housing

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  • RIFT plans improvements to dimensions and minions

    by 
    Justin Olivetti
    Justin Olivetti
    01.13.2015

    Two of RIFT's more popular systems, dimensions and minions, will be getting some major dev love when Patch 3.1 arrives. In a new dev diary that went out yesterday, the team lays out a list of improvements for these systems. Dimensions will be getting a free-fly camera to allow for even more building precision, permissions options for visitors, ban lists, and -- prepare for this to blow your mind -- a bigger +1 button. As for minions, players will have even more options in how they deploy these hard-working followers. The team is adding minion stamina potions, the ability to shuffle adventures, and the option to link to minions in the chat window.

  • See Black Desert's impish Tamer class in action

    by 
    Justin Olivetti
    Justin Olivetti
    01.08.2015

    While we wait for word on Black Desert's arrival in the West, the game is ticking along in its Korean open beta and continuing to add more features. One of these is the addition of the Tamer class, which will be coming to the beta this month. Not much is known about the Tamer, other than what a short video reveals: that she is a little goofy and likes to hit things with sticks. Steparu reports that other classes are on the way, including the possible Blader and Ninja professions. You can watch the Tamer in action after the break!

  • MapleStory 2 features expensive housing, limited land

    by 
    Jef Reahard
    Jef Reahard
    01.07.2015

    MMO Culture reports that player housing is "one of the main features in MapleStory 2." Curiously, though, publisher Nexon is limiting available land and making ownership an expensive proposition. If you can't afford to own, you'll still be able to rent high-rise flats and decorate them as you would a regular house. The website also says that apartments will have public social areas, which are viewable via a trio of beta screenshots.

  • Revival talks about death, decoration, and defenses

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.07.2015

    You remember Revival, right? You know, the game funding its development by selling in-game houses? That one. The developers haven't been quiet over the holiday season, with several recent blog posts detailing the high-end concepts behind several of the game's key mechanics -- for example, dying, which doesn't simply leave you to run back to your corpse but forces you to traverse the spirit realm, fighting off malicious spirits and seeking the Mortality Gate to drag yourself back from the dead. Of course, you can stay alive longer by making use of combat mechanics like the shield wall to defend yourself from dying. You can also use your continued "being alive" status to take advantage of the decoration kits available for housing, which allow you to convert existing rooms with certain fixtures to more functional equivalents. It's all interesting stuff and worth considering if you're sorely tempted to drop a bunch of money on the promise of virtual real estate.

  • The Daily Grind: Does your WoW garrison feel like home?

    by 
    Justin Olivetti
    Justin Olivetti
    01.07.2015

    I've been a fascinated outside observer in regard to World of Warcraft's recent expansion and its much-touted garrison feature. I have no doubt that garrisons have filled a lot of purposes and gone all-out on functionality. It's certainly been a powerful carrot for Blizzard to wave in front of players. But what I've been wondering is whether garrisons are so functional that they forgot to be personal. In other words, do garrisons feel like "home" in-game even if you can't decorate and customize them the way that you can in other MMO housing systems? Has your character finally set down roots or does this feel like just another mission hub? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Black Desert Korean OBT exploits lead to permabans

    by 
    Jef Reahard
    Jef Reahard
    01.06.2015

    If you were hoping for an exploit-free experience when Korean sandbox import Black Desert heads west, you may still get it. But you may not, if Steparu's recent experience in the game's K-OBT is any indication. Problems include a buy-back dupe, mob kills that gave abnormal amounts of experience, and "something with the shop." Steparu also reports that developer Pearl Abyss and publisher Daum have permabanned serious offenders and deleted ill-gotten gains from "light abusers."

  • Isles of Eventide invites you to live as an animal

    by 
    Justin Olivetti
    Justin Olivetti
    01.06.2015

    Playing as a Human or Elf has been done to death, so why not switch over to the animal kingdom? That's the premise of the fledgling Isles of Eventide (no relation to Rubies of Eventide), which is currently seeking funds on Kickstarter. Isles of Eventide will invite players to inhabit the role of a canine, feline, or equine living on one of many islands in a magical archipelago. Survival against the elements, predators, and hunger will be one of the major themes of the game, although there will be less stressful features such as crafting and companions as well. Between adventures, players will get to travel to their own personal island, which can be customized with decorations and utilities. The team is seeking $50,000 CAD to get development going, although it certainly welcomes more. One of the stretch goals, at the $100,000 CAD tier, promises to add offspring that can be raised from birth.

