Mars

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  • Orbiting fuel stations proposed for trips to the Moon, Mars, and beyond

    by 
    Vlad Savov
    Vlad Savov
    08.05.2009

    A US government panel, summoned by el presidente to review the future of human space travel, has expressed strong support for introducing fuel depots into Earth's orbit. Refueling between stops is expected to cut down significantly on the weight of spacecraft and, accordingly, eliminate the need to engineer ever more powerful rockets to launch missions. It would then be up to private companies to compete -- and NASA already knows a thing or two about privatizing space missions -- by reducing costs and developing more efficient methods. While by no means the only potion NASA has bubbling, if the panel concludes in favor of orbiting gas stations, they will form the backbone of all future extraterrestrial exploration. So we're just letting you know in advance -- we're nice like that.

  • Doom Resurrection on the iPhone now, lots more id games to come

    by 
    Mike Schramm
    Mike Schramm
    06.30.2009

    Fellow shooter fans rejoice -- id software's John Carmack has begun delivering on his love of the iPhone with a brand new game made just for the platform called Doom Resurrection, available right now on the App Store for the price of $9.99. There's nothing small about this game at all -- it offers up 76 mb of original id shooter, including eight levels total, six on Mars, and two more (spoiler?) in Hell, all set in a graphics and control engine designed just for Apple's handhelds (you control aiming with the accelerometer while the game runs you around on rails, and hit the various on-screen buttons to shoot or jump into cover). Unfortunately, there's no lite version to test out (though we can probably expect one eventually, considering Wolfenstein Classic got one), but early reviews say that if you like Doom, you'll enjoy the game.And that's not all -- besides this original version of Doom, Carmack and id continue to have big plans for the iPhone: Quake and Quake 2 are headed there for sure, and Quake 3 probably isn't far behind, as well as a RAGE-related title. And that doesn't even include the rest of the mobile stuff they have planned: apparently Wolfenstein RPG is ready to go, and Carmack hints that they've got even more original titles like Doom Resurrection here up their sleeve. Good to see a major, established developer like id is really committing to delivering new games for the iPhone.

  • Galaxy S 4 Mini

    Mars for Xbox 360 still dependent on publisher support

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.29.2009

    An Xbox 360 version of developer Spiders' upcoming game, Mars, may be planned, but apparently there's currently no work being done on it. Destructoid spoke with Spiders CEO Jehanne Rousseau, who said that the company sorta needs a publisher to fund the project first.Rousseau explained that the developer is currently shopping for a publisher and will give a "final answer" on an Xbox 360 version when it has a contract in hand -- or lack thereof. Bucking the trend, Spiders is developing Mars for PS3 because it's a "very complicated platform." Hopefully, the extra work will put it in the company of Naughty Dog and Sucker Punch -- and not that of the ill-fated Factor 5 and Free Radical.%Gallery-47404%[Thanks, Estee]

  • ASUS Mars GPU hands-on at Computex

    by 
    Darren Murph
    Darren Murph
    06.01.2009

    We knew it was coming, and come it did. Over in Taiwan today, ASUS was demonstrating its motherboard-incinerating Mars graphics card, which it proudly deemed "the world's fastest." In fact, the card packs 21 percent more power than a reference GeForce GTX 295 card, and the eight-heatpipe cooling solution keeps things at least a notch below molten. We found that the card will actually be sold in some capacity, though only 1,000 of them -- all of which will be individually numbered -- will be made available. Two more looks after the break.

  • ASUS Mars GPU weds twin GeForce GTX 285s, might just melt your face

    by 
    Darren Murph
    Darren Murph
    05.29.2009

    You into frame rates? No, we mean are you frickin' bonkers over watching your rig hit triple digits in a Crysis timedemo? If you're still nodding "yes," have a gander at what'll absolutely have to be your next buy. The ASUS Mars 295 Limited Edition is quite the unique beast, rocking a pair of GTX 285 chips that are viewed by Windows as a GeForce GTX 295. All told, you're looking at 240 shader processors, a 512-bit GDDR3 memory interface, 32 total memory chips and 4GB of RAM. Amazingly, the card is totally compatible with existing drivers and is Quad-SLI capable, and if all goes to plan, it'll actually peek its head out at Computex next week. Rest assured, we'll do everything we can to touch it.

