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  • Around Azeroth: Inside Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.10.2007

    This shot is very old Azeroth, but while I've died a great many times to Ragnaros in the past, I can't say I've seen him from quite this angle before. From reader Shmoobedoobe of Kilrogg comes this screenshot of Ragnaros' oddly hollow interior, which you get a glimpse of if you die in just the wrong spot. Look at that -- you can even see his name floating above his head (obviously equipped with sunroof!).Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Revenge of the Joi of Warcraft

    by 
    Barb Dybwad
    Barb Dybwad
    03.03.2007

    Serial entrepreneur and unofficial World of Warcraft spokesman Joi Ito recently sat down in the studio of Mobuzz.tv for an interview, which you can check out on their site. He touches on many of the most interesting aspects of the game (IMHO) including leadership and guild management, trust and bonding, achievement and value, and the implications of interface design when the current cadre of young players enters the business world and expects great tools to help coordinate personnel in that ever-elusive "real world." As one who sees a lot of parallels between my experiences in game and my "day job" experiences in the virtual office at Weblogs, Inc., I appreciate the way Joi communicates how World of Warcraft can provide inspiration for future leaders in the future office, as well as discussing the value that different and historically undervalued leadership qualities can bring to group coordination and management -- whilst simultaneously conveying the satisfaction and fun of pwning face.

  • Lucky you

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    01.25.2007

    When I came upon this post in the Raids and Dungeons forum, I had to laugh. The guild Dissension on Bleeding Hollow apparently got three Rejuvenating Gems -- each about a 5 percent drop off the three drakes in Blackwing Lair -- on one run. The funny thing is, the exact same thing happened to my guild this summer before we could even clear BWL. One of our healers thought it was funny and told a real-life friend of his, who happened to be in another raiding guild on our server. That guild would not talk to us for several days, aside from random "I HATE YOU SO MUCH" tells from their druids, priests and shamans. The same thing happened later in the summer, when we killed Nef and got three Ashkandis out of our first four kills. I did the math on the Rejuv Gem drops and it came out to be about a one in six thousand, five hundred chance occurrence. (Please correct me if I'm wrong -- it's been a long time since I've been in a statistics class.) End of Days on Black Dragonflight reported an even more improbable loot table: four Talismans of Ephemeral Power off the four Molten Core bosses who drop them. This has a chance of happening in one out of every seven hundred and fifty thousand and change Molten Core clears. Have you ever had a wildly improbable run of loot luck? And not an improbable run of not getting loot -- sorry, there's going to be a lot of guilds out there still waiting for that last Wraith Blade or Bloodfang Chest. People who complain about "it must be our loot seed, we've never seen a Eye of Sulfuras" need to look up the phrase "random" in a dictionary, along with "two percent drop rate."

  • Around Azeroth: Remembering Ragnaros

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.24.2007

    I remember my first trips to Molten Core, those very first attempts at downing Ragnaros, the thrill of a first kill, and the cheers on Ventrillo when we managed to down him pre-Sons (a feat for which we were promised extra DKP at the time). But before any of us reach raiding success, there's an endless stream of frustrating wipes (practice does make perfect, after all), such as this one, sent in by Brixie of Prelude to Chaos on Guldan. Not that I miss the wipes, but I do feel sort of sorry for people leveling to 60 after the release of the Burning Crusade. Will they ever run Molten Core and challenge Ragnaros? Do you have a unique shot of Azeroth that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part.See more of your pics from Around Azeroth.%Gallery-1816%

