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  • Shifting Perspectives: The day has come

    by 
    Allison Robert
    Allison Robert
    06.02.2009

    Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, we contemplate whether the phrase "the agony and the ecstasy" can be properly applied to graphical improvements in MMORPG's.So once I finished sobbing tears of joy over the new bear art that debuted last week (and looking up pictures of Bull Terriers after seeing the new version of Tauren cat form), I started tabulating reactions online, and held the following conversation with myself:Me: Is there an unusually high level of stupidity in the forums over this issue?Myself: Can the level of stupidity in the forums ever be correctly described as "unusually high?"While forced to admit that my good bifurcated self had a point, it remains that the sheer amount of dumb in the forums threatens to explode from its containment area and slosh down the hallway carrying off screaming bystanders. This is Bad. Some of those bystanders might be the artists working on making sure the new version of Tauren cat form goes live without bugs, and I don't want that. I worked hard to ensure that this site is ranked #1 by Google for the search phrase "I hate Tauren cat form," but I'd like to be able to retire that tag permanently.Anyway. Let's take some time here and address some frequently asked questions, common misconceptions, and whether Blizzard owes the American Kennel Club a kickback:

  • Ask a Lore Nerd: It's a piece of cake to bake a pretty cake

    by 
    Alex Ziebart
    Alex Ziebart
    06.02.2009

    Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.I didn't intentionally choose today's Scourge theme. Really. These things just happen. That Dragon-specific one I did all that time ago? I didn't plan that, either. I'm just awesome enough that these things come together all by themselves. Yep. It's my pure, radiant awesome.What? What do you mean current game content dictates what topics are hot or not? Pssh, that's crazy talk. That can't be it. It's all me, y'all.Briz9 asked... "Who built Icecrown Citadel and the accompanying structures? Did Arthas build it after he became the Lich King, or was it already there?" The massive Saronite structures that make up Icecrown as it is today is all fairly new, from what I understand. Most Scourge architecture is based on Nerubian architecture (as you can see in Ahn'kahet) but the Saronite structures in and around Icecrown seem more styled after the Lich King himself. You certainly didn't see that stuff in Warcraft III either, but I suppose that's not always a good indicator.

  • World of WarCrafts: Black Jelly

    by 
    Lisa Poisso
    Lisa Poisso
    06.01.2009

    World of WarCrafts spotlights art and creativity by WoW players and fans, including fan art, cooking, comics, cosplay, music, fan fiction – and yes, (War)crafts. Share your stuff by tipping us off via our tips line (attention: World of WarCrafts).You're not alone: Black Jelly made from Borean Man o' War does sound disgusting. We wouldn't make you eat that goop. Unless of course, you want a lot of mana and health back, and there's no Mage around; then, we think you should probably give it a shot. Go on, open up. Inky ... Jiggling ... See that little shimmy? It's really not that bad – rather as if it had been freshly milked from a Disgusting Oozeling. Gulp.We hope you didn't really fall for that, because while it's true that we're committed to bringing you real versions of the freshest game food, we've chosen the Black(berry) version instead. (We're just sweet like that.) Read on for the world's simplest Black(berry) Jelly recipe (no fruit pectin, no cheesecloth straining, no sterilizing little canning glass jars with screw-on lids), plus our own Top 5 Ways to Enjoy Black(berry) Jelly.

  • EVE Evolved: EVE Online's aggression mechanics

    by 
    Brendan Drain
    Brendan Drain
    05.31.2009

    The aggression mechanics are something that every pilot in EVE Online should learn about. This is a set of rules that determines who you can attack in high security space, who can attack you and whether you can dock or use a stargate. Knowing them inside and out can mean the difference between losing your ship and keeping it in one piece, even if you have no intent of getting into a PvP situation. Nevertheless, it's a part of the game that a lot of players don't take the time to properly acquaint themselves with. In this technical article, I give some important tips that will improve your survival. Can you afford not to learn about EVE's aggression mechanics?