  • Robot Hall of Fame expands to include Da Vinci, Terminator, Roomba

    by 
    Darren Murph
    Darren Murph
    05.11.2009

    Forget those "sporting" Halls of Fame -- the real HOF is right here. Since 2003, the Robot Hall of Fame has been honoring robots and creators at an exhibit in Pittsburgh, Pennsylvania, and now we're seeing the latest handful of noteworthy creatures take their rightful place in history. For those unaware, the Robot HOF is maintained by Carnegie Mellon University and the Carnegie Science Center, and an international jury of researchers, writers, and designers has just selected five new bots to join the cast: Mars rovers Spirit and Opportunity, the T-800 Terminator (yes, that Terminator), the Da Vinci surgical system, iRobot's Roomba and 'Huey, Dewey, and Louie' from the 1972 sci-fi flick Silent Running. Could you have imagined a more fitting five? If so, sound off below!

  • NASA's new virtual tours of the Space Station and new Mars Rover exactly approximate the sensation of not being in space

    by 
    Paul Miller
    Paul Miller
    05.08.2009

    NASA's grabbed Microsoft's fancy Photosynth software once again to build virtual tours of the International Space Station and a full-scale model of NASA's Mars Science Laboratory rover. The interface lets you dive through endless, 3D-oriented photographs of the station's modules, both inside and out, and gives a really good impression of the size and complexity of the lab-on-wheels NASA is prepping for a 2011 mission to Mars. It's not like being there, but it's a good way to kill a lazy Saturday morning.[Via PhysOrg]

  • Galaxy S 4 Mini

    Spiders' PS3 RPG 'Mars' creeps onto Xbox 360

    by 
    Andrew Yoon
    Andrew Yoon
    04.16.2009

    Formerly announced as a PS3/PC exclusive, Spiders' upcoming action RPG is also releasing on Xbox 360. Mars is now one of the few multiplatform games to take advantage of Sony's free first-party PhyreEngine. In Mars, players will assume the role of two heroes: Seth, an elite soldier, and Pandora, a "technomancer." The two will have to survive a disaster on a post-apocalyptic colonial Mars. You know, that old chestnut.This action RPG looks to follow the mold of other traditional hack 'n' slash games. This first footage is very rough (to say the least), but with a planned late 2010 release, there's a lot of time to make improvements to the game.%Gallery-47404%

  • BYD's "Mars" MID clamshell has a phone on the back, runs full Windows XP

    by 
    Paul Miller
    Paul Miller
    04.09.2009

    Intel isn't just showing off its new Atom hotness at IDF Beijing, they also pulled out a previously unseen MID from previous non-player BYD. Codenamed Mars, the MID runs an Atom processor in a clamshell form factor, with a full Windows XP install and QWERTY keyboard. On the back of the lid there's a regular phone keypad and secondary screen. It's not going to beat the RAZR at a weigh-in, and we'd feel pretty dumb holding something this large up to our head, but it's a pretty wild concept all the same, and a nice teaser of the sort of MID / phone "synergy" we might come to expect when Moorestown rolls around. No word on the timeline for commercialization, but there's supposed to be a working unit floating around IDF so we'll keep our eyes peeled. Video is after the break, with the BYD unveiling a bit after the 3 minute mark.

  • Galaxy S 4 Mini

    New PS3 sci-fi action RPG heads to 'Mars'

    by 
    Andrew Yoon
    Andrew Yoon
    03.10.2009

    French developer Spiders is working on a brand new sci-fi RPG called Mars, currently slated for release on PS3 and PC. The game takes place 200 years after the colonization of Mars. Inexplicably, the orbit of Mars is altered, causing a communications breakdown with Earth and exposing the inhabitants to solar radiation. With supplies and water in short supply, Mars looks to be Total Recall an extraterrestrial version of Fallout.Two playable characters are planned for use in the game. Seth, an elite soldier, will have the ability to master a variety of weapons to fight his enemies. Pandora is a "technomancer" equipped with several, magical abilities. Both of their stories will intertwine, giving players two unique perspectives of the world.The first screens (available in our gallery) reveals the game's current, primitive state. But since us PS3 owners are an RPG-starved bunch, we'll watch how Mars progresses.%Gallery-47404%[Via GameZine]

