Icecrown-Citadel

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  • Spiritual Guidance: ICC-10 gear guide for holy and discipline priests

    by 
    Dawn Moore
    Dawn Moore
    01.24.2010

    Every Sunday Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. Hey ladies! Hey fellas! You know you're doin' good 'cause they're jealous *Pop-Pop* And they only hate ya 'cause you're a go-getter *Pop-Pop* Pop ya collar - Don't let 'em sweat 'cha! *POP* No clue what I'm talking about? Trust me, it's better that way. Though, if you don't know why I'm talking about popped collars, let me direct you to the picture above. It would seem popped collars are all the rage in Icecrown Citadel. I don't know what Blizzard was thinking with this, especially for priests. If anything, warlocks and mages are the frat boys of WoW. Or paladins. Well, whatever it is, this week I'll be talking about loot drops in Icecrown Citadel. But first, a story.

  • The Light and How to Swing It: Looting in the Plagueworks

    by 
    Gregg Reece
    Gregg Reece
    01.23.2010

    With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown. A quick service announcement: We will be moving The Light and How to Swing It over to Thursdays. We'll still have the weekend spot as well. How are we doing this you might ask? Chase Christian will be doing a holy paladin only version of TLaHtSI during the weekends with my coverage of retribution and protection on Thursdays. A looting we will go. A looting we will go. Hi-ho the merry-oh, a looting we will go. This week, we're delving into the geist filled section known as the Plagueworks. Precious and Stinky aren't technically bosses, but they're still fun little encounters, so I figured I'd give at least one of the puppies center stage in today's header. Last week, we looted our way through the lower spire in Icecrown if you want to go back and take a look. Otherwise, onto the loots!

  • Phat Loot Phriday: Cryptmaker

    by 
    Alex Ziebart
    Alex Ziebart
    01.22.2010

    I've had a number of requests for caster DPS staves lately, so I decided to highlight Cryptmaker, which isn't actually a caster DPS staff at all so I have no idea why I chose this particular intro. Rather than dwell on it, let's move on with our lives. Name: Cryptmaker Type: Two-Handed Mace Damage: 848 - 1273 Damage, 294.6 DPS (938 - 1407 Damage, 325.7 DPS) Speed: 3.60 Attributes: 169 Strength 185 Stamina One red socket and one blue socket Improves hit rating by 95 Increases your armor penetration rating by 100

  • Ready Check: Festergut and friends

    by 
    Michael Gray
    Michael Gray
    01.22.2010

    Now that you've conquered the tragic hero-turned-evil Deathbringer Saurfang, the path is clear for you to go into the Plagueworks. This is where some of the slimy, funky, icky creatures serving Arthas keep their truly hideous and nasty creatures."Slimy" really is the word here, as the whole area just seems... moist. In a small break from normal operating procedure, I want to talk a little about the trash on the way to your first boss. The trash in Icecrown Citadel is fairly awesome, and worth a little bit of description. As soon as you enter the main spire, you're going to find these jets of blue smoke shooting from the walls. It's worth noting that you shouldn't stand in them, or you'll die. Rogues can disarm these traps fairly handily. Jump behind the cut and let's start looking at Festergut and his wonderful array of friends.

  • Icecrown Citadel: Crimson Halls hotfixes

    by 
    Matt Low
    Matt Low
    01.22.2010

    Even though Crimson Halls has been open for about half a week, a series of hot fixes have been applied today. Most of the fixes posted by Bornakk are applied to Blood Queen Lana'thel. I have to admit though, the bug where the Kinetic Bomb could trigger Blood Queen Lana'thel during the Blood Prince Council encounter did make me chuckle. I'm glad that's been resolved as well. Blood Queen Lana'thel will only be available after the Blood Prince Council is defeated. Blood Queen Lana'thel's Essence has a longer duration. Kinetic Bombs no longer aggro Blood Queen Lana'thel during the Blood Princes encounter. Blood Queen Lanathel should no longer cast Vampiric Bite on pets. In addition, Daelo posted another set of fixes for the Blood Princes encounter: Prince Keleseth will no longer melee players. So if you get knocked into Keleseth or happen to move by him, he won't swipe in between his casts and kill a non-tank. The first Shadow Resonance should appear earlier in the fight, which will allow the Keleseth tank to have more orbs on him or her if Keleseth is empowered second instead of third. We didn't want which Blood Prince was empowered second to be a major element of the difficulty in the fight. We reduced the melee damage for the Princes by 10% for the 10 player difficulty. They were doing less damage than the 25 player before the hotfix, but this change lowers the damage further. Empowered Flames will now run out of power after shooting fewer firebolts in the 10 player difficulty. We did not change the initial impact damage. Valnoth states that the Essence duration was lengthened because the developers didn't like the idea of sacrificing a player to get through an encounter. As a healer, I'm inclined to agree. I hate it when I have to stop all heals on a player in order to progress through a counter. It just goes contrary to everything my character stands for.

