nagrand

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  • Breakfast Topic: Favorite Outland zone

    by 
    Alex Ziebart
    Alex Ziebart
    08.10.2008

    Wrath is upon us, but who cares? Pssh. Expansions are silly anyhow. No, I don't mean that, but let's talk Burning Crusade for a minute. Everyone has favorite zones from WoW Classic, and I've already decided my favorite zones of Wrath of the Lich King. Not many people really talk about their favorites from The Burning Crusade.I'll completely agree that a lot of the locations in The Burning Crusade don't match up to our favorites in WoW Classic, but there are places I enjoy. Zangarmarsh is by far my favorite zone. No contest. It's the only zone that really gives me the feeling of "I'm on an alien world." It's something I wouldn't see on Azeroth. The blue tones, the giant mushrooms, the strange marsh creatures. It blew me away my first time running through it. It really was a different world there.Outland was a bit too heavy on the futuristic sci-fi, but I think Zangarmarsh hit the right tone. What did you all think of Outland? Do you have a favorite zone? We're all eager to move on to Northrend, but is there a zone you'll miss when we're all idling in the frozen north instead of on Draenor? What did you like about it?%Poll-18024%

  • Remember your Consortium gems

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.01.2008

    From: The Consortium Ltd., Outland Branch office, Stormspire, The Netherstorm To: All employees and independent subcontractors of the Consortium on Outland Subject: Monthly Paycheck As it is the first day of the month, the gem payments for all fleshing subcontractors located in Outland have been organized and are available from paymaster Gezhe at Aeris Landing in Nagrand, north of the Oshu'gun digsite. We would like to remind you to pick up your gems as soon as possible, as any unclaimed pay will be declared forfeit and void at the end of the month. We expect another quarter of strong growth based on our investments into Ogre obsidian and biodome technology, and as a result, all exalted and revered subcontractors will receive their usual bonuses in recognition for their continued support of the Consortium. Thank you for all your hard work, and we look forward to another profitable month. Signed,Nexus-Prince Haramad

  • Know Your Lore: Thrall (part 2)

    by 
    Alex Ziebart
    Alex Ziebart
    06.19.2008

    Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm.Many moons ago, Matthew Rossi began a look at Thrall, one of the most beloved heroes in Warcraft. It was only the first half of Thrall and Grom's Radical Adventure and in a shocking turn of events, most of you actually want us to finish what we started! Man, slavedrivers, the whole lot of ya. If you haven't read part one of the Thrall saga, you should probably do so. If you have read it, here's a quick recap of what went down so far: Thrall is the son of Durotan, former chieftain of the Frostwolves, who refused to drink the Blood of Mannoroth and was killed because he called Gul'dan a jerk. Aedalas Blackmoore, a drunkard with a lot of power, kept Thrall alive and raised him to be a tool to be used to gather more power for himself. Thrall made friends with Teretha Foxton in his days at Blackmoore's Durnholde Keep, and when Thrall escaped Durnholde many years later, Blackmoore cut off Taretha's head and threw it at the freshly-named Warchief of the New Horde. Thrall rejected this oh-so-kind gift and killed Blackmoore. If you need the details that go in between those notes, well, part one is just over there. Let's move on to the Third War and beyond, shall we?

  • Oceanic Alliance characters to get free PvE to PvP transfers

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.12.2008

    If you're a regular reader of our Guildwatch feature, you may remember hearing about the woes of the Oceanic PvP realm Thaurissan on the last Guildwatch. The server is incredibly Horde heavy, with an estimated 14 to 1 imbalance, and the server denizens say it is genuinely near impossible to get 25 people together to do raid content on the Alliance side. Unfortunately , we also know that Blizzard is still firmly against PvE to PvP realm transfers, which may be preventing Thaurissan from getting the influx of new blood they need. However, for the sake of Thaurissan's Alliance, they have suspended this restriction. Starting today, June 12th, and ending no later than June 19th, Alliance characters (and only Alliance characters) from the Oceanic PvE realms Nagrand, Aman'thul, and Khaz'goroth will be eligible for free transfers to the Thaurissan realm. Blizzard reserves the right to close transfers early if they meet their goals, so if you're eligible and you want to go, you'd better get that request in now. This is not the first time they've done this type of thing. Over two years ago, a large cluster of PvE realms were given the opportunity to transfer to the Black Dragonflight and Dalvengyr PvP servers. Thus, it seems that they can be convinced to waive their restrictions on transfers, but that a chance to do so may only come up once every 2 years. Good luck to everyone transferring to Thaurissan, and hopefully this gives the Thaurissan Alliance the shot in the arm they need to get their end game going.

