MotionController

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  • Joystiq and Sony VP Scott Rohde talk PlayStation Move

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.12.2010

    So, we brought you along for the big reveal and some playtesting, and even presented you with this handy guide just in case you had any more questions. You still haven't got enough of Sony's new motion controller? You're going to want to hop on over to Joystiq for an enjoyable interview with Sony Worldwide Studios VP Scott Rohde where he gets down to brass tacks and answers questions involving the ins and outs of Move game distro, whether the preponderance of "shovelware" mini-game collections will help or hurt the platform, and the fate of the DualShock controller. It's a wild ride, indeed. So why are you still here?

  • PlayStation Move will offer limited four player support

    by 
    Vlad Savov
    Vlad Savov
    03.12.2010

    So you do your research, you read up on everything important about the PS3's new Move controller, and you consider yourself well prepared for a future of wild merrymaking and multiplayer gaming parties. And then you find out you can't use four full sets of controllers with your console. As it turns out, the PS3's Bluetooth module is only fit to address up to seven wireless devices at a time, which poses something of a puzzler when you consider that you need a pair of Move controllers (or a Move plus a sub-controller) to get your money's worth and four times two is, well, a number greater than seven. Perturbed by this, Gizmodo contacted Sony for an official response and the news gets even worse: "Four PlayStation Move controllers can connect to a PS3 at one time (or two PlayStation Move Controllers and 2 PlayStation Move sub-controllers)." That basically means you can have the full Move experience with only one friend, or you can share out the wands and have that tiny bit less fun with a quartet. Not a problem for the misanthropes out there -- or most people really -- but an important limitation to be aware of, nonetheless.

  • PlayStation Move: everything you ever wanted to know

    by 
    Paul Miller
    Paul Miller
    03.11.2010

    Sony dropped a lot of knowledge on us yesterday, at long last replacing rampant speculation with some cold hard facts -- and even a name! -- for its new PlayStation motion controller. The PlayStation Move is being described as a "platform" and a "virtual console launch" by folks at Sony, and we think they mean it, so prepare for a motion-controlled ad war later this year, as Microsoft and Sony set themselves up for a real three-way fight with Nintendo for your physical living room activity of the gaming variety. While some of the high-level Wii-like functionalities might be obvious, follow us after the break as we walk through the nitty gritty of everything we know so far about Move. %Gallery-87956%

  • PrimeSense talks full-body motion control at GDC, gives us a video demonstration

    by 
    Darren Murph
    Darren Murph
    03.11.2010

    PrimeSense was formed in 2005, and unless you're a sickly obsessed silicon junkie, you've probably never heard of them. All that changes today. We sat down with the company at GDC to learn more about the chip that it produces, and we left with an imagination sore from being stretched so severely. Put simply, the company manufacturers a microchip that, when paired with off-the-shelf optics, can create a 3D grid that a computer can understand. The purpose here, as you can likely glean, is to enable PlayStation Eye-like interactions, or as the company suggests, a "more natural" way to interface with devices you use every day. Rather than grabbing the remote to switch channels or snapping up that HTPC keyboard in order to flip through your stored DVD library, PrimeSense would rather you kick back on the sofa and gently flick your hands in order to turn to this week's Gossip Girl or sort through those classic horror flicks. %Gallery-87985% It's important to remember that PrimeSense isn't in the business of creating hardware, but today we were shown a reference design that looks an awful lot like an enlarged webcam. The device is completely USB powered, and while the unit shown in the images and video here was obviously a standalone device, we were told that it would be possible to integrate the solution into displays and the like in the future. They also mentioned that the depth location -- which enables it to map out a room and detect your entire body -- was done on-chip, with only the associated middleware taxing the CPU. Still, they've had success running this on Atom-level processors, so there's certainly no big horsepower hang-up preventing it from hitting up a variety of markets. More after the break... %Gallery-87979%

  • Want more on the PlayStation Move? Head over to Joystiq!

    by 
    Nilay Patel
    Nilay Patel
    03.11.2010

    Sony's calling the PlayStation Move the "next generation" of motion gaming and planning to market it as heavily as an entirely new console, so it's sort of a big deal -- and that means our main dudes at Joystiq are all over it. We've already covered the main details, but hit the links below if you're looking for some seriously deep dives. SOCOM 4 to support PlayStation Move EyePet to support PlayStation Move, hits North America holiday 2010 Move supported by 36 companies, 20 games this fiscal year The PlayStation Move games (we know of) Hands-on: SOCOM 4 (with PlayStation Move!) Hands-on: PlayStation Move's 'The Shoot' Hands-on: PlayStation Move's 'Move Party' Hands-on: PlayStation Move's Sports Champions We touched it: PlayStation Move from every angle 'Arc' lives on in PlayStation Move's logo

