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  • Blood of the Empire may reveal the secrets of The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    05.05.2010

    The always-analytical team over at Darth Hater have turned their attention -- and magnifying glasses -- on the new TOR webcomic in the hopes of discovering hints for the MMO. The first issue of Blood of the Empire, entitled "Shades of the Sith," went up on The Old Republic's website a couple weeks ago, and as with the previous Threat of Peace comic, BioWare's cooperation with the project may be a subtle delivery mechanism for TOR secrets. So what have they uncovered so far? As with any exercise in speculation, maybe something, maybe nothing. The comic mentions "cacophinzer rounds" as a type of ammo that lightsabers cannot block, which may provide a logical excuse why lightsaber-wielding players may not always be able to deflect blaster fire. Darth Hater also points out the use of Teräs Käsi, an unarmed combat form that some Jedi use, which could have a role in the game. Above all of these details, they note that the comic seems to reinforce the BioWare edict that "choices matter" -- choices in quests, choices with companions and choices with conversations. Head on over to Darth Hater for the full read!

  • Star Wars Galaxies strikes back, 30 years later

    by 
    Justin Olivetti
    Justin Olivetti
    05.01.2010

    If someone walked up to you on the street and told you that, this month, The Empire Strikes Back is 30 years old, how would you respond? Weeping at the ravages of time? A proud salute to one of the pinnacles of scifi cinema? A quick step away from a stranger who is now looking at you with shifty eyes? For the crew over at Star Wars Galaxies, the response to Empire's anniversary is to lavish players with gifts and goodies. In a recent Producer Note, dev Teesquared was pleased to announce that the entire month of May would be devoted to celebrating this milestone. Each week, all characters over 10 days old will be the recipient of a collection item and an in-game gift -- get all four gifts, and a fifth gift will be tossed in absolutely free! (Wait, is this starting to feel like an infomercial?) You'll also want to swing over to Hoth, obviously, and check out a few special loot drops, including a mystical snow globe that contains the spirit of the Wampa. Other highlights of this article include plans to tune up the Jedi and Beast Master professions, a switch of many no-trade items to make them tradable, and future events such as SWG's 7th Anniversary and the return of Empire Day. Head on over to the Star Wars Galaxies forum for the full broadcast!

  • Star Wars: The Old Republic gets three new characters ... one gets his own book

    by 
    Mike Schramm
    Mike Schramm
    05.01.2010

    Ever since we were burned by the seemed-cool-until-you-heard-him-coughing General Grievous, we've been leery of new Star Wars characters -- old George doesn't really make them like he used to. But Star Wars:The Old Republic is a BioWare project, and that's a company that knows its characters, so we'll give these three new website reveals a chance. General Garza is a tough-as-nails Galactic Republic officer who's been accused of overseeing secret assaults throughout the galaxy, the Mandalore is a warrior-king who supports the Empire (and leads the Mandalorians -- Boba Fett's peeps) and Darth Malgus is -- well, with a name like that, you can probably guess. Yup, he's a Dark Lord of the Sith, and we actually saw him in the trailer released last year. Guess which character is popular enough to get a book written about them? Decieved is a novel by Paul Kemp due out in December that will tell the story of "his rise to fame and glory as the Sith Lord who destroyed the Jedi Temple." Now that sounds like a character with some depth! It's not like you could write a whole book about General Grievous, right?

  • The Old Republic cracks open the files on the galaxy's most notorious figures

    by 
    Justin Olivetti
    Justin Olivetti
    04.30.2010

    Sometimes it feels as though the Sith and Jedi get boiled down to two primary emotions: scowly and smug. It kind of makes it hard to root for one side or the other when that's all there is. Happily, Team BioWare's decided to graduate past these stereotypes as they flesh out the complex leaders in the struggle for intergalactic domination. Three new biographies have been posted on The Old Republic's website, representing the three main factions of the game: Darth Malgus for the Sith, Mandalore for the Independents, and General Garza for the Republic. You may remember Darth Malgus as the seething bad guy from the Deceived trailer, and it turns out that he's now the star of his own book as well: Star Wars: The Old Republic: Deceived. The novel -- which just received a first look over at StarWars.com -- promises to reveal insights into just why Malgus led the assault to sack the Jedi temple on Coruscant. More exciting than these biographies are the introduction of a brand-new section of TOR's Holonet: Inhabitants! This page covers droids, creatures and humanoids that players will encounter on a regular basis in the game, and currently has six records to choose from: the Gundark, the AR-34 Enforcer Droid, Gormak, Trandoshan, Salky Hounds, and the X2-C3 Imperial Astromech. Each of the records is accompanied by a description and a trio of screen shots to enjoy. It's a lot to absorb in one sitting, so head on over to The Old Republic to check out these new Biographies and Inhabitants!

