marvel-universe-online

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  • Cryptic announces Champions Online, their new superhero MMO

    by 
    Akela Talamasca
    Akela Talamasca
    02.14.2008

    Stop the presses! Eurogamer tackles the scoop by Game Informer magazine that Cryptic Studio's new MMO, to be developed for both PCs and consoles, will be another superhero game called Champions Online. Scoop indeed; the news isn't even up on Cryptic's site!While it may seem strange to set up yet another superhero-themed MMO while City of Heroes/City of Villains is still getting lots of play, this could be Cryptic's way of reusing assets created for Marvel Universe Online. No word yet on whether the title has anything to do with the classic roleplaying game Champions, which is itself all about superheroes, but the addition of 'Online' to the name might be an indicator. We'll be going to GDC where Cryptic will probably announce this, so keep your ears on!

  • Marvel MMO officially dead

    by 
    Xav de Matos
    Xav de Matos
    02.11.2008

    In our effort to become your official Shane Kim news aggregator comes another tidbit from a DICE Summit interview with the Microsoft Game Studios corporate VP conducted by Stephen Totilo from the MTV Multiplayer blog. In the interview Kim confirmed longstanding suspicions that the announced Marvel MMO, Marvel Universe Online, for the Xbox 360 has been canceled. Strange as it may seem, the reasoning behind this cancellation is probably the smartest move on Microsoft's part. "If you really look at the data," Kim explained, "there's basically one [subscription based MMO] that's successful and everything else wouldn't meet our level or definition of commercial success." Of course the MMO he is referring to is Auto Assault.[via Joystiq]

  • Marvel MMO officially put to rest

    by 
    Chris Chester
    Chris Chester
    02.11.2008

    I have to confess, I had been holding out hope over the last couple months that the rumors circulating of Marvel Universe Online's imminent cancellation would prove to be unfounded. The very idea of a Marvel-endorsed super-hero game being developed by the guys at Cryptic to be released on the Xbox 360 platform was almost too much for my fanboy heart to handle. Alas, it was not to be. Steven Totilo of MTV's multiplayer blog sat down with Microsoft's Shane Kim to talk, among other things, about the cancellation.Kim first confirmed that the cancellation rumor was true, and stressed that the decision to cease development was amicable on all sides. He cited the competitiveness of the MMO market as the primary reason for cancellation. Evidently, Microsoft felt that they couldn't make a sufficient profit to justify the costs of development using a traditional subscription-based model. He also said the game was too far along in development to switch to another business model, like an ad-supported or RMT model. Perhaps the only silver lining in this story is that Cryptic is now free to develop new IPs. Those, of course, will have to wait until Cryptic's media blackout ends.

  • DICE 08: Shane Kim talks Marvel MMO cancellation, Alan Wake

    by 
    Justin McElroy
    Justin McElroy
    02.11.2008

    Shane Kim has been getting a lot of coverage at this year's DICE summit, and it's not just because he's got a thousand-watt smile that lights up a room. Microsoft has been pretty cagey about 2008 so far, and it seems like, thanks to Kim's hinting, the first details of a schedule for the year are just starting to solidify. If you want to know where your favorite upcoming title stands, look no further than MTV's comprehensive interview with Kim on all of the company's big 08/09 guns.Besides hearing about how great Fable 2 is going to be (answer: very) we were especially intrigued by Kim's reluctance to pin down Alan Wake as a 2008 title. Also, though we were disappointed by the cancellation of the Marvel MMO, we have to admit we agree with the reasoning: In short, Microsoft noticed the dozens of subscription-based MMO carcasses that littered the road and decided that, perhaps, advancement was unwise. We heartily concur.

  • The Digital Continuum: A Cryptic future

    by 
    Kyle Horner
    Kyle Horner
    01.19.2008

    These days, if you don't keep your head down, a rumor about Cryptic Studios is bound to hit you in the face. In fact, quite a few of them probably already have at this point. It all started with a letter to the community. After that plural hit, it wasn't just Marvel Universe Online that people were chattering about, but upcoming "projects" from Cryptic Studios as well. Ever since they managed to take one of my favorite things in the world -- superheroes -- and turn that world into a fun and successful massively game, I've loved the people at Cryptic.So it was with plenty of excitement that I discovered Cryptic would be handling the Marvel Comics license for their next massively game. Unfortunately for all of us excited fans -- of Cryptic, Marvel or both -- the entire operation went into super-secret-silent mode. Aside from CoX news, (which came from a different team at Cryptic, now NCsoft NorCal) we haven't heard even a faint murmur of information. After a while, this leads to lots of speculation about whether or not Marvel Universe Online is canceled. So far, there still hasn't been any additional official information on the game and all we are left to is pure speculation.What could be in the future for Cryptic Studios? Nobody knows except them, but that shouldn't stop anyone from guessing.

