potbs

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  • Flying Lab Software on Pirates, part 8

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.16.2008

    So it's not that bad, but people grind constantly to pay for their PvP ships. We don't want people to do that so we're making it so you don't have to, much the same way that WoW did with the Shattered Sun dailies.

  • Flying Lab Software on Pirates, part 3

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.16.2008

    People don't like it and there is a hard core of people who really enjoy it but, frankly, most people avoid it. Well, I sat down and started playing with it and decided that, in fact, it was pretty much what I wanted in terms of how interesting and complex it was. It was just, essentially, totally unplayable.

  • Pirates of the Burning Sea gets major website revamp

    by 
    Samuel Axon
    Samuel Axon
    09.12.2008

    Team members at Flying Lab Software have launched a totally new Pirates of the Burning Sea website. The changes are not merely aesthetic; there are substantial additions in terms of functionality. They include a game guide, featured forum posts, and other standards. The site was designed not only by your usual web development folks, but also by the game's UI designer and its art director.There are also some more clever changes and community features, like widgets. The widgets aren't enabled yet, though. Still, it's an excellent set of changes (which have been listed and explained in a lengthy news post on the site) that represents another step in Flying Lab's attempts to strengthen and grow the community of a game whose sales performed below expectations.

  • Flying Lab working on a flash-based kids MMO?

    by 
    Michael Zenke
    Michael Zenke
    08.29.2008

    Gamasutra, the well-known games industry news site, maintains a job service board on top of the numerous sites and services they offer. Job offerings, as you may be aware from previous posts to Massively, are often a good indication of what a company has up their sleeve - even if it hasn't officially been announced yet. Such is the case with a curious job posting from Flying Lab Software, the makers of the historical MMO Pirates of the Burning Sea.According to the job post, Flying Lab is considering working on a Flash-based kids-oriented massively multiplayer game. The offering states: "Flying Lab Software is seeking an experienced Flash Game Developer to create casual Flash games for a children's MMO product (ages 8-12 yrs.)." It continues, "Flying Lab Software is currently expanding and supporting our recently released MMO, Pirates of the Burning Sea, as well as working on several new MMO projects." We've put in a request for comment with the company, and we'll let you know as soon as we know more. The meat of the full listing is below the cut.

  • One Shots: Sunday on the seas

    by 
    Krystalle Voecks
    Krystalle Voecks
    08.17.2008

    For the people who attended SOE's Fan Faire this weekend, today is a day to relax and enjoy the company of good friends -- or in several cases, the day to travel back home. But if you want beauty and travel all at once, you have to admit Flying Lab's Pirates of the Burning Sea does an excellent job of it. Sadly, we didn't get a note with server name, location, or any backstory on the image when Phil A sent it in to us, but it certainly doesn't detract from the beauty of the scene at all.Do you have a lovely screenshot you captured while traveling in your favorite game? If so, we'd love to see it. Just send it in to us here at oneshots AT massively.com along with whatever information you'd like to give us about what's going on in the scene. It's fun, it's easy, it's free! %Gallery-9798%

  • Pirates of the Burning Sea dumps skirmishes overboard

    by 
    Shawn Schuster
    Shawn Schuster
    08.17.2008

    If you were waiting for skirmishes to be added to Pirates of the Burning Sea, you may be out of luck, at least for awhile. In a recent announcement at SOE's Fan Faire this week, Flying Lab game designer Drew Clowerly stated that it's simply a matter of losing the developer who was working on that aspect of the game. "We had one guy working on them, but he got a great offer and left. It was an opportunity to work on a brand new start-up, and nobody could turn that down," Clowerly said. In light of the recent troubles in MMO developerville, Clowerly was quick to point out that this doesn't mean PotBS is in any kind of trouble. Skirmishes are still planned, and it's something that art director Bruce Sharp says they'd like to bring aboard sooner than later.If you're unaware, skirmishes were planned to allow players to create their own instanced PvP ship battles, with full control over everything from the victory conditions to the number of participants. "Skirmishes are an opportunity to just go in and have fun without risking your ship, as you'll be able to select the consequences for any battle failure, and that could be something like just gambling on doubloons," Sharp says.

