lore-master

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  • The Road to Mordor: Six reasons LotRO's Lore-masters rock

    by 
    Justin Olivetti
    Justin Olivetti
    05.18.2013

    In my Lord of the Rings Online career, I've played two classes far more than any others: the Captain and the Lore-master. Both scratch that "pet class" itch that I have in MMOs, both are quite group-friendly, and both seem to be somewhat unorthodox picks (at least compared to the plague of Hunters and Champions infecting the game). I'll leave a discussion about Captains for another time, but today I felt like talking about the strangeness that is the Lore-master. It's such a unique class in feel and execution, and it's captivated me such that I'm actually leveling up my second Lore-master because I was dissatisfied with the way I handled my first one. Maybe you've never tried one. Maybe you picked one up and just couldn't get a feel for what it was supposed to do. I'll admit that the LM is an acquired taste, partially because its skillset is all over the map and it doesn't settle into an expected template. However, it may just be the coolest class in the game. Here are six reasons why.

  • Massively's LotRO Riders of Rohan launch-day roundup

    by 
    Brendan Drain
    Brendan Drain
    10.15.2012

    When you first heard about Lord of the Rings Online, you probably had an idea of which areas from the Lord of the Rings lore you'd want to visit and which events you'd like to take part in. Not all of the areas in Middle-earth were part of LotRO when it launched, but with each expansion the game world gets a bit more complete. Developer Turbine has been hard at work developing iconic areas like the Mines of Moria and Isengard, but the zone players have been anticipating the most is the Plains of Rohan. The Riders of Rohan expansion goes live today, opening the visually stunning Plains of Rohan area and introducing tons of new content, class updates and gameplay changes. Developers have been careful to capture the feel of the plains in not only the area's art style but also its impressive musical score. The Riders of Rohan expansion adds a new mounted combat feature that lets players fight on customisable war horses. The open plains are filled with roving warbands of orcs and other challenges to be overcome. Read on for a run-down of all the latest news on the Riders of Rohan expansion.

  • LotRO's Lore-masters get buff (and buff others) in Riders of Rohan

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2012

    Lore-masters far and wide in Lord of the Rings Online will be growing in power and ability this fall. In LotRO's newest expansion, Riders of Rohan, Lore-masters stand to be even more attractive fellowship members than ever before as they gain universal access to sharp, pointy things. In a new class dev diary, Turbine stated that all Lore-masters will be able to train the ability to use an off-hand sword at level 40. Previously, this was a legendary trait-only skill. Due to the change, the team has increased the other stats on the trait. The three new skills that the class will learn as it levels to 85 will greatly benefit both soloing and groups. Lore-masters will get an improved power-extraction ability, a group-wide power return skill, and a stacking heal-over-time that should beef up the class' medical acumen.

  • The Road to Mordor: Anatomy of a failed quest

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2011

    After last week's column on the 10 most memorable quests in Lord of the Rings Online, I had a couple of people ask for the polar opposite: the 10 worst quests. While I know that there are many -- stupid Sara Oakheart escort! -- they don't stick in my mind the way the best ones do. However, I think it's worthwhile to examine one such quest to see how game design can fail the player in small but meaningful ways. The quest in question? Rise of Isengard's Taking a Stand, which, coincidentally, was the only quest I've done this past week, and not because I was super-busy but because every time I'd log in I'd hit my head against it, try it a half-dozen times, and then give up out of frustration. Rinse and repeat. Since it was part of a chain and I am trying to do all the quests in RoI, skipping it wasn't a possibility. It had to be done, and it stood between me and the remainder of the content like a bully that's four times my size and has no compunction against shoving me to the ground. So what was it about Taking a Stand that failed me so badly? And what could Turbine learn from this quest for future reference? Hit the jump as I break it down, piece by stupid piece.