  • Rumor: Cryptic only wants talent from Perpetual, not a license

    by 
    Mike Schramm
    Mike Schramm
    01.16.2008

    Put another checkmark in the evidence column for Star Trek Online not going to Cryptic Studios. Trekmovie.com reports that while Cryptic was in talks with Perpetual, they very likely were only trying to pick up new talent for their work on Marvel Universe Online, not looking to pick up a whole new license.Of course, this doesn't confirm or deny anything-- Cryptic hasn't said they aren't doing it, and the truth is that there may not be someone chosen to do it yet. We're still in the rumors and speculation mode (and isn't it fun?). But the original report-- that the license is going to a developer in the Bay Area-- still stands.Meanwhile, Star Trek fans have to keep holding their breath, and hoping that this game gets made by the right people to make it.[Via CSG, who's right-- whoever's doing it, at least it's not Perpetual]

  • Ten Ton drops the Hammer on 2008

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.04.2008

    Almost all gaming sites this time of year weigh in with their predictions for what the new year will bring, but I particularly like what TenTonHammer has seen in their crystal ball. Plus, I just like saying "Ten Ton drops the Hammer." It's fun. Try it.A few of their eight predictions hit close to home with me. In particular, their first prophecy regarding Jumpgate Evolution. I was a huge fan of NetDevil's now defunct MMO, Auto Assault. Not because their shop is only an hour north of me here in Colorado, or that I seemingly enjoy virtually everything NCsoft puts out, but because it was as close to a Mad Max movie as there was. I'm a post apocalyptic junkie. Sadly... it went the way of the Cuban Missile Crisis and died enigmatically. So I can't wait to see how they update their cult sci-fi game, and... well, see how it jumps out of the gate! Oy. Next up, they forecast that Cryptic Studios will at long last release some information about Marvel Universe Online. If I was a gambler I might bet against this, but stranger things have happened. As an obsessed City of Heroes player (and confirmed alt-aholic), my love of the game grew from my passion for comic books. In particular, Marvel comic books. I want to see what the creators of my favorite spandex covered game can do with yet another spandex covered game that's different from the first one, and how are they going to get me to play that one just as much as this one. Confused? So is Britney, but she's doing fine. Sort of.Anyway, be sure to check out Hammer's other prognostications and let us know what you think 2008 holds for this oh so massive industry!

  • Cryptic Studios says adios

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.11.2007

    Saying goodbye is the hardest part. At least that's what the song by Coko tells us.Cryptic Studios, the original developers of the dynamic City of Heroes & City of Villains universe, recently announced that they're shutting down. Well... they're shutting down their forums and blogs. Why? "As work on Cryptic Studios' upcoming projects progresses, we have reached a point where we must focus all of our energies toward ensuring that our presentations of those projects are the absolute best work we can do." Makes total sense since at least one of those aforementioned projects (and undoubtedly the biggest one they got brewing) is the beyond-eagerly anticipated Marvel Universe Online, the MMO that will at long last let players "explore exotic locations and encounter their favorite characters from Marvel comics in a massively multiplayer environment."But is that all there is to it? The good folks at A Ding World ask: are they hiding something? Does it have something to do with the rumors of MUO's demise? Or perhaps they're trying to avoid the "loose lips sink ships" motto by prohibiting their employees from posting. Check out their line of reasoning for the complete conspiracy theory rundown.What cryptic things are really going? As tight lipped as the players involved in the MUO project have been to this point, accidental leakage likely won't occur until Cryptic and/or Marvel is good and ready to spill the proverbial beans. But that won't stop us - or you - from speculating, right? Excelsior, True Believers!