  • [1.Local]: The Failoc-alypse edition

    by 
    Lisa Poisso
    Lisa Poisso
    05.31.2009

    Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.I titled this week's [1.Local] on Saturday, in a fit of frustration. At the time, it seemed more than appropriate: "BlizzCon ticket status" (sold out) was still at the top of the WoW.com posts, the comments were seething with queue rage, and I was still smarting from an epic fail at click-refresh for the concert tickets I really, really wanted to score for my vacation week this summer. Gah.But things are looking up. As it turns out, a lot of folks had a fair bit of fun playing Blizzard's Failoc-alypse game while they sat in the ticket queue. (Give it a try; it's kinda fun, actually.) And speaking of queues, just as I sat down to pop [1.Local] into the post queue, I decided to hit Ticketmaster one last time – and voila! Two seats at a great price, lusciously close to the stage. Take that, Failoc!

  • Anti-Aliased: So long, and thanks for all the woah

    by 
    Seraphina Brennan
    Seraphina Brennan
    05.29.2009

    It's a depressing news day for me today. As we've reported earlier, Sony Online Entertainment has finally made the decision to pull the plug on The Matrix Online, a decision that makes absolutely perfect sense given the dire straights the game has been in for the past few years.MxO was always "the little game that could" in regards to the community outlook. Even with horribly broken systems, a grind worthy of an Asian MMO, and periods where I literally sat around doing nothing, there was some odd charm about the game. Perhaps it was the setting, or maybe it was the really cool combat system (yes, it too was broken, but those animations were sweet), but I think it was the storyline.Let's have a look back the history of Matrix Online and some of the stories no one ever heard about.

  • Massively webcomic: Grinders - Didn't Make the Cut

    by 
    Lemuel Pew
    Lemuel Pew
    05.29.2009

    Often times Grinders is a story of something that has actually happened, but today we dabble in the wonderland of the Free Realms that could have been. Honestly I think taxidermy would work great with the Pet Trainer job. Keep little Bella around forever. Yeah, I'm sure you named your pet cat Bella.Have a funny story of your own? Submit your tale complete with a screenshot to lemuel@massively.com. The best will be put under a microscope and checked for the latest strain of Murloc Flu. Or just put in the comic.%Gallery-63060%Lemuel Pew is a webcomic artist and MMO player with the attention span of a guppy. Between sketching gamers in cartoon form and making too many alts in City of Heroes, he draws an online comic called Blank It. Feel free to watch his Twitter at your own risk.

  • Two Bosses Enter: Ingvar and Annhylde vs. Krik'thir the Gatewatcher

    by 
    Lisa Poisso
    Lisa Poisso
    05.28.2009

    Two Bosses Enter ... but only One Boss Leaves, in WoW Insider's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.Utgarde Keep duo Dalronn the Controller and Skarvald the Constructor went down in flames (or Whirlwinds) in last week's Two Bosses Enter matchup, but we're not convinced that all UK bosses are whining nincompoops. This week's deathmatch pits another Utgarde Keep pair, Ingvar the Plunderer and Annhylde the Caller, against Azjol-Nerub's Krik'thir the Gatewatcher. While this duo seems almost as argumentative as the Dalronn/Skarvald duo, their teamwork seems a little more smooth. Will it be enough to overcome Krik'thir and his minions?The ground rules: Assume that these foes share similar levels, health pools and a comparative overall damage output. This match takes place in neutral territory. Don't get caught up in game mechanics and what actual players might do in each encounter. Focus on the three S's: style, story and scale. What do you think would happen during this battle? Leave a comment explaining what you think goes down, then cast your vote for who you think is left up.