  • The Burning Crusade: A long path to Mount Hyjal

    by 
    Paul Sherrard
    Paul Sherrard
    12.28.2006

    Without getting too much into the lore, you may recall Mount Hyjal as being a pretty pivotal place in the history of Azeroth. It was there that the Battle of Mount Hyjal was fought at the end of Warcraft III, and the destiny of the night elves was forever changed.We've known for awhile now that the Burning Crusade will let us access some moments in Azeroth's past, including Hillsbrad, the Dark Portal, and Hyjal. What we weren't really aware of until now, is the apparent gargantuan effort it's going to take individuals to get ready for and attuned to the Battle of Mount Hyjal.Blizzplanet has a rundown on what you'll need to do in order to be admitted to the Caverns of Time for this epic event. Keep in mind that there will be some spoilers in there, but I believe it's worth the read just to get a grip on what Blizzard has in mind for us to get ready.This is not like getting attuned for Onyxia or BWL. In fact, this seems like it's a bigger deal than the AQ40 event was, on top of which every single person in your 25-man raid group has to have completed all the steps.Personally, I think this is pretty cool. Instead of slugging through raid after raid, you get a big build-up to that raid. No more walking into a giant event without some idea of what lead up to it. I think this shows that the Blizzard developers are thinking about the world they're creating, and the lore behind it. This can only be good for the continued success of the game, and I'm sure it works as a nice timesink for the beancounters, too. What do you think of lengthy prerequisites and jaunts around the world before being let in to a big raid event? Does this encourage you or discourage you from pursuing quest chains and following the lore?

  • Breakfast Topic: Hand of Ragnaros is a druid weapon

    by 
    David Nelson
    David Nelson
    12.28.2006

    I have seen reports of druids winning the Hand of Ragnaros before. I seem to recall one raidleader handing off the Eye of Sulfuras to his druid girlfriend, but I could be wrong. Hey, it isn't like I committed the brilliant forum thread to memory. Well, now we have another report of a druid snagging the HoR, this time it's Napier, a druid from the Greymane server. As you can imagine, this thread is dominated by folks either calling Napier the most selfish player in the history of MMORPGs or defending his right to spend his DKP as he sees fit. And yes, Napier has a long-winded response to the haters, which contains his rationale for spending his DKP on the mace. All in all, a typical forum thread, but there are aspects to it which raise some interesting questions...Shouldn't any DKP system have some kind of priority list or mechanism which prevents warriors from bidding on a caster staff or a druid from, I don't know, snagging a legendary mace which serves him no purpose whatsoever? I have never been in a guild that employed a straight DKP system which didn't make allowances for class needs. There is no way, for example, a hunter could bid on leather, simply because he could wear it. Is a druid with the HoR the absolute worst example of misguided DKP use? Or have you seen worse? Does your guild restrict rolling on certain items to particular classes? Or is it a free-for-all? And at this point, so close to the expansion release, does it matter who gets what? I mean, we will be upgrading everything very, very soon.

  • "You guys suck at this game"

    by 
    Mike Schramm
    Mike Schramm
    12.22.2006

    We've all heard the "50 DKP minus" guy (it's become nothing less than a WoW classic), but imagine if all of that took place inside a chat channel, and you've got this (a lot of the text is not safe for work, if you aren't supposed to read cursewords at work) A more stunning display of angry raidleading I have never seen. This guy has more ways to say "you suck" then there are to actually wipe a raid.And that's why it's so great. I think my favorites are "this is MC level sh*t," and "I don't care how you did it in your guild-- your guild sucked, that's why you're in my guild." Seriously, almost everything on this page is comedy gold: "Just pull and let god sort it out." Dives was funny, but I think Sebudai is my new favorite raidleader.

  • MediaREADY kicks out budget-friendly MC HTPC

    by 
    Darren Murph
    Darren Murph
    12.06.2006

    While not quite available to hit one of Engadget's Gift Guides, MediaREADY is deviating from the MP3 / PMP market to unveil a svelte new box that boasts very respectable innards and a very tempting pricetag. Simply dubbed the MC, this media center PC sports a typical, AV-like enclosure made to sit pretty beside your receiver, DVR, and theater-guarding Robosapian, and packs a decent listing of specs. Touting its own "television-optimized interface," the machine apparently provides all the comforts of Windows MCE, including TV recording, CD / DVD playback, digital slideshows, jukebox functionality, and the bevy of other multimedia-related tasks HTPCs are known to handle. Beneath the hood lies a mysterious 2.8GHz Intel processor, anonymous TV tuner / hardware video decoder, 512MB of RAM, 200GB hard drive, DVD burner, Ethernet, built-in 802.11b/g, wireless keyboard / trackball combo, and an IR remote. On the flip side, you'll find USB connectors, inputs for composite and S-Video, outputs for VGA, DVI, component, and S-Video, and audio ports for the usual stereo and optical / coaxial digital goodness. The sweetest bit about this well-rounded machine isn't the average assortment of components nor the overly simplistic name, but rather its $899 pricetag, which will look mighty appealing next to the much more expensive competitors when it lands in January.