  • PlayStation Move motion controller launched at GDC, starter kit to be under $100 with game

    by 
    Nilay Patel
    Nilay Patel
    03.10.2010

    No surprise here: Sony just officially announced the PlayStation Move motion controller at GDC 2010, calling it the "next generation of motion gaming" because it's so precise -- latency is about the same as the DualShock 3. As expected, it uses the PlayStation Eye camera to track the controller, and Sony says it becomes an "extension of your body." The plan is not only to engage casual gamers, but to use the precision of the controller to create "new experiences for core gamers" -- many of the demo videos we saw involved using a controller video in each hand, and there were quote a few demos of action / RPG games. We also saw a demo of Move Party, which uses the camera to do augmented reality gaming and video chat. The demos are pretty impressive -- Sony's not kidding when it says the Move is incredibly precise. There's also going to be a secondary "subcontroller" with an analog stick for shooters -- you can play all the way through SOCOM4 with just the Move and the sub-controller. (Yes, it's just like the Wii Nunchuk, only wireless.) You'll be able to get Move in three ways: in a bundle with a PS3, standalone, and in a starter kit targeted at "under $100" with the PS Eye, a controller, and a game. That's all the pricing info we have right now, but it certainly sounds aggressive -- Sony says they're treating this like a major console launch, so expect to see this everywhere when it launches around the holidays. Video after the break. Update: The European PlayStation Blog says some games will come bundled with Move as well. Check out our hands-on right here! %Gallery-87941%%Gallery-87956%

  • 'PlayStation Move' trademarked by Sony in Europe, reeks of motion controller involvement

    by 
    Darren Murph
    Darren Murph
    03.10.2010

    We're exceptionally likely to find out the official name of Sony's PlayStation motion controller in just a few hours during the company's GDC press event, but till then, we've got one more late-breaking morsel to chew on: Move. According to trademark divers across the web, Sony has filed a European trademark for "PlayStation Move," which certainly sounds like a plausible title for some sort of motion-sensing apparatus. To date, we've also heard "Arc" thrown around (which we tend to prefer, if we're being candid), and the logo shown here -- which is said to belong to a separate trademark application -- definitely looks more like an "A" than an "M." Keep it locked right here for more as we get it.

  • Sony files for 'PlayStation Arc' trademark in Japan -- all but a done deal?

    by 
    Donald Melanson
    Donald Melanson
    03.02.2010

    Sony's PlayStation Motion Controller has gone through a few different names during its development, but "Arc" has cropped up far more than any other over the past few months, and it's now looking increasingly like a sure thing. While any official announcement will likely have to wait until GDC next week, the folks at Siliconera have discovered that Sony recently filed to trademark the name "PlayStation Arc" in Japan, which is just the latest form of confirmation of the name following a domain registration, and some noticeable name-dropping from gaming CEOs seemingly in-the-know. Of course, Sony could always pull a surprise out of its hat, and we'll be there live at GDC to report on whatever happens.

  • Microsoft's Project Natal lag calculated to be a tenth of a second

    by 
    Donald Melanson
    Donald Melanson
    02.23.2010

    Eager for a bit more Project Natal news now that Jonathan Ross let slip what may or may not be a launch date? Then you're in luck, as MTV's Multiplayer blog has taken advantage of a recent Natal demo session to peg down exactly how much lag we can expect from the motion-sensing system (assuming it's not fine-tuned any further, that is). After timing some 40 movements with a stopwatch, the site found that "life-to-screen" transitions ranged from 0.08 seconds to 0.12 seconds, or about a tenth of a second on average. That's obviously a bit slower than the response of an old fashioned controller (or even a Wiimote, for that matter), and is just enough to be noticeable when you're playing. Of course, it's the games that will ultimately matter the most, and we still haven't seen much more news on that front.