  • One Boss Leaves: Skadi minces Dalronn and Skarvald

    by 
    Lisa Poisso
    Lisa Poisso
    05.28.2009

    Two Bosses Enter ... but only One Boss Leaves, in WoW Insider's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.Aww, come on, you knew this was going to happen ... Yup, Skadi the Ruthless spared nothing for poor Dalronn and Skarvald of Utgarde Keep. It was a landslide victory for the PuG-intimidating boss -- although a few readers did think the matchup could offer a few twists. "I'm going to give it to D/S here," nodded Nizari. "Dalronn would eat it from the adds, being the squishier one, and Skarvald makes it to Skadi. Skar has two stuns to Skadi's one, and remember that even after Dalronn goes down, he still can use all his abilities. So the summoned skellies eat the whirlwind, and more importantly, Debilitate nerfs Skadi's DPS.""I gotta say the duo," agreed Meethan. "If they could get through the harpoons, then Skadi would be cake for them. It seems like he has almighty attacks -- but again, this is on the theory, not on the actual damage. They would go through the adds badly damaged but not dead. When Skadi came down, Skarvald would begin to engage him, while the necromancer began to summon his minions. In the event Skarvald did die, Dalronn would have enough knowledge to outlast Skadi in a battle perspective, because necromancers aren't complete idiots."

  • WoW Rookie: Where a noob can be a noob

    by 
    Lisa Poisso
    Lisa Poisso
    05.27.2009

    New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.Today's WoW Rookie will not help you improve your game or your character's performance. The advice here won't help you become a "better" player; in fact, we'd encourage you to guard against the urge. As a new player in an older game (and make no mistake, with an established game world that's turned away from leveling and original content, the World of Warcraft definitely qualifies), you are quite assuredly behind the curve. You're a noob -- and that's ok. Don't let anyone try to convince you otherwise.As a new player in the World of Warcraft, you deserve your time in the sun. It's called WORLD of Warcraft for a reason. A massive game world awaits, ripe for exploration, screenshots, wonder. Slowly peeling back the layers of lore and story reveals tales of glory, honor, humor and tragedy. This is your chance to soak it in, to bask and stretch and revel in the delightfully silly little surprises that Blizzard has scattered throughout the game. And you'll miss all of that if your game is a tunnel-vision race to max level, purple armor and a belt notched with raiding achievements.

  • Why Varian Wrynn is a fool (and why it may not matter)

    by 
    Allison Robert
    Allison Robert
    05.27.2009

    For a while now I've been mulling over points raised by Daniel in his much-discussed article, "Why Varian Wrynn Is Right," and we've received a number of requests to address the issue from the Horde's point of view. Well...this article isn't going to do that. It started off that way, and then I realized that Varian's personal issues and the Horde's approach to the problem are really two entirely separate matters. At some point in the future, I'd like to examine the Horde's take on the newly-resurgent antagonism between the factions, because it's not something I can adequately address here without turning this into a 10,000-word tract. Today, we're going to deal almost exclusively with Varian and his share of responsibility for the current mess. I'm a little ambivalent over Blizzard's decision to include most of the backstory and explanations for Varian's behavior in a comic series, because I think it's one of the factors that's resulted the character's being poorly received by most players. Choosing to include so much of his characterization out of the game in a product most players will never read necessarily impacts how Varian's motives are going to be evaluated. If all you've got to go on is what you see of the king from ingame events...he doesn't look so great. This isn't a defense of Varian so much as a commentary on the somewhat inconsistent approach to his character that's resulted. I haven't read each of the comics, but I'm familiar with the storyline, and this article doesn't assume that you need to have read the out-of-game books or comics in order to follow the argument.

  • Encrypted Text: Rogue tips for raiding Ulduar, part 2

    by 
    Chase Christian
    Chase Christian
    05.27.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we continue our discussion of tips and tricks for Ulduar.Last week, we covered the first few tiers of Ulduar bosses, and what Rogues can do to maximize their performance on these fights. I was happy to see some great tips in the comments as well, such as using Cloak of Shadows when you are afflicted by XT-002's Light Bomb. If you have any advice to add to the conversation, please use the comments to give us your thoughts.This week, we'll be talking about the Keepers, the real meat and potatoes of Ulduar. These bosses drop our coveted Tier 8 (complete with its fantastic 4-piece bonus!) and other loot that you'll want to get your hands on. These fights are also more technically complex, and so you'll want to be prepared before attempting to down these bosses for the first time.