  • NASA investigates problems with Mars Spirit rover

    by 
    Donald Melanson
    Donald Melanson
    01.30.2009

    They've manged to make it to the five-year mark despite a few considerable bumps in the road, but it looks like one of the Mars rovers has once again hit a snag, and NASA is now furiously trying to sort out the problem. Apparently, the issue first arose earlier this week when Spirit reported that it had received its driving commands but didn't move. Things were then further complicated later in the day when Spirit failed to record its daily activities, and it seems to have been all downhill since, with the rover unable to even locate the sun in order to reorient itself. What's more, while they're still trying to run some diagnostics to pinpoint the problem, NASA engineers say that the troubles could possibly be caused by cosmic rays hitting the rover, which we all know can only lead to one thing.... zombie rovers.

  • Mars rovers mark off five years of tireless servitude to humanity, boredom

    by 
    Paul Miller
    Paul Miller
    01.03.2009

    NASA's Spirit rover landed on Mars on January 3rd, 2004, with Opportunity joining up 21 days later, and both are going strong five years later. Still no sign of Don Cheadle.

  • Blue Mars beta and launch dates disclosed

    by 
    James Egan
    James Egan
    11.17.2008

    When it comes to virtual worlds, Massively's main focus to date has clearly been on Second Life, but we're also interested in some of the other choices that are becoming available to residents in virtual spaces. Blue Mars from Avatar Reality is one that's caught our eye -- it's a sci-fi themed virtual world, set on a terraformed Mars in the year 2177 AD. The potential is there to have some stunning visuals, as Blue Mars is built on CryEngine2, best known for giving Crysis its look. The official Avatar Reality site lists a beta release for the end of 2008, but they've told Eurogamer that Blue Mars enters beta in January 2009. "The first-time developer expects this to last for around three months, before the full game launches in April," Eurogamer's Rob Purchese reports.

  • Anthropomorphized Mars lander in terminal "Groundhog Day" mode, tugging heartstrings

    by 
    Laura June Dziuban
    Laura June Dziuban
    11.06.2008

    Dear Phoenix lander, you always find new ways to both delight and torture us. We listened anxiously for your updates about the weather on Mars, watched you "think" your way out of nearly fatal situations, and marveled at your liquid discoveries. It seems like only yesterday we were preparing for your send off. And what new violence is this you're doing upon our souls? Oh, that's right: you're dying. Not shutting down. Dying. Not quickly, either. And you're going to suffer from what is essentially a NASA-induced nightmare terminal case of Alzheimer's now, too. As early as tonight, the NASA team will upload repeating commands designed to "wring a few additional weather measurements" out of Phoenix by placing it in "terminal science mode," meaning that the lander will repeat the same sequence of actions over and over again, every day before shutting down for 19 hours. The team has also discovered that the craft is now unable to fully recharge its batteries, causing it to lose its memory each night when it shuts down. So the lander wakes up in the morning, does some science, goes to sleep, wakes up again, doesn't remember a thing, does some science... oh, you get the idea. The Phoenix team doesn't know how much longer the lander is going to survive, but they indicated that it could be "several weeks." Please, just let the pain end. Hit the read link for the long, sad story.

  • Spaceship "force field" could protect astronauts on trip to Mars

    by 
    Donald Melanson
    Donald Melanson
    11.04.2008

    While there's certainly no shortage of folks working on sending robots to Mars, there's also thankfully a few researchers focusing on making the trip a bit more bearable (and survivable) for us humans, and a group from a consortium of different institutions now say they've made some real progress on that front. Their idea is to use a portable "mini-magnetosphere," which would protect a spacecraft from harmful solar storms and cosmic rays in much the same way the Earth's magnetosphere naturally protects the planet. That is actually an idea that has been around for decades, and was shown last year to be at least theoretically possible, but it has only now been taken beyond the realm of computer simulations. That was apparently possible thanks to the use of an unspecified "apparatus originally built to work on fusion," which allowed researchers to recreate "a tiny piece of the Solar Wind" and confirm that a small "hole" in the wind would indeed be all that would d be necessary to keep astronauts safe. Of course, the leap from the lab to an actual spacecraft is another matter entirely, but the researchers seem to think that there's quite a bit of promise in the idea.[Via PhysOrg, image courtesy of NASA]

