interactive

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  • Sony SmartAR delivers high-speed markerless augmented reality, blows minds (video)

    by 
    Richard Lai
    Richard Lai
    05.19.2011

    Some may agree that over the years, augmented reality's been slowly losing its appeal given its sometimes laggy and unreliable performance -- most implementations require a weird marker to be in clear sight, and the graphics rendering speed on your handheld device would rely on your slow and steady hands. As such, we were initially skeptical when Sony's SmartAR announcement came along; but as you can see in the video above, said technology took us by surprise with its super slick responsiveness, and the markerless object recognition makes a compelling hassle-free selling point. What's more, the same clip also shows off SmartAR handling large 3D space with ease -- notice how the virtual objects continue to animate even when the original anchor object is out of sight. Sony hasn't given any dates here, but there's no doubt that once SmartAR is available to game developers and advertisers, it'll rake in some nice pocket money for the electronics giant.

  • '3 Dreams of Black' is the trippiest WebGL interactive music video you've seen all day

    by 
    Sean Hollister
    Sean Hollister
    05.12.2011

    Perhaps you had your fill of WebGL yesterday after playing Angry Birds from dawn till dusk, but there was an even more graphically intensive Chrome browser experience unveiled at Google I/O this week: "3 Dreams of Black" by Rome. Simply put, it's an music video that runs in your browser window, starring the talents of Danger Mouse, Daniele Luppi and Norah Jones, but instead of watching Norah serenade you from a stage or set, you're thrust into dreamlike, interactive 3D worlds. It's a fantastic tech demo for WebGL and the games it might inspire... and it's also something you'll want to experience for yourself. Find it (and the copy of Chrome Canary you may need for it to run well) at the source link below.

  • 3LiveShop woos you into phone contracts by touching your screen from the other side (video)

    by 
    Richard Lai
    Richard Lai
    04.08.2011

    Feeling lonely? Got some Swedish kronor to burn? Now you can kill two birds with one stone thanks to Three's Scandinavian arm. Hold up, we're not talking about online dating here; but you could certainly start by buying a phone from 3LiveShop, which lets you interact virtually face to face with a human sales rep. Better yet, these folks are equipped with eccentric multitouch workstations (pictured after the break) to let them drag phones and spec sheets around your screen. We had a go on this service just now and apart from a couple of hiccups later on, our Hong Kong-to-Sweden call was surprisingly fluid and fun. Sadly, we didn't get around to filming our intimate conversation with Adam here, but you can watch a promotion video by B-Reel -- the folks behind the touchscreen's Flash interface -- after the break to see how it works. [Thanks, Johan]

  • Play Rainbow Six: Shadow Vanguard (kind of) with this interactive trailer

    by 
    Mike Schramm
    Mike Schramm
    03.16.2011

    This is a new one -- in order to promote its new iOS title, Rainbow Six: Shadow Vanguard (coming to the App Store tomorrow), Gameloft has put together this interactive trailer over on YouTube. Not only does the trailer show off some gameplay of the upcoming title, but it also allows you to actually make decisions as you watch about how exactly to play the game. I can't say it's entirely successful (though the game looks pretty good -- Gameloft is doing well at aping most gameplay styles for the iPhone, and in this case, they're doing it officially), but it's a really interesting way to market a title, and when it comes to the App Store, that's often one of the biggest priorities. You can see the trailer in action after the break. [via 9to5Mac]

  • NeuroSky shows off MyndPlay, we control movies with our brainwaves (video)

    by 
    Sean Hollister
    Sean Hollister
    03.04.2011

    Would you pay $100 to control the outcome of a movie with the power of your mind? That's what NeuroSky and Triete Labs are banking on with MyndPlay. Simply put, it uses NeuroSky's $99 Mindwave headset with a custom video player that monitors your mental activity during critical points in specially designed films, and offers multiple outcomes depending on your focus and relaxation levels. For instance, in Paranormal Mynd (above), you play an exorcist who must drive a evil spirit away -- if you don't focus intently, this woman will choke to death. Another gangster film has you dodging bullets and sports multiple endings; depending on how relaxed and concentrated you are, you could come away clean, take a bullet to the head, or dodge poorly and have the projectile strike your friend dead instead. MyndPlay plans to produce a raft of such short-form content for $0.49 to $1.99 per episode, and also let you shoot and share your own, scripting sequences with a tool to be released next month called MyndPlay Pro. We gave Paranormal Mynd a try at GDC 2011, and came away somewhat impressed -- you definitely can control the outcome of a scene, but it doesn't work quite like you'd expect. Since NeuroSky's technology is still limited to detecting the mental states of concentration and relaxation, you can't "will" the movie to go the way you'd like with your thoughts -- in fact, thinking about anything rather than what you're seeing on screen seemed to register as a form of distraction, and lowered our scores. Instead, the ticket to success seemed to be focusing intently on processing the images on screen and clearing our head of all thought or emotion, making us feel totally brain-dead even as we aced the scene. If that sort of zombification sounds like fun, watch a couple video teasers after the break!

