lucasfilm

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  • Indiana Jones and the Curse of the Ten Unsung Games

    by 
    Kevin Kelly
    Kevin Kelly
    03.01.2007

    Everyone knows about the good Indiana Jones games (because there have only been a couple), but do you remember the unsung games of Indy's yesteryear? Gnomeslair has compiled a list of the ten best unsung Indiana Jones games, and there's a few on there that really bring back memories. Although we'd have to argue and say that the Atari 2600 Raiders of the Lost Ark game wasn't really unsung ... people loved that game. Mostly because it was about the best you could do in 1982, and thankfully it wasn't the E.T. game.Likewise with the Indiana Jones and the Temple of Doom arcade game that came out in 1985. That was a game that used a voice synthesizer ("Soon Kali Ma will rule the world!") and had that really fun mine cart sequence in it. Sure it got ridiculous, with Indy having to whip flaming hearts out of the air, but so what. It ate our quarters faster than anything.Check out the list and let us know if these should be sung or unsung. It's really made us want to boot up ScummVM and play Indiana Jones and the Infernal Machine all over again. Plus we might have to start bugging Nintendo and asking if Indiana Jones' Greatest Adventures will be coming over to the Wii via the Virtual Console. And Lucasarts, when is your Indiana Jones game coming out, eh?[Thanks, Konstantinos]

  • Lucasfilm combines animation, movie and game assets

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.09.2006

    To say that the Lucasfilm group has a finger in every pie completely fails to capture how entrenched they are in several key areas in the entertainment industry. Revising the expression to include a ravenous ball of thumbs rolling through a quaint bakery might be more effective, if somewhat indicative of a strange and broken imagination. With film, game, animation and special effects divisions (amongst others) to keep track of, George Lucas and friends have decided to implement a single, software-driven database to manage all of their digital assets, essentially linking together the imaginations of the 2,000 or so people currently employed across the world. Lori Gianino, director of information systems at Lucasfilm, completely fails to make any of this sound even vaguely interesting by saying it lets them "eliminate data entry by pulling information from other systems."What she really should be saying is something along the lines of, "This universal database will give those working on our next-gen games a considerable advantage, as they'll have direct access to all the assets from our various productions. That's really awesome and stuff." Once the system is fully implemented, it is expected to house just about every piece of every puzzle, including live-action frames, motion capture data and even in-progress special effects shots. The forthcoming Indiana Jones game, for instance, can only hope to gain from an increased synergy with those involved with the fourth movie in the action archeology series. Even original titles that aim to be cinematic in nature can look to benefit from sharing assets with Lucasfilm's stable of, err, films.The unified data management system also provides scheduling and reporting tools which could certainly prove to be useful in an industry where game release dates often get pushed back and development costs get pushed higher and higher. Better management of time and budget will become all the more important in the next-generation of gaming, perhaps even skipping right past "important" and going straight to "essential." Large companies like EA and Microsoft are sure to have investigated or already implemented similar sharing strategies amongst their many developers.

  • Star Wars 30th anniversary game, TV shows update

    by 
    Alan Rose
    Alan Rose
    06.29.2006

    The Force was strong at the Licensing 2006 International trade show in New York last week. Lucas Licensing is coming off a record year of $3 billion in worldwide retail sales of its Star Wars consumer products. And despite the end of the movies, the franchise appears stronger than ever.In addition to this year's launch of Lego Star Wars II and the DVD release of the unaltered original trilogy, fans of the Force will have a 30th anniversary game to look forward to in Fall 2007. Lucas reps also confirmed both the CG-animated and live-action Star Wars TV shows are scheduled to debut in 2008.Now, if only they could get Galaxies out of its galactic funk.See also: E3 euphoric over Indiana Jones 2007