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  • New York Times R&D group is braced for the future of content delivery, being totally chill

    by 
    Paul Miller
    Paul Miller
    05.11.2009

    In a collision of journalistic labs heretofore unseen, the folks at Harvard's Nieman Journalism Lab hit up The New York Times' R&D lab for a look at what those ink-stained word-slingers think about the future of newspaper delivery. Nick Bilton, "Design Integration Editor" at the NY Times, and ever calm in the face of futurism, gave a guided tour of the devices they're currently looking at, and while there aren't a lot of surprises, it is nice to see they're taking ebooks, netbooks and touchscreen PCs all very seriously. Of particular note is a (sadly damaged) e-ink prototype with a newspapery layout, complete with typography, designed for an "e-ink device that [doesn't] exist yet." Nick also makes mention of Mary Lou Jepsen's upcoming Pixel Qi display, along with the marvelous world of RFID-based ads. Check out the full content delivery nerd-out on video after the break.

  • Live from Amazon's Kindle event in NYC!

    by 
    Joshua Topolsky
    Joshua Topolsky
    05.06.2009

    We're on the ground for Amazon's latest, crazy shindig at the Michael Schimmel Center for the Arts at Pace University in NYC. We're expecting nothing short of a large (and in charge) Kindle today, but you never know what kind of surprises we might run into. Stay tuned here for the events as they unfold!

  • Amazon press event Wednesday: See you and the bigger Kindle then

    by 
    Thomas Ricker
    Thomas Ricker
    05.04.2009

    Looks like the rumor of a new larger Kindle is true. Amazon just sent us an invitation to a press conference scheduled for Wednesday, May 6 at 10:30am ET. You know what Amazon does at press events? It launches new Kindles!As noted by Peter Kafka over at All Things Digital, the location of the Amazon event -- Pace University -- is the historic, 19th century HQ to the New York Times which is said to be partnering with Amazon on the larger Kindle. That makes for a perfect symbolic bridge from old to new media. We'll have to wait and see if newspaper subscribers can be lured across.Update: We have a reliable tip that Barbara Snyder, president of Case Western Reserve University, and Arthur Sulzberger, top man at the New York Times will join Amazon's Jeff Bezos on stage Wednesday. So it looks like a new Kindle focused on textbooks and newspapers is a lock.

  • Keepin' it real fake, part CCIII: New York Times undercover edition

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    04.28.2009

    When the New York Times sent one of its ace reporters to Shenzhen to check out the KIRF scene, they came to a startling conclusion: these things are really quite popular. And why not? Your iPhone might be a terrific device, but is it really $400 better than the Hi-Phone, or the iorgane? Well, it's probably $400 better than the iorgane -- we'll give you that one. The article sites a general lack of concern from the Chinese government, new technology such as Mediatek's turnkey circuit board solution, and a significant drop in the price of parts as reasons that knock-off phones are so prominent in that part of the world. There is also a bit of cultural pride at work, too: purchasing "shanzhai" technology is sometimes seen as a way to thumb your nose at the big players in the industry and throw some work to your local bandit. That said, we do have to cry foul at the way the paper lumps our beloved Meizu M8 in with the usual assortment of knock-offs: the thing sports nary an Apple (or "organe") on its handsome exterior. Check out the price breakdown on a typical $40 KIRF after the break.[Thanks, Ben]

  • NYT: T-Mobile to release Android-powered home phone, tablet PC next year

    by 
    Ross Miller
    Ross Miller
    04.05.2009

    According to documents obtained by the New York Times, T-Mobile's set to release a home phone early next year, and a tablet PC after that, both of which are said to be powered by Android. We're a bit light on details, but we do know the phone itself has a docking station and will come with another device for synchronization. That device's supposed resemble a small, keyboard-less laptop with a 7-inch touchscreen and could check the mail and manage data for devices across the house. Here's hoping T-Mo's been taking notes watching its AT&T HomeManager / Verizon Hub predecessors.