  • Don't forget your gems for June

    by 
    Alex Ziebart
    Alex Ziebart
    06.01.2008

    It's that time of the month again, ladies and gentlemen. It's June 1st, which means the Consortium is offering a round of free gems once again. Just visit Aeris Landing in southern Nagrand and chat with Gezhe to receive your pack of gems. How many you get is dependent on your reputation with the Consortium, but unfortunately, the quality is completely random. If you're having a hard time finding the place, look for the giant diamond mountain Oshu'gun. Aeris Landing is on the road just north of it.Once again my horrible gem luck has gifted me with a bulging sack full of green quality gems, but maybe some of you will have better pickings! Good luck, and may there be no Talasites in your future.

  • Breakfast Topic: Lore and story progression via static NPCs

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.01.2008

    When the Burning Crusade first came out, veterans noticed a few things back on Azeroth: Some of our favorite NPCs had disappeared! The wandering Rexxar was replaced by a fellow name Rokaro, and Hemet Nesingwary left Stranglethorn, leaving his son, Hemet Nesingwary Jr., to take over the hunt. More recently, Lady Liadrin has come to Shattrath City, leaving behind Lord Solanar Bloodwrath to guide up and coming Blood Knights in her place. In order to move along a few story lines, Blizzard decided that it was worth moving NPCs to move along the story, and left other NPCs in place with minor alterations so that other people could still experience their old quests. This, however, isn't the only way Blizzard has dealt with progressing story lines.

  • Breakfast Topic: The leveling curve (and bending it)

    by 
    Mike Schramm
    Mike Schramm
    05.29.2008

    This forum thread talks about a person who dinged 70 while still back in Nagrand, and while I didn't finish off the run to 70 that early (he probably did lots and lots of instances), it is possible to bend the leveling curve a little bit, especially in Outland, where there are so many quests to go around.So how far have you bent the leveling curve? Early on, it's pretty clear where to go to level up -- there are only a few areas you can go into at each level, and while there are definitely more quests than you need to do (especially in the newer Dustwallow Marsh content), things are pretty laid out for you. In Outland, though, things get a little squished -- Blizzard really went overboard with quests, and so it's possible now to hit the last level without ever seeing one or two of the zones.Fortunately, any XP that you would have gotten at 70 is translated back into gold on a quest reward, so even if you've finished early, there's still lots of reason to go back and see what's out there (and there is some must-see stuff later in the game). But how off has your leveling been? Anyone hit 70 even before Nagrand?

  • WoW Moviewatch: Shipwreked

    by 
    Moo Money
    Moo Money
    04.13.2008

    There's not much to say about this video other than it's beautiful. Robgee did an excellent job with his footage and color filters. While Shipwreked is technically a music video, we would say that it's a work of art.Robgee filmed this machinima in multiple locations, including Stranglethorn Vale, Feralas, Desolace, and Nagrand. However, he manages to make them look like they're real areas, although you'll only see but a tiny glimpse of a person. For a first effort, we think he did a fine job, and look forward to his next movie![Via Warcraftmovies.com]If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.Previously on Moviewatch ...

  • PvP all day, everyday: In Defense of Halaa (A) or Enemies, Old and New (H)