  • Interactive storefront displays show up at Canadian Starbucks, window licking discouraged

    by 
    Michael Gorman
    Michael Gorman
    02.07.2011

    Starbucks has given the caffeinated crowd a new reason, other than the free WiFi, to stop by a couple of locations in Toronto and Vancouver -- interactive window displays! Taking sidewalk passers-by on a journey to assemble their favorite Tazo teas, the interactivity comes via a vinyl screen, projector, and gesture controls. We've already seen an interactive storefront in the US, so its about time our friends up north got some geekified advertising of their own. Vid's after the break.

  • Sanyo PLC-WL2503 ultra-short-throw projector does built-in interactivity a tad cheaper

    by 
    Christopher Trout
    Christopher Trout
    01.19.2011

    The Sanyo PLC-WL2503 isn't the first whiteboard-less whiteboard solution we've seen -- in fact multi-surface projector interaction dates back at least as far as 2007. As for a projector with built-in interactive capabilities, well, Epson's BrightLink 450Wi has been on the job since last year, albeit at a much higher price: the Epson projector costs $2,200 while this Sanyo comes in at about $500 less. Both tout short-range projection: the BrightLink provides 80-inch displays from two feet, while the PLC-WL2503 requires at least 34 inches to do the same. They pack identical WXGA 1280x800 resolution and 2500 lumens of brightness, and they both use IR pens to communicate with front-facing cameras built into the projector for multi-surface interactivity. Really, the only thing separating these two on paper is price. If the BrightLink is just too rich for your blood, and you can wait a little while longer, the Sanyo PLC-WL2503 can have you writing on walls by the end of January.

  • Rullingnet's Vinci tablet is a rugged Galaxy Tab for babies, we go hands-on (video)

    by 
    Richard Lai
    Richard Lai
    01.11.2011

    As technology advances, so do babies. Seriously, it's amazing how often we see toddlers finding their way round smartphones and tablets these days, but according to Rullingnet founder Dr. Dan D. Yang, a lot of these products or apps are either too predictable or too dull to inspire the younglings, especially her own two-year-old daughter. As such, Dr. Yang came up with the Vinci tablet, which is essentially a seven-inch Android Froyo tablet bundled with educational 3D games, music videos and animated storybooks for ages of three and under. The prototype we saw was actually a Galaxy Tab housed within a rubber frame, but Rullingnet is working with Samsung to produce a similar-looking 1.3-pound device sporting a flush spill-proof housing, an unnamed Cortex-A8 processor, a 3 megapixel camera on the back, and a microSD slot. Wireless components are removed to reduce radiation exposed to children, but parents will be able to install or upgrade apps via the micro-USB port. Expect to see a late Q1 or early Q2 release for about $479. For now, have a look at one of the preloaded games after the break. %Gallery-113839%

  • Water buckets and rocking chair become spiffy interactive art projects (video)

    by 
    Sean Hollister
    Sean Hollister
    12.27.2010

    Cameras and wands may be the game controllers du jour, but it seems there's still room in the world for virtual reality experiences a bit more concrete -- like these buckets, filled with water, that let their user physically paddle through a digital dreamscape. "Channels" uses a pair of flex sensors attached to plastic spoons to monitor the flow in each bucket as a projector throws the minimalist 3D environment up on a nearby wall. Meanwhile, "Cadence Chair" uses an antique rocking chair outfitted with an accelerometer to align ribbons of light, and if you do it in the right rhythm it plays a hidden video. Both are student projects from New York University's Interactive Telecommunications Project, and as you'll see in videos after the break, both look pretty darn cool. We're having this sudden urge to go back to school.

  • Google's 2010 holiday doodle: its 'most ambitious one yet'

    by 
    Darren Murph
    Darren Murph
    12.25.2010

    Taken a look at Google's homepage recently? If not, we'd recommend you do so, STAT. The image you see here will only be an active doodle -- a name given to Google's "special" logos used to commemorate certain events and holidays -- for a few more hours. According to a lengthy report over at the Wall Street Journal, the Holiday 2010 Doodle is El Goog's "most ambitious one yet," taking five artists some 250 hours to create. Google estimates that it has crafted some 900 doodles since 1998, with a whopping 270 of 'em running in 2010. This particular one relies on 17 interactive portraits of holiday scenes from around the globe, and it took the team a number of months to finally whip up a finished product that everyone was stoked on. We'd encourage you to click around on it to discover what the tiles actually mean, and if you're hungry to learn about the shockingly interesting backstory that surrounds it, the source link has a URL with your name on it.

