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  • Riiflex Wiimote weights up for pre-order

    by 
    Darren Murph
    Darren Murph
    04.08.2009

    Look out, vulnerable televisions -- your worst nightmare is already up for pre-order. The two- and four-pound Riiflex Wiimote weights have escaped the "yeah right" stage and are now just months away from piercing all manners of living room fixtures. The pair (one for your Wiimote, one for your nunchuck) of two pounders will set you back $34.95, while the heftier ones run $5 more pet set. Wait, are you seriously considering these? Be honest.[Thanks, Jon]Update: Riiflex pinged us to say that pre-orders will get 30 percent off.

  • Zone locks double in WAR after release of new Zone Domination System

    by 
    Brooke Pilley
    Brooke Pilley
    03.19.2009

    The primary RvR campaign goal in Warhammer Online is to capture and defend zones from your enemy. Up until recently, it was very difficult to capture zones and too easy to defend zones, which led to player frustration. Mythic introduced a new zone locking mechanic called the Zone Domination System (ZDS) in patch 1.2 to help address this issue. We heard early reports that the ZDS was working as intended, but had no hard numbers to back up the claims. Now we do. Nazgum, an avid MMO gamer and new WAR blogger, has been collecting zone capture data from the official Realm War site for the last 30 days and has come up with some interesting results.Zone captures have doubled across all servers with the new ZDS. Order and Destruction are roughly even in number of zone captures if you average them out across all servers as well. One concern players have with the new system is that zones can be more easily "ninja'd" during 5am raids. Nazgum's charts show that the majority of zone locks occur between 2 and 6am (in North America). Finally, he compares activity on the two role-play servers to address Ostermark's envy of Phoenix Throne.

  • Faction populations largely balanced in Warhammer Online

    by 
    James Egan
    James Egan
    01.20.2009

    When Warhammer Online launched, one of the pressing concerns players had was population imbalance between Order and Destruction. Some of the measures Mythic Entertainment has taken to remedy this -- like free server transfers -- seem to have worked, according to Mythic's Jess Folsom.A recent dev blog by Folsom at the Warhammer Herald addresses the concerns WAR players continue to have about faction imbalances, and paints a decidedly bright picture of the current state of play.Percentages shown for the average of all North American servers shows a near equal balance in active accounts per faction (49% Order vs. 51% Destruction), and an even 50/50 split between factions in terms of average experience and renown point gains.

  • Sony's VAIO P up for pre-order in all sorts of hues

    by 
    Darren Murph
    Darren Murph
    01.14.2009

    Sony's VAIO P netbook ultraportable isn't slated to start shipping until February here in the States, but those absolutely certain that they want one stuck in their coat and / or rear pants pocket can get in line starting today. The pre-orders are open for Sony's 1.4 pound VAIO, with $899.99 to $1,499.99 securing your spot on the launch list. They're available in a whole heap of colors (garnet red, emerald green, onyx black, crystal white and classic black), and there's even an engraving option if you're already thinking about a rather spectacular Valentine's Day gift. Hint, hint, gentlemen.[Via thegadgetsite, thanks K.C. Kim]

  • Swisscom places large FTTH order, world waits in wonder

    by 
    Darren Murph
    Darren Murph
    12.17.2008

    We're no experts in dark fiber procurement, but when an outfit such asSwisscom places a massive fiber-to-the-home order with technology firm Huber+Suhner, we begin to assemble what pieces our feeble minds will allow. Reportedly, the order is indeed intended to extend Swisscom's fiber dominance directly into the home, making possible the deliverance of HDTV programming and high-speed internet. Obviously, H+S is staying pretty mum on the details, but those in Swisscom territory should certainly be on the lookout for something new in your 'hood here shortly.

  • Warhammer Online's cities more than just a backdrop

    by 
    James Egan
    James Egan
    12.02.2008

    Game journalist Alec Meer, well-known for his writing at Rock, Paper, Shotgun, recently contributed a Eurogamer piece on the "social and architectural heart" of Warhammer Online -- its cities. Meer looks beyond the RvR game mechanics, the classes, "man-slapping" and the other trappings that make Warhammer Online what it is, and focuses instead on the setting itself, as seen in The Inevitable City and Altdorf. When Meer looks at The Inevitable City, he points out how it's not just your normal MMO hive of activity and commerce, or a place to line up quests. "These are the reasons to visit it, but they're not its real purpose. What it really does is define what the Destruction races are, and what they're trying to turn the Warhammer world into... You only get an inkling of that in the main world," Meer writes.Contrast this with Altdorf. Meer writes, "Cobbled streets, chunky stone buildings - very European. This is what Order are fighting for. Well, except it's really dirty. Altdorf is not a picture postcard - it's grim and crumbling, full of squalor and fear - as much because of the ongoing war as because of the despotism and aggression of the Empire's rulers," Meer states. Do you agree with Meer that the cities of Warhammer Online are more than just a backdrop for your activities? Do you think the look of WAR's capital cities accurately reflect the conflict between Destruction and Order to reshape the world, each according to their own opposing paradigm? Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • One Shots: That's gotta hurt