    by 
    Zach Yonzon
    Zach Yonzon
    03.28.2008

    Patch 2.4 breathes new life into World PvP with a pair of new daily quests in Terokkar Forest and Nagrand. The Nagrand quest involves killing enemy players in Halaa and has made control of the center island, at least on PvP servers, more volatile. There are two versions of the Halaa PvP daily quest, one for the Alliance which can be obtained from Lakoor in Telaar; and the other for the Horde which can be obtained from Karrtog in Garadar. The quest objective is simple: kill 10 enemy players in Halaa. Unless I'm mistaken, it is the first and only player kill quest in World of Warcraft, making it something of a milestone and -- I hope -- a sneak peek into Lake Wintergrasp.The Alliance quest In Defense of Halaa enlists the aid of players to defend or recapture Halaa, which appears to be a Draenei outpost due to its architecture. The Horde equivalent, Enemies, Old and New, asks players to aid in the fight against the Draenei and their new allies. The quest becomes available to players at Level 66 and rewards 179 Honor points, 12,650 experience, 4 Gold 50 Silver, and 500 Reputation with the respective factions of Kurenai or the Mag'har. At Level 70, the quest awards 209 Honor, 11 Gold 99 Silver, and 500 Reputation every time the quest is completed. The reputation gain is substantial and is a nice bonus.The quest can be completed while in a Raid group, and it's highly recommended to do it as one big group because the quest objective of slaying ten enemy players will only count if a member of your group made the killing blow. Unlike normal kill quests, tagging targets isn't important, only the killing blow. Being part of a big group increases the chances that the kill will count. Like normal kill quests, however, you have to be in the general vicinity of the Honorable Kill in order for it to count. As with all Honorable Kills within the vicinity of Halaa, players receive a Halaa Battle Token. This quest makes it easier to accumulate the 100 tokens required for one of the best Resilience gems in the game, the Sublime Mystic Dawnstone. It is also shareable, so players don't need to run back to Garadar or Telaar if there's already an ongoing battle. Note that the quest isn't to capture Halaa, so players can simply engage in battle, get kills and leave. For more information about the PvP daily quest in Halaa, be sure to check out the guide I wrote up. The same benefits apply to capturing the island, such as the availability of vendors and the zone-wide buff so players may consider staying at the island long enough to convert it, anyway. Remember that the controlling faction also controls the adjacent Graveyard, giving them an advantage during battles on the island. Assaulting players will typically have to run from the Graveyard directly North of Halaa, so players who die should prepared to run a long way.

  • 25 Easter eggs of the Burning Crusade

    by 
    Allison Robert
    Allison Robert
    03.23.2008

    We at WoW Insider felt that, in honor of Easter/Noblegarden, we'd go looking for some of the best Easter eggs in Burning Crusade. This is by no means an exhaustive gallery of all the little nods you can find in BC; it's really almost impossible to go anywhere without running into a programmer's sly joke. I had to limit my gallery to things that could be seen by toons who'd outleveled some of the really good quest-related ones ("How To Serve Goblins" was great) or who had ready access to the Blood Elf/Draenei starter areas. Enjoy your trawl through a feast of cleverly-placed pop-culture references, and you can visit BlizzPlanet for an exhaustive list of Burning Crusade Easter eggs if these whet your appetite for more! Don't forget that with our new gallery functions, you can hit the "Hi Res" button at the top right of the page if you want to see a photo in more detail.%Gallery-18980%

  • Breakfast Topic: Spring Break!

    by 
    Amanda Dean
    Amanda Dean
    03.09.2008

    Next week is spring break at my university. I'm looking forward to a little time off from school. I'll probably spend at least a little of it catching up on World of Warcraft. I'd love to visit someplace warm and lively for the week, but that's just not in the cards. It's amazing how Las Vegas loses its charm once you've lived there for a couple of years. It looks like once again I will be spending my spring break in Azeroth. We asked readers where they would live if they could pick any place in the World of Warcraft in a previous Breakfast Topic. Responses varied from a floating island in Nagrand to Downtown Stormwind City. They all sound like nice places to visit, but I'd hate to live there. I think I would head on down to Stranglethorn Vale for some sightseeing and sunshine. If you could take your spring break anywhere in the game world, where would it be?

  • One Shots: Night-time in Nagrand

    by 
    Krystalle Voecks
    Krystalle Voecks
    03.01.2008

    One of the things that struck us upon stepping through the Dark Portal back in January last year was how lovely the night sky is out in Outland. Sure, WoW's Burning Crusade expansion had a lot of cool things going for it, but we've never stopped enjoying just how lovely the sky is out there. Today, one of our readers Mimi (who sadly didn't send us a character name/server) sent in this lovely screenshot of the Horde village Garadar in Nagrand by moonlight. (Planet-light? We don't quite know what you'd call that.)Do you know of any locations that look even more lovely by the ambient light of whatever large light-reflective planetary mass happens to be lurking about in the sky nearby? Heck, do you know of any worlds that actually have a definable moon in the game? (Or are we just getting ahead of ourselves before the NASA MMO comes out?) Whatever the case, if you have some cool screenshots, send them in to us at oneshots@massively.com for us all to enjoy.%Gallery-9798%