  • Lichborne: Icecrown Citadel - Lower Spire loot for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.20.2010

    Welcome to Lichborne, where your host is still figuring out the perfect roleplay celebration macro for when he downs the Lich King -- when he's not writing about death knights, of course. With Icecrown Citadel now properly breached, hopefully even some of the less uber among us are making our way into the breach to say hello to the father of all death knights, the Lich King himself. Of course, as we start upon the final leg of the journey that started so long ago at Light's Hope Chapel, as we trudge ever closer to our destiny to the fight that will bring our story full circle, that may lead to our damnation or to a brighter new destiny, there's certainly a question that's on everyone's minds: What about the loot? It's a good question. Let's take a look at the loot from the first few bosses up in the citadel. Before we do, though, it's a good idea to take a quicker refresher course in why we choose what we choose:

  • Encrypted Text: Rogue tips for raiding Icecrown Citadel, Part 2

    by 
    Chase Christian
    Chase Christian
    01.20.2010

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel's second wing, the Plagueworks. Blizzard has stepped up the pacing mechanic in Icecrown Citadel, releasing each new wing in two week intervals. With the latest wing, the Crimson Halls / Blood Wing (also called Vampire Wing if you're a Twilight fan), recently unveiled, there's bound to be a ton of interest in raiding ICC on your server. This week, I'd like to talk about the bosses that were released in the previous wing, the Plagueworks (Unholy). Once I get a chance to fight the Blood Princes and Blood Queen Lana'Thel first-hand, I'll have a write-up posted here. The Plagueworks revolves around Professor Putricide and his two abomination creations: Rotface and Festergut. Each of his children have a 'dog' to call their own, and plenty of trash guarding the way to their inner sanctum. These fights are a tier above what you've faced so far in Icecrown, and will push your DPS, your awareness, and your reaction times to the limit. Don't hold back in the Plagueworks: use every consumable and tactic available to maximize your DPS, or find yourself facing one of a few very interesting enrage timers. Unfortunately for us, as you can see in the picture above, our view for the first two encounters involves standing behind bosses that resemble a pair of deformed potatoes.

  • Patch 3.3: Crimson Halls opened in Icecrown Citadel raid

    by 
    Matt Low
    Matt Low
    01.19.2010

    Crimson Halls, another wing within Icecrown Citadel has been unlocked this week. The Icecrown Citadel raid overview here on WoW.com has been updated accordingly. Summaries of the Blood Princes Council and Queen Lana'thel are available along with links and resources. Just starting out in Icecrown CItadel? Don't worry as information about the bosses in both the Lower Spire and the Plagueworks are still available Good luck! Guess you'll be playing for Team Edward for one fight. Read the Raid & Boss Information Guide Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

  • Reminder: The Crimson Halls open tomorrow

    by 
    Alex Ziebart
    Alex Ziebart
    01.18.2010

    As you heard earlier today, tomorrow morning we're being hit with a maintenance period from 3:00 AM PST until 11:00 AM PST. While we're not expecting a patch tomorrow morning (that's next week), tomorrow's maintenance does herald the opening of another wing of Icecrown Citadel, the Crimson Halls, assuming all goes as planned. The Crimson Halls highlights the San'layn, the undead blood elven lieutenants of the Lich King. We'll be facing off against the Blood Princes Valanar, Keleseth and Taldaram as one cohesive unit as the first 'boss' before facing down the Blood Queen Lana'thel. Knowledge of these encounters is currently extremely limited, but you can check out our impressions of the Blood Queen encounter as it was on the PTR. The opening of a new wing also means we'll be getting 5 more attempts at the major bosses in the zone (Deathbringer Saurfang, Professor Putricide, and the Blood Queen) which brings us to a total of 15.

