: Spoiling Heavy Rain with David Cage

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.19.2010

    Once a major release has been completed and propelled to the top of the sales charts, the critical discussion surrounding it typically evaporates just as the Next Big Thing appears on the horizon. But Heavy Rain -- whether you like it, love it or loathe it -- has been kept afloat in popular opinion, with critics still debating its controversial design and embarrassing themselves as they attempt to shoehorn water puns like "afloat" and "evaporates" into ham-fisted introductory paragraphs. We drew Heavy Rain's director and writer, the soft-spoken, passionate and occasionally enigmatic David Cage, into the ongoing discussion and asked him to elaborate upon the game's story, its technology and its critical reception. Oh, and the nature of the Origami Killer, which means ... SPOILER WARNING: The following interview contains massive, big-huge spoilers for Heavy Rain. If you have not completed Quantic Dream's cinematic adventure, do not proceed beyond the break -- and don't even think about reading the comments. Just turn around and slowly R2 away.

  • Heavy Rain patch development complete, release 'very soon'

    by 
    Andrew Yoon
    Andrew Yoon
    03.18.2010

    While the Joystiq staff hasn't experienced a game-ending Heavy Rain crash, there are a number of vocal members of the PlayStation forums that have reported some serious issues, most notably save file corruption. Quantic Dream is working on a new patch for the adventure game, one that "address a range of minor issues," but isn't "targeted purely at the issues reported." According to Sam_Protagonist, SCEE has had difficulty in reproducing the reported bugs, but hopes that the patch should fix various "contributing factors" that may be at the root of Heavy Rain's issues. "We're optimistic that this patch resolves your problems but cannot guarantee that this will be the case." Development on the patch is now complete, and is undergoing the "final stages of testing." Let's hope the patch actually does its job -- otherwise, angry Heavy Rain owners will be left with nothing to play but Press X to Jason. [Via VG247]

  • 'Press X to Jason' distills Heavy Rain

    by 
    Justin McElroy
    Justin McElroy
    03.17.2010

    Sure, Heavy Rain was great, but what was with all the story? Don't you just wish someone would come along, strip out that cinematic nonsense and leave only the visceral thrill of repeatedly calling for your missing son while tearing through a shopping mall? For you, there's Press X to Jason, a low-rez action/puzzle/platformer/adventure from Heavy.com that nails just one mechanic: Yelling for Jason. [Fair warning: If you don't know how this particular Heavy Rain scene plays out, like, in the real game, you may not want to play Press X to Jason just yet.] If afterwards you still aren't sure about little Jason's fate, you'll be happy to know that we've located him, and he's on Twitter. [Thanks, Wez]

  • Molyneux says Heavy Rain offers the 'first glimpses of the future' of games

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.16.2010

    If only Sony had waited until after the South by Southwest festival to release Heavy Rain, the publisher could have printed several glowing quotes from a known Xbox consorter on the back of the PS3-exclusive's game box. Oh, well -- there's always the "Game of the Year" edition. During a a one-on-one conversation with writer Frank Rose at SXSW this week, Fabled designer Peter Molyneux heaped praise on Heavy Rain, calling it "absolutely brilliant." "I recommend anyone who wants to start to see the first glimpses of the future of video games to go out and buy it," Molyneux advocated, before exposing his softer side to the audience. "But, personally, I could not bring myself to play more than 90 minutes, because the world that was there was so dark and so emotionally involving I felt emotionally beaten up." Aww, Mr. Molyneux. "But there's no question in my mind that games like Heavy Rain -- games that have a new fidelity in the way that they present their experiences; obviously made with cinematography and motion capture in mind -- can really show the way forward to a new form of entertainment, which is evolving the story and choices and consequences." Molyneux steadfastly declared, having apparently recovered from painful memories of the game (perhaps cries of Jason? Jason? Jason! still faintly echoing in his head). Molyneux also commended developer Quantic Dream's design choices, observing that the QTE interface "really meant that you had to pay attention all the time because you didn't know whether these quick-time events were going to come up"; though he noted that such gameplay mechanics "may be a little bit tired after a while." Still, he said, "I have to take my hat off to [Quantic Dream] ... There's a couple of things they do in that game which were really revolutionary, and what they do with quick-time is fantastic." "Us designers were just laughing because we thought quick-time was dead, but that really was part of the drama of Heavy Rain."