  • Know Your Lore: Oshu'gun

    by 
    Alex Ziebart
    Alex Ziebart
    02.28.2008

    Oshu'gun, the largest known diamond in the universe, means many things to many people. To the ethereals of the Consortium, Oshu'gun means profit. To the Orcs of old, it was holy ground. To the Draenei and the Naaru, Oshu'gun is a transdimensional spaceship that was used to save a dying race from their doomed homeworld which had been overrun by demons. Sweet.We all know, or should know, the story of the Draenei by now. It's been beaten into our heads in many different ways in the World of Warcraft. If you don't know the story, let me sum it up for you: About 25,000 years ago, Velen, Archimonde, and Kil'jaeden were the top cats of a race called the Eredar. Sargeras approached them with promises of power and whatever else, with a hidden malicious intent. Archimonde and Kil'jaeden jumped on it, but Velen, being a prophet, had bad feelings about the arrangement. He and those loyal to him avoided falling into the grasp of the Destroyer of Worlds until a savior(...sort of) in the form of K'ure came along. K'ure explained the nature of the Naaru to the Prophet, and Velen gathered the Eredar loyal to him. They loaded up into a ship(later named Oshu'gun by the orcs) and escaped Argus, taking the name "draenei" meaning "exiled ones" in the language of the Eredar.They rocketed around space for awhile, all was good. Then they crashed on some random planet. That's okay though, it was a pretty cool planet so they decided to name it after themselves. They named it 'Draenor' which translates to "Exile's Refuge." It beats me how 'or' means 'refuge' but who am I to question galactic fantasy languages? When Oshu'gun crashed, the Naaru that dwelled within and powered the vessel were severely damaged or outright killed. K'ure was severely wounded and still dwells within the vessel, sitting on the brink between life and death. D'ore, the other Naaru involved in the crash, died on impact. He was relocated to the area now known as Auchindoun and buried there, the first to be buried in the area later known as the Auchenai Crypts.

  • Fishing in 2.4: Daily quests and more

    by 
    John Himes
    John Himes
    02.12.2008

    One of the first things I checked out on the PTR was the new fishing daily quests. Call me a glutton for punishment, but I actually enjoy fishing in WoW and have been increasingly interested in this quest ever since it came to my attention via the official forums. Now that the 2.4 test realm has been up for a few days, I've been able to do three of the new, randomly rotating quests which start from Old Man Barlo just outside of Shattrath City.The first quest I discovered, and the one that I've seen the most so far, is called "Shrimpin' Ain't Easy". It requires you to fly to Zangarmarsh and fish up a few Bloated Barbed Gill Trout. You can catch these by fishing in any of the lakes in the zone. Once you reel one in, you can open it like any other package in the game to collect a few shrimp and gray items. One fish can hold multiple shrimp and this quest can be completed pretty quickly, assuming that you don't encounter any bugs. Currently, I often encounter a bug where I'm unable to catch any fish (aside from the special fishing pools, which don't yield the quest fish) in Zangarmarsh while on this quest. Abandoning and retaking it has fixed the problem every time so far.

  • New World PvP quests: Your daily dose of war!

    by 
    John Himes
    John Himes
    02.11.2008

    I was one of the lucky few that was able to copy my character and log onto the public test realm over the weekend. Playing more than I probably should have, I was able to check out all the new daily quests and snap screenshots of much of the new content. In the midst of my frenzied trek around Outland and the Isle of Quel'danas (the new zone that hosts the upcoming dungeons), I made certain to check out the two new PvP daily quests mentioned in the patch notes. These are not the new Battlegrounds Daily PvP quests that are being introduced with the same patch, but all new quest options for World PvP objectives.First off, I headed to Allerian Stronghold in Terokkar Forest. Near the Spirit Shard vendor, I found a new NPC, Exorcist Sullivan, offering that zone's daily quest. The objective is simple enough, merely help in the capture of one of the Spirit Towers in the Bone Wastes. In return you'll be awarded some cash and honor: 11 gold, 99 silver and 209 honor, to be exact. While I haven't been able to check out the Horde version of the quest yet, I'd imagine the NPC should be easy to spot in Stonebreaker Hold, near Spirit Sage Gartok, the Horde Spirit Shard vendor.