  • Lore-masters tune up their hogs to cruise the mean streets of Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2011

    Lord of the Rings Online: Rise of Isengard is bringing plenty of class changes, tweaks, and updates to the table, and the hybrid Lore-master class is waiting for the dev love with arms wide open. While Turbine's talked about the class' increased ability to be a reliable off-healer, word is coming out of the beta that there are many more changes than just the ability to slap a bandage on a wounded ally. A Casual Stroll to Mordor reports on how the improved skills function in play. These include the ability to stack up to three Burning Embers DoTs on a target, the combination of two Signs of Battle powers into one Wizard's Fire, a nice 10% buff to pet damage through Sign of the wild: Rage, and a much more versatile Improved Staff Sweep. There's also word on the new Lore-master pet: a Limrafn. While Lore-masters were originally slated to receive an Auroch pet, apparently the common complaint about the pet's size ended up swaying Turbine's mind. The Limrafn is a floating ball of light that doesn't attack, but instead assists the Lore-master in the off-healing department. Lore-masters will also see one of their lesser-utilized trait lines -- Keeper of Animals -- given much love in the form of tempting abilities and buffs.

  • Lore-masters master the healing arts in LotRO's newest dev diary

    by 
    Matt Daniel
    Matt Daniel
    08.25.2011

    Riding in the wake of the previous Champion, Captain, and Burglar-focused dev diaries, Turbine is today treating players to a sneak-peek at what's to come for the mystical Lore-masters in the upcoming Lord of the Rings Online: Rise of Isengard. Tim "Raskolnikov" Lang mentions that many Lore-masters were rather pleased with the recent Ost Dunhoth armor set's set bonuses, which boosted Lore-masters' healing abilities. In light of this, the team has decided to use this update to focus on improving the Lore-master's healing in order to allow the class to better fill the role of off-healer. In order to accomplish this goal, the team is consolidating a number of skills, such as the various Warding Knowledge abilities. Leechcraft, Tend the Sick, and Ancient Knowledge of Cures have also been consolidated into Knowledge of Cures, a single skill that performs all three functions. The Lore-master's trait lines got a once-over as well, particularly the The Keeper of Animals tree. For the full details on what awaits this unique and flexible class in Isengard, head on over to the official site for the full diary.

  • The Road to Mordor: Double dragons

    by 
    Justin Olivetti
    Justin Olivetti
    07.22.2011

    Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd that popped out to cry foul about lore molestation -- that this was a blatant example of Turbine pandering to MMO players by including the expected dragons even when the lore shouldn't support it. A couple examples of quotes, first. "Yet whatever way you cut this idea, how can you integrate another dragon into the story? Smaug was the last one of his kind," Contains Moderate Peril complains. A commenter on our article sniped, "So Turbine's decided to entirely drop the pretense of sticking to the lore, then?" Ouch. As much as I am totally not attached to MMO lore in general, I feel like this might be a good time to both address this particular argument and also the larger one of Turbine's approach to Tolkien's world. Are giant dragons lore-breaking? Does Turbine simply not care about remaining faithful to source material? Do you have my decaf light mocha with cinnamon sprinkles?

  • The Road to Mordor: Class graduation

    by 
    Justin Olivetti
    Justin Olivetti
    06.24.2011

    Amid all of the hubbabaloo of E3, Rise of Isengard reveals, and pre-order madness, something equally as significant has been taking place on the Lord of the Rings Online scene: proposed class changes. Turbine's been fairly good giving each of the classes a pass over this last year, but it looks as though something even more significant is in the offering when the expansion hits this fall. As we all know, the level cap is going up to 75, virtues will increase to a new cap of 12, and stats will be expanded in several ways. But there's even more on top of that: Orion and Zombie Columbus have been posting a steady stream of proposed class changes on the forums. These aren't all tiny tuning measures, either. In many cases, weak elements of classes and class builds will be radically revamped, and how you play these classes will change forever. As with any prospect of change, these proposed notes are both exciting and scary to behold. I felt it was high past time we at least chew on the reveals thus far and see how our classes will be graduating to the next level when Isengard arrives. Of course, these are all proposed and highly subject to change between now and whenever they're implemented. As Orion said, "Blogs are coming out before the major changes so that we can get your feedback early, often and when we are still agile enough to respond to the valid reasoning behind concerns or true issues that are found." Read with a grain of salt (if you like, perch the salt on your shoulder so it can view the screen better).

