la-mulana

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  • La-Mulana EX uncovers Western Vita release this year

    by 
    Danny Cowan
    Danny Cowan
    08.05.2014

    Nigoro's puzzle-platforming adventure game La-Mulana is headed to the PlayStation Vita in North America and Europe later this year with exclusive features and bonus content, publisher Rising Star Games announced today. Originally released as freeware in 2005, La-Mulana later saw a revamped and expanded commercial release for WiiWare and PC platforms. A localized version launched for Steam via Greenlight last year, and a Kickstarter-funded sequel is currently in production after earning more than $260,000 in backer pledges. The upcoming Vita port, La-Mulana EX, is developed by Japanese team Pygmy Studios, and is due to launch by the end of 2014. Rising Star notes that La-Mulana EX's Vita-exclusive features and a release date will be announced soon. [Image: Nigoro]

  • Sonic Adventure, La-Mulana feature in Japanese TV streaming service

    by 
    Danny Cowan
    Danny Cowan
    02.28.2014

    Japanese cable company KDDI is set to roll out an Android app-based cloud service that will stream games from Sega, Konami, and other publishers to J:Com and JCN subscribers, Engadget reports. The Ubitus-developed GameNow service, which is compatible with an upcoming lineup of Toshiba Smart TVs in the United States, will offer a number of paid and subscription-based games when it launches in Japan this year. Announced titles include Sega's Sonic Adventure, Milestone's World Rally Championship 3, and Konami's World Soccer Winning Eleven 2014 (Pro Evolution Soccer 2014). Other featured games include Square Enix's puzzler Yosumin, Nigoro's indie adventure game La-Mulana, and Falcom's Eiyuu Densetsu: Sora no Kiseki FC (released stateside for the PSP in 2011 as The Legend of Heroes: Trails in the Sky). Sony's similar PlayStation Now streaming service recently entered a closed beta ahead of a planned launch this summer. [Image: KDDI/Ubitus]

  • La-Mulana 2 Kickstarter concludes; there will be curry

    by 
    S. Prell
    S. Prell
    02.23.2014

    La-Mulana 2 reached its $200,000 Kickstarter goal almost a week ago, but it wasn't until yesterday that the funding period came to a close, giving the 2D platformer time to collect a few extra coins. The Kickstarter campaign ended with a total of $266,670, which means the inclusion of a "Father's Diary" mode to help bridge the story gap between La-Mulana and La-Mulana 2, as well as an in-game bestiary. There will also be ... curry. Curry is a prominent item in La-Mulana 2. The soul, if you will. And that's not even us saying that; developer Playism Games refers to the dish as the soul of La-Mulana 2 on their Kickstarter page, and the team featured a "curry party" stretch goal of $200,256. The dev team will host their curry party on Twitch for fans to see. Game Director Takumi Naramura will go one step farther and eat curry not just once, but three times a day for three days. Playism writes on the Kickstarter that this will "make him stronger" and allow him to make an even better game. Now you know the secret, would-be game developers: game design comes from the stomach. Or the toilet, depending on how well you handle spicy foods. [Image: Playism Games]

  • La-Mulana 2 announced for PC

    by 
    Jordan Mallory
    Jordan Mallory
    09.20.2013

    La-Mulana 2 will send a new hero into unfamiliar, two-dimensional depths, Joystiq learned during yesterday's Tokyo Game Show festivities. Production is aiming for a 2014 release on PC, though whether the game will repeat the original's appearance on Steam has yet to be confirmed. The game stars the daughter of La-Mulana's protagonist, Lemeza Kosugi. While the specifics of her character are still very much in the developmental stages, the brief gameplay demonstration we were shown by Nigoro's Takumi Naramura featured a very familiar whip front and center. Less familiar was the game's setting, which is Norse themed this time around, as well as its shiny new widescreen aspect ratio. Update: We neglected to mention the original game is also available on GOG.com, not just Steam.