  • 15 Minutes of Fame: Ferarro revs up

    by 
    Lisa Poisso
    Lisa Poisso
    05.26.2009

    15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.(Update: Since our 15 Minutes of Fame interview, the bright light of internet scrutiny has uncovered some cracks in Ferarro's online persona. Whatever the truth may be, it's a shame to see a once positive, entertaining resource for the Paladin community sink into the mire.)"'Paladin, Schmaladin' ... No way a blog with a dumb name like that could be a decent web resour -- Oh, wait, what was that about MP5? Let me just crunch -- oh never mind, she's already ... Ahh, hang on, lemme just finish this how-to; seems pretty spot-on to me ... But first, I need to click on this blonde over here, because this cannot possibly be a real photo of the person who wrote all this stuff ..."Before you get your Purifier's Pantaloons in a twist, we checked out frequent WoW.com reader/commenter Ferarro and her blog, Paladin Schmaladin -- and we'd say they both pass the sniff test quite swimmingly. You want the Real Thing? You've got it. Besides her own blog, Ferarro writes at RetPaladin.com and is a full-time WoW game tester. That's right: the lady raids for a living. More to the point, Ferarro serves up the inside line on playing a better Paladin with a quick wit, impeccable theorycrafting and a willingness to lend a good-humored, personal touch to the whole endeavor. We've got the inside scoop on the lady with the inside scoop, after the break.

  • Shifting Perspectives: Restoration and the Tree Druid's future

    by 
    Allison Robert
    Allison Robert
    05.26.2009

    Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, rather than plagiarizing from Stephen Hawking, we plagiarize from ourselves, and for the second time in column history, we shelve our Previously Scheduled Guide in favor of an emergency summit concerning Tree conservation.A question for Druids from Ghostcrawler himself; is Tree of Life form fun?I'd like to get the question a bit more exposure both here and on the forums, because it's a thought-provoking issue. No other healer, as he observes, has to sacrifice anything in order to use a key talent in their healing tree/s, and from how Ghostcrawler's worded his post, it seems pretty clear that the PvE and PvP healing output of the Restoration spec is explicitly balanced around the use of Tree of Life. That's fine -- it is our 41-point talent, and a good one at that. It's not unreasonable for Blizzard to expect that we'll use it. However, It does have implications for game balance when 3 of 4 healing classes retain all of their offensive capabilities, crowd-control, and interrupts while healing, and the Druid relinquishes all of the above in order to provide the same level of healing throughput.I took a look at the thread in question, and if you want my honest opinion, some of the issues being described are the logical evolution of problems from October 2005 when Tree of Life went live. The game has changed, and while the flagship Restoration talent has slowly changed alongside it, the inherent design of the form still reflects realities from the classic game rather than Wrath. Interestingly, many of these same problems affect moonkin as well.

  • EVE Evolved: Competition for EVE Online

    by 
    Brendan Drain
    Brendan Drain
    05.25.2009

    Although the most popular MMOs of today are in the fantasy genre, a niche within the MMO market has always existed for sci-fi games. For quite some time, EVE Online has dominated this niche with a steadily growing playerbase that has now exceeded 300,000 paying subscribers. It's been noted that releases in the fantasy market tend not to affect EVE Online, showing that it's not directly competing with games in the fantasy market. Perhaps the target markets of sci-fi and fantasy MMOs have very little overlap or perhaps the gameplay in EVE is unique enough that no real alternatives exist. Whatever the reason, EVE has been blessed with a relative lack of competition since its release in 2003. But with four major sci-fi MMOs on the horizon, could the game's creators CCP be in for a rough ride?In this speculative opinion piece, I examine how EVE reacted to competition in the past and suggest how it may react to the next wave of sci-fi MMOs to hit the market.

  • World of WarCrafts: Who can resist a Murbean?

    by 
    Lisa Poisso
    Lisa Poisso
    05.25.2009

    World of WarCrafts spotlights art and creativity by WoW players and fans, including fan art, cooking, comics, cosplay, music, fan fiction – and yes, (War)crafts. Share your stuff by tipping us off via our tips line (attention: World of WarCrafts).World of WarCrafts has been gathering up tips and news on creative endeavors from players in all sorts of media. For a sun-drenched holiday weekend, though, we couldn't think of anything better than everyone's favorite: a Murbean. These cuties come courtesy of Amythys of Sisters of Elune."I've been making these little plush Murlocs for a while now (I call them Murbeans), mostly for my own amusement, but two have gone to friends as well," Amythys wrote. "Since I photographed them recently for my new guild's amusement, I wanted to share them here too." One more shot of the little guys after the fold.