  • Ashen Verdict strength ring in minor content patch

    by 
    Allison Robert
    Allison Robert
    01.18.2010

    Bornakk popped onto the forums late Thursday to confirm that Blizzard is planning to add a +strength version to the Ashen Verdict rings in an upcoming mini-patch. The appearance of the four current rings with patch 3.3 caused a minor furor on the forums, with plate DPS being left out in the cold. While there are +strength DPS rings available elsewhere in Icecrown Citadel, there's no replacement for a reputation ring's valuable proc. One of the interesting things about the +strength ring's initial absence wasn't its absence per se, but the reason for omitting it. Apparently the Ashen Verdict choices were a reproduction of older reputation-linked quest items (e.g. Violet Eye and Scale of the Sands rings) that allowed only four choices, and Blizzard wasn't able to get past the programming issues to add a fifth option before 3.3 went live. Well, that's going to get fixed in the upcoming mini-patch, which will also see a few other class-related changes. The date of the patch is still anyone's guess, but we'll keep an eye out for you.

  • Spiritual Guidance: Disciplined raid healing

    by 
    Dawn Moore
    Dawn Moore
    01.17.2010

    Every Sunday Spiritual Guidance offers Holy and Discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. I decided to take a break from gems this week to discuss a style of priest healing that is becoming popular among raiders: discipline raid healing. Though the concepts behind it are extremely simple to understand and execute, this style of play seems to have slipped under the radar of many players despite its amazing potential. Tag along with me after the jump and I'll fill you in on the basics and benefits of disc raid healing. Holy priests, I'm talking to you, too.

  • Moonkin may receive a buff soon

    by 
    Allison Robert
    Allison Robert
    01.15.2010

    Balance druid performance has been noticeably lagging in raids. While moonkin have long had a problem being too easily +haste-capped with Wrath, there's another issue on the not-too-distant horizon in the form of the "lunar +crit cap." Essentially, when a lunar eclipse procs and the player turns to the Starfire portion of the rotation, the combination of raid buffs, gear, and procs make Starfire crits all but inevitable. While this may sound like a welcome DPS increase, it does have the unhappy result of the spec seeing increasingly less benefit from the +haste and +crit that exists in abundance on Icecrown raid gear. Blizzard has known about this for a while, but the issue with Nature's Grace and the soft +haste cap isn't easily fixable without impacting both Restoration and Starfire (where the NG proc is still useful), and the +crit cap is the effect of unintended stat inflation in Wrath. Enter Zarhym on Wednesday to announce news of a possible change to the Earth and Moon talent in a future mini-patch, granting 2/4/6% spell damage to the moonkin, up from 1/2/3%. While this isn't set in stone (and Balance players are already aware that an overhaul to the Nature's Grace issue probably won't happen until the Cataclysm content patch at the earliest), it's been greeted as a decent short-term fix. It's also a means of improving the scaling of what remains the moonkin's best stat (+spellpower). Zarhym did warn that the change may not go through in this form, and we're also waiting for news on when this mini-patch will hit. Stay tuned for future announcements.

  • Phat Loot Phriday: Precious's Ribbon

    by 
    Alex Ziebart
    Alex Ziebart
    01.15.2010

    This week on Phat Loot Phriday we take a look at the single most important piece of loot in the entirety of Icecrown Citadel. Step aside, Shadowmourne. You're old news. Precious's Ribbon is best in show today. Name: Precious's Ribbon Type: Shirt Attributes: Pink Has no sleeves Is the only green quality shirt in the game Applies a Best In Show buff to the wearer as long as it is equipped Is awesome

  • Ready Check: Deathbringer Saurfang

    by 
    Michael Gray
    Michael Gray
    01.15.2010

    Deathbringer Saurfang is the final boss of The Lower Spire of Icecrown Citadel. This is the orc you once knew as Dranosh Saurfang. It turns out that the orc affectionately known as "Little Cleave" didn't simply die at Wrathgate. Instead, while we weren't looking, some ill-mannered Scourge grabbed the body of Dranosh Saurfang and spirited away. We probably assumed that his body had been burned to ash when the red dragons torched the place. Still, however it happened, you've now ascended to the opening of the Plagueworks, and now have to show down with Deathbringer Saurfang. The Saurfang fight is pretty interesting, actually. There's a lot of moving parts and abilities to try and monitor, but the actual flow of the fight isn't too bad. From a tank's perspective, you stand there and taunt every so often. From a healer's perspective, you're healing . . . and then healing some more. It's the DPS players who really need to be on their game. There's adds that show up which they have to kite and kill in short order, or really horrible things start happening to the raid. Let's take a look behind the cut and start talking about all the horrible things that could happen.

