pb-winterbottom

Latest

  • PSA: P.B. Winterbottom now stealing pies on Steam

    by 
    David Hinkle
    David Hinkle
    04.20.2010

    As anticipated, the most gentlemanly pie-napper imaginable, P.B. Winterbottom, is now stalking the windowsill of Steam. Valve confirms The Misadventures of P.B. Winterbottom is now available for download for $4.99 -- complete with Steam achievements, leaderboards and Steam Cloud functionality. The title -- a puzzle-platformer Indiecade finalist developed by The Odd Gentlemen and published by 2K Play -- follows the titular Winterbottom, whose hunger for pie can only be described as insatiable. Offer the man a slice of cake and he may travel back in time to before you offered the cake and write you a pleasant note about how he never eats cake. %Gallery-32537%

  • The Misadventures of P.B. Winterbottom coming to Steam April 20

    by 
    Justin McElroy
    Justin McElroy
    04.08.2010

    It figures. Just when we were starting to get excited about never having to type The Misadventures of P.B. Winterbottom again, 2K Play reveals that The Misadventures of P.B. Winterbottom is jumping from XBLA to PCs via Steam on April 20. See, including the headline, that's three times we've had to type it already today, and this is still the first paragraph. The whimsical platformer, originally developed by The Odd Gentlemen, is being ported (with 5 new puzzles) by 2K China. If you've managed to stay ignorant of its monochromatic charms to this point, we've got a trailer for you right after the break. %Gallery-32537%

  • GDC 2010: From student game to success

    by 
    Richard Mitchell
    Richard Mitchell
    03.14.2010

    Believe it or not, many of the best games start out as student development projects. The Misadventures of P.B. Winterbottom, flOw and even Portal all began life as student projects. Speaking at a GDC panel, the developers of the games listed above gave their advice on how budding student game designers can see their own projects become a success. The panel included Kim Swift, designer of Portal and currently of Airtight Games, Matt Korba and Paul Bellezza of The Odd Gentlemen (P.B. Winterbottom), and Kellee Santiago of thatgamecompany (flOw). The advice was wide-ranging, though all the panelists agreed that the best way to get a game noticed is to submit it to as many competitions and festivals as possible. Swift specifically noted that it's a good idea to literally drag people to come and play your game at festivals and shows like GDC. The game itself should "grab" players as well, with Korba saying that a festival showing of a game should be get players involved within five minutes.

  • P.B. Winterbottom competition underway, global pie deficit looming

    by 
    Griffin McElroy
    Griffin McElroy
    02.22.2010

    When we look at the charming puzzler The Misadventures of P.B. Winterbottom, we don't think of it as a high-stakes competitive sport; however, 2K Play and The Odd Gentlemen recently announced a contest for the game's speedy completionists. Each week for the next month, a level from the game will be designated as a gruesome battleground, where players with the top ten fastest times will be eligible to receive P.B. Winterbottom-branded 360 faceplates and t-shirts. Click past the jump to see the four levels on which you should start tirelessly practicing your insidious pie-thieving craft.

  • X3F TV -- XBLA in Brief: The Misadventures of P.B. Winterbottom

    by 
    Richard Mitchell
    Richard Mitchell
    02.17.2010

    Puzzle-platforming fans, rejoice, for The Misadventures of P.B. Winterbottom is here. The game employs simple platforming skills combined with time control mechanics, great music and a very unique art style. See it all in action in the latest episode of XBLA in Brief. Should you wish to take the plunge into the world of time-bending pie theft, the full version is 800 ($10). Shortcut: Download the trial version of P.B. Winterbottom [via Xbox.com] [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