  • The Daily Grind: What do you want from a pet class?

    by 
    Justin Olivetti
    Justin Olivetti
    06.11.2011

    It's a fact of life: If an MMO has a pet class, I'll be playing it. It's simply too alluring to avoid! I love the constant virtual companionship, the feeling that I'm "cheating" by tag-teaming mobs with a solo party of two, and the customization that pet classes bring. From Lord of the Rings Online's Lore-master to Anarchy Online's Meta-Physicist, pet classes suit me like a second skin. So assuming that you have at least a passing interest in pet classes, what would you want from one? Maybe you'd like a pet to grow physically over time or to respond to a plethora of commands. Perhaps your playstyle skews more toward controlling a horde of minions at a go. Or do you like being able to hunt and tame your own unique beast from the wilds? What would make the ideal pet class? What haven't we seen in MMOs yet that could make these classes even better? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: Shopping at the LotRO Depot

    by 
    Justin Olivetti
    Justin Olivetti
    05.20.2011

    About 99% of the time I'm in Lord of the Rings Online I never think about the LotRO Store. Ever since the store came online last year, it's been adventure as usual in the Olivetti household. Sure, I mock the "You got 5 Turbine Points! Now you can retire in the Caymans!" popups like everyone else, but I've always felt that Turbine does a good job balancing the store presence between the polar extremes of obnoxious and invisible. That isn't to say I haven't used the store at all; on the contrary, I've been a sporadic if loyal customer of sorts, trundling my shopping cart through the aisles of Shire-Mart looking for a good deal. Thus far I haven't dropped any additional cash into the game, choosing to subsist on my monthly allotment of TP with whatever I earn through deeds. Every once in a while I'll boot up the store and see what niceties I can give to my character as a reward for slaughtering his 5,000th Neeker-beeker. The LotRO Store has two categories of customers: the free-to-players and the upper class. Does that sound snooty? It's not intentional -- all I mean is that some folks use the store to provide basic necessities for gameplay (like quest packs, riding skills, class unlocks) while others are already well-off in the game and shop for luxury items. I'm in awe of the F2P gamers who can get a good chunk of their content by methodically knocking deeds out so they can purchase the next zone, but I'm fortunate enough not to have to do that. So today I wanted to give myself an audit of what I've spent in the store so far and analyze whether they were wise purchases, wasteful frivolities, or overpriced insanity.

  • The Road to Mordor: Just around the bend

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2011

    It's been a few months since the November Update in Lord of the Rings Online, and the natives are restless -- as usual. Some folks are despairing the long wait until Rise of Isengard while others are itching for more challenges to their currently level-capped characters. Then there are the players who are hopelessly lost in Moria and would give their eye teeth for a flashlight. Happily, a new update is just around the bend, code-named Echoes of the Dead. The actual name is Echoes of the Dead too, so I guess that's not such a great code. Over the past couple of weeks, we've started to get a feel for just how large this update is, and after reading through the Bullroarer test notes on Wednesday, I think we're in for a tsunami of a patch. Of course, these patch notes come in the middle of Turbine's carefully spaced dev diaries dealing with each major change or addition, which means that we're a little in the dark as to the specifics of half of this update. That's not going to stop me -- or any of you -- from analyzing, speculating and gesturing excitedly to no one in particular. So let's dig in to this hearty meal of mushrooms and patch notes to see just how deep LotRO's rabbit hole goes!

  • The Road to Mordor: A year in Middle-earth

    by 
    Justin Olivetti
    Justin Olivetti
    12.31.2010

    What a difference a year makes, eh? One year ago, and you didn't have to put up with me yammering at you every Friday like a hyperactive badger with a personality disorder. One year ago, and we weren't free-to-play-anything, Turbine was its own company, the festivals were nowhere near as cool as they are today, and shrews freely roamed the land without fear of reprisal. So in my last Road to Mordor (of the year, stop rejoicing over there!), I thought it'd be great to look back at the wild rollercoaster that was 2010 in Lord of the Rings Online. I also thought I'd get an easy column out of all this, but that was before I had to read through 1,337 posts and my eyeballs began to lose pressure. January Stuff happened. Let's move on.

  • The Road to Mordor: Bits 'n' pieces

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2010

    Three wolves. A full moon. One incredible cloak in the Lord of the Rings Online store. As a forum poster asked, is the Cloak of the Mountain Wolves too powerful and too intrinsically sweet? I think it is a distinct possibility. I already own six and have Sauron on farm status because of them. Forget piddly rings -- this is the one cloak to rule them all, and in the darkness, blind them. I'm a bit all over the place in today's column, so bear with me as I spew forth a 427-line stream-of-consciousness poem devoted to Aragorn's stubble. You totally know you want to hit the jump to read it. I triple-dog-dare ya. [Editor -- No, Justin, you have to write a normal column. Don't make me get the fire hose.] Darn.