  • Battlefield: Bad Company 2 is new king of UK sales charts

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.08.2010

    It's debatable whether or not the server crashing this past week was a symptom of Battlefield: Bad Company 2's success. What isn't debatable is the game's explosive debut on the UK's Chart-Track all-formats chart. The multiplayer-centric shooter, which we've been thoroughly enjoying, outsold the original Bad Company's launch week numbers almost 3 to 1. According to Chart-Track, BC2 is the "best ever launch for any game released this early in the year." Interestingly, 53 percent of BC2 sales went to the Xbox 360 version, followed by 31 percent and 16 percent of sales for the PS3 and PC, respectively. (The game also topped the three, individual platform charts.) Of course, lurking in the corner was Just Dance. The game will not go away and continues to stay in the top three week after week after week. Last week's top game, Heavy Rain, slipped down to fourth and the battle of Aliens vs. Predator held onto third. Check out the complete top ten after the break. Source – Battlefield: Bad Company 2 is a born leader [GFK Chart-Track] Source – Latest UK Software Charts [GFK Chart-Track]

  • Suda 51 wants to make new IP for Natal and PlayStation Motion Controller

    by 
    JC Fletcher
    JC Fletcher
    03.04.2010

    Grasshopper Manufacture studio head Suda 51 is "very interested" in working on games for both Microsoft's Project Natal and the PlayStation Motion Controller, he told GameSpot UK. However, his interest doesn't lie in adapting No More Heroes or other Grasshopper games to the new control scheme. "I will make some original IP to fit that control system," he said. No More Heroes was the result of experimentation with the Wii Remote, and the same will be required for the other systems. Suda said that the new IP would be designed in response to the control scheme. Suda also spoke about Heavy Rain, saying that he approved of "designs and anything that gives new experiences to the players." Given his history with mindbending adventure games, his interest in the title comes as little surprise.

  • Heavy Rain buoyed to top of UK sales charts

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.01.2010

    Consumers in the UK poured out the pounds for PS3's Heavy Rain last week, according to Chart-Track's all-formats chart. The adventure game took the hill from Aliens vs. Predator, which slipped down one spot. Meanwhile, Just Dance kept doing its cha-cha of endurance and took third. Nintendo's Wii Fit Plus got a second wind (or a big shipment to the region) and overtook Call of Duty: Modern Warfare 2 after moving up five spots and into fourth. Finally, Napoleon: Total War marched in at #12 while White Knight Chronicles began its quest at #35. Source – Heavy Rain storms the charts [GFK Chart-Track] Source – Latest UK Software Charts [GFK Chart-Track]

  • New Line Cinema options rights for film adaptation of Heavy Rain

    by 
    Griffin McElroy
    Griffin McElroy
    02.27.2010

    What if Heavy Rain, which is so often heralded by creator David Cage as "interactive fiction," was just a bit less interactive? Is the game's story and cast of vaguely-French-sounding characters strong enough to carry a feature-length film? We might just find out, some day -- internet super-sleuth superannuation recently uncovered copyright documents which reveal that New Line Productions optioned the rights to turn Heavy Rain into a movie on May 15, 2006 -- just a few days after "The Casting" trailer (NSFW) was revealed at E3. This doesn't ensure the development of a Heavy Rain movie, of course; it only means if any film studio makes the film, it's going to be New Line Cinema. We think the rights are in good hands -- New Line did some great work on the film adaptations of those Lord of the Rings games.

  • RE5 Gold tops Japanese charts; Heavy Rain floods top ten

    by 
    JC Fletcher
    JC Fletcher
    02.26.2010

    Even without the PlayStation Motion Controller to back it up, Resident Evil 5 has struck gold for a second time. The PS3 version of Resident Evil 5: Gold Edition (Alternative Edition in Japan) hit the top of the Media Create sales chart in Japan following its February 18 release, selling 143,339 copies. God Eater continues to gobble up attention, taking the #2 spot with 64,192 units sold (while passing 500k units sold to date). Another big PS3 game also debuted in the top ten this week: Heavy Rain, which fell in at #6, selling 26,775 copies. In a way, the Japanese version is the superior release, because the voice acting doesn't seem to have been performed by French people faking Japanese accents. See the full top ten after the break.