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Project Sword becomes Infinity Blade, coming to iThings this holiday

Project Sword, the technologically impressive game you've been using to show off your new iPhone 4 to friends, family and Charlie Chaplin, is set to become a full game this holiday. Dubbed "Infinity Blade," the Chair-developed "action-RPG sword fighting adventure" will be available for iPhone 4, iPad and iPod Touch.

Infinity Blade will feature single-player battles within ye olde castle environments and will gradually grant you experience, improved stats and more powerful items. It will be expanded to support a multiplayer mode (and Game Center) via free updates after launch.

According to Epic Games, the Unreal Engine 3-powered demo landed in the hands of over one million people, lured in by the promise of what the company calls "triple-A mobile gaming." How much are people willing to pay for triple-A mobile gaming? Epic has yet to announce a price, but it'll have to be careful not to build a costly moat around its spot on the App Store.
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EPIC GAMES AND CHAIR ENTERTAINMENT ANNOUNCE

UNREAL ENGINE 3-POWERED "INFINITY BLADE" FOR iOS DEVICES

Forthcoming Action-RPG Set to Deliver Epic Sword Battles on iPhone, iPad, and iPod touch this Holiday

Cary, N.C. and Salt Lake City, Utah (November 2, 2010) – Epic Games, Inc. and its award-winning Salt Lake City-based development studio, ChAIR Entertainment, today revealed the new action-RPG sword fighting adventure, "Infinity Blade," will be available for iPhone, iPad, and iPod touch this holiday season. Originally introduced as "Project Sword" during the September 2010 Apple Special Event in San Francisco and featured in the latest ad campaigns for iPhone 4 and iPad, ChAIR's ground-breaking new game will be the first to bring the power of Epic's Unreal Engine 3 to Apple's world-class gaming platforms.

Taking handheld gaming to new heights, the graphically intense "Infinity Blade" features adrenaline-fueled sword battles and epic boss fights set in the realm of a fully 3D castle. The game's robust single-player mode features an intuitive combat interface and simple touch controls which enable hardcore and casual gamers alike to engage in fun, furious battles. As play progresses, players gain experience, build stats and earn more powerful items to prepare their knight for the final encounter with the game's nemesis, the God-King.

Additional content will be released free of charge via planned updates, including a fully integrated multiplayer mode, which enables players to find friends and other challengers to battle online via Game Center.

"More than one million people have been introduced to the world of 'Infinity Blade' through our free app, 'Epic Citadel,' and soon everyone will be able to play our first fully featured game for iOS devices," said Dr. Michael Capps, president of Epic Games. "With 'Infinity Blade,' ChAIR has created an amazing looking, incredibly fun game that really demonstrates the potential of triple-A mobile gaming."

The pricing and official release date for "Infinity Blade" will soon be confirmed.

To learn more about "Infinity Blade," follow @InfinityBlade on Twitter and 'Like' "Infinity Blade" on Facebook at http://www.facebook.com/pages/Infinity-Blade/163584600328189.