obsidian-sanctum

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  • Wrath of the Lich King: Druid round-up

    by 
    Allison Robert
    Allison Robert
    11.13.2008

    Welcome to Wrath of the Lich King, my fellow Druids -- and welcome, I hope, to another expansion full of great things for the class. In general I believe the future is very bright for each spec, and with dual specs coming to the game, it's going to be a lot easier to enjoy the Druid's versatility without having to finance your class trainer's boat payments.THE DRUID CLASS IN WRATH Balance: We took a thorough look at the balance spec's current state and likely future here. Our laserchicken contingent probably received the most substantive overhaul of all three specs heading into the expansion, and most of the news is very good indeed. Feral: Our assessment of the feral is here and includes a look at Blizzard's effort to split the tree into bear-centric and cat-centric talents. Bears on the outside seemed hardest hit with an average loss of 10K+ armor post-patch 3.0.2, but don't let it depress you; bear tanking is better than it's ever been. Cat DPS is poised to gain a massive boost at level 75 with Savage Roar, but until then it's same ol', same ol'. Restoration: Resto, covered here, has probably taken the biggest blow in terms of both PvE and PvP viability in the form of a Lifebloom nerf and the disappearance of now-classic PvP specs, but we still got a lot of big buffs. Tree of Life has been vastly improved and we've gained both a flash heal (at 80) and an AoE HoT. Unfortunately, Wild Growth may be facing a nerf in the form of a cooldown soon, but nothing's certain yet. I don't want to sound too down here. You will notice the Lifebloom nerf in the post-3.0.2 world, but resto's gained a tremendous amount of raw healing output coupled with its customary mana efficiency. Stay tuned; healing is likely to undergo some major changes soon.

  • Ask a Lore Nerd: What's coming our way?

    by 
    Alex Ziebart
    Alex Ziebart
    11.09.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.On this very special edition of Ask a Lore Nerd, we're going to look into the future, at what's to come in Wrath of the Lich King. There's a lot on the horizon, and a lot of questions about what's to come. We're going to try to be light on spoilers, but give some idea of what's going down.Yeah yeah, so there's a Troll zone, we learn the origins of Humanity, we meet some Tauren relatives, there's some junk about Dwarven royalty and all of that crap. Who cares? What about the Gnomes? Where's the Gnome lore!?

  • Ask a Beta Tester: Factions and reputation

    by 
    Alex Ziebart
    Alex Ziebart
    10.22.2008

    Welcome back to Ask a Beta Tester, wherein I sigh at names like fungus and then answer their question anyway. Questions such as: Will we be able to do the BC heroics for the achievements after Wrath comes out?Yep! Just like you can still earn achievements for the Classic dungeons in The Burning Crusade, you'll be able to do the BC dungeon achievements in Wrath.Beath asked...Does Culling of Stratholme grant Keepers of Time reputation? If not, is there a new faction associated with this instance?Last time I ran this dungeon, it wasn't awarding any reputation at all. That may have changed since then, but a peek at Wowhead and Wowwiki doesn't show any associated reputations.

  • Spiritual Guidance: Everything you ever wanted to know about raid healing at level 80

    by 
    Matt Low
    Matt Low
    10.05.2008

    Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week Matticus offers his opinion and experience on raid healing at level 80. Find out about how Matt manages his mana, his take on whether Priests really are "useless", skills needed to thrive, and just how hard it is to heal tanks. When I write blog posts about Priests, I don't like to rely on speculation. I am certain there are many Priests (other healers even) who want to know what the next age of Wrath healing will look like. I am not a Shaman, a Paladin, or a Druid; therefore, I cannot speak from their perspectives but I have seen them in action. I am not a theorycrafter. I can't break everything down into numbers for you. There have been a few blue posts asking for healer feedback and maybe this post can offer some insight.That being said, this post is drawn from my experiences as a healer in both normal (10 man) and heroic (25 man) versions of Naxxramas and Obsidian Sanctum. I won't tell you what I think should get nerfed or buffed; I will, however, tell you how I coped with the challenges that the expansion brought forth.

  • Ask a Beta Tester: Raids, rare mobs, and more raids

    by 
    Alex Ziebart
    Alex Ziebart
    09.24.2008

    We've had a lot of class-specific questions lately (especially Hunters) here on Ask a Beta Tester, but since I don't play every class, I can't answer all of those. However, I've forwarded some of them on to our motley crew of bloggers, so we'll hopefully be able to answer you soon. Until then, let's get started on some other things, shall we?Robert M asked a pair of questions...Is there going to a difference in the number of badges the same boss drops in the 10 man and the 25 man?There isn't a difference in the number, no. However, there is a difference in the type of badge. The 10 and 25 man loot is tiered, and the 10 and 25 man badge loot is tiered in a similar way. The badge loot you can get from grinding 10-mans is not the same as grinding 25-mans.Will you be saved to a raid in the 10 man and not be able to do the 25 man that week? it seems like a 25 man geared toon could help the guild in the 10 if its a slow week or some of the raid members have a RL issue.The 10 and 25 man raids have separate raid IDs, so doing them both in one week won't be an issue.Read on for more answers to your questions!

  • Ask a Beta Tester: Murlocs, mounts, and minimaps

    by 
    Alex Ziebart
    Alex Ziebart
    09.17.2008

    You want mounts? We got mounts. Just waltz on through the intimidating portal above flanked by deadly drakonids, and they're giving em out like candy! Actually, no, I'm lying. Kind of. Locke asked... Any word on new flying mounts or anything like that?A little, but not a lot. We're not seeing a cornucopia of mounts yet. The ones we have seen are pretty cool, though. As I mentioned yesterday in my post on the Obsidian Sanctum, they're running with the design of Zul'Aman and offering mounts as special rewards from completing 'extra challenges' in raid zones.The Obsidian Sanctum offers up a Black Drake Mount for completing the special challenge in the 10 man version, and it seems you get a Twilight Drake from the 25 man version, but I haven't seen that personally. Either way, these drakes are pretty hard to get, at least at first. They're not quite giving them out for nothing. Other colors of drake mounts have been datamined, but we haven't seen them drop yet.For more answers to your beta questions, read on!

  • Wrath's Obsidian Sanctum brings new mounts and new challenges

    by 
    Alex Ziebart
    Alex Ziebart
    09.16.2008

    The other night I was able to test out another of the new raid dungeons in Wrath of the Lich King: The Obsidian Sanctum. To give a little background on the zone, the Obsidian Sanctum is the Black Dragonflight's wing of the Chamber of the Aspects, beneath Wyrmrest Keep. There's a portal for each of the Dragonflights, but only the Black one is active right now. The portals take you to a dimension/chamber tailored to the aspects of the Flight.With that out of the way, the Obsidian Sanctum is home to Sartharion the Onyx Guardian and a trio of black drakes. They look more purple, perhaps lavendar, but we'll stick with black. The Drakes are mini-bosses, only with a few minor mechanics to learn and understand. Killing each one of them removes an ability from Sartharion himself, who you attack last. There is some trash between mini-bosses, but it's minimal. The bosses are currently somewhat undertuned, but they're not going to be particularly difficult for a reason. Downing them one by one is not the challenge of this raid zone. Like Zul'Aman, it has an additional challenge for you to tackle after you've killed everything on "easy mode." You can pull Sartharion before all of the Drakes are dead for bonus loot. That bonus loot includes a Black Drake Mount