  • La-Mulana explores Steam on April 15

    by 
    David Hinkle
    David Hinkle
    03.22.2013

    After making it through the Steam Greenlight gauntlet back in January, the remake of La-Mulana is finally ready to launch through Steam on April 15. The punishing cave-em-up – not to be confused with that other one – will set wannabe adventurers back $15, but if you pre-order through Steam they can knock 10 percent off that price.The Steam version of La-Mulana is based on the WiiWare remake, which took an inordinate amount of time to make its way onto Nintendo's digital distribution service, even being totally scrapped at one point. The Steam version also includes the WiiWare version DLC "Hell Temple" and supports USB game pads, including Xbox 360 controllers.%Gallery-183618%

  • La-Mulana, Leisure Suit Larry, more Greenlit on Steam

    by 
    JC Fletcher
    JC Fletcher
    01.15.2013

    Twelve more games have made it through the Steam Greenlight voting process, and will be distributed through the store when they are ready. The games succeeding in this fourth round include Akaneiro: Demon Hunters, which is already aiming for a Jan. 24 release date, the remakes of La-Mulana and Leisure Suit Larry, along with Asylum, DLC Quest, Eador: Masters of the Broken World, MaK, The Age of Decadence, Unepic, and War for the Overworld.In addition, two non-game software titles, "game design tool" articy:draft and "modeling app" GroBroto, have been Greenlit.

  • NintendoWare Weekly: La-Mulana

    by 
    David Hinkle
    David Hinkle
    09.20.2012

    La-Mulana has been a long time coming on WiiWare, but it's finally here. Today, the WiiWare version launches for 1,000 Wii Points, headlining this week's content dump on Nintendo platforms.Also, time is running out to download your free Pokedex 3D – it's being pulled from the 3DS eShop on October 1 to pave way for the more expensive, improved version.

  • La-Mulana comes to WiiWare Sept. 20, EnjoyUp publishing

    by 
    JC Fletcher
    JC Fletcher
    08.30.2012

    The remake of Nigoro's retro-inspired, brutally hard archaeological platformer La-Mulana recently made it to PC, but the long-awaited WiiWare release was canceled by publisher Nicalis.Spanish developer EnjoyUp Games (Little Red Riding Hood's Zombie BBQ) has picked up La-Mulana for WiiWare, and will publish it in North America and Europe. The long, long wait is almost over: EnjoyUp plans to release the game on September 20.La-Mulana follows Professor Lemeza into the ruins of La-Mulana after finding a note from his long-lost father. It's a Metroidvania-style game set in a deadly cave full of traps and monsters.

  • La-Mulana returns to PC, now available through Playism

    by 
    JC Fletcher
    JC Fletcher
    07.15.2012

    Have you suddenly developed a taste for cave-based, retro-inspired, super-difficult platformers after playing Spelunky? Good news!The remake of La-Mulana, despite not making it to WiiWare, is available on PC through the new game distribution service Playism, which features primarily localized Japanese games. Developer Nigoro celebrated this new release with an overview trailer – featuring dance. To celebrate the start of the service, Playism is randomly giving away t-shirts, La-Mulana music, and a signed replica of the notebook from the game.Speaking of that WiiWare version, it hasn't worked out so far, but Nigoro believes "there is a possibility to release WiiWare version." It won't have the planned DLC, and it's not a sure thing, but it may still happen.

  • Nicalis: WiiWare sales 'almost non-existent,' La-Mulana canceled for NA / EU

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.01.2012

    Publisher Nicalis announced last night on Twitter that it would not publish the retro-inspired, cave-exploring WiiWare game, La-Mulana, neither in North America nor Europe. The publisher informed GoNintendo that WiiWare sales are "almost non-existent" and that it would be "near impossible to sell sufficient units on WiiWare" to make it worth its efforts."The WiiWare market has a fraction of the players from 2008," Nicalis producer Tyrone Rodriguez wrote in a statement. "The window for release and success of software on the platform ended in 2009 and took a very steep decline. Players have moved onto other digital download platforms."

  • La-Mulana explores Japanese WiiWare this month

    by 
    JC Fletcher
    JC Fletcher
    06.01.2011

    This year's big Nicalis-published, retro-inspired, cave-exploring WiiWare remake is La-Mulana. It's a side-scrolling platformer that stars a whip-wielding archaeologist who keeps his laptop handy at all times. Developer Asterizm announced today that the WiiWare remake will be released in Japan on June 21. " To our fans" in other regions, "you just have to wait a tiny big longer." Publisher Nicalis tweeted that it will announce the North American release date after E3.