  • Leaderboard: Are you following Bless or Black Desert?

    by 
    Jef Reahard
    Jef Reahard
    12.31.2014

    I'm a big fan of Korean MMOs, and I always look forward to what's next from our friends in the Far East. Since Blade & Soul doesn't seem to be gaining any traction in Europe or North America, that arguably leaves Black Desert and Bless as the primary triple-A Korean titles on the horizon. Black Desert seems to have more of the sandbox features I want, but I'm sure I'll play Bless too at some point. What about you, Leaderboard readers? Are you looking forward to either of these games? Vote after the cut!

  • Taking a look at the Black Desert cash shop

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.27.2014

    So what does the inside of Black Desert's cash shop actually look like? Sure, the exact contents aren't going to matter to players who hate having cash shops at all or the players who were going to play the game no matter what, but a good implementation or a bad one could have an impact. Hence a new post on Steparu walking through the options available and giving a loose idea of how the pricing breaks down. With a $50 budget, some options were simply out of reach on the shop, specifically the limited edition mount armor. A handful of limited-time packs with boosts are already in-place in game, alongside the usual options of dyes, inventory expansions, and makeovers. The cash shop also contains exclusive hairstyles and under-armor options. Check out the full piece for a more comprehensive glance inside of the game's real-money marketplace.

  • Black Desert is officially in open beta... in Korea

    by 
    Bree Royce
    Bree Royce
    12.18.2014

    Still pinning hopes and dreams on Daum's breathtaking sandbox MMORPG Black Desert? If you're in South Korea, those hopes and dreams are a reality this week, as the game officially entered open beta in that region yesterday. Blogger Steparu has already posted one video from the event, a snapshot of progress on a mid-level Sorceress. We've included it below. If you're bilingual and already enjoying the game, we'd love to hear about it, as those of us in the West will be waiting until at least 2016.

  • Global Chat: Die, DPS meters, die!

    by 
    Justin Olivetti
    Justin Olivetti
    12.16.2014

    Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you! In our last community blog round-up of the year, we've collected some fine pieces of discussion, debate, and introspection -- not to mention a first impression or two to tide you over until 2015. We've also got an essay about the joy of healing, what it's like to play an MMO as a bear, going back to the Isle of Refuge, and more!

  • ArcheAge Korea adding second-story housing upgrades, treehouse

    by 
    MJ Guthrie
    MJ Guthrie
    12.15.2014

    When update 1.8 hits in Korea, ArcheAge housing will reach new heights -- literally. Two different models of houses, the thatched farmhouse and the medium house, are getting a special upgrade that will elevate them to two-story dwellings. Available in the cash shop, this upgrade item is applied to existing homes; there's no need to tear down and build anew. In addition, there are new models of houses being developed for release in Korea, including a house nestled high in a tree. Yes, folks, there's an outline of a genuine treehouse to tantalize housing aficionados! There's also talk of an exclusive housing district, but the details of the translated notes are fuzzy. Whether the Western market gets this update, however, remains to be seen; if it does, it's likely a long way off.

  • Black Desert's sieges are purposeful chaos

    by 
    Justin Olivetti
    Justin Olivetti
    12.15.2014

    Believe it or not, Black Desert's appeal doesn't begin and end at darn fine looks; the Korean MMO has a wealth of other features as well. Two of those features are the subject of a new trailer today, half of which shows off the mighty field boss fights and the other half showing the chaos of castle sieges. We've got a five-minute look at both of these features in a gameplay trailer after the break! Our favorite part is the musician who is merrily wandering around the field of combat belting out sweet tunes, oblivious to the carnage all around.