  • The Frozen Throne is now in Icecrown (sort of)

    by 
    Allison Robert
    Allison Robert
    01.14.2010

    We took notice of this in an earlier edition of the Queue, but I thought this little bit of news merited its own article for the benefit of lore junkies, raid leaders, or anyone who just might have missed it. After being asked a question over where Angrathar was really located in the larger Icecrown raid complex, I flew out to no-man's-land of southern Icecrown/northwestern Dragonblight and tried to get a good handle on the architecture. While doing so, I noticed a new and extremely tall spire nestled in the mountain range past the Wrath Gate and flew over to investigate. At the top of a saronite spire is huge chunk of misty ice capped by a flat surface with a black design vaguely reminiscent of the one on the Lordaeron throne room (although for all I know this is entirely unintended). From above, it bears a startling resemblance to an image datamined by Boubouille some time ago that was guessed to be the location of the eventual fight with the Lich King -- and I think this exterior "set" could be quite useful for any raid attempting to work on positioning once details of the fight become known. Curiously enough, the Throne itself doesn't appear to be present in-game at the moment, but that might change soon.

  • The Daily Quest: Mack rows

    by 
    Adam Holisky
    Adam Holisky
    01.14.2010

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. OutDPS has some great hunter macros for ICC. If you want to know everything there ever was to know about macros, Matticus made a post over at NoStockUI concerning that very subject. While you're over at NoStockUI, check out how to replace the old workhorse addon Cartographer in patch 3.3. Frost mages can increase the output of their water elemental pet by force casting the pet's waterbolt. Quite a nice trick for an extra 3% or so DPS! Tanking Tips looks at all the available tanking weapons for warriors, a very nice list and accompanying analysis. Click here to submit a link to TDQ

  • The Daily Quest: Trinkets, magazine reviews, and more

    by 
    Alex Ziebart
    Alex Ziebart
    01.13.2010

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Youtube superstar MrVoletron has released another remix, which you can see embedded above or over on his channel. Be warned, the beginning of this one is a little ear-shattering. Turn your volume down. Here's yet another review of the World of Warcraft magazine, this time from Azure Shadows. Empowered Fire compares Icecrown Citadel trinkets for mages. Shades of Grey connects a few lore dots and speculates on what the Cataclysm may bring. Is it just the beginning? With the introduction of the dungeon finder, could that design be used to improve queueing for battlegrounds? Cynwise thinks so. Click here to submit a link to TDQ

  • Spiritual Guidance: Playing catch up with shadow priests

    by 
    Fox Van Allen
    Fox Van Allen
    01.13.2010

    Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision. The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind. Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight. Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us. If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.

  • Breakfast Topic: Culture permeates

    by 
    Dawn Moore
    Dawn Moore
    01.12.2010

    One of my favorite things about World of Warcraft is how much culture seeps into the game. I don't mean the influences of Asian architecture in Moonglade, or the Native American aesthetic of the Tauren race. I mean the references to internet memes, pop culture, and literature. These little things always make me smile, and they're one of the many things I missed during the 17 days I played Aion last year. Eastern games might have been where I found my first love, but it's Blizzard's flair and style that turned me on to American game development. In fact, those little jokes are a lot like a warm blanket that keeps me toasty warm on those chilly nights... But do you know what's better than an ordinary blanket? Friends at Blizzard, please hear me out. Do you see the image above? I want one. I want one like I want a Slap Chop or a Bedazzler. I want to get on my Snuggie in the World of Warcraft. I want one for the whole guild. It would be perfect for those drafty raid instances! My ordinary tabard just doesn't keep me warm from head to toe... Okay, my absurdity level is getting out of hand.

  • The Daily Quest: Feral cat druid guides and goodness

    by 
    Dan O'Halloran
    Dan O'Halloran
    01.11.2010

    We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Today's edition is brought to you by Dan O'Halloran, your resident WoW.com managing editor and founder of the WoW class news aggregation site, The Daily Druid. Feral cat guides on the internet seem harder to find than other spec guides, so I've collected a few here for those of you looking to claw faces with greater efficiency. WoW Wiki's Feral DPS Guide: A very comprehensive guide for cat druids covering specs and glyphs, dps rotation, gear stat explanations, Rawr video walkthrough, enchants, gems, consumables and more. Melee hit table FAQ for feral druids: The Fluid Druid blog breaks down why cat druids need to hit the hit cap. Cat Druid best in slot gear list updated for Icecrown: Kalon has actually rated a long list of top items available to cat druids for each slot, but don't we all just look at the best in slot and skip the rest? Best 3.3 non-tier cat gear: Kalon is at it again, this time listing the best gear you can get for the 5 tier slots if you don't have new T10 gear, yet. Cat dps guide for Icecrown Citadel: Lower Spire: Jacemora gives a down and dirty bullet point listing of strats for each one of the ICC bosses. Click here to submit a link to TDQ