  • Latest dev blog for Star Wars: The Old Republic looks at Jedi Consular

    by 
    Rubi Bayer
    Rubi Bayer
    03.05.2010

    The development team for Star Wars: The Old Republic is hard at work these days, and most of us love to hear what they're up to while we wait for the game. One of the many resources that Bioware has given us are the developer blogs. The newest edition comes to us courtesy of writer Joanna Berry, who takes a closer look at the Jedi Consular. The Jedi Consular has a balance to maintain, walking that line between the light and dark sides of the Force, and Berry's thoughts on that sense of balance contributed quite a bit to how she chose to write the Jedi Consular class: "For me, the challenge – and the fun – of writing the Jedi Consular is keeping a sense of balance between intelligence and arrogance, between what's right and what could win the war against the Empire." Take a look at the full entry here -- it's well worth a read for anyone interested in SW:TOR.

  • Star Wars & Indiana Jones items hit Home

    by 
    David Hinkle
    David Hinkle
    02.18.2010

    If you click this image, it shall become more embiggened than you could possibly imagine LucasArts has invaded PlayStation Home today with a bunch of new virtual goods and a space to hang out in. Without all of the crime and sudden de-limbing that goes on in the Mos Eisley Cantina, the LucasArts storefront will offer patrons a safe environment to purchase virtual goods -- sorry, no power converters available. Here's the list of goodies: Yoda shirt (for male avatars) Obi-Wan Kenobi shirt (for male and female avatars) Jedi Order shirt (for male and female avatars) Indiana Jones costume – torso, pants, shoes Indiana Jones costume – hat, hair Stormtrooper costume (for male and female avatars) Imperial Officer costume (for male and female avatars) Blue Lightsaber (for male and female avatars) Jedi banner (for avatar personal space) Sith banner (for avatar personal space) Star Wars The Force Unleashed poster (for avatar personal space) LucasArts promises more updates to come. In the meanwhile, feel free to peruse select avatar items in our gallery below, but there may be a slight chance these aren't the images you're looking for. %Gallery-85933%

  • Review: Emotiv EPOC, tough thoughts on the new mind-reading controller

    by 
    Christopher Grant
    Christopher Grant
    01.27.2010

    We live in exciting times. You can, today, right now, actually buy in real life the kind of sci-fi gear you only expect to find in a video game. Controlling things -- anything but your own body, really -- with just your thoughts is a fantasy and sci-fi staple, whether it be Darth Vader force-choking some mouthy Imperial admiral or Professor Xavier commanding the X-Men from the comfort of his wheelchair, finger pressed to temple in grim concentration. But that fantasy is now reality, and you can control things (well, a thing) with just the power of your mind. Think it and your computer does it, no more pesky mice or keyboards or even voice commands. Or so the people at Emotiv would have us believe. Being the kind of guy who absolutely cannot wait for the day when, as Jonathan Coulton sings, "the things that make me weak and strange get engineered away," I pre-orded Emotiv's thought-controlled EPOC mind-computer interface device as soon as I thought I had $299 to spare. As it turned out, being the first on your block with the new toy comes with a real risk: you might end up buying a frustrating experimental prototype for the cost of five new video games. %Gallery-83470%

  • EA: Expect a 'major MMO' in 'Spring 2011'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.12.2010

    EA CEO John Riccitiello mentioned during the company's reduced earnings conference call yesterday that the publisher plans to launch its "major MMO" in the spring of 2011. With no other announced "major MMO" in the works at Electronic Arts, the common wisdom of the Jedi (which can sometimes lead to bad things), points to that being Bioware's Star Wars: The Old Republic's release window. The company refused to elaborate further or acknowledge what game the executive was talking about. Eurogamer notes that other possibilities are Realtime Worlds' APB or Need for Speed: World Online, but neither has the hype of the Star Wars game. Of course, there's also a chance that EA has some super-secret MMO hidden away like a Sith apprentice. Update: BioWare confirms release window [Kotaku]

  • Threat of Peace issue #23 goes beneath Dantooine

    by 
    Kyle Horner
    Kyle Horner
    01.09.2010

    In the newest entry of Threat of Peace -- the webcomic prequel to Star Wars: The Old Republic -- it seems like Jedi and Sith will fight just about anywhere. They'll even make battle under Dantooine, especially if there's some degree of revenge involved in the fight. To be fair, Sith Lords Baras and Master Dar'Nala aren't simply fighting in a cave, they're fighting in ancient crystal caves that make for a much more spectacular setting. Of course, none of this would even be happening if the Jedi didn't blame the Sith for upsetting the peace treaty. Ah, Jedi, always blaming the Sith for their problems. Well, at least it makes for great showdowns beneath Dantooine! If not for that, well... we're not really sure what these comics would be about. Jedi picnics?