  • Peter Moore wants to be convinced by OnLive, already a fan of Arc controller

    by 
    Vlad Savov
    Vlad Savov
    02.09.2010

    Peter Moore, formerly the big cheese in charge of Xbox, is now the head of EA Sports, but he's lost none of the forthrightness that's made him a popular man to interview in the past. In his latest sitdown with CVG, Peter expressed his admiration for the nascent OnLive cloud gaming service, but also noted that he remains uncertain as to whether it will actually work when millions of people decide to play the same game at the same time -- a reservation we probably all share. He did point out that the sort of readily accessible gaming OnLive represents was in his company's plans, and would be expanded with more browser-based games. Finally, as someone who's seen the PlayStation 3 Arc controller in action Peter should be well qualified to assess it, and he describes it as a "great complement to what's out there," claiming that it brings a substantially different experience to Nintendo's Wii Remote. Check out the source for the full interview.

  • THQ CEO calls PS3 Motion Controller 'Arc' throughout investor call

    by 
    Thomas Ricker
    Thomas Ricker
    02.04.2010

    Even after all this time Sony's hand-held wand bent on bringing some of that interactive Wii game play to the PS3 still doesn't have a name. Announced at E3, Sony as recently as January 20th was still calling its PS3 Motion Controller, well, "Motion Controller" in its official communications with a footnote that the name was still tentative. Of course, we've heard whispers that it'll be called Arc -- and we're not alone. THQ boss Brian Farrell has either been reading the same sites as us or (more likely) is privy to some inside information. During an investor call, Farrell referred to the "PlayStation Arc motion controller" multiple times in both his prepared statements and in the Q&A round that followed. Remember, this is the same man who loose-lipped the Natal launch date well before Ballmer confirmed it for late 2010. Yeah, so PlayStation Arc it is.

  • Sony PS3 Motion Controller delayed until 'fall 2010' globally

    by 
    Thomas Ricker
    Thomas Ricker
    01.20.2010

    Last official word we had on the launch of Sony's PS3 Motion Controller was Spring 2010. However, we just received a press release from Sony Japan with a revised availability of "Fall 2010." The calendar push affects Japan, Asia, North America, and Europe. In the statement, Kaz Hirai avoids using the "d" word saying only: "We have decided to release the Motion Controller in fall 2010 when we will be able to offer an exciting and varied line-up of software titles that will deliver the new entertainment experience to PS3 users." Still no mention of Arc though Sony does concede that "Motion Controller" is just a tentative name. Full press release after the break.

  • Sony's PS3 motion controller might be called Arc, or something far less bodacious

    by 
    Darren Murph
    Darren Murph
    01.19.2010

    Remember that retooled controller that Sony seemed darn well inclined to bring to the masses with its PlayStation 3? Some might say that was the original Arc, but given that just about everyone laughed the design off and forced the company's hand with the conventional SIXAXIS, there seems to be a distinct possibility that the suits are about to get their revenge. According to "a concrete source speaking under conditions of strict anonymity," VG247 has it that Sony's forthcoming PS3 motion controller will be labeled Arc when it hits retail shelves sometime "this year." If you'll recall, we knew that the device was called Gem (or was it Sphere?) during its internal production, but this is first time we've been notified of a proper name for those "on the outside." 'Course, only time (and high-ranking marketers) will tell whether the moniker will stick, but we find ourselves strangely attracted -- who knows, maybe we're just sympathetic.

  • Pink and blue Wii Remotes ready for Valentine's Day pre-order

    by 
    Vlad Savov
    Vlad Savov
    01.19.2010

    Nintendo may be a lot of things, but stupid it ain't. Cashing in on yet another gift-giving holiday, the console sales leader is bringing Americans a pair of freshly paint-licked Wii Remotes that should appeal to the his-and-hers demographic that seems to grow in number at this time of year. As you can see above, grabbing one will set you back $54.99, which is about the same price as the regular MotionPlus bundle. So, even if you weren't thinking about wooing your loved one with yet another Wii peripheral, at least the US now gets a 200 percent improvement in MotionPlus color choices. How is that not progress? [Thanks, Brandon]

  • Microvision's PicoP laser projector meets rifle-shaped motion controller, mayhem ensues

    by 
    Vlad Savov
    Vlad Savov
    12.11.2009

    How do you spice up the traditionally unexciting projector market? You take your finest laser projector, with its "infinite focus" skills, pair it with a weapon-styled motion controller, and you offer FPS gamers the opportunity to get out of their seats and perform their murdering sprees as nature intended. So Microvision thinks, and we've no doubt that the prototype being demonstrated over at the Intel Extreme Masters will be fulfilling a few fanboy dreams, but we're more interested in how it all works. If you remember the GameGun (and who could forget that mullet?), this'll be familiar territory: the projector reacts to movements of the controller so that the game view tracks your real world view, lending the experience a bona fide 3D feel. Microvision won't spill the full details just yet, but a video demo awaits past the break. [Thanks, Tony]