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.26.2008

    Sometimes, it's just one of those days. Perhaps you woke up to find you were out of coffee, you get out the door late, people seem to take special delight in being pains all day, and then it's time to face rush hour traffic. Fun, fun, fun. But for every day like that, there are moments like these, where you can escape into your favorite fantasy world and spend your evening cleaving skulls in twain, venting frustration from your day. Today's Warhammer Online One Shots from Dwalin may not be inspired by a rough day, but it certainly captures the gleeful moment of putting the smack down on someone! Dwalin writes in: My favourite picture that I've captured since I started playing Warhammer Online. My Ironbreaker, Dwalin, is about to give a chaos champion a splitting headache. [It was] taken during the Siege of Bohsenfels public quest, on the Burlok server. That champion is going to feel that in the morning.If you've read this far, it means you like One Shots, so why not do us a huge favor and send in some screenshots from your MMO gaming? We need lots more screenshot love, and you're the best ones to help us out. Just grab screenshots from your favorite game (or hey, least favorite, if you're playing it) and send it to us here at oneshots AT massively DOT com along with your name and a quick description. We'll showcase the screenshot and give you the credit for sending it along. Then you can tell everyone that we put your screenshot out for all to see!%Gallery-9798%

  • One Shots: The agony of defeat

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.24.2008

    Ah, the glorious sweetness of victory - so wonderful when it is ours; so bitter when it is not. Today's Warhammer Online One Shots breaks our normal guideline for screenshots without UI, but we feel in this case it fits the frenetic battle framed in all that busy information well. That, and we're down to only a few reader-submitted screenshots, so if you've been thinking about sending some screens in, now is an excellent time! This screen comes to us from Doula Doom, who is from the Knights of Terror. Doula writes in and sets the scene for us: Here we are defending a keep from the sickly sweet goodness that are Order forces. There were at least 60 players in attendance (at least 40 on order and 20 on Destruction), and Order eventually overcame our defence and took the keep. We know there are oodles of you out there reading, and we're betting that at least some of you are playing/have played MMOs - otherwise, why would you be here, eh? One Shots needs your screens, dear readers! So while you're out playing, or digging through your hard drive, grab some screenshots for us. Send them to us here at oneshots AT massively DOT com along with your name, server, and a brief description of what's in the screenshot. (Please, turn your UI off if possible.) In turn we'll give your screenshot and note to us a moment to shine, right here on Massively. How cool is that?%Gallery-9798%

  • Bringing WAR to the web

    by 
    James Egan
    James Egan
    11.21.2008

    Any massively multiplayer online game built around the twin pillars of PvP and territorial control can't go wrong by providing realtime status updates of the struggle via the web. Warhammer Online has endeavored to do just that with the Realm War site, as addressed in a dev diary by the title's Web Development Lead, Scott Stricklin. The dev blog touches on what Mythic has accomplished thus far with bringing WAR to the web, and what they hope to accomplish in the future -- namely, podcasts, community news, and character and guild profiles. While they have no shortage of ideas about how to expand WAR outside of the client, their first objective has been to bring Realm vs. Realm data to the web. That goal has now been realized, and Stricklin walks the reader through the features of the newly revamped Realm War site.Players now have access to updated information about the overall campaign and the status of each capital city, Stricklin writes. This information is also presented visually, with each capital city's look changing based on its status, ranging from peaceful to besieged. This can all be kept in a pop up box in your browser to provide continual updates for when the tide of battle turns. Further information is provided through selectors which represent a server's racial pairings, giving a snapshot of what's happening with each tier's zone control. An added bonus to this are influence maps for each zone, similar to the in-game maps, which show the status of the various RvR objectives and allow a player to mouse over keeps, seeing when it was last captured and by which guild. Have a look at Scott Stricklin's dev diary for more on the Realm War site, or better yet, just head over there and try it out for yourself. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Get your Warhammer Online statistical analysis on

    by 
    Kyle Horner
    Kyle Horner
    10.29.2008

    If you're the type of person that just loves to eat up statistics like they were infused with more sugar than chocolate-covered chocolate chip pancakes covered in sugar, then boy have we got a site for you. The Warhammer Online blog Waaagh! has taken notice of a website called Waralytics, which as its name suggests is an analytical site dedicated to Mythic's newest MMO. It's interesting to note that it would appear that the balance between Order and Destruction players is pretty much even now, with a ratio of 1.3:1 in favor of Destruction. That's hardly as bad as it was back in the early days of World of Warcraft, when some servers were nearly 3:1 in favor of Alliance.There are a couple caveats to this statistical site, however. The stats are being pulled from guilded characters only, which leaves out quite a few solo-preferenced players. We've gone ahead and made a handy quick list of the stats for anyone that wants to take a glance. You can find them after the cut.