  • BioWare on developing the Dark Side of SWTOR

    by 
    Kyle Horner
    Kyle Horner
    12.27.2009

    Would you like to know more about BioWare's lengthy effort of creating the dark side classes in Star Wars: The Old Republic? Well, of course you would! We mean, who wouldn't really? Well, probably Jedi, but nobody really listens to those guys anyhow. Except maybe for angst-ridden youth who've just recently discovered their father is a dark lord of the Sith. Oh, wait, nevermind. In this video glimpse into the game's development, we're treated to some insight on the Sith Warrior and Inquisitor's overall design. BioWare details their thought process behind the various aspects of each class, including lightsaber hilt styles, armor styles and of course overall story focus within the game. Our collective jaws were on the floor during the shots of all the concept art for Sith armor. Players definitely won't find Star Wars: The Old Republic to be a game lacking in depth and breadth of loot. Check out the full video after the break.

  • BioWare opens the Jedi Consular's class page

    by 
    Kyle Horner
    Kyle Horner
    12.04.2009

    Emphasis on non-melee abilities? Check. Robes? Check. Hm, if it weren't for those lightsaber moves, we'd almost have to say Star Wars: The Old Republic's Jedi Consular is a "magic" class. BioWare's released the official page for the newly revealed class, and looking through it proves that even in a galaxy far, far away you can find clothies. The primary difference between the Knight and Consular is how they fight; one gets up close, while the other prefers to hang back a bit. Sure, the Consular can throw down in melee if need be, but when you command a significant degree of force powers why bother? Check out the new Consular screens below, and check out the official class page for all your lore related goodness.%Gallery-35033%

  • The balance of force in Star Wars: the Old Republic

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.15.2009

    It might be a slight exaggeration to say that everyone in the world is looking forward to Star Wars: the Old Republic... but only slight. With the latest class reveal, the Imperial Agent is poised to give an excellent sneak-and-snipe playstyle to the Sith side of the game. All well and good... but as Kill Ten Rats notes, how is this game going to get any PvP balance? To the best of everyone's knowledge there's no equivalent ability in the Smuggler's arsenal, the Republic's counterpoint to the Agent, and it's not much of a matchup when one side is invisible and the other side isn't. Overly Positive recently made a few observations regarding the class balance, noting that BioWare seems to be taking an approach a la Warhammer Online -- each class has a loose equivalent on the other side, but they don't result in being direct copies of one another. However, the downside to this approach is that you can easily wind up with one side's class being overpowered in relation to the other. Direct equivalencies leech some of the flavor, but they ensure that the game remains perfectly balanced for both factions. It's a question worth considering and keeping an eye on as the game moves through development -- after all, if a Jedi and a Sith Warrior can't face off in fair combat, it'll be a sad day for many players.

  • Star Wars: The Old Republic site launches Jedi class page

    by 
    Justin McElroy
    Justin McElroy
    11.02.2009

    There's finally a reason to visit the "professional classifications" section of the official website for the upcoming BioWare MMO, Star Wars: The Old Republic. The page for the only class worth playing, the Jedi, has finally been added! The site's got images of Jedi garb and weaponry up, and even a few videos of lightsaber murder. "But Joystiq, the Jedi isn't the only class worth playing! I want to be a smuggler!" What's that? Sorry, we had a little trouble hearing you while we crushed your windpipe with our minds. Speaking of which, we guess the Sith Warrior is okay, too -- but just barely.

  • Jedi Knight officially steps into The Old Republic spotlight

    by 
    Kyle Horner
    Kyle Horner
    10.30.2009

    Rumors and speculation have been floating around this week about the Jedi Knight, so no big surprise when BioWare reveals that, yes, Knights of the Jedi persuasion are in fact a player class in Star Wars: The Old Republic. The news comes with all the expected class page accoutrements such as screens, concept art and a few videos showing off three Jedi Knight attacks. It's all standard practice information release at this point, which only slightly dilutes the excitement of the announcement. The videos all show the proper level of Jedi powerhousing that you'd expect, although we're not entirely cool with all the droid destroying that's happening. Sure, we're aware that unlike Sith, Jedi are limited to disabling droids and pushing things around but that's no excuse to pick on the little helpless mechanical people. Yes, we said people -- robots are people too! In all seriousness, this is probably the class reveal everyone has been waiting for and/or expecting all along. Jedi and Sith were a given, so from here on out it's almost entirely anyone's guess. Spy? Rogue? Droids? Wookiees? Albino Ewoks? Okay, that's a little silly, nobody wants to play a rogue over a spy.%Gallery-35034%%Gallery-35033%

  • The Old Republic timeline video chronicles heroic last stand at The Battle of Bothawui

    by 
    James Egan
    James Egan
    10.23.2009

    One of the things we like about the lead up to the Star Wars: The Old Republic launch is BioWare's series of timeline videos that explains the political and military background of the upcoming MMO. The fifth holorecord from the Jedi Archive is The Battle of Bothawui which recounts a major Republic victory against the Sith. It also chronicles the last stand of a heroic group of Jedi knights and Republic troopers, who became martyrs in the struggle against the Sith Empire. If you're following along with the lore of Star Wars: The Old Republic you'll want to watch "The Battle of Bothawui" on the game's official site.