  • Top 10 MIA MMOs of 2007 - part 1

    by 
    Chris Chester
    Chris Chester
    12.08.2007

    In the waning weeks of December, we've already started turning our eyes towards the new year. 2008 is already showing a great deal of promise for the MMO community, with the impending release of Pirates of the Burning Sea, Wrath of the Lich King, Age of Conan, and Warhammer Online: Age of Reckoning. Though most of these titles are still a good ways away from hitting retailer shelves, we've already got a pretty good idea of what's in store, not just in terms of assets and information that's already been released, but also from hands-on impressions and beta testing. In other words, as excited as we are, there probably won't be terribly many surprises as it concerns these titles. They're practically a given.As luck would have it, those aren't the only titles we'll be drooling over next year – this much we know. There are a number of games in development out there that have shown up on our collective radar screens over the past few months, but only as tiny blips. For the most part, they still represent riddles wrapped up in mysteries with a side of question mark. We've assembled a list of the top 10 MIA MMOs - those mysterious games that represent the future of the MMO... if only we knew what they were.In the first part of this feature, we'll take a look at the first half of the list.

  • DC Online to get Crackdown AI

    by 
    Chris Chester
    Chris Chester
    11.20.2007

    In a fairly blase bit of news, Sony Online Entertainment has announced that they'll be using Kynogen's Kynapse AI technology for the DC Comics MMO they currently have in development. Kynapse has been used in such successful games as Lord of the Rings Online, Fable 2, and Crackdown, though if you asked us we probably wouldn't be able to figure out what is quite so remarkable about it. The focus of their technology seems to be AI that works well in large environments, which would fit well with the "massive" part of the MMO equation, but you'd really be hard-pressed to find an MMO where that wasn't the case.If we were of a more conspiratorial bend, we might suggest that SOE is using this otherwise innocuous piece of news filler to simply remind gamers everywhere that not every officially-licensed super hero MMO out there is rumored to be on the chopping block. But that would be completely unprofessional, and we'd never do anything like that...[Via NextGen]

  • Cryptic talks PvP in Marvel Universe Online

    by 
    Amanda Rivera
    Amanda Rivera
    11.14.2007

    It's awfully odd to be reporting about developers talking about game mechanics in Marvel Universe Online after we just let you know that there are rumors the game might never actually see the light of day. Personally, I take it as a sign of good faith that Geoff Tuffli of Cryptic Studios is discussing the challenges that arise when trying to create a PvP system in an MMO in his third article in a series of blogs about PvP considerations. Of course, at its core this is more of a philosophical discussion about MMOs in general than about the specific choices they are making with this particular project, but a girl can hope, right?The first section of the article deals with the debate between persistent PvP environments versus instanced ones. With instances, such as in World of Warcraft battlegrounds, preselected teams can form up to battle in a controlled environment that includes quests, faction rewards, and tokens. On the other hand, a PvP system more like Dark Age of Camelot or Anarchy Online where the combat takes place in a more persistent environment allows players to build the ever-so-enjoyable guild grudge and fight over territory within the game. From reading through his article it looks like the Marvel Universe Online PvP system will lean more toward the persistent than the instanced, which is fine by me. As long as they actually let me play the game.[via Warcry]

  • Marvel MMO may be our rumored canceled game

    by 
    Dustin Burg
    Dustin Burg
    11.14.2007

    Ah ha! We think we've come across the unlucky winner of this week's canceled Microsoft game search. And unlike the Price is Right, this winner doesn't get a new dishwasher, car or get to play Plinko. Instead, it's (possibly) getting canceled.According to whispers into 1UP's ears, the rumor is true and we'll soon find out that (wait for it ...) Marvel Universe Online will be getting axed. This game collaboration between Marvel, Microsoft and Cryptic Studios has been years in the making, but hasn't been openly discussed since an interview way back in 2006. And the odd thing about this Marvel MMO is that nobody (and we mean nobody) is confirming that the game is even in development. Microsoft refuses to talk, Marvel is very hush and Cryptic Studios sidesteps questions when asked. Only time will tell, but even if Marvel Ultimate Online isn't the rumored canceled game, it should still be watching its back. There's definitely some management and development issues going on there. Or maybe they're just being super secret.[Thanks, EC]

  • Rumormill: Marvel Universe Online canceled?

    by 
    Michael Zenke
    Michael Zenke
    11.14.2007

    If you've been following non-MMOG news of late, you've probably heard all the speculation about possible canceled Xbox 360 titles. The whole thing was spurred by Shane Bettenhausen in a recent 1up Yours podcast, where he said, 'a big Microsoft first-party title that has been in the works for a very long time, that people are very excited for, sounds like it's being canceled.' Massively's sister site Joystiq has reported that the canceled game isn't Fable 2, or Alan Wake, or Too Human, or ... Banjo-Kazooie. 1up's news editor Patrick Klepek has since stepped back up to the mic to specify that an anonymous source tipped them to the possible cancellation of Cryptic's Marvel Universe Online. Not just relying on the un-verifyable source information, Klepek goes on to note the numerous opportunities Cryptic has had to crow about the game, and didn't.

