player-groups

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  • WildStar offers straight talk on its guild mechanics

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2014

    So it's come to this. Your adventures in WildStar have left your character backed into a cave with a broken weapon and a desperate urge to escape from the monsters prowling outside but no means to do so. What do you do? Well, hopefully you already made some friends and can put a call in to your guild because the monsters outside probably won't decide to let you go. So it's a good thing that guilds in WildStar offer a variety of benefits, as detailed in the latest development blog. Aside from a customizable holo-display for guild insignias that can go wherever you'd like and access to guild vaults, guilds also provide a variety of perks and abilities. These perks are purchased with Influence, which is earned just by grouping up with your guildmates and doing pretty much whatever. The idea is that a small guild that plays together will always be more effective than a big guild formed from people shouting in general chat. Take a look at the full article for more details about guilding up in the game, hopefully when you aren't tucked away in Monster Cave.

  • Fallen Earth showcases recruiting clans for the month of January

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.04.2010

    Finding a clan to join can sometimes be a very difficult process. Pouring over pages and pages of guild recruitment advertisements in forums and talking with people in-game seems to be the only effective way of selecting a clan that can meet your needs. Even then it's a hit or miss opportunity, as the clan you may choose might turn out to be something you didn't want to be a part of. Well, Fallen Earth is seeking to help alleviate some of the burden this January with a daily look into one of the many recruiting clans in the game. Each day on the website and official Facebook page, a new clan will be highlighted for your clan joining needs. So if you've been looking for that perfect group in Fallen Earth, you'll want to keep your eye on their website all this month!

  • The Daily Grind: Big or small guild?

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.17.2009

    Let's face it - there are good and bad points to guild size, either big or small. In a small guild everyone pretty much knows everyone else and has a fairly good idea of everyone's skills. In a larger guild you're one of many. While this can be problematic when trying to keep up with what's going on with everyone (if not downright impossible) big guilds also can help greatly when you're looking for people to run an instance - either smaller or raiding group. Why bother looking around outside when you can just recruit from your guild? There's more, of course, but this morning we thought we'd ask you - which do you prefer? A small guild or large guild? Why do you prefer that guild size? What do you think are the biggest bonuses and drawbacks to your favorite?