  • NY Times op-ed on the hate that dare not text its name: iPhone rejection

    by 
    Michael Rose
    Michael Rose
    04.05.2009

    Considering that it's turned out to be one of the most successful products in consumer electronics history, the volume of nay-saying on the iPhone has been constant and ongoing -- many dismissed the phone when it came out, when it was announced, and even when it was just a glimmer of a hint of a rumor. Now the New York Times Sunday Magazine (and the accompanying blog The Medium) is featuring Virginia Heffernan's tale of hesitancy, anomie and frustration under the surely-not-meant to-draw-online-traffic headline "I Hate My iPhone." Interestingly, just pages away, the paper profiles several successful iPhone developers in a story about the App Store gold rush. Heffernan's criticisms of the iPhone swing between the rational (the challenge of adapting to the on-screen keyboard, AT&T's mediocre coverage) and the surreal (dislike of the device's "tarty little face" and how it "kept aloof from the animal warmth of my leather wallet"). In fairness, she does admit that she's not thinking particularly clearly. In the end, she returns to the AT&T store where the sales rep seemed to know that she was a troublesome case, and swapped out her iPhone for a Blackberry. It may be heretical to admit it here, but it's true: the iPhone is not for everyone... excuse me, they've come to take away my fanboy badge, this will take just a second. There, all done; I'm back. Yes, if you're looking for a high-speed texting and email platform because you live your life in text messaging, the iPhone's keyboard will frustrate you; if you don't care about the incredible universe of apps, the first-rate media player and the best mobile browser, you'd be better off with a Blackberry and a permanent keyboard. Yes, the iPhone's phone is probably its weakest offering, and the AT&T network has bigger dead zones than Anthony Michael Hall; if you can't tolerate the intermittent dropped call or fuzzy audio (or my personal top annoyance, the "I'm on 3G and my phone just doesn't ring" issue), and you want to focus on the phone, get a free RAZR or shiny Samsung. In my personal transition from the Blackberry to the iPhone, I found plenty of gotchas and things that took adjustment (#1 is not being able to keep an IM application running in the background, #2 is having to cycle through the home screen to switch apps, and #3 is not being able to easily copy URLs or phone numbers for use elsewhere), but I'm still finding new and enjoyable things about the iPhone every day; my Blackberry was staid and predictable, a useful tool but not a spark of innovation or a way for me to accomplish things I never could do before. I know there are thousands of unhappy iPhone users, and thousands more who haven't upgraded to the 2.x firmware, visited the App Store or explored one-tenth of the capabilities of their mobile computing platforms. When I saw a family friend a few weeks ago, a lady of a certain age, she was surprised and puzzled when I asked her where she synced her not-that-new iPhone ("I don't understand. If I want to put music or apps on it, I have to connect it to a computer? I have my grandchildren put photos on the phone for me!"). The iPhone isn't for everyone, and there's no judgement in that; you aren't obligated to love it, want it or find it useful. Forgive us, still, if we think that many of you (NY Times columnists excepted) will love it once you try it. [Hat tip to Apple 2.0]

  • Video: Nintendo DSi browser dramatically outpaces the DS Lite

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.23.2009

    Good news for all you crazy kids waiting in eager anticipation for the Nintendo DSi's Stateside release. According to very scientistic benchmarks conducted by the folks over at N+, the up-and-coming handheld's Opera browser not only loads the New York Times website much faster than the DS Lite does, but it's clever enough to start with the text -- giving you something to read while you wait for pictures of the war torn Gaza Strip to materialize (and bum you out on an otherwise beautiful Monday afternoon). Unlike the DS Lite, Opera for the DSi is free, and it can be saved directly to the device's internal memory. No fuss, no muss -- right? But don't take our word for it, we've been kind enough to provide a video for your after the break.[Via Joystiq]

  • Macworld 2009: Interview with David Pogue

    by 
    Nik Fletcher
    Nik Fletcher
    01.08.2009

    Hot on the heels of the Macworld Live show Wednesday morning, we caught up with New York Times columnist David Pogue to talk about what's hot (and not) at the show this year, his thoughts on the "Philnote" and the future of Macworld, the iPhone's phenomenal success in 2008 and his undying love (ahem) for the Blackberry Storm.Click through to check it out.

  • Wave of mutilation ends as Best Buy, Sony and Microsoft take a stab at clamshell-free packaging initiative

    by 
    Laura June Dziuban
    Laura June Dziuban
    11.15.2008

    It looks like Amazon started a trend last week when they announced their "Frustration Free Packaging" initiative, which boils down to the elimination of clamshell-style packaging for a lot of their top-sellers, and the introduction of more eco-friendly materials, like good old-fashioned (recycled) cardboard. According to The New York Times, a number of other companies, including Best Buy, Sony, and Microsoft are joining the club in eschewing heavy duty materials in favor of less aggressive ones. Anything that reduces our level of annoyance with the retail experience while pitching in to help out our increasingly threatened Mother Earth is something we'll gladly get behind. And we're pretty sure our dentist will agree.

