infinity-blade

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  • Infinity Blade trailer takes Epic stab at knight fights

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.05.2010

    Out of the 43 bajillion or so games on the App Store, we can't say we've ever come across one that features as startlingly rendered an environment as the Unreal Engine 3-powered castle in Infinity Blade. Of course, sight seeing is not the reason to load up this Retina Display showcase on your iOS device of the moment -- stabbing the crap out of giant monster bosses is! How predictably Epic is that? GameTrailers has posted the debut trailer for Infinity Blade -- "coming soon" to iPhone 4, iPad and iPod Touch. Check it out after the break.

  • Details on Epic's Project Sword, now called Infinity Blade

    by 
    Dave Caolo
    Dave Caolo
    11.03.2010

    During last September's press event, representatives from Epic Games demonstrated "Project Sword," an impresive title running the Unreal Engine inside iOS. Today, that game has been re-named Infinity Blade and new screenshots have been released. Slide to Play notes that Infinity Blade will be the first iOS game to use the Unreal Engine 3. They expect it to hit both the iPad and iPhone "this holiday season." As for gameplay, expect the typical fantasy/medieval RPG stuff, like raging monsters, experience points, items galore and so on. In the new screenshots we see our hero battling a ridiculously oversized baddie. Let's hope that's a boss. Right now there's no word on pricing or a solid release date. If you just can't wait, check out the demo called Epic Citadel (free). It doesn't do much other than let you explore the town from a first-person perspective, but boy is it gorgeous, especially on a retina display. We'll let you know when Infinity Blade finally comes out.

  • Project Sword becomes Infinity Blade, coming to iThings this holiday

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.02.2010

    Project Sword, the technologically impressive game you've been using to show off your new iPhone 4 to friends, family and Charlie Chaplin, is set to become a full game this holiday. Dubbed "Infinity Blade," the Chair-developed "action-RPG sword fighting adventure" will be available for iPhone 4, iPad and iPod Touch. Infinity Blade will feature single-player battles within ye olde castle environments and will gradually grant you experience, improved stats and more powerful items. It will be expanded to support a multiplayer mode (and Game Center) via free updates after launch. According to Epic Games, the Unreal Engine 3-powered demo landed in the hands of over one million people, lured in by the promise of what the company calls "triple-A mobile gaming." How much are people willing to pay for triple-A mobile gaming? Epic has yet to announce a price, but it'll have to be careful not to build a costly moat around its spot on the App Store. %Gallery-106517%

  • Epic talks Project Sword, Unreal Engine on iPhone, and Apple TV as a game console

    by 
    JC Fletcher
    JC Fletcher
    09.02.2010

    Following yesterday's dramatic announcement of Project Sword for iOS -- and the dramatic release of the free Epic Citadel tech demo -- Gamasutra spoke to Epic's Mike Capps about the games and the platform. Capps said that putting Unreal Engine 3 content on iPhone wasn't as hard as it seemed, thanks to the device's storage space that can come in handy for textures. "You've got 16 gigs of flash memory, which is way better, faster memory than what most people have generally on a home PC," he said. "So that stuff works really well. It's the big environments that get really complicated on the rendering tools for iPhone. But yeah, we've got some tricks for it." Capps has his eyes on the future of the platform, both for Epic's own games and licensees. "We've got a few of our licensees using [the iOS tools for UE3] now, who've been testing it with us. So we'll roll it out to existing licensees and then start opening up. I think [Epic VP] Mark Rein has a big plan for how they're going to roll it out and make sure everybody's using it." Capps also thinks there's potential to turn the new Apple TV into a game console of sorts. "... I can't wait to throw our engineers at it and see if we can get the latency we need to be able to play a game interactively over that wireless link to the Apple TV," he said. "I sure hope so."%Gallery-101015%

  • 'Project Sword' coming to iOS from Epic [update: try the demo!]

    by 
    Randy Nelson
    Randy Nelson
    09.01.2010

    Epic Games president Mike Capps took the stage at Apple's live event today to announce "Project Sword" (codename), an Unreal Engine 3 powered game for iPhone, iPod Touch and iPad due later this year. Based in a medieval setting, it's a sword fighting game focused on 1-on-1 battles and it looks amazing. To quote Steve Jobs following the announcement: "It's on a phone ... !" Project Sword is being developed by Chair Entertainment, which was responsible for the XBLA hit Shadow Complex. It will support multiplayer and achievements via Apple's Game Center infrastructure. We'll have more details on the game as we get 'em. Update: Cliff Bleszinski has tweeted that a playable demo of the castle environment featured in the Project Sword demonstration is now available on iTunes for iPhone/iPad/iPod Touch. Grab it here.%Gallery-101015%