  • Star Wars: The Old Republic fills up the city planet

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.10.2009

    Think for a minute about what it means to have a city taking up an entire planet. No, really, think about it. Think about the scope involved, the huge numbers of people involved, the sheer scale of any kind of project or even the most humble buildings. It's a massively dwarfing concept, which makes it all the more interesting to see the latest trailer for Star Wars: The Old Republic which discusses the creation of Coruscant, capital of the Republic and home to a single, massive city.In the trailer, the designers mention many of the issues that they faced with designing the planet, chief among them the absolute lack of any terrain on the planet due to its nature and the difficulty of relating it to real-life places and things. It also discusses the events that lead into the beginning of Star Wars: The Old Republic -- the Sith sacking of Coruscant that leaves some portions of the planet still damaged and rebuilding. Coruscant is being set up to help establish the role of the Republic and the Jedi in the larger galaxy, a symbol of everything positive in the galaxy. We also see still more vistas of the city, which retain the polish that Bioware has been long known for.On the very real chance you're hungry for more visions of the universe after the trailer, the latest installment of Threat of Peace has also been added to the site. But that's only enough to whet our appetites for what's shaping up to be a truly massive and immersive game.

  • Star Wars Galaxies Update 12 patch notes released

    by 
    Lesley Smith
    Lesley Smith
    08.11.2009

    While attention might be shifting towards Star Wars: The Old Republic, Star Wars: Galaxies is still going strong and SOE yesterday released an extensive set of patch notes for Update 12, focusing primarily on Engineering Traders. These include an obscene number of new droids for you to play with. Some are now craftable by Engineers, there are droids for battle and some (but not all) even have decals, allowing you to change how your mechanical companions will look. On top of this, Engineers will now be able to craft cybernetic parts including hands, arms, legs and torsos. To commemorate this addition, every player will get an odd little gift when they log on: a holographic display depicting the cybernetic arm of everybody's favourite Jedi, Luke Skywalker. Weird but also kind of cool. The update will also contain new quest content for level 50 characters, two new vehicles and various bug fixes. For a full list, we suggest you head on over to the official site and check out the patch notes for yourselves.

  • Get closer to The Old Republic's Smuggler class

    by 
    Kyle Horner
    Kyle Horner
    08.10.2009

    BioWare's latest Star Wars: The Old Republic dev blog gives us a look into their thoughts and reasoning on the creation of the Smuggler class. Frankly, we're smitten with the idea that as a Smuggler we could romance a Jedi Knight. Yep, it's been decided. We're going to spend most of our time tallying up romantic conquests and witty one-liners when this game finally arrives.The rest of the dev blog takes a look at all the various aspects of being a Smuggler, such as combat, companions, loyalties and snappy dialog. BioWare also touches on the different varieties of Smuggler that exist in their lore. It's a fun look into what makes the class tick, so if you're considering wielding a blaster and potentially donning a cape that even Lando would be jealous of, we think you'll enjoy the read.

  • Free the Bounty Hunter in Threat of Peace issue 12

    by 
    Kyle Horner
    Kyle Horner
    08.03.2009

    It's not always the best idea to bet on a Bounty Hunter when no money is involved, but such is the case in the newest issue of Star Wars: The Old Republic's Threat of Peace. We suppose freedom is payment enough for this particular Bounty Hunter, assuming he doesn't get caught up in something else.Besides, by freeing the Bounty Hunter we get to see his awesome Tie Fighter-like ride, as seen above. Meanwhile, our Empire droid and Jedi seem to have fumbled their way into being saved from their tight spot adrift in the depth of space. Although, not everything is as it seems.Unfortunately, there aren't any signs or hints at a new class this week, as has been the case in previous installments. No, this week just moves the story along. We could experience a dry spell of really exciting information up until PAX, but our hope is that won't be the case.

  • What are SWTOR's three final classes?

    by 
    Kyle Horner
    Kyle Horner
    07.30.2009

    Looking at the official Star Wars: The Old Republic class page reveals four slots on both factions, with three total filled thus far. Of course, you'll notice that Jedi and Sith aren't shown here, but it's a forgone conclusion that they'll be filled sooner or later. While nobody but BioWare can be sure what the final classes actually, half the fun is trying to figure them out before they're announced.So with that said, it's time to take a few educated guess stabs at potential classes, and formulate our wish lists. I'm sure you've all got ones of your own as well, so feel free to share!