  • The Road to Mordor: Rise of Isengard is coming!

    by 
    Justin Olivetti
    Justin Olivetti
    11.19.2010

    Tweet [Update: Made a clarification that there is no indication of "open-world" PvMP in the expansion.] Times are tough in Middle-earth, even after the inexplicable appearance of several hundred thousand new adventurers this fall. The Fellowship of the Ring is broken, Sauron is rising in power, and the White Hand of Saruman is marching across the lands. Even the bravest and hardiest soldier of the Free Peoples cannot be blamed for feeling disheartened, especially in the face of the monumental struggle to come. Welcome to the beginning of The Two Towers in Lord of the Rings Online. Welcome to Isengard. The rumors are true: Next year we will be venturing into LotRO's third expansion, titled Rise of Isengard, to confront evil in its own backyard. While this may not be the Rohan or Gondor expansion that we've anticipated, Turbine is fairly confident that it will be well-received by players and will represent an ambitious step forward on (wait for it) the road to Mordor. Turbine's Adam Mersky and Aaron Campbell were on hand to outline for us the company's near- and far-future plans with Massively, starting with the imminent November update and cruising all the way through 2011. Hit the jump as we look at interactive theater, busy bees, Monster Play improvements and, of course, Isengard.

  • One Shots: We play pretend

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.08.2010

    Ever been stuck in an area waiting for things to get rolling? Oh wait, it's Monday -- that's a pretty common trope in Mondays isn't it? Well, if you've ever hit that type of a snag in your favorite MMO, you'll likely appreciate the ingenuity of today's One Shots contributor, Huggies S., who snapped this disturbingly silly screenshot in the Lord of the Rings Online not too long ago. Rather than be down about getting stuck in an area, he decided to use his imagination and turn it into a wacky adventure. We'll let him explain: "While exploring Moria without leaving the mines for a week, I started going stir crazy without sunlight. So I decided to role-play the mines as a Lore-Master who took the title "Friend of Animals" a little too seriously. This was snapped in a split second before I was yelled at for not paying attention to the orcs." Why not join the fun and send in your own screenshots to be featured here on One Shots? We love to have lots of different games to pick images from! Just email them to us here at oneshots@massively.com along with your name, the game it's from, and a quick note describing the scene. We'll post it for everyone to enjoy and give you the credit. %Gallery-85937%

  • The Road to Mordor: Horton hears a patch

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2010

    Few things get me more excited than the promise of a big steak dinner and a big, beefy patch. Both get the mouth watering, the senses tingling, and the anticipation racing. However, the former comes and goes within minutes, while the latter is here to stay. I love devouring a good set of patch notes, chewing every morsel of information as my mind tries to picture it in action. Mental note -- I should not be writing columns when I'm hungry. I trust you were as pleased as I was when you woke up to the Lord of the Rings Online November update patch notes this past week (Standard Disclaimer: These are for the test server and are subject to change, void in Nevada). We knew that Turbine had a few substantial projects in the works for November, but this is far beyond what I'd speculated. It's one of those "There's something for everyone -- well, almost everyone" updates that has a little of everything, a buffet of sumptuous delights. Sure, it's not going to please folks looking for new dungeons, the promised LI and housing revamps, or the continuation of the epic storyline. That said, Turbine's first post-F2P patch is considerably bigger than anticipated, and if this is any indication of the course the company is setting with releases, I'm happy to be on board. Let's break down this LotRO update after the jump, and see just who this patch is for and what it has to offer, shall we?