  • Opera: Apple won't let us in the App Store

    by 
    Robert Palmer
    Robert Palmer
    10.31.2008

    Opera Software CEO Jon Stephenson von Tetzchner said in a New York Times interview yesterday that its engineers have developed a version of the Opera web browser that works on the iPhone, but Apple has rejected it for the App Store because it competes with Safari. This isn't unprecedented: Apple rejected an app called Podcaster possibly because it duplicates functionality in an upcoming version of the iPhone software. Podcaster was (for a time) available via ad-hoc distribution before that, too, was shut down. Daring Fireball's John Gruber suggests that Apple rejected Opera because the browser included its own JavaScript interpreter, something forbidden by the iPhone SDK developer agreement. Opera makes two flavors of its mobile web browser: Opera Mini for most mobile phones, BlackBerry, Palm, or Windows Mobile; and Opera Mobile, a more featured version for Symbian and Windows Mobile. A beta version of Opera Mini for Android is also in development. Update: Gruber used his massive Rolodex over the weekend to determine through an unnamed source that the app may not have even been submitted to the App Store. Huh.

  • PA Semi team creating new ARM-based iPhone CPU

    by 
    Robert Palmer
    Robert Palmer
    09.15.2008

    Apple Senior Manager Wei-han Lien let slip that teams acquired with the purchase of PA Semi are working on an ARM-based processor for the iPhone, and possibly other devices, according to The New York Times. While not a huge surprise, as Steve himself said that's what the former PA Semi staff was working on, the question was still "what kind of processor?" ARM variants can be customized to meet the needs of very specific devices, including supporting the multi-touch screen, or QuickTime playback. Electronista suggests that this supports earlier hints that Apple licensed the architecture from ARM under a secretive arrangement in late June. Lien updated a section of his LinkedIn profile to describe what he was working on. (The NYT has a screenshot.) Oops. The profile, as you might expect, has been changed.

  • Mossberg, Pogue, Baig review the iPhone 3G

    by 
    Cory Bohon
    Cory Bohon
    07.09.2008

    While most people are waiting in line for their soon-to-be new friend, pal and everyday communications device, the world's top tech reviewers have already been playing with the long awaited device. Below is a summary of their findings along with links to their full reviews of the iPhone 3G. Walt Mossberg (Wall Street Journal) Pros: Faster cell network data speeds, GPS Cons: Weaker battery life due to 3G/GPS Bottom Line: If you don't already have an iPhone and can live with the weaker battery life, then you should go ahead and buy; otherwise wait out for the 2.0 firmware update (hmm... I think I've heard this advice somewhere else) David Pogue (New York Times) Pros: You can talk and access 3G data network simultaneously, cheaper, improved audio quality Cons: 3G isn't wide-spread, AT&T pricing, Bottom Line: "iPhone 3G is a nice upgrade," 2.0 firmware update will make your original iPhone in most ways similar to the iPhone 3G Edward Baig (USA Today) Pros: Faster data network, cheaper, GPS, Visual Voicemail Cons: Slow EDGE speeds when not in 3G area, no video, no memory expansion Bottom Line: "The Sequel, is worth the wait," he also shows a side-by-side comparison between EDGE and 3G speeds As an interesting note: David Pogue says that the iPhone's GPS antenna is too small to provide you with turn-by-turn directions in Google Maps -- this is something that Apple has failed to note until now.

  • NY Times oopsies over Nintendo's Holocaust game remark

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.10.2008

    In a recent article about Imagination is the Only Escape, an under-development edutainment title about the Holocaust, the New York Times' headline writer apparently didn't read the story before slapping at the top: No Game About Nazis for Nintendo.Turns out the actual quote from Nintendo was something far more inert: "At this time, there are no plans for this game to be released for any Nintendo platforms in North America." Which in industry speak simply means "wait and see."GI.biz's follow up with Imagination's publisher, Alten8, reveals the game is in its "early stages" and wasn't blocked by Nintendo. A spokesperson for the Anti-Defamation League even said the group welcomed the use of new technology to educate. Although this isn't our favorite NYT error about gaming in recent memory, not channeling FOX News when writing headlines is always a good start.[Via GamePolitics]Read -- NY Times: No game about Nazis for NintendoRead -- Alten8 disputes reports of Nintendo blocking DS release