  • Marvel Universe Online source of cancellation rumors

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.13.2007

    No doubt amused by a ridiculous process of elimination that prompted game developers to rush to their keyboards and confirm the continued existence of their upcoming third-person role-playing whatever-em-ups, 1UP has revealed that the first-party Xbox 360 title supposedly skirting around cancellation is none other than Marvel Universe Online. In an echo of True Fantasy Live Online's demise, the MMO has reportedly run into "serious, potentially stalling, development troubles," the least of which is likely to be the monotony resulting from everyone playing as Wolverine.Aside from a mysterious source, 1UP cites a suspicious inability by the project's collaborators to outright confirm the game's on-going development. Though Microsoft insists that Cryptic's recent sale of two Cities has no bearing on Marvel Universe Online, the developer hasn't so much as mentioned the game when discussing upcoming projects. Not a particularly convincing chain of evidence, but it does seem a tad quiet when shook.

  • The Daily Grind: NCsoft takes over Paragon City

    by 
    Mike Schramm
    Mike Schramm
    11.07.2007

    News broke (right here on Massively, by the way) yesterday that NCsoft has bought up the City of Heroes and City of Villians IPs from creator Cryptic, and it's free stuff time over at NCsoft -- prestige for everybody and a debt wipe coming soon.So whaddaya think of this little turn of events? On the one hand, it seems to be good news for CoX players -- NCsoft now has a more vested interest in the game than ever, and clearly they're going to want to shore up players against the coming of Cryptic's Marvel Universe Online. On the other hand, this also means that MUO is poised to take a bite out of CoH, and without its creators, can Paragon City's game stand on its own?What do you think? If you're a CoH player, are you excited about the change, or scared by it? And if you don't play CoH, does the NCsoft takeover make you more or less interested in either CoX or MUO? Personally, I've never jumped into CoH, and the takeover means to me that the game is more or less on its way out. If Cryptic makes a big enough splash with MUO (and clearly they think they will, if they are willing to let go of a big IP like CoH), then this takeover may have simply turned out to be a last ditch effort by NCsoft to keep its superhero game alive.

  • NCsoft acquires City of Heroes IP, parts ways with Cryptic

    by 
    Chris Chester
    Chris Chester
    11.06.2007

    In a fairly startling bit of news, NCsoft has announced that they have acquired the complete intellectual property rights to the City of Heroes franchise from developer Cryptic Studios, and will be forming a new studio in Northern California dedicated solely to the on-going development of the franchise. As part of the agreement, they'll be licensing Cryptic's proprietary engine for use with future games. The team currently responsible for managing CoH (including Matt "Positron" Miller, Aaron Brady, and Ken Morse) will be coming along for the ride, and Cryptic Studios will be aiding in the transition to make sure that the handover of all assets and responsibilities goes smoothly. In their statement, they say they don't expect that the transition will be visible to players, and the free issue updates will likely continue as planned.Cryptic Studios has published an FAQ on their website explaining the details on their end. To the question of what they'll be doing now that they are free of their duties involving the upkeep of City of Heroes, their response is: "Cryptic is developing new titles and new IPs, as well as expanding its business interests." It seems pretty clear though that the real reason Cryptic and CoH had to part ways was because of the inevitable conflict that is going to arise when Marvel Universe Online hits the MMO scene.The real question for CoH players is this: do you expect this new team to keep up the same standards for quality as Cryptic has held in the past? Is bringing along Positron and the rest of the management team enough to keep the spirit of the game alive, or is this the beginning of the end?