  • WoW Moviewatch: A song about Molten Core

    by 
    Elizabeth Harper
    Elizabeth Harper
    11.07.2006

    I am obviously a sucker for a goofy World of Warcraft related song, or possibly just easily amused -- because this video had me laughing for the longest time. Though that could have, at least in part, been because I couldn't figure out what song they were parodying (despite the fact that it sounded awfully familiar) until the end....

  • No plans to tweak the current raid dungeons after BC release

    by 
    David Nelson
    David Nelson
    10.19.2006

    After our rather lengthy discussions the past couple of days about the viability of the current raid dungeons come the BC expansion, I thought you guys would be interested in this post from Tigole, that I discovered via Tobold (which he in turn snagged from Blue Tracker).To sum it up...there will be no major changes to the current endgame raid dungeons whatsoever come the Burning Crusade release. No new loot tables, no adjusting of current loot, no new caps and no new timers. Nada. Tigole hopes some players will be able to experience them for the first time with the new level caps,and others will be happy that they will be spared their umpteenth MC run. However, he does mention the possibility exists in the future for the raid instances to be overhauled, but that is not on the agenda anytime soon.In a sense, I am disappointed, but at the same time I would much rather have them working on the new BC content (and getting it into our hands ASAP) than spend time re-balancing C'Thun and redoing his loot table for a group of 70s or 65s or whatever. But he does leave the door open just a crack, so maybe those dungeons will be redone at a point when the new BC content starts to become old hat. Heck, maybe a patch eight months down the road will turn those raid dungeons into really awesome 25 mans, or maybe even 10 or 5 mans. That would certainly be interesting. What do you guys think? Are you a little disappointed? Or could you care less about the old stuff?Oh! I almost forgot...for a lighter look at the current raid loot vs. new BC gear debate, check out our friends over at Not Addicted.

  • 'Hardcore' raiding, one month in

    by 
    Jennie Lees
    Jennie Lees
    09.08.2006

    "Because you're not hardcore unless you live hardcore" I've always considered myself a casual player; although at times I may live and breathe WoW, it's not all there is to life, and if something better comes up in RL I'm happy to pause PvP or say no to raiding. While epics are nice, I tend not to measure my worth in purples, nor do I min/max my spec to flatter damage meters. However, all this talk of Naxx recently led me to feel I was missing out. I'd been in the endgame a while, and although I knew some instances all too well, there were other parts of the level 60 experience that I had never seen. I'd never set foot into Blackwing Lair, never seen Onyxia up close, and certainly never had a point of DKP to my name. So, when I was invited by a friend to apply for a spot in her raiding group, I did.

  • WoW Moviewatch: More fun things to do with bots

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.30.2006

    This Bluwolfe person is quickly becoming my favorite priest with these amusing mind control videos. Here's another video of him tormenting a poor bot that doesn't know well enough to fight back - watch and learn!

  • WoW Moviewatch: Fun things to do with bots!

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.28.2006

    I've seen a lot of obvious bot players in my day, and alas that my priest is on a PvE server and thus cannot have the kind of fun that this priest did. But, hey, at least I can watch the video and laugh.