  • NYTimes names Mass Effect game of the year

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.23.2007

    A little lesbianism goes a long way as the New York Times names Mass Effect its game of the year for 2007. The NYT bestowed Mass Effect with the honor for its "focus on character development, personal growth and moral tension, all fueled by a graphics system created to evoke emotional empathy." Ratchet & Clank Future: Tools of Destruction was honored for being the shining star on the PS3 and BioShock was named the "best newcomer." There's also digs at Halo 3 and Super Mario Galaxy for being "unambitious representations of the state of the art."Speaking of unambitious, for the second time in less than a month the New York Times copyeditors took a nap (albeit a minor one) on a video game-related story, which is slowly becoming inappropriate in covering an $18 billion-plus industry. There's no telling when reporter Seth Schiesel submitted his copy for this piece, but E3 2008 was already confirmed for the Los Angeles Convention Center last Tuesday, so the article's suggestion that "the solution for [E3] next year can be summed up in one word (or is that two?): Las Vegas" is just about 1,000 New York minutes behind the times.

  • New York Times does 'Manhunt 2 for Dummies' recap

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.29.2007

    Need to explain to grandma why this whole Manhunt 2 kerfuffle is ridiculous? Then go pick up (or send her the link if she's all modern) to today's New York Times article which gives a simple version of the Manhunt 2 saga for mass consumption. If you've been keeping up with all the Manhunt 2 coverage then you pretty much already know everything the New York Times article has to say. Wait, you haven't been keeping up with the controversy ... seriously? OK, ok, we'll make an even simpler version of the NYT piece. Here we go: Although violence in games is focused on more, movie and television violence is worse. Child sodomy is fine in movies, testicles being ripped off with pliers is bad for video games. Manhunt 2 still retains 99% of its AO content -- a pesky 1% change makes it M. The controversy showed the ESRB has teeth and also helped market a game that probably would not have gotten attention otherwise. NYT basically says the game "will probably prove as luridly, fleetingly diverting as any slasher flick." Fin.

  • David Pogue on Macro programs

    by 
    Scott McNulty
    Scott McNulty
    08.23.2007

    NY Times tech columnist David Pogue has done it again. I'll admit that more than once I've wondered about David after watching one of his whimsical video reports for the Times, but then he offers up a gem like the one in his latest column and I realize why he is a powerful tech columnist and I'm a lowly blogger.Pogue takes a look at several Macro programs for both Mac and PC (a Macro program is one that allows you to assign certain actions to corresponding key strokes. Launch an app with a push of a button, have a script fire off, things of that nature). He takes Keyboard Maestro, iKey, and QuicKeys for a spin on the Mac side. They all fare well, but QuicKeys is the one the gets the highest marks, and the one that spawned the tip which has me believing in Pogue all over again. QuicKeys allows you to remap the tilde key (pictured to the right) to any button you would like. David uses it as a left hand delete button so he doesn't have to move his hand off the mouse whilst editing. Brilliant.

  • NY Times combines Halo 3 and RROD in volatile mix

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.13.2007

    As the Xbox 360 gets ready to fulfill the purpose of its existence as a Halo delivery device to the masses, the New York Times takes the two most prominent things about the Xbox 360 and mixes it into one brew: Halo 3 and the Red Ring of Death. The NYT essentially gets a bunch of fanboys to talk about how the system fails on them, but all will be fine if they just get Halo 3. Speaking of fanboys, did we mention Richard Mitchell at sister-site Xbox 360 Fanboy (X3F) is chronicling his repair experience following his visit by the RROD? Like we said before, we're not going to tell you about every RROD we have within a degree of separation from us because we'd be writing one every couple weeks -- but anecodtally, the number has gone up quickly recently. Despite the wait in the turnaround, at least the repairs are free now.The NYT piece basically gives a mainstream audience the condensed version of the last few months. They still couldn't get an answer from Microsoft to what's actually wrong with the system. One of the more interesting parts of the piece is they speak with Richard Doherty, an analyst for Envisionneering Group, a technology assessment and market research firm who says consumers (not fanboys) are getting frustrated with the system's reliability and their waning patience and stories is turning off potential Xbox 360 buyers. He also says the situation "is going to get worse before it gets better."