  • PotBS to close the gap on high level ships and add eleven new ships

    by 
    Matt Warner
    Matt Warner
    07.22.2008

    Ahoy Captains, an overhaul of high levels ships will take place in the next Pirates of the Burning Sea (1.6) patch build. Also, you may see some never before seen ships on the waterways as eleven new ships will deployl. The ships setting sail are: Archelon, Cyclone, Dauntless, Mastercraft Couronne, Mastercraft van Hoorn, Monarch, Treason, Cruizer, El Dragon, Minerva and Trinidad. In the latest developer log on the official PotBS website an explanation is given for these changes and the new ship additions. It's stated that a huge power gap between a level 50 in the right equipment versus other high level ships. To bridge this gap without nerfing the best ships in the game the stats on other high level ships will be boosted. This rebalancing act also presented the opportunity to add new ships. Captains should be wary. Your ship is always at risk from being hit with a stealth nerf when balancing occurs at a large scale. The ships and ammo change list is available after the cut, and there is a discussion taking place on the PotBS forums.

  • Meet the Flying Lab Software team at Gen Con Indy

    by 
    William Dobson
    William Dobson
    07.18.2008

    Any Pirates of the Burning Sea fans heading to Gen Con Indy this year will be able to catch up with the folks from Flying Lab Software. They will be there representing their game in the Exhibitor Hall at Booth #1033, but if you really want to get to know the team, then you'll want to go along to their meet-up at the pub!On August the 14th, wear your PotBS shirt if you have one and head on over to Loughmiller's Pub. From 6pm to 9pm -- and probably later -- you'll find yourself in good (albeit pirate) company, with members of the FLS team and your fellow fans. There will even be some prizes up for grabs, so if you're going to be in the area, register for the meet-up and treat yourself to a night of PotBS fun.

  • The PotBS "Great Testbed Screenshot Hunt" is on

    by 
    William Dobson
    William Dobson
    07.17.2008

    Pirates of the Burning Sea players now have another contest to take a crack at if the video competitions don't strike their fancy. Flying Lab Software has announced the "Great Testbed Screenshot Hunt", which involves players logging on to the Testbed server, performing particular tasks and then screenshotting them.The ultimate goal of this is to make the testing process a little more fun, but there are tangible rewards as well to spice things up a bit. After you've emailed your batch of eligible screenshots to FLS, you'll be in the draw to win one of 10 game-cards granting 30 days play time, or one of two PotBS t-shirts. Head over to the contest page to see what you need to snap to be in with a chance -- and make sure your character name is visible on each shot!

  • Winning video chosen in PotBS boarding tutorial contest

    by 
    William Dobson
    William Dobson
    07.15.2008

    The Pirates of the Burning Sea video contest that we looked at a few weeks ago has drawn to a close, and a winning video has been selected. The aim of the contest was to create a video that could explain the process of boarding other ships to a new player, with a graphics card on offer for the winner.Embedded above is the winning entry, from PotBS player Al "AlanB" Bradbury. It does a great job of outlining the boarding rules of thumb, and is an entertaining piece to boot, thanks to the surly pirate teacher and his interrupting parrot companion. New video contests from Flying Lab Software will be coming up in the future, giving players more chances to win prizes and show off their video creations.

  • PotBS patch 1.5 hiccups, fixes, and character transfers

    by 
    Matt Warner
    Matt Warner
    07.05.2008

    Ye sea loving scallywags looking for adventure better look to Pirates of the Burning Sea, it has plenty of adventuring waiting in the latest 1.5.46.0 patch. Fitted just last week a build discrepancy caused sails to rip apart, a server reboot followed causing disgruntled nations on Rackham to take cover but the storm has since calmed. There will be twice a week scheduled server restarts to work out the remaining kinks on both NA and EU servers set to take place on Tuesdays and Fridays at 1:30am PST. There's a lot of new content in this patch, including a new six man epic mission in Fortaleza Da Luz. The mission is intended for level 50 players and balanced at a high difficulty. Numerous other changes and updates in this milestone update can be viewed at the official Flying Lab support site. Also, both the testbed and live servers are now in synch with the same build and players can now copy a live character over to the test server. Forewarning, any active auction listing will be delisted. Vote on your favorite PotBS video, transfer a character or stick to plundering on a live server, it's time to get back to playing and drinking some rum!

