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  • The Daily Grind: Do you pre-judge Korean MMOs?

    by 
    Jef Reahard
    Jef Reahard
    09.20.2012

    Blade & Soul is currently one of the most popular games in Korea, and a subset of Western gamers have been looking forward to it for several years. Given the lukewarm reception for TERA and Aion, though, it's not hard to imagine B&S facing an uphill battle in terms of public perception. I'm not sure why that is, exactly, but there's a definite anti-Korean bias among western MMO players regardless of the actual quality of an imported game. TERA has a terrific combat system and cutting-edge visuals, for example, while Aion is as feature-rich as any MMO that has been released since 2004 (it's also dialed its level grind down to World of Warcraft-style easy mode). So, how about it morning folks? Do you pre-judge Korean MMOs? And if so, how come? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Lengthy Blade & Soul review finds a lot to love

    by 
    Jef Reahard
    Jef Reahard
    09.17.2012

    So Blade & Soul is headed west, and you're kind of interested but also kind of wary because, well, Aion and TERA. Fortunately for you, Steparu.com has a pretty lengthy review of Blade & Soul's Korean client. The piece delves into everything from the game's unique movement and travel systems to its combat, clothing, and skill mechanics. There are quite a few embedded gameplay videos as well. So what's the author's verdict? "I played this game hardcore for two months straight with ten-hour long gaming sessions each day," he writes.

  • Blade & Soul opens Western website, debuts trailer

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2012

    If you've been long awaiting NCsoft's Blade & Soul, then today might be the shot in the arm that your anticipation needs. The publisher unloaded a brand-new website for its Western fans as well as a North American trailer. The website offers many goodies right out of the gate, including an overview of Blade & Soul's world, races, and classes; screenshots, concept art, and videos; a newsletter signup; and frequently asked questions and answers. As for the trailer, it's a high-octane mix of splendid videos and flashy combat, as you might have expected. Massively recently met with NCsoft to talk about the title's voyage to the Western market, and the following trailer is certainly part of that transition.

  • Blade & Soul is headed west

    by 
    Mike Mouthaan
    Mike Mouthaan
    09.13.2012

    Gamescom 2012 was not a show of many big surprises. Fans and press alike were mostly given in-depth looks at things to come for existing franchises and games that were announced at E3 or even before that. But that doesn't mean that there were no exciting little bits of information to be scrounged up here and there. In Cologne, we sat down for a chat with NCsoft's Stephen Levy as he spilled the beans on Korean martial arts MMO Blade & Soul, but we haven't been allowed to talk about it until today. The best part? Blade & Soul is headed west.

  • NCsoft weathers $6M loss in Q2

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2012

    NCsoft may have more banking on Guild Wars 2 than once thought. The mega-publisher announced that its second quarter earnings were lower than expected; it posted a $6 million loss for the period. Revenues were down 12% from last year to $130 million, of which a vast majority came from NCsoft's online titles. The company stated that it dipped into the red due to rising labor costs, an increased marketing budget for Blade & Soul's Korean launch, and the acquisition of Ntreev. Aion was also blamed for the company's financial woes, as revenues in that title sharply decreased due to fewer microtransaction sales. Both Lineage titles composed a great share of the company's revenues, with the first game producing 45% of sales and the sequel 13%. NCsoft said that it is banking on Guild Wars 2 to produce a profitable third quarter, however.

  • Ask Massively: Welcome to here edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.02.2012

    If you follow MMO news at all, you probably caught the fact that Star Wars: The Old Republic is going free-to-play this fall. This is news only in the most abstract sense of the word. Seriously, it's been three years since Dungeons & Dragons Online made the switch. Basically every title in the world has now converted over and found out that F2P is more or less a license to print money. Free-to-play is not the future of MMOs; free-to-play is the right now and has been for a while. This week's installment of Ask Massively does not cover free-to-play conversions, but as you all know, I've never been a fan of strongly linking the opener to the rest of the article. No, this week we're talking about Blade & Soul. If you've got a question for a future installment of the column, leave it in the comments below or mail it to ask@massively.com. Questions may be edited slightly for clarity and/or brevity.

  • Blade & Soul takes over the top spot in Korea, dethroning Diablo III

    by 
    MJ Guthrie
    MJ Guthrie
    06.25.2012

    Just two days ago, Blades & Soul opened its doors to players for the Korean open beta test, clocking an impressive wave of users and a third place finish in popularity behind Diablo III and League of Legends. Now the new fantasy MMO has leapfrogged over both games to claim the number one spot. One feature that helped cinch Blade & Soul's rise in popularity was the lack of any server maintenance over the weekend, something the deposed leader couldn't claim when it launched. Want to see what all the fuss is about? Check out the two new studio-released PvP videos after the break. NCSoft also laid ongoing rumors of the game's going free-to-play to rest by announced the game's pricing: A monthly fee of 23,000 Korean Won (about 19.81 USD) will begin on June 30th.