  • This Wednesday: P.B. Winterbottom searches for pie on Xbox Live

    by 
    Justin McElroy
    Justin McElroy
    02.15.2010

    We couldn't be more excited for this week's XBLA release. No, it's not because we can't wait to try out the whimsical, time-bending platforming of The Misadventures of P.B. Winterbottom (800/$10) ... well, there's that too. But really, we're just excited that after Wednesday, we probably won't have to type The Misadventures of P.B. Winterbottom too many more times. Scoff all you want, but have you tried typing it? It's exhausting! It's long, there's punctuation, there's capitalization, it's just a nightmare all around. We typed it twice in this post as a goof and we still regret it. %Gallery-32537%

  • P. B. Winterbottom traveling through time for February 17 release

    by 
    Griffin McElroy
    Griffin McElroy
    01.15.2010

    According to a 2K Play press release we received late last night, a certain porcine pie thief and his time-altering puzzle-platformer, The Misadventures of P.B. Winterbottom, will be coming to Xbox Live Arcade February 17 for 800 ($10). To get an idea of whether or not this is news that you should get excited about, we suggest checking out our interview with Matt Korba, the game's creator. Or, if reading isn't your thing, simply watch these pretty moving pictures. Or, better yet, just read the aforementioned press release. Containing words like "buttwitt," "Chronoberry," "delicious morsel," and "sleuthing," it might just be the most phonetically pleasing piece of marketing we've ever read.

  • Winterbottom devs think you're tired of 80-hour games

    by 
    Justin McElroy
    Justin McElroy
    10.21.2009

    As we get older, we find we'd typically prefer a great 10-hour game to a pretty good 20-hour game. The Odd Gentlemen – the devs behind upcoming XBLA puzzle-platformer The Misadventures of P.B. Winterbottom – have realized that as well and it's part of the reason they think indie devs are focusing on smaller, more easily consumable experiences. As studio co-founder Matt Korba told Gamasutra, "People are tired of 80-hour games ... so, I think the other thing about these indie experiences and these vignettes is you get something that's really good and really satisfying in a short amount of time." Even if the game length discussion isn't particularly interesting to you, the full interview is worth a read if you're curious at all about the indie perspective.

  • 2K bringing P.B. Winterbottom, Axel and Pixel to XBLA

    by 
    Justin McElroy
    Justin McElroy
    08.26.2009

    click for more pixels (and Axels, we suppose) It's likely been a while since you've thought of Odd Gentlemen's The Misadventures of P.B. Winterbottom, the extremely promising puzzle platformer that appeared on our radar during GDC 2008. Here's an update: We got the great news from 2K that it will bring the game exclusively to XBLA in early 2010. In the same missive, 2K also confirmed the Czech-developed point-and-click adventure, Axel and Pixel (which looks similarly delightful in the below screens and the game's official site), as another XBLA exclusive. Luckily, the wait's not so brutal, as you'll only have to hold out until this fall to give it a try. %Gallery-71001%

  • Joystiq interview: Chasing pie in The Misadventures of PB Winterbottom

    by 
    Jason Dobson
    Jason Dobson
    10.10.2008

    Everyone loves pie, and this year's IndieCade International Festival made our favorite delicious pastry even better, marrying it with time travel in The Misadventures of P.B. Winterbottom, one of the event's more interesting finalists. A product of late night brainstorming and drawing more than a little inspiration from silent film, the game offers an unique blend of platforming and puzzle solving as players guide the mischievous Winterbottom on his single-minded quest for more pie. We recently jumped at the opportunity to speak with the game's creator, Matt Korba, and over the course of the interview we picked his brain on a variety of topics, from the title's origin as a thesis project to similarities with fellow indie time travel experiment, Braid. And of course, pie.

  • IndieCade: International Festival Finalists #11-15

    by 
    Ross Miller
    Ross Miller
    09.24.2008

    All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.The Misadventures of P. B. Winterbottom (Website)In terms of paradoxes and other temporal mechanics, Winterbottom makes Braid look like Mario in the future. From what we've seen and played of the game, our heads turn to mush thinking about how to solve these puzzles. Best of all, it's all in the name of eating pie. Take that, cake lovers.%Gallery-32537% Psst ... there's more after the break.