  • Cyan acquires Myst Online, opens game development to fans

    by 
    Kyle Horner
    Kyle Horner
    07.01.2008

    We all felt for the Myst community a few months back when Myst Online: URU Live was shutdown. Yet there looks to be some light at the end of the dark tunnel for fans of the unique MMO experience, as Cyan Worlds has acquired the game back from GameTap and plans to re-open its worlds for fans to not only play in, but help develop as well. With a staff that equals less than ten people total, we can understand why the developers are opting for letting the fans help develop new content. Plus, it's a really interesting prospect to have people like the Restoration Engineers creating new content in their own beloved title.We've seen a few games take on user-created content, with Pirates of the Burning Sea coming to mind. However, the type of content one would expect for Myst Online is entirely unique to any other MMO. This is literally a chance for players to see their own stories and puzzles featured in one of their most beloved franchises. Cyan has said that they're considering a $25 per six month fee purely to maintain in-house servers for the players to run on, which is a very small price to pay for the resurrection of an MMO like this.[via Kotaku]

  • PotBS policy updates on cross teaming and selling durability

    by 
    Matt Warner
    Matt Warner
    06.30.2008

    Pirates of the Burning Sea's 1.5 patch deploys tomorrow morning, but effective immediately are two policy changes. In regards to cross teaming which is when a player uses two different accounts to play as a separate nation on the same server. The rule will be enforced and now applies to multiple accounts tied to individual account owners. It's not possible to play two characters of opposing nations on the same account so players would bypass this by using another account. The second policy change is that the selling of durability to Pirates is no longer allowed. Players with multiple accounts that play as a differing nation on the same server will be given the opportunity to transfer their characters to another server. If players have any further questions regarding the new policy changes please petition in-game. The announcement also warns that repeat offenders are subject to further disciplinary action, most likely the ban stick. Joe Ludwig is responding to some dismayed players over on the official PotBS forums.

  • Florensia: A game of pirates and magic

    by 
    Brenda Holloway
    Brenda Holloway
    06.30.2008

    Call it "Pirates of the Sea of Blue-Haired Girls", call it what you will, the latest Asian import MMO to touch our shores is the unique Florensia, which burda:ic will publishing for Western eyes sometime soon. Captain a ship, explore hidden mysteries, use magic, fight pirates, perform quests all across the world. Build your own ship, customize your character to look just the way you want. If you took Pirates of the Burning Sea, sped up the game play (especially sea battles -- watch the video below -- changed the style from realistic to cartoonish, added magic and removed the subscription price, you'd have Florensia.Florensia has just ended its closed beta test and will be going into open beta test sometime in July. Defend your city from peril from the sea and the land, join in massive sea battles -- what's not to like? The system requirements are so low that you could practically run this game on an abacus. It's definitely worth a look, so expect to hear more of Florensia in the coming weeks.Video after the jump. Check out those sea battles!

  • PotBS video contest offers graphics card bounty

    by 
    William Dobson
    William Dobson
    06.26.2008

    The Pirates of the Burning Sea community site has posted a neat guide to making videos of their game, covering a number of different programs, and the finishing touches that can turn a good movie into a great one. It's certainly a nice guide, but you might wonder if there is any particular reason that Flying Lab Software is educating their players so -- and of course, there is.A new series of contests are on the way for PotBS subscribers, and the objective is to come up with some top-notch tutorial videos. The first contest is based around the art of Boarding Combat, and the winning video should be something that can explain to new players exactly how to succeed at this. The creator of the best video will sail away with a GeCube ATI Radeon HD 3650 graphics card, and entry closes on the 30th of June. You can visit the competition page to get all the specific requirements, and begin your career as a pirate teacher.