  • Blade & Soul Korean open beta records 150,000 users within an hour

    by 
    MJ Guthrie
    MJ Guthrie
    06.22.2012

    Have you been itching to jump in to try Blade & Soul during its open beta test? If so, you aren't alone: The Korean OBT for the fantasy game started just last night and recorded 150,000 CCU (or Concurrent User number for the acronym-challenged) within a single hour. To accommodate the volume of players participating in the beta, NCsoft increased the number of servers available from two to 25 and has five more waiting in the wings if needed. Even with that flood of users, the B&S servers remained stable. Currently, Blade & Soul ranks behind only Diablo III and League of Legends in popularity according to data provided by Gametrics. The game is scheduled to launch in Korea next month; unfortunately for North American and European fans, there are currently no set plans for bringing the game to these markets.

  • Blade & Soul on track to launch in Korea this July

    by 
    Justin Olivetti
    Justin Olivetti
    05.15.2012

    If all goes well, NCsoft's Blade & Soul will be making its public debut in July. That's the good news; the bad news is that the launch will be confined to Korea for the time being. The company recently announced in an earnings call that the title is on track to go into open beta testing by June and then launch this July. There's some hope at NCsoft that the release of Diablo III will grow the potential gamer audience in the country, an audience that could be attracted to Blade & Soul come this summer. Currently the game is in closed beta, with the next round of testing commencing on May 22nd. ThisIsGame reports that Blade & Soul has stirred up controversy with testers due to a vitality system that limits how fast a player can advance his or her character.

  • New Blade & Soul videos show Summoner gameplay, qinggong abilities

    by 
    Jef Reahard
    Jef Reahard
    04.24.2012

    Looking for some more Summoner gameplay after that pet reveal last weekend? Korean MMO website ThisIsGame has you covered with a new Blade & Soul preview video. We get to see three minutes of combat footage, including plenty of killer kitty-cats and spell-casting action. The video quality isn't the greatest, but it's definitely interesting to see the Summoner in action for an extended period. NCsoft has also released a new one-minute qinggong trailer. The clip shows several Blade & Soul avatars in all their wall-running, high-flying, gravity-defying glory (and this time it's a high-quality embed). Check out both videos after the break. [Thanks to Tym for the tip!]

  • Watch 17 minutes of unadulterated Blade & Soul PvP footage

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2012

    There's nothing that South Korean gamers love more than hot-blooded PvP, which is why they went bananas to see NCsoft's Blade & Soul's player-vs.-player combat live at the recent Soul Party 2. In two filmed videos by ThisIsGame.com, testers give the game's intense, kinetic action a workout during a 20v20 PvP match. The characters' full range of motion is on display in these clips, as are their various methods of impaling, soul-sucking, and fireballing opponents. Blade & Soul recently announced its adorable Summoner class, which will be playable when the game heads into its third closed beta test on May 9th. And yes, you have our full permission to stay up past your bedtime to watch the following PvP bout.

  • New Blade & Soul trailer shows off Summoner pets

    by 
    Jef Reahard
    Jef Reahard
    04.21.2012

    NCsoft has released a new trailer for Blade & Soul's Summoner class. As you might expect, the Summoner is a pet-handling heroine who relies on her animal companions for much of her utility. What you may not have expected is the form those animals will take. Prior to this particular trailer, Blade & Soul has gone with a fairly serious high-fantasy approach to its world and character design. Thanks to the Summoner pets, the cuteness factor has gone through the roof. Don't take our word for it, though. Head past the cut and see for yourself. [Thanks to Blade&Soul Fan for the tip!]

  • Blade & Soul nearing commercial release, adding Summoner class

    by 
    Jef Reahard
    Jef Reahard
    03.23.2012

    NCsoft is loath to talk about its Blade & Soul martial arts MMORPG here in the West, so we have to rely on third-party fansites and Chinese/Korean translations for most of our info. The latest such comes courtesy of MMO Culture, and it features an interview from a recent Tencent Games media event with a couple of newsworthy notables. First up is the fact that upcoming Korean and Chinese Blade & Soul beta phases will feature the new Summoner class. Not much is known in terms of class specifics yet, but the site says that it boasts an "easier" and "more relaxed" playstyle than other classes. The interview also touches on Blade & Soul's business model and its impending release. Despite the fact that NCsoft titles like Aion and Lineage II have recently committed to free-to-play in North America, the firm isn't talking about any particular Blade & Soul payment model just yet. Finally, MMO Culture reports that Blade & Soul "is currently near the end of the development phase for commercial release," and given the lack of info on a Western client, we expect said release to be exclusive to the Chinese and Korean markets for now.