  • Disney's plan for 'interactive cakes' revealed in patent application

    by 
    Thomas Ricker
    Thomas Ricker
    12.20.2010

    Mmm, cake -- no other confectionery can match its range, be it in the form of birthday, wedding, or bundt. But we never expected to see it integrated with a pico projector. Yet that's exactly what the imagineers at Disney seem to be planning according to a US patent application lovingly titled "Projector systems and methods for producing digitally augmented interactive cakes and other food products." The application includes a set of hilarious illustrations depicting over-sized cameras projecting images and video onto the surface of baked goods in order to promote storytelling and / or interactivity that is unique and individualized. Disney envisions images mapped to the 3D topography of the cake allowing it to sense, for example, when a slice is in the process of being cut (initiating a sword fight with Captain Hook) or removed (water rushes in to fill the void). While we doubt that you'll find these in the aisles of your local Best Buy grocer anytime soon, you might want to check for availability the next time that you book a birthday party at a Disneyland resort. Something tells us that these could be a hit with the youngins. %Gallery-111690%

  • Tron: Legacy gets its very own interactive halfpipe (video)

    by 
    Trent Wolbe
    Trent Wolbe
    12.16.2010

    Look, y'all know that Tron: Legacy comes out in just a few painful hours. You've probably seen those Daft Punk headphones, a blue-glowy Razer mouse, and the obligatory armchair, among other insane promotional items. But those earthly objects definitely weren't enough to fulfill the geeky capacity of the branding opportunities that such a cinematic event -- nay, spectacle -- creates. Melbourne-based interactive design company Eness went ahead and built an interactive projection-mapped skate ramp to commemorate the premiere. The Aussies who got to shred in this thing created and destroyed light trails, exploded through galaxies of color and shapes piped straight from the Grid, and had their airtime measured in real time and projected onto the ramp. It's not quite a real-life light cycle battle, but we'll take it. Must-see video after the jump.

  • Syte Shirt redesigns iPad-toting version, introduces smartphone edition

    by 
    Darren Murph
    Darren Murph
    11.25.2010

    Look, it's not embarrassing. We too are waltzing around the dinner table, iPad Syte Shirt on, with a slideshow of pilgrims and Tofurkys to really "showcase our spirit." But what about the jubilant among us that aren't about to part ways with their hard-earned clams in order to pick up an iPad? Enter the Smartphone Syte Shirt. Like the original, this all-black shirt is handmade in San Diego, but very much unlike the original, this one's designed to hold your iPhone, Droid Incredible or whatever handset you so happen to own. Better still, there's a zippered pouch at the top to prevent theft, and both landscape and portrait orientations are duly supported. The screen protector still accepts finger touches, and it's both dust and water resistant -- you know, in case your jealous bandmates decide to douse you when you refuse to remove it before heading out on stage. Hit the source link to order yours for $39.95. Seriously, do it. No one's watching.

  • Just in time for Thanksgiving, The Berenstain Bears Give Thanks

    by 
    David Winograd
    David Winograd
    11.22.2010

    Although the print book has been out for more than a year, The Berenstain Bears Give Thanks by Jan and Mike Berenstain (US$2.99) has just hit the App store in time for Thanksgiving. This is the tenth in the series of Bear books released by Oceanhouse Media, and it employs the same excellent engine used by all their books. Instead of having one picture per page, the engine allows for lots of panning and zooming, so one picture can be used for multiple pages. I consider this a good idea since kids like to swipe pages, and although there are only 35 pictures in the book, it will take 108 page swipes to get to the end. This cinematic approach is very appropriate for this type of book since it allows the virtual camera to uncover parts of larger graphics when they are appropriate, keeping the story and the reader's interest flowing. The story is appropriately simple. Papa Bear bartered some furniture for a few cases of Farmer Ben's best Apple Blossom honey along with Squanto the Turkey, who will stay at the farm until fattened and ready for Thanksgiving dinner. Sister Bear becomes attached to Squanto and wants to keep him as a pet. Her wish is eventually granted via a bit of Thanksgiving magic. %Gallery-108016%

  • HTC Mozart and mystery LG Windows Phone 7 device appear in Telstra storefront, coming '21-10-10'

    by 
    Thomas Ricker
    Thomas Ricker
    10.11.2010

    Well hello there giant Windows Phone 7 handsets. This interactive sidewalk display was just unveiled at the Telstra store in Melbourne Australia. On the left we've got what looks to be the HTC Mozart already rumored for Telstra. The device on the right, though, is a previously unseen LG Windows Phone 7 device. Best of all is the "coming 21-10-10" text in the fine print that matches up nicely with the rumored European launch date. Don't worry, in a few hours we'll have all the details nice and official like. Update: The LG phone is the Optimus 7Q. [Thanks, Jason B.]