  • La-Mulana trailer is a good use of six minutes

    by 
    JC Fletcher
    JC Fletcher
    09.21.2010

    If you haven't been following La-Mulana, Nicalis and Nigoro's WiiWare update of the indie PC classic, the lengthy video after the break should do an excellent job of catching you up. And, in our opinion, it's worth the time to get caught up. We could always use a new platforming adventure.

  • La-Mulana on WiiWare trades equippable retrogames for apps

    by 
    JC Fletcher
    JC Fletcher
    07.07.2010

    Developer Nigoro checked in via its blog to let the world know that work continues on the WiiWare remake of the PC action-adventure La-Mulana. The latest update gives us a look at ... the menu interface! It's more interesting than it sounds. The developer showed off the new version of the item menu, containing a rather exciting (to Metroidvania lovers) number of in-game items. The MSX menu, which in the original game allowed you to "equip" real MSX games for status boosts, has been replaced with a "software" menu that allows you to equip EXE files to do the same thing. This changes the gameplay by allowing you to equip as much software as your RAM limit permits, instead of a hard limit of two "cartridges." In addition, Nigoro revealed that the game will support control schemes for the Wii Remote and Nunchuk, GameCube controller, and Classic Controller.

  • New La-Mulana video artifact uncovered

    by 
    JC Fletcher
    JC Fletcher
    03.25.2010

    What, are you still playing Cave Story? That's old news. With that now out on the Wii Shop Channel, it's time to turn your attention to the next Japanese indie PC game about exploring mysterious caves to be published on the Wii by Nicalis (phew) -- Nigoro's La-Mulana. The developer released a new video of the in-development remake, along with a statement of intent to use the game's development blog as a sort of manual or strategy guide, with Nigoro posting "archaeology lectures" that introduce the world and help you figure out the puzzles. Check out the trailer after the break.

  • Interview: Nicalis's Tyrone Rodriguez on Cave Story, La-Mulana, and more

    by 
    JC Fletcher
    JC Fletcher
    01.19.2010

    Nicalis, the developer of the anticipated Wii remake of the indie hit Cave Story, briefly noted in a Christmas Eve blog post that the WiiWare game had been delayed into 2010. It seemed like a good time to check in with Tyrone Rodriguez, head of Nicalis and producer on the title. Rodriguez spoke to us a bit about the progress of the remake, as well as Nicalis's other projects, Nicklas "Nifflas" Nygren's physics-based platformer NightSky and another WiiWare remake of a retro-style cave exploration platformer, La-Mulana.

  • Discover the first screens, trailer for La-Mulana

    by 
    JC Fletcher
    JC Fletcher
    07.27.2009

    Nicalis and Nigoro officially announced the WiiWare release of La-Mulana today, launching a teaser site for the Wii remake of the 8-bit styled "Action Archaeological Ruins Exploration" game. Nicalis estimates that the game will be completed around November of this year for a "late 2009" release. We'll be able to roll right from Cave Story (presumably) into another indie platformer remake!After the break you'll find the trailer, which shows off the lush visual upgrade La-Mulana is receiving for this release. While we weren't pleased about losing the obvious MSX influence from the original, the new game looks really nice. The real draw, for us, is the music. It's so '80s-anime![Via GoNintendo]

  • Indie platformer La-Mulana heading to WiiWare via Nicalis

    by 
    JC Fletcher
    JC Fletcher
    07.24.2009

    Yesterday, Nicalis, developer of the WiiWare Cave Story remake and Night Game, announced a deal with Japanese indie developer Nigoro to co-develop and publish games in the US and Europe. The announcement stated that the companies would collaborate on "an upcoming title that is currently slated for release in winter of 2009."Nintendo Power went ahead and revealed that the game in question is a remake of La-Mulana, a freeware Metroidvania type game designed in the style of 8-bit MSX games. If you haven't played it, check it out! The new version will have more of a 16-bit look, which is probably a good idea for a market that didn't have the MSX. And yes, it does give us the tiniest bit of concern that Nicalis is working on something else before we have Cave Story. Only a bit.