  • Aion's 2.1 patch to increase drop rates

    by 
    Jef Reahard
    Jef Reahard
    10.06.2010

    NCsoft isn't resting on its winged laurels after last month's release of its Assault on Balaurea expansion. Aion's 2.1 patch is just around the corner, judging by its debut this week on the Korean test servers and the associated patch notes that have been posted to the North American PowerWiki. The update is brimming with the usual NPC, quest, and instance bug fixes, as well as a reduction on the prerequisites for the greater stigma quests. That said, the most interesting additions to the patch are the loot table tweaks. In a nutshell, it seems NCsoft is finally heeding the cries of players to do something about Aion's abyssmal loot drop rates. The patch notes indicate "greatly increased" drop rates on gear from instance and field bosses as well as regular mobs. There also appears to be an across-the-board hike in the drop rate of fluxes, skill manuals, and stigma stones. While this news might drive broker prices to new levels of ridiculousness over the next little while, Aion's economy will probably look a little different after 2.1 goes live and supply overtakes demand.

  • Exclusive Aion lead producer interview

    by 
    Jef Reahard
    Jef Reahard
    05.21.2010

    Aion fans have been on a roller coaster ride of late, what with the recent announcement of the launch date for the highly anticipated 1.9 patch, as well as teasers regarding 2.0 potentially coming to America in the Fall. Tempering the good news was the announcement of pending server mergers, which are rarely regarded as a good thing in the player community. In light of all the goings on, we were able to sit down with NCsoft's Chris Hager, Lead Producer for the western version of Aion, for some frank questions about the game, the company behind it, and the future. Fly past the cut for the full interview.

  • NCsoft releases teaser trailer for Blade and Soul

    by 
    Rubi Bayer
    Rubi Bayer
    11.16.2009

    When we say "NCsoft" it usually brings to mind their big, highly-promoted titles like City of Heroes, Aion, and Guild Wars. However, NCsoft enjoys quite a bit of popularity in their home country of Korea, and a lot of people are looking forward to another upcoming title. Blade and Soul hasn't enjoyed the worldwide hype that some other NCsoft titles have, but it's still got an excited fan base looking forward to it. News for eager fans has been on the skimpy side, with the biggest announcement lately being a recent mention from the NCsoft CEO Jaeho Lee: "I believe there will be certain public events in the year 2010... at least a closed beta test for those titles. Commercialisation will be expected, at this point, probably some time in the year 2011." Yesterday NCsoft delivered a little surprise via Twitter for those anticipating Blade and Soul: a teaser trailer is coming soon, and a 30-second teaser is available now. Take a look at the teaser after the jump, and we'll keep an eye out for the full length version for you!

  • Curse.com founder's open Aion letter to NCsoft Korea

    by 
    Brooke Pilley
    Brooke Pilley
    10.20.2009

    Open letters to MMO developers from forum members area dime a dozen these days but it isn't very often you see one from a forum admin. It's even more rare to see one from the founder of a major fansite network. Today must be our lucky day because Netcurse, founder of Curse.com wrote just such a letter to NCsoft Korea, head studio behind Aion.The public plea puts some extra weight behind the biggest complaints many Aion players have been voicing since release, namely: "the grind," spammers/botters, and large-scale PvP performance in fortresses. Statements like "...there are three issues I want to bring to the front page today that need to be addressed or this game will end up being a 300k subscriber game within 6 months, not the one-million+ subscriber game it should be," show just how impassioned Netcurse is about these issues.What's refreshing is that the author is pointing out potential solutions for each problem he draws attention to. For instance, to combat the grind, he feels XP should be increased and more benefits should be rewarded to social players (groupers). Not everyone is agreeing with his comments in the replies, so we're curious, what are your thoughts?

  • NCsoft release Korean trailer for Aion patch 1.5

    by 
    Lesley Smith
    Lesley Smith
    08.02.2009

    For us here in the west, the launch of Aion might still be on the horizon. However, having had the game for the better part of a year, gamers in Korea have already turned their attention to patch 1.5. Indeed this is something we should also be excited about as the localized version of Aion aimed at Europe and the US will include this newest content patch. With this in mind, NCsoft over in Korea has revealed a trailer touting the new patch, catchily nicknamed The Shadow of the Balaur. According to translated patch notes from the official Korean site, 1.5 will include new instances that will see players visiting a twisted Balaur-infested version of the Elyos starter zone known as Dark Poeta. There's also a flying ship crewed by the adorable ferret-like Shugo and a new battleground. On top of that are plenty of minor changes including the ability to zoom in on the minimap, four new face presets, new armour sets and, my personal favourite, in-game clothing in the form of kimono and the imperial uniforms of China and Taiwan. Check out the video after the jump for a taste of what's to come.