  • Billboard nominates music app awards

    by 
    Mike Schramm
    Mike Schramm
    09.02.2010

    Billboard has announced that it will be giving awards out for iOS music apps (of all things). At the Music App Summit on October 5th, Billboard will choose winning iOS apps in six different categories, from Best Artist App and Best Music Creation App to Best Branded Music App. You can find the full list of nominees after the break, and there are some recognizable names on there, including a Phish touring app, TUAW favorite I am T-Pain, and the now Disney-owned Tap Tap Revenge. Winners will be announced at the summit, and they will be selected by a panel of judges that includes (not kidding about this) MC Hammer and a bunch of CEOs and marketing folks. It seems silly (and let's face it... it is), but Billboard is a big deal in the music industry, and this means that the dinosaur-like recording giants are at least starting to notice the effect that apps have on artist profiles. Plus, it's good to see LaDiDa get a little more attention -- I liked that one.

  • Choose Your Own Adventure available for iPhone as U-Ventures

    by 
    Mike Schramm
    Mike Schramm
    08.19.2010

    If you, like me, were a big scifi/fantasy reader at a young age, you probably remember the "Choose Your Own Adventure" series. It was a series of books in which, every chapter or so, you could make a choice that affected the story, and you were then prompted to turn to a certain page to continue the story after that choice. Edward Packard was the original author of that series, and he's now teamed up with an iPhone app company to create U-Ventures, a throwback iPhone application that works as an interactive, e-book style Choose You Own Adventure. The first book is called "Return to the Cave of Time" (after the first book in the original series), and just like the old series, it offers up a set of second-person branching paths. Unfortunately, at US$3.99, the app is pretty expensive. Reviews say that there are only about 15 minutes of content to go through here, and while the old books were short, there are a lot of other interactive storytelling options on the App Store in the form of games and other e-books. But as a retro return to the old form, it's a nice taste of what's possible. I'm hoping that Packard will update the idea a little bit and make it a little more iPhone-friendly next time. Or, ... you could just roll your own. Our own Victor Agreda wrote about iPod-friendly CYOA books a long time ago. Download some of those onto your iPod, and you could be right back in those old pre-video game days of interactive storytelling. [via Slashdot]

  • 20 great, free iPad comics

    by 
    Mike Schramm
    Mike Schramm
    07.29.2010

    CNET's Crave blog compiled a great list last week of twenty great, free comic books to read on your iPad. For me, more than anything else, the iPad seems perfect for a visual, interactive medium like comics. Movies are better on my big screen, and books can be read on a Kindle (or just on paper -- weird, I know), but for the iPad, having the ability to zoom in on a great piece of comic art or download new comics straight to the device to be read on that big, colorful screen seems perfect. Enter this list, which has some great free samples from both the DC and Marvel comics apps, or a few other free Comics reader apps available on the store. There's some really good stuff out there for the low price of absolutely nothing, from some classic books that are hard to find in print to some newer promo books for current series or comics that have been made into movies. Man cannot live on free alone -- if you're really into comics, you'll probably want to buy a few from their official apps (though it's a shame that pricing and selection isn't quite there yet, but hopefully Marvel and DC will eventually figure that out). And this article doesn't even mention the tons of great single-app books you can find on the App Store, for both the iPhone and the iPad. The iPad was designed for consuming media, and comic books are one of my favorite media around.

  • iPad-toting Syte Shirt redefines 'multitasking'

    by 
    Aaron Souppouris
    Aaron Souppouris
    07.22.2010

    Disgusted with Apple's refusal to bestow honest-to-goodness backgrounding to the iPad, even though the (presumably) weaker iPhone 4 has been doing it for weeks? You aren't alone. Syte Shirt, a new startup with a vision to change the world in a way you've never even dreamed of, has just announced its first product: the iPad-toting shirt that you're undoubtedly gawking at above. This pre-shrunk heavyweight cotton tee sports a slit on the inside for sliding your tablet into, and there's a window on the front that enables the wearer (or anyone else, for that matter) to fully interact with the tablet without you having to disrobe. Imagine that! Heck, there are even ports for accessing the dock connector and the 3.5mm headphone jack, which certainly helps to justify the otherwise unconscionable $49.95 to $54.95 price tag. Right? Right? %Gallery-98005%

  • Epson shows off IU-01 interactive whiteboard module for projectors

    by 
    Laura June Dziuban
    Laura June Dziuban
    06.29.2010

    Epson's just unveiled a new module -- the IU-01 -- which will serve as an interactive whiteboard for its projectors and eliminate the need for an actual whiteboard. It'll also come with two pens which allow for user interaction with the screen, allowing them to open and close files and programs, as well as write on the screen. The IU-01 will be released in October, and it'll run you $599. See the full press release below, if you're so inclined.