  • Black Desert's characters still look incredible

    by 
    Jef Reahard
    Jef Reahard
    12.11.2014

    Had enough Black Desert trailers yet? Good, we haven't either. This latest one gives us an eyeful of the fantasy sandbox's singular character design. The two-minute clip features NPCs, mobs, and some really slick-looking avatar outfits (with damage!). See for yourself after the break.

  • Shards Online showcases 30 seconds of housing

    by 
    MJ Guthrie
    MJ Guthrie
    12.10.2014

    Housing enthusiasts who have been following Shards Online will like the game's latest video release. Though short in duration, it whets your abode appetite by showcasing various housing styles that players will be able to obtain and place in the open world. It also teases the customization options by giving a peek at a few decorations and promising oodles more. Shards Online has surpassed its Kickstarter goal and has less than $5K remaining until the next stretch goal (the story editor toolkit) is reached. Interested fans have two more days to back the project; the Kickstarter closes at 8:00 p.m. on Friday, December 12th. [Source: Citadel Studios press release]

  • SWTOR turning three, giving away anniversary decor

    by 
    Jef Reahard
    Jef Reahard
    12.10.2014

    Star Wars: The Old Republic is turning three this month, and BioWare is celebrating by making the game's Coruscant and Dromund Kaas Stronghold housing instances available for three credits. Which isn't as cool as it sounds, since their normal 5,000 credit price is pocket change that you can earn in 30 seconds. But hey, three! Fortunately the devs are doing something else that is actually cool. Namely, they're giving away slick-looking decor for your player house including a holographic projection of the galaxy, paintings, and a fireworks launcher. You can pick these up at the Anniversary Personnel vendor in the Strongholds area of the Fleet from December 16th through January 13th.

  • Black Desert's latest trailers tour the massive open world

    by 
    Bree Royce
    Bree Royce
    12.09.2014

    How about another round of Black Desert videos? Daum's released a pair of them today. The first is over 12 minutes of extensive, dizzying fly-over of the seamless open world. The second, shorter video is a bit harder to parse if you don't read Korean, but there's a lot of running and jumping and sailing and playing drums and blowing up boulders and stealing sheep and milking cows and getting kicked in the face by cows and why are you looking at me like that? The action-sandbox enters closed beta in South Korea next week. Daum has already uploaded videos featuring the game's combat and non-combat activities. Enjoy today's vids!

  • Expect zero seizures from today's Black Desert features reel

    by 
    Bree Royce
    Bree Royce
    12.05.2014

    OK, so you don't like the spazzy shaky-cam and motion-blur of Black Desert's videos. Fortunately, you can turn it all off inside the game. Even more fortunately, there's more to the game than bouncing-off-the-walls, eye-spasm-y hack-'n'-slash, as today's video from Daum demonstrates. There's farming, fishing, boating, gathering, and other crafting skills, plus what looks like an elaborate minigame attached to harpooning sea critters. There's also an extended section on horse taming and associated mount activities like mounted combat. (The horses are gorgeous.) The sandbox is slated to enter closed beta in South Korea on December 17th. The video's below!

  • Check out Black Desert's combat in a new video

    by 
    Bree Royce
    Bree Royce
    12.04.2014

    Are you keeping an eye on Black Desert, the Korean sandbox MMORPG headed to open beta on December 17th? Then you'll probably want to know how combat looks and feels, right? I won't lie -- Massively commenters have called it "nauseating" for a reason, but maybe this style of visceral action-combat is your thing. I'd be turning off camera-shake in no time, personally, but it's pretty cool all the same. Check it out in a new Daum video courtesy of MMO Culture below.

  • Pick up a SWTOR stronghold for practically nothing

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2014

    If you haven't planted roots in Star Wars: The Old Republic's strongholds or are on a quest to collect them all, then BioWare has a nice surprise for you. Buried in the patch notes for this week's Shadows of Revan expansion is an announcement that the studio is selling two of its strongholds for a pittance. "To celebrate our impending 3rd anniversary, the Dromund Kaas and Coruscant Strongholds are now available for three credits!" BioWare posted. Typically, these strongholds go for 5,000 credits or 50 cartel coins.