  • SpaceX slated to transport cargo and crew on Falcon 9

    by 
    Aaron Souppouris
    Aaron Souppouris
    10.01.2008

    If that homebrew rocket you've been building in your backyard isn't working out, maybe SpaceX will have some room for you on one of its many upcoming Falcon 9 missions. Now that the F1 has successfully achieved orbit, the F9 is slated for launch in Q1 2009. As you may recall, the aptly named Falcon 9 has nine engines rather than one, as with the F1. These redundancies were inspired by the Apollo's Saturn V and Saturn I rockets, noted for their flawless flight records despite engine failures. If all goes well, the launch will be followed by three more, including one with a crew and an F9 "Heavy" -- handy if you've got 25,300 lbs of marbles or whatever to haul up to the International Space Station. If you plan on hitching a ride, get your job applications in now -- only valued employees are scheduled to be passengers at this time. Got a more exotic destination in mind? Next up Elon Musk, founder of SpaceX, has his sights set on building a "Mars lander of some kind."[Via Wired]

  • The Digital Continuum: Can a space colonization MMO work? (part two)

    by 
    Kyle Horner
    Kyle Horner
    09.27.2008

    Working puzzle games into MMOs isn't a new concept either, but there's still plenty of ground to be covered with the idea. Puzzle Pirates has a few examples of taking things like equipment and introducing them into the puzzle aspects of the game. While having too little is obviously a bad move, I'd rather see an MMO that takes five or six puzzle games and goes deep instead.

  • The Digital Continuum: Can a space colonization MMO work?

    by 
    Kyle Horner
    Kyle Horner
    09.27.2008

    The colonization of space isn't a brand new idea for the realm of MMOs. 2006's Seed was all about the subject, but it unfortunately failed due to a lack of publisher interest. There's no denying that such a game wouldn't be anywhere near a hugely popular title. Still, I'd like to think that with the right design philosophy, platform and business model a game focused on the challenges of discovering another planet and making it a new home would be incredibly worthwhile.

  • ESA's six-wheeled Mars bot prototypes ready to kick some martian ass

    by 
    Paul Miller
    Paul Miller
    08.15.2008

    ESA is showing off its new "ExoMars" bots, Bruno and Bradley, who are being prepped for a 2015 mission to the red planet. The six-wheeled bots are being designed to carry a significant scientific payload, oriented around the search for life, but won't slouch in the maneuverability department, with six independently rotating wheels. In addition to independent movement, the wheels can also be locked into "wheel walking mode," where treacherous terrain can be traversed by crawling instead of rolling over it. On the AI front, Bruno and Bradley have significantly better AI than their progenitors, being able to plot their own courses and therefore cover more ground. The mission will involve traversing the planet and drilling six feet into the ground for soil samples, which the rover will be able to examine in its on-board laboratory. The only problem now is funding: ExoMars is looking to cost about double the 650 million Euros initially approved for the project in 2005, and there's no guarantee (yet) that the extra cash will be there when they need it.

  • NASA to hold Phoenix press conference tomorrow, water on the brain?

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    07.31.2008

    It's been a while since we've reported about the doings of our robotic friend on Mars, but a press conference tomorrow (Thursday) could uncover Phoenix's first positive report of water on the red planet. NASA's conference will be held at 2 p.m. Eastern Thursday and we're hearing that Phoenix Mission is ready to report that water ice is not only confirmed, but the research robot has dug some ice out of a trench, heated it, and confirmed that it is, in fact water. If this all holds true, NASA's Jet Propulsion Laboratory will be able to determine whether or not the atmosphere could sustain life and lead to manned missions to Mars. We call shotgun.