  • Sony says PS3 motion controller was codenamed 'Gem,' might or might not actually be called Gem

    by 
    Donald Melanson
    Donald Melanson
    12.10.2009

    We never heard much more of the rumored Sphere codename for Sony's PlayStation 3 motion controller since it cropped up a few months ago, but it looks like we now finally have another name for it besides "PlayStation Motion Controller." That word initially came from EA's John Riccitiello, who let slip the name "Gem" during his talk at the UBS 37th Annual Global Media Conference when speaking about Sony's and Microsoft's new motion controllers. Just odd enough to work? Well, not so fast, as Sony would only go so far as to confirm to Kotaku that Gem was "an early code name for the product," adding that they "haven't announced final name at this point." Not exactly a full-on non-denial denial, to be sure, but it would seem that the door for Gem is at least open a tiny crack. [Thanks, Aaron]

  • Sony's PlayStation motion controller patents venture into abstract realms

    by 
    Paul Miller
    Paul Miller
    12.08.2009

    We've seen plenty of PlayStation motion control patents from Sony, some of them surprisingly similar to what we've actually observed of the as-yet-unnamed controller. This new one, however, gets a little odd. The basic structure seems familiar, but Sony's recently-filed patent application deals with add-ons in wild ways that not even the peripheral-happy folks at Nintendo have envisioned. Our favorite is probably the double-ender (Fig. 6B for those of you following along at home), which is probably the most assured recipe for a little brother's bloody nose to be run by the U.S. Patent & Trademark Office since the longstaff was invented. So, does this mean more cash to shell out for a "full" PS3 motion control experience? We can't imagine Sony being gung-ho about that strategy in the face of the (as yet) add-on free Project Natal, but we suppose we'll just have to wait and find out.

  • Nyko Wii Wands get a dash of color

    by 
    Vlad Savov
    Vlad Savov
    10.16.2009

    Just as Nintendo finally decides to bring some of that noir goodness over to the US, Nyko pops up with no less than four new colorways for its Wand Wii remote. We're no anthropologists here, but we reckon one of these new options will do a lot better in sales than the other three. All the same, with Nintendo furnishing Japan with blue and pink Wiimotes, Nyko has played it safe and followed suit. These should be hitting Walmart right about now with an MSRP of $29.99, so look out for them at your next government-sponsored Wii bowl-a-thon. %Gallery-75714%

  • 13 PS3 motion control games confirmed for next year, motion-enhanced Biohazard 5 coming Spring 2010

    by 
    Ross Miller
    Ross Miller
    09.24.2009

    Sure, the company's Tokyo Game Show keynote was a bit of a bore, but in a second press conference for Japanese media, Sony did what it could to make up for it by revealing Biohazard 5: Alternative Edition, the first PS3 title we've heard of to support the new motion controllers -- and better still, it's due out Spring 2010. Also confirmed is the existence of 13 first-party titles with motion support coming at some point next year, including Pain, EyePet and Flower. Both Biohazard 5 (known in the US as Resident Evil 5) and a LittleBigPlanet tech demo were shown on stage, and pics from the announcement are being uploaded now, so stay tuned! Update: Some new details of the LittleBigPlanet motion control demo from our friend Ittousai of Engadget Japan. In the presentation, one player was playing the normal way via DualShock while a second person was "assisting" by means of the motion control.

  • PS3 Motion Controller confirmed for next spring, finally ready for its close-ups

    by 
    Paul Miller
    Paul Miller
    09.23.2009

    We've heard plenty about Sony's PS3 Motion Controller, but we hadn't actually seen a press shot of it until now. Looks pretty PlayStation-ey, wouldn't you say? Sony has also confirmed that spring 2010 is the launch window (with those rumors of a March date in Japan floating around). It can't come soon enough! At the TGS announcement Kaz Hirai reiterated that the controller will meet the "stringent" requirements of hardcore gamers -- which is always a comfort, no matter how much of that gamer-pleasing will have to come from the actual games themselves. Hit up the read link for Joystiq's live coverage of the Sony keynote from TGS! Update: Press release! %Gallery-73841%