  • PotBS 1.4 patch survey results and what players can expect in 1.5

    by 
    Matt Warner
    Matt Warner
    06.23.2008

    Flying Lab Software makers of Pirates of the Burning Sea listen to their players, the developers really do! A player survey went live shortly after the1.4 patch, and after a few weeks of data-mining the feedback FLS is responding in a big way. In this latest dev-log by Joe Ludwig, Producer for PotBS, 55% polled in the survey said they prefer to focus their playing time on PvP, 58% from that group said that most of that time is spent on missions or economic activities. Developer logs show that players are repeating high level missions to afford ships and outfitting for PvP gameplay. To address this "time-sink" an insurance system will be added in the 1.5 patch. This means players will receive 90% of the minimum production cost and permanent outfitting when losing their ship. The other deterrent to keep players from PvP is the itemization gap. Starting in 1.5 all permanent outfitting is player-craftable, including green items and will also undergo balance changes. With these two barriers alleviated PvP will become more accessible to a broader audience.

  • News flash! MMOs don't need to look like crap

    by 
    Brenda Holloway
    Brenda Holloway
    06.20.2008

    "There's a misconception among MMOs," says Realtime Worlds' Colin Macdonald, "that they don't need to look as good as other games." Macdonald, studio manager for the developers of upcoming street-crime MMO APB (All Points Bulletin), was speaking about the general state of MMOs at the GameHorizon conference in Newcastle, England. "We think that when people look at a screenshot of APB, they won't think 'it's not so good, it must be an online game' -- they won't know."While we definitely agree that APB is turning out to be an excellent looking game, we thought that World of Warcraft and EverQuest II had settled the 'no compromise, great looking game' issue ages ago. Modern releases like the oft-maligned Vanguard and more recent titles such as Lord of the Rings Online, Pirates of the Burning Sea and Age of Conan have spared no effort in making sure their games are as graphically luscious as possible.Mr. Macdonald, it's great that you're proud of APB's graphics, be real. Modern MMOs are every bit as graphically gorgeous as single player games.

  • Renewed marketing, free trials to come following PotBS build 1.5

    by 
    William Dobson
    William Dobson
    06.20.2008

    Flying Lab Software is hoping to breathe new life into Pirates of the Burning Sea with the upcoming Build 1.5. We've already seen that many towns will be getting a face-lift, but now CEO Russell Williams has outlined some of the strategies which he hopes will have new ships sailing into their waters. A couple of the next initiatives for PotBS from FLS will be to start up a fresh marketing campaign, and to begin offering 14-day free trials.Williams mentions that the marketing around the game's launch was good, but short-lived, and that the new campaign will be aiming for longevity. The ads will talk about specific features of the game, mentioning the free trials that will be on offer. We are told that special care has been taken to stop trial accounts from being used as mules or tools for spamming, and that newbies can choose to convert to a paid subscription and continue to play their characters at the end of the 14 days. The trials should kick in around mid to late July, and the marketing will presumably follow.

  • PotBS to have semi-weekly service downtimes

    by 
    William Dobson
    William Dobson
    06.19.2008

    The Pirates of the Burning Sea official site has announced that, to help with some ongoing issues, all servers will be subject to a regularly scheduled service downtime. This downtime will occur twice a week, and should only be a server restart, meaning you can log back on and resume looting and plundering within about 20 minutes if all goes well.So far, we know that the downtimes will take place on Tuesdays and Fridays at 8:30AM GMT for North American and European servers -- times for the Australian server will be listed shortly. It has been said that the restarts can be moved around a bit to accommodate Port Battles, which is a very nice touch and shows quite a level of involvement from Flying Lab Software on a server-specific basis. They hope that the regular restart situation will be temporary, but it's good to see that they will try to soften the blow in the meantime.

  • Revised PotBS Prima eGuide comes with reptilian pal

    by 
    William Dobson
    William Dobson
    06.18.2008

    Flying Lab Software and Prima Guides have put the word out that a revised version of the Prima Pirates of the Burning Sea eGuide is now available. The guide was updated to fit with changes that were made to the game in Build 1.4, and contains handy information like the stats of all ships, strategies and tips, career guides, and a look at the new Buccaneer class.But things like "information" and "strategies" aren't all that you will get with your purchase -- we know that you expect more, and so does Prima. President of Prima Games, Debra Kempker, said, "Continuing in a new tradition of in-game items, we were able to once again offer exclusive content -- something we hope to keep doing in the future." The in-game item you will receive with the PotBS eGuide is the shoulder-lizard you see at the top of this post, a very stylish accessory for any Caribbean adventurer. The eGuide (and shoulder-lizard) will be available from the Prima Games website for $19.99 and is only available in digital format.