  • All the World's a Stage: So you want to be a Leatherworker

    by 
    David Bowers
    David Bowers
    05.24.2009

    This installment of All the World's a Stage is the thirty-fourth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class (or profession!) well, without embarrassing yourself. At the outset of this series on how to roleplay one's professions, Leatherworking struck me as the most difficult profession to write about, even more than skinning, herbalism, or mining. This was in spite of (and in fact maybe because of) the fact that it was the first profession I ever chose in WoW. My very first character, who was a druid, wanted to choose leatherworking in order in order to make her own armor as well as prevent the dead bodies of all those animals she had to kill during her quests from going to waste. At that time I didn't know a whole lot about roleplaying, or how to play the game, and I knew even less about the background lore behind everything I was seeing. I originally roleplayed with my friends that my night elf had been born in Darnassus, only later to find out that would have made her about 3 years old -- a fact none of us had known, because WoW was our first exposure to the lore of Azeroth. This was actually my inspiration for writing these articles, so that our readers wouldn't have to go read pages and pages of books and websites or play old and (to me anyway) less enjoyable games.As I played the game more and more, the leatherworking armor seemed less and less useful and seemed more and more difficult to make. I also started imagining what skinning all those animals and then stitching together parts of their dead bodies would actually feel like, and suddenly I felt more like a kind of Dr. Frankenstein than a peaceful druid. It turns out, however, that I knew as little about leatherworking back then as I did about the game itself.

  • [1.Local]: Making ourselves at home

    by 
    Lisa Poisso
    Lisa Poisso
    05.24.2009

    Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.Welcome home to WoW.com. Moving into a new place can be hectic, but we think our new digs at WoW.com are pretty darn comfy. In addition to a fresh face and identity for WoW Insider, we've introduced the beta launch of WoW.com Profiles. Show off your characters with a profile on WoW.com. By downloading the WoW.com addon, you can also keep all of your friends up to date on what you're doing in game, and make blog posts and upload screenshots directly from your game client. Not a big fan of the social media scene? You don't have to change a thing – WoW.com offers all the old content you know (and hopefully love) so well. "If I'm being honest, when I first saw that the site had changed, I didn't really 'feel it,'" commented reader Retropally. "After days of it sinking in, I'm loving it. The new theme is awesome -- and really, nothing has changed in the way of the posts that are written ..."Join the [1.Local] gang and add your thoughts about our new look and social features -- and hop on across the fold to see what else readers were chatting about during the past week.

  • Totem Talk: Is Enhancement too squishy?

    by 
    Matthew Rossi
    Matthew Rossi
    05.22.2009

    Yes, that's Thoralius the Wise from the Howling Fjord starting quests. When I saw him get up and start zoning out to his smoke brazier, the look on his face just meshed too well with today's subject matter, which is the health of shamans in melee. We talked about shaman health in PvP a while back, now it's PvE's turn.I don't play my shaman in a melee role in raids right now, because I basically don't have the gear for it. My resto set's a lot better so that's what I go as, but that only means I often notice how difficult it is to keep enhancement shamans on their feet. There are several possible culprits for the disparity, although in most cases I believe the killer to be aoe damage, so wearing mail really isn't the issue: rogues aren't nearly as hard to keep up as shamans, for instance, because rogues have cooldowns and abilities that allow them to avoid or escape damage. (If you've ever seen a rogue go sprinting through several mines on a Mimiron kill you'll know what I mean.) No, excepting those giant whirlwinding maniacs in Razorscale and Thorim, what's generally killing shamans in melee is AoE damage, and the problem here is twofold in my experience. Most enhancement shamans who are not in Tier gear are wearing hunter mail, which is not tuned to higher stamina values. Even shaman tier gear lacks in stamina, however. In order to take talents that would reduce incoming damage, shamans are asked to not take talents that would allow them to produce meaningful DPS.