  • WAR's latest weekly realm population bonuses

    by 
    James Egan
    James Egan
    10.18.2008

    Mythic Entertainment announced their latest list of Warhammer Online servers to receive realm population bonuses this week. Not surprisingly, five of the seven (Core) servers listed impart bonuses for playing Order. Mythic stated: "Great rewards await those who take up their charge and help bolster their army's strengths where it's needed the most... these bonuses are temporary boosts to help new players get into the game and strengthen their allies' efforts on servers where their realm struggles to keep up with the growing armies of their enemy. For one week, these chosen servers will bestow divine gifts upon the designated realm to help swell their ranks and give them the power to try and turn the tides of battle. Players who join the vanguard will receive a 20% bonus to renown and experience." The list of servers that give these bonuses is found in-game at the Server Select screen; the currently listed bonuses will expire on October 24th. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • One Shots: Blowing (lava) bath bubbles

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.16.2008

    There's nothing quite as wonderful as taking a peaceful moment out for yourself after a long, hard day. Of course, when we think of something nice to do, lava baths don't immediately spring to mind. But apparently for Snacky from the Iron Fist server, who has become a regular Warhammer Online contributor to One Shots, this is just the thing to soothe an aching back. Snacky writes in: Being as we Dwarves spend so much time in the snowy mountains of our homeland, it's always lovely to get away and warm the chill bones. Here I am at the College of Wizards having myself a little "me" time. It's great to relax, but we have to ask how that lava spurt got there? It looks a little wrong. Have you done something off-the-wall that people might find funny? Perhaps you've got a special place you go to relax after a long day of playing. Whatever the reason, and whatever the game, we want to see your screenshots! Just send them to us here at oneshots AT massively DOT com along with your name/server/guild and a brief description of the shot. We'll post it out here for everyone to check out and give you all the credit! %Gallery-9798%

  • One Shots: Atop the cliffs

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.15.2008

    Perhaps it's just us, but when this screenshot came in, one of the first reactions was "Wow, can you imagine bungee jumping off of there?" Okay, so we of the Massively crew are an admittedly fun-loving lot, but the note that came in with today's One Shots was equally as impressed with the heights shown in this screen. Neurose from the Dark Crag open-RvR server in Warhammer Online sent this in to us along with the following: A few mates and I have been hitting the 15th and 16th chapters in Empire Tier 4 -- Reikland recently. During this time we passed what seems to be the most awe-inspiring spot in Reikland, and from my personal experience, what could be the coolest structure in all of the empire zones. We took a professional photo in lieu of this moment, and I have got to say.. its pretty bangin'.Are you equally as impressed by heights? If so, why not show us some of the towering structures in your favorite game. We're always on the lookout for art and architecture in different games, and we know we can't possibly have seen it all already. So grab some screens of your favorite buildings and send them to us here at oneshots AT massively DOT com along with your name/server/guild and a quick description of what we're seeing. We'll post them here and give you the credit for it!%Gallery-9798%

  • One Shots: Look out behind you

    by 
    Krystalle Voecks
    Krystalle Voecks
    10.13.2008

    Don't you just hate it when you're minding your own business and the next thing you know someone wants to eat your face? No? Well if not, then Warhammer Online is definitely a good game for you -- you never know what's going to happen next. Not sure what I'm talking about? Well, here's a story and screenshot for you from Chuthulhu of the guild Dusk till Dawn on the Averheim server. Chuthulhu writes in: The other night me and some guildies were roaming around the inevitable city when someone managed to aggro a lvl 40 hero giant. I tried to do the noble thing and sacrafice my Orcy self for the group, ironically it was hitting me for 0 damage so we beat him down. I just thought this picture was a great example of how epic some of the monsters are in this game!Surprised by a monster? Beaten down by a boss? Or perhaps you emerged triumphant and saved the day. Whatever game you're playing, we'd love to see your action shots! Just send those to us here at oneshots AT massively DOT com along with your name/server/guild and a quick description of just what was going on in the scene. We'll post them up here and give you the credit for the cool screen!%Gallery-9798%

  • Warhammer Online's party hits 750,000 players

    by 
    Kyle Horner
    Kyle Horner
    10.10.2008

    It seems like the forces of Order and Destruction have been busy recruiting, because Gamasutra is reporting that Warhammer Online is now partying hard at 750,000 subscribers strong. This news comes after the announcement of the title hitting 500,000 players in late September. The pace of Warhammer Online's subscriber increase has certainly been an impressive thing to behold. Mythic has got to be pretty excited to see their labor of love continue its upward march.If you're one of the three quarters of a million players crushing some skulls in WAR be sure to keep an ear pressed to our news feed for the game. Or, if you're a World of Warcraft player who's still unsure of trying the game, check out our handy guide that was made with you in mind. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Do queues make you more hardcore?