  • Back in the Day: A week of EBay, Karazhan and class QQ

    by 
    Dan O'Halloran
    Dan O'Halloran
    02.01.2008

    What was going on in World of Warcraft this time last year? Back in the Day looks into the past of WoW Insider and brings back posts notable, controversial and sometimes humorous reflecting the state of the game one year ago this week.For the week of January 27 - February 2, 2007:The big news in the third week of TBC was E-bay's announcement: they de-listed all the gold sellers. Not that that stopped the black market for in-game gold sold for real life cash, but just today Blizzard struck another blow in the unending battle: they used the U.S. courts to shut out a major player in the gold selling industry from doing business on the Blizzard servers. The dance continues.On the official forums, there was a mixture of apprehension about how classes were falling into their new roles and speculation about the nature of the post-60 raid game. One article addressed both these issues when it brought together the concerns of the community about Karazhan. Complaints included trash mobs in the zone being too difficult, bosses being too tough on melee classes, Nightbane's fear unfair to Horde and itemization out of line with the difficulty of the encounter.Nowadays, the trash has been nerfed repeatedly, some bosses are still tough on melee classes, all Priests have Fear Ward, but a nerfed version making the Nightbane encounter difficult for both factions and the debate rages on whether itemization is good or not, but really, it depends on your class (hint: don't get a Priest started on the subject.)

  • Around Azeroth: Spectral howl

    by 
    Dan O'Halloran
    Dan O'Halloran
    01.30.2008

    Reader Pelouze of Durotan likes to explore the far reaches of Nagrand. Often found on his Spectral Tiger, he couldn't help but take this snapshot of his trusty mount howling at one of the many moons to be found in the kaleidescope skies of the Outland.Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!%Gallery-1816%

  • One Shots: Sunrise over Nagrand

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.20.2008

    Sherp from the Kilrogg realm of World of Warcraft sends in this screenshot, taken while flying through Nagrand. Though Nagrand looks a lot different in full day than it does at in this sunrise scene -- it's really a land of green rolling hills and incredible purple skies. But the game's lighting effects around the rising sun are none too shabby, either. (Also available in wallpaper size for those who appreciate a good sunrise.)One Shots lives on a steady diet of your screenshots! Snapped a good screenshot lately? Tired of seeing the same old games featured? Send us shots from your favorite game! It's easy to participate -- just send your screenshots and stories to oneshots@massively.com. %Gallery-9798%

  • The Art of War(craft): Outdoor PvP, part II - an Outlandish war

    by 
    Zach Yonzon
    Zach Yonzon
    01.07.2008

    Last time, we went over Blizzard's initial attempts at implementing outdoor PvP and found that while the implementation of World PvP objectives in the Eastern Plaguelands and Silithus were teh suck far from stellar, they provided key learnings upon which future zones were built. The battle rages on in The Burning Crusade where four out of the seven zones in Outlands have World PvP objectives. Some work better than others, having quests that lead players to the objectives, while some are just plain confusing.Similar to the World PvP objectives in Azeroth, all four provide zone-wide buffs for your faction when completed. The buffs in all the zones provide an unimaginative 5% increase to damage, with the exception of the Blessing of Auchindoun, which also adds a 5% increase to experience gain and allows Spirit Shards to drop from Auchindoun instance bosses. The World PvP in Outlands are situated in the hearts of the zones, almost central to the maps, making each objective harder to ignore. As the world beckons for war, let's examine what each specific zone has to offer and how best to achieve each objective.

  • Around Azeroth: Guarding Nagrand

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.07.2008

    Reader Ravynn offers up this shot of the iconic Nagrand sky. (As I recall, back when The Burning Crusade initially launched, I got at least two Nagrand sky screenshots a day.) However, the inclusion of the statue makes the scene much more ominous. Says Ravynn, "I was flying around the Forge Camps and went to the backside of the mountain along the edge of the world. It was there that I found a bunch of islands with several of the Dark Guardian statues."Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see your idea of the best looking instance on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!%Gallery-1816%