  • LotRO producer's letter hints at new "Task" system and more for the future

    by 
    Justin Olivetti
    Justin Olivetti
    10.21.2010

    Since the launch of Lord of the Ring Online's F2P version, there's been an air of both optimism and uncertainty as to the game's future. How will Turbine handle updates from here on out? Will the epic storyline continue or go stagnant? And when oh when will we see giant flying eagle mounts? While she doesn't handle the eagle mount issue, LotRO's Kate Paiz tackles many of these questions and more besides in her first producer's letter following the recent update. Paiz says that the team has shifted the way they're approaching updates: In an effort to get more frequent content to players, not every future update will contain an additional book of the epic storyline -- but the storyline will continue. Paiz then laid out several upcoming features for the November update, including a new "Task" system for low-level players, another revision to the player vault and a fine-tuning of the Lore-master and Rune-keeper classes. Turbine will also be unlocking the two expansions (Mines of Moria and Siege of Mirkwood) for all players to travel through and experience the epic storyline, although the free-to-play crowd will still need to purchase the expansions to unlock quests and deeds in those zones. The future is looking up for LotRO, so head on over to the official site to read the full producer's letter!

  • PAX 2010: Counting down to LotRO's relaunch with Turbine

    by 
    Justin Olivetti
    Justin Olivetti
    09.04.2010

    TweetWith the launch of Lord of the Rings Online's biggest patch to date a scant few days away, we touched base with Turbine's Aaron Campbell, Brian Aloisio, and Bob Hess at PAX Prime to see how their nerves are holding up at this point. It is, as Aloisio laughed, akin to launching the game all over again, and LotRO is definitely under close scrutiny because of it. Many players were surprised to hear that LotRO's free-to-play update was going live much sooner than anticipated, and we asked Campbell whether this was due to a preset schedule or better-than-anticipated beta feedback. He said that they weren't going to release it until it was ready, but by the team's reckoning, the beta process went so smoothly that there was no reason to delay any further. Compared to the betas for Shadows of Angmar, Mines of Moria and Siege of Mirkwood, the F2P beta -- according to Campbell -- was the most upbeat Turbine's ever had, with far more positive feedback than negative. Hit the jump to hear more and see the latest screenshots and video from PAX.

  • The Road to Mordor: Putting the "lass" back in "class"

    by 
    Justin Olivetti
    Justin Olivetti
    08.13.2010

    With the not-so-recent NDA lift on the beta, LotRO players are fast at work discussing, analyzing, dissecting and pouring over all of the information coming from testers. Like a double Shire rainbow, the main question on everyone's lips is, "What does it mean?" We want to know how this is going to impact us, our future, and our gameplay, and the massive scope of this change is both unsettling and heady. Last week we sifted through the LotRO forums for testimonies about several aspects of the beta, which was treated with a stony silence from the lot of you. Oh, I kid! Nothing gets the tongues wagging around here like a good mouthful of free-to-play, although I've been informed by the leaders of the Global Conspiracy Against Gamers Having Fun that this topic has three days left on the clock until it's locked away in a vault forever. So even though I tried to touch on the relevant points of the beta last week, there's simply so much of it out there that I had to leave some behind. It's easy to forget that this fall's update contains more than the LotRO store, like a whole barrel of additions and fixes to the game -- including class tweaks. Grab my hobbity hand, and we will venture into the land of the unknown... the land of class changes.

  • The Road to Mordor: Shopping for your skirmish soldier

    by 
    Justin Olivetti
    Justin Olivetti
    05.21.2010

    Every Friday, The Road to Mordor brings you the latest in Lord of the Rings Online news, guides and analysis. Breaking up, as the song goes, is hard to do -- but sometimes very, very necessary. I'll admit that I have recently settled into a bit of a skirmish funk, firing up a session here and there merely for the XP and the privilege of filling my bags with 576 different types of marks (seriously, Turbine, couldn't we switch from this confusing British-like currency to something more streamlined, like the Euro?). When I couldn't find a partner for a skirmish, the sessions seemed like a drag, and even though I dutifully stabbed my way through them, I grew to resent their length and my death-prone Herbalist soldier. It wasn't until the other day that a friend challenged my choice of soldier, and in so doing, freed me up for a more enjoyable skirmish experience. "Why are you sticking with the Herbalist?" he asked. I shrugged -- I thought that's what you picked when you were DPS-y and lacked a lot of self-heals. After doing a bit of research on the forums, I made the switch from the decaf healbot to 100% caffeinated Archer goodness, and I couldn't be happier. Pew pew, stab stab, win win. The choice of a soldier companion for skirmishes may be the tipping point between a painful slog and a joyful battle, as it was in my case. If you're still trying to figure out which soldier might work best with your class, then hit the jump and see what other players recommend you try.