  • Some games we want to see on the Wii

    by 
    David Hinkle
    David Hinkle
    07.27.2006

    After reporting on T3's Wii wishlist, we couldn't help but wonder what kind of games we would want to see on the Wii. In the hopes of being rich guys who think of game ideas and stuff spirit of sharing, we thought we would add in our own 5 titles, completely made up and not lacking in vitamin ridiculous. Our list goes something like: Rickshaw Rush - We assure you we're not racist. Instead, we picture us holding both Wiimotes in steady fashion, jogging in place as we take rich Japanese businessmen to their destination. Lowering or lifting a controller will cause the rickshaw to turn in that respective direction. Fun for all ages! Frisbee Frenzy Funtime - Gripping the Wiimote sideways, the player must physically toss it in order to fling the virtual Frisbee through hoops for points. A lot of people end up breaking their Wiimotes. The end boss is hard. Hammer Time - This is pretty much the greatest idea for a Wii game you will ever hear. You play as an up-and-coming young contractor, looking to make a place for yourself and get a slice of the lucrative pie that is the construction industry. As such, you take up a partnership with the bankrupt, however incredibly-talented, MC Hammer. Together, you will hang drywall, spackle, cement walkways, and lay carpet like, well...like it's your job. And with a job this fun, who'd ever want to quit?! Scratch That Itch! - Basically, you just scratch people. This game will be rated T for Teen. Martha Stewart's Ironing Extravaganza - Martha's been in prison for a long time, and as such her linens have been sitting around, collecting wrinkles and dust. Now that she's out, it's time to roll up those sleeves and get things in order! Use the Wiimote to iron curtains, shirts, table cloths, and anything else your imagination could desire. It's a no-holds-barred homemaking deathmatch when you go one-on-one against the Femme Fatale of Fabric. Now, how about you fine readers? What are your craziest ideas for games that could make it on the Wii?

  • Molten Core Done Quick(er)

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.18.2006

    Ever been to Molten Core?  Well, some people have been there few too many times - as you can tell by watching this speed-run through the core by Norwegian guild The Axemen (EU - Ravencrest).  Time?  70 minutes (though the video is only 36 minutes long, speeding through non-boss pulls).  My best times through MC have been closer to three hours, and were more commonly three and a half to four, with loot distribution and the occasional stupid wipe, so I must say I find 70 minutes exceedingly impressive.  And if you've never been to Molten Core, but are curious as to what the place is like, this video should give you a good idea of what you'd see inside.

  • One man, 40 characters

    by 
    Jennie Lees
    Jennie Lees
    06.02.2006

    A thought experiment, of sorts, over at the forums: could you control 40 characters at once, enough for endgame raids or PvP all by yourself?Inspired by this video of a mage-heavy raid downing Ragnaros, player Xzin (who currently plays five characters at once) wonders about the logistics and feasibility of upping that to 40. Given the time it would take to level 35 more characters to 60 and gear them up for MC, I can only conclude that Xzin will have to really want this challenge in order to put the money and time in. As Terra Nova debates, perhaps it's an issue of human-computer interface design and control; taking charge of 40 different characters is far more akin to a real-time strategy challenge than MMO play. Still, there are always people who want to beat the game in new and interesting directions; as he's planning to keep everything above-board, good luck to him.

  • The trouble with epics?

    by 
    Josh Owens
    Josh Owens
    12.28.2005

    I must say, in all my forum travels, this is one of the more educated posts I have read in a long time. It is a well thought out piece of writing that goes over epics and their high damage output.The post goes in to detail as to why tier-2 epics are overpowered from a damage output perspective and not enough damage absorption. The crazy part is when he compares a blue equipped mage versus a blue equipped hunter, or the same pair wearing MC epics - the mage can crit for 38% and 42% of the hunter's life, respectively. A BWL equipped mage can score a 71% crit on the hunter's hp. That is insane!The poster also goes on to mention various ideas to bring things back into balance, which I applaud him for! Nothing will get a problem solved faster than having a solution attached to the complaint. While I think this isn't something we will see fixed quickly, hopefully Blizzard will take notice before they release the expansion (one of the solutions).I also liked the idea of changing spell resistance to be more of a partial blockage of the damage (similar to AC and melee damage) rather than an all or nothing deal.Kudos to Arash for such a fine post.