    by 
    Shawn Schuster
    Shawn Schuster
    10.06.2008

    After a recent blog post by Tobold entitled "Do Queues Make Destruction More Hardcore", we thought we'd take this concept a step further and ask the question of any queue on any server in any game. Throwing the whole notion out the window that Warhammer Online's Destruction players are more hardcore, we'd rather focus on the issue of queues, dedication and how it all relates to hardcore vs. casual in general.In Tobold's argument, when a player faces a queue, they have three options: Give up and play something else, switch to a lower-population server or wait it out. This applies to the servers themselves and any RvR situation where you need to wait for 'balance'. His prognosis is that since Destruction has seemingly more players, they face a queue more often. This leads to an evolution of players who can't cope with these queues (i.e. casual players without the time to sit and wait for 2 hours to play a game) to re-roll an Order character, or perhaps switch servers entirely. However, this begs the question: Are players on high-pop servers simply more hardcore because they have that time and dedication to wait it out? Or are the hardcore players the ones who can't waste their time sitting in-wait, because they want to spend more time actually playing the game?

  • WAR's first city siege: The king is dead. Long live the king.

    by 
    James Egan
    James Egan
    10.05.2008

    It was only the other day when we reported that the first Warhammer Online city siege endgame had begun. Initial reports indicated that a relatively small group of players, in average gear, managed to capture Altdorf on the EU server Karak Eight Peaks, partially due to bugs in the game. However, rumors of the death of Emperor Karl Franz have been exaggerated. More details have come to light since then; Electronic Arts contacted MMO blogger Tobold, and set the record straight. As it turns out, Destruction didn't fully capture Altdorf. Rather, they put it in a contested state, and the would-be conquerors on the Destruction side were ousted by Order before they could complete enough public quests to reach the final battle against Emperor Karl Franz. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • WAR's cross-server scenario queues akin to socialism

    by 
    James Egan
    James Egan
    10.04.2008

    Warhammer Online, despite a very smooth launch, has a few nagging problems that have cropped up in its first weeks of life. Chief among its growing pains is the problem of scenario queuing issues, both on barren servers and the ones that are practically choking on players. Snafzg over at The Greenskin asks if creating a better situation for all Warhammer Online players must entail some degree of sacrifice made by all through cross-server scenario queues, likening the solution to socialism. A situation where the 'good servers' sacrifice for the benefit of 'problem servers'. Snafzg writes, "I'm not saying socialism is bad... but I wonder if there are alternative solutions that don't punish (too strong a word?) people on good servers for the benefit of those on bad servers. I don't envy Mythic here... Make one crowd happy only to piss off another?" He also points out that the core issues of server population imbalance impact the game on many levels, and suggests some potential solutions for both overpopulation and underpopulation issues. If you're not happy with the scenario frequency in Warhammer Online, give Snafzg's "Cross-Server Scenario Socialism..." post a read, and let him know if you agree with his views on the issue. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Order and Destruction guild heraldry art collected

    by 
    James Egan
    James Egan
    10.02.2008

    It seems that plenty of Warhammer Online fans are excited about the standards and heraldry aspects of the game. Some of us here at Massively feel the same way. In fact, we've just come across a slew of guild heraldry images, for both Destruction and Order, which are certainly worth a look if you're into the customization aspects of Warhammer Online.Check out the hundreds of examples and combinations (we're not exaggerating) of Destruction guild heraldry that Atole of Monolith has put together, grouped by color, shape, pattern and emblem. For a look at the Order side, you'll probably want to see this equally impressive collection of guild emblems. Take a look below the cut for a sampling of each. Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Why is Destruction more popular than Order?

    by 
    Shawn Schuster
    Shawn Schuster
    09.25.2008

    There exists an interesting theory concerning gamer preference of good vs. evil. It is said that in World of Warcraft, as in many other games, the "good" seems to be the most popular choice. Most people want to be the pretty human character, save the princess and become the hero.Enter Warhammer Online, where the majority of players have flocked to the Destruction side. This isn't simply the 'darker' side, this is the burn-down-your-house evil side. This is the stuff-a-dwarf-in-a-barrel-and-toss-him-off-a-castle-wall evil side. So why do players relate more to this type of bad guy persona? Relmstein has some theories about this over at his blog, which include the fact that Mythic focused much of their hype on the Destruction side. Check out his post for the rest of his five reasons why Destruction is more popular than Order, and let us know what you think.