  • NYT covers WSVG's CBS broadcast tomorrow

    by 
    Mike Schramm
    Mike Schramm
    07.28.2007

    The New York Times does a quick profile of the WSVG on the eve of their CBS broadcast tomorrow afternoon. I don't know if you guys knew this, but apparently gaming has been an "odd, insular subculture," and only now are gamers stepping outside into the harsh sunlight, rays blinding their sunken-in eyes as they blink at the real world around them.Idiotic gamer stereotypes aside, the article does mention a few interesting things about how the network and the WSVG have worked together to make complicated games more accessible to an audience that may not understand them. We heard a few of the ideas, including the health bars and the "Iceblock" graphic, yesterday in our exclusive interview with WSVG President Matt Ringel (that's right, the Gray Lady is picking up WoW Insider's news scraps), but there is mention of a Guitar Hero mechanic that I hadn't heard-- at tournaments, instead of just the scoreboard, there's also a "showmanship judge" that can give points for an enthusiastic performance.Are you planning on watching the show tomorrow? I am, but not necessarily because I expect it to be amazing. Just like I sat through the terrible comic book movie of Spawn all those years ago just so we could have a great comic book movie like Batman Begins, I'm going to give them my eyeballs tomorrow so we can hopefully have some great spectator eSports in the future.

  • NY Times: R-rated movies gorier than AO Manhunt

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.26.2007

    Looks like Take-Two invited the mainstream media over to play Manhunt 2 the other day, because not only did Newsweek and MTV check it out, but so did the New York Times. The NYT essentially walked away saying that games like Manhunt 2 have a long way to go before they reach the gore found in modern "torture porn." Seth Schiesel writes, "Banning the original version of Manhunt 2 may be a good way to demonstrate that the industry can police itself. Side by side, though, movies seem to be way ahead of games in delivering top-notch gore."Schiesel tests this by renting the R rated version of Saw II, where the "first scene was of a young man in a bleak cell being taunted to find a key by digging into his own oozing eye socket. If he does not yank out the key in 60 seconds, his head will be crushed in a spiked metal 'death mask' around his neck." Scheisel points out that the game probably got the rating because all the ESRB sees is a highlight reel of the game, they don't actually play it. He says it'll be "fairly simple" to re-edit the game for an M rating in time for the holiday season. And the New York Times isn't above going with the general conspiracy theory floating around about Manhunt 2, saying, "Whenever it does ship, Manhunt 2 is likely to enjoy a level of public awareness (and potentially sales) that it could never have attained without the ban. That of course may well have been what its makers intended all along."

  • World Wide WoW: The New York Times, gold farming, and righteous anger

    by 
    David Bowers
    David Bowers
    06.21.2007

    The New York Times has an interesting article about gold farming, which does a lot to help us understand what gold farming is really like. The author is very insightful, both in his grasp of how WoW works (though he seems confused on details, like "night-elf wizards"), and he is able to communicate well with the Chinese who work as gold farmers. The article goes into greater depth than I've seen so far in any report on the issue, and even includes a video, apparently part of the gold-farming documentary we reported on a while back, to give you a first hand look at what the farmers' lives are like.There are many interesting things in the article, but I'd like to highlight one particular insight here, regarding our relationship to these seemingly strange people in a far away country. "On the surface," the Times reporter observes, "there is little to distinguish gold farming from toy production or textile manufacture or any of the other industries that have mushroomed across China to feed the desires of the Western consumer. The wages, the margins, the worker housing, the long shifts and endless workweeks - all of these are standard practice." Many of the Chinese who moved to the cities from the poor villages scattered all about are facing the same problem. The system provides little to no opportunity to arise out of poverty fueling the demand for cheap products to be sold in the West. Understood in this context, gold farming looks just one of many industries arising out of the relationship China has with the US, providing everything they can as cheaply as possible -- a relationship neither country is quick to change. (Some of my own friends from the countryside work under similarly grueling conditions running their own small restaurant near where I live in China. They seem happy enough but it may be that they just put a good face on things for me every time I see them. Their lives are not easy.)This is different from the usual textile sweatshop job, however: these people work in the same virtual space that we play in, and we the players are not happy about it: "In the eyes of many gamers, in fact, real-money trading is essentially a scam - a form of cheating only slightly more refined than, say, offering 20 actual dollars for another player's Boardwalk and Park Place in Monopoly." So true.