  • Marvel Universe Online info still lacking - will it kill CoX off?

    by 
    Matt Warner
    Matt Warner
    11.06.2007

    When is it coming? The one question everyone is anticipating an answer to, and so far all we know is sometime this decade! How did this all come about? Lots of suits, lots of money, strings of piano wire, and some body bags -- you know the basic necessities when it comes to building a MMOG. Hopping back in the way-back time machine to a few months after Comic-Con 2006 edition, Cryptic Studios, creators of City of Heroes and City of Villains, decided to unleash some sparkle magic, dropping the industry bomb that they held Marvel Universe Online in their clutches in conjunction with Microsoft Game Studios as their new cohort and publisher. When I read the news, it felt as if I was kicked in the gut by some fat man wearing a Spiderman Speedo (I love my Spidey Speedo) because Marvel had slapped Cryptic Studios with a lawsuit. Apparently, Marvel thought CoH's character creation system infringed on their intellectual property, otherwise referred to as the super hero awesome sauce. Well, to make a long story short, Marvel lost and Cryptic rejoiced -- freedom for players to create look-alikes won out and everyone got a cute puppy. Marvel mended fences and reached out to Crypic, all the melted faces were contorted back into sleek shape! But, what is there to know about Marvel Universe Online, and does it spell doom for City of Heroes and City of Villains?

  • Marvel Universe Online trailer update

    by 
    Alan Rose
    Alan Rose
    09.29.2006

    Marvel Universe Online caught the attention of many true believers at X06, and now the MMO's trailer is available on the web. Microsoft and Cryptic Studios haven't included any gameplay sequences, but the extended CGI clip teases us with the usual suspects from the House of Ideas. Everyone seems to be grabbing a piece of the Marvel pie these days, with Activision handling the Spider-Man, X-Men Legends and Ultimate Alliance games, and EA attempting to rebound from the dreadful Nemesis fighter. Read more about how Marvel and City of Heroes developer Cryptic decided to play nice in the IP sandbox.

  • X06 announcements crammed into a single post

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.28.2006

    Microsoft's X06 event started off in a thunderous explosion of news, with pieces of informative debris raining down upon the unshielded denizens of the internet since yesterday. If you're feeling clueless or overwhelmed, allow us to subject you to a helpful hail of bullet points: Peter Jackson reveals a new partnership with Microsoft Game Studios. The king of the rings and his newly established Wingnut Interactive studio will work on an original property for the Xbox 360, as well as an unnamed Halo title. One can only hope that the crappy-game-based-on-a-movie and the crappy-movie-based-on-a-game curses cancel each other out when it comes time to play Peter Jackson's Halo: The Game of the Movie of the Game. A new RTS, Halo Wars, is unveiled. Set in a time before the first Halo, the real-time strategy game is being developed exclusively for the Xbox 360 by Ensemble Studios. Many confused pundits take the opportunity to point out that the Xbox 360 does not have a keyboard or a mouse. Grand Theft Auto IV will have two "epic" downloadable episodes exclusively on Xbox 360. Rockstar and Take-Two promise that the new episodes will provide "hours" of new gameplay and will be available "just months" after the game's October 2007 release. The vague wording of the announcement fails to rule out the possibility that the PS3 could receive different downloadable episodes of its own. The next Splinter Cell game is console-exclusive to the Xbox 360 -- meaning handhelds and the PC are still fair game. Fewer people are upset by this than those who realize Splinter Cell: Double Agent isn't available on anything yet. Bioshock is exclusive to Xbox 360 and Windows when it releases "next Spring". The wording of the press release says nothing of the game should it release during any other season following Spring. Of course, nobody likes waiting ... Project Gotham Racing 4 is coming. And the surprise hit gamers with all the force of a linen sheet flapping in the wind. Rare is working on a new Banjo-Kazooie game. Presumably, players are still keen on collecting all the coins, apples, music notes, beans, feathers, diamonds, pearls, potions, rings, blocks, wrenches and / or yams mysteriously floating around the finely rendered landscape. Marvel Universe Online is announced for the Xbox 360 and Windows Vista. It's being developed by the folks behind City of Heroes -- perhaps you remember Marvel suing them for creating tools that allowed people to venture online as, err, Marvel characters. Doom and Sensible World of Soccer join the Xbox Live Arcade lineup. The classic first-person shooter was already available yesterday for 800 points ($10). The Amiga footie title has not been given a release date yet, though the press release insists on using the word "soon." The Xbox 360 HD-DVD costs $199.99 in North America and €199.99/£129.99 in the UK, France and Germany. It arrives in mid-November and will include the Xbox 360's Universal Media Remote and the HD-DVD version of Peter Jackson's King Kong. And with that, the circle is complete. Congrats, scavenger hunter, you've found the secret c o d e good for one free copy of B A N K S H O T B I L L I A R D S 2: PRF4Q W798V G7JX9 2RX2W VT94G (Contest ran on 12/30/2006. The code has been redeemed.)