PowerVR

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  • Samsung's Galaxy S has four times the polygon power of Snapdragon

    by 
    Tim Stevens
    Tim Stevens
    03.26.2010

    When we got some hands-on time with the recently announced Samsung Galaxy S, it was painfully apparent that the thing has some serious power under the hood. Now we have a better idea of just how much power, with reports indicating that it has the graphics oomph (thanks to its PowerVR SGX540 GPU) to push 90 million triangles per second. Compare that to the Snapdragon platform, which manages 22 million polygons, and the iPhone 3GS's 28 million from the earlier SGX535, and you get a feel for the muscle lurking behind that gorgeous Super AMOLED screen. Of course, polygon counts aren't everything when it comes to graphical power these days, and 300 million triangles won't help you if your handset gets laggy after you install every single Bejeweled clone in the Android Market, but forgive us if we're a little excited about the rapidly brewing mobile GPU war. [Thanks, Robert]

  • Rumor: The iPhone's next GPU

    by 
    Steve Sande
    Steve Sande
    01.11.2010

    The Graphics Processing Unit, or GPU, of any modern computing device is an important piece of hardware that offloads 3D graphics rendering from the main processor. At CES 2010 last week, chip manufacturer Imagination Technologies may have spilled the beans on the GPU for the next generation of iPhones. Imagination unveiled the PowerVR SGX545 GPU core design at CES, which is the only mobile phone GPU capable of OpenGL 3.2 and DirectX 10 level effects. The SGX545 also includes OpenCL support, which means that unused processing cycles on the chip can be used to offload work from the main CPU. The SGX545 is also multithreading-aware, and can provide an additional speed jump when used with multi-core processor designs such as the ARM Cortex-A9. Imagination noted that they have produced a test chip for an unnamed "lead partner," which could very well be Apple. The Cupertino Kids have used PowerVR graphics in every iPhone and iPod touch, and many industry pundits believe the next generation of devices could be powered by a variant of the ARM Cortex-A9. Apple is also an investor in Imagination, having purchased a 9.5% stake in the chip manufacturer in 2008 and 2009. So it's very possible that the SGX545 could be churning out pixels in the next handheld you buy from the Apple Store.

  • Imagination Technologies announces new mobile GPU, casually glances in Apple's direction

    by 
    Donald Melanson
    Donald Melanson
    01.08.2010

    A company partly owned by Apple announcing a new mobile GPU? Nah, can't be anything there. But just in case you're curious, Imagination Technologies has now let out word about its new PowerVR SGX545 mobile GPU, which just might, possibly be a candidate for a future iPhone (or... something else). Among other things, it adds full support for OpenGL 3.2 and OpenCL 1.0, promises to pump out an 40 million polygons per second at 200MHz, and promises to handle high definition resolution and high frame rates with ease. Hit up the link below for the complete rundown.

  • Sony Ericsson Kurara previewed way ahead of release

    by 
    Vlad Savov
    Vlad Savov
    11.23.2009

    We were promised a preview of Sony Ericsson's Symbian-sporting Satio sibling, and indeed here we are, looking at the machine-translated Kurara analysis courtesy of Eldar from Mobile Review. He pulls no punches in his introduction by noting that the new handset will offer little in terms of specs to trump the Samsung i8910 HD, and sketching out the tough market it'll have to compete in once the Nokia X6 comes out and starts grabbing market and mindshare alike. As to the phone itself, he describes the 8.1 megapixel camera as an "inexpensive" unit and lets the sample photos and 720p sample video shot with it speak for themselves. Battery life was found to be "lacking," though we congratulate SE on electing to use a 3.5mm headphone jack and MicroSD memory expansion over its own proprietary formats. Overall, the Kurara was "pleasant to use," but lacked the necessary wow factor and its fate, says Eldar, will depend on just how keenly Sony Ericsson wants to price it.

  • Sony Ericsson Kurara has speedy Cortex A8, PowerVR purring inside

    by 
    Vlad Savov
    Vlad Savov
    11.19.2009

    Eldar Murtazin, the man/legend behind Mobile Review has snagged one of those already leaked SE Kurara handsets, and he's got some juicy info to share with the rest of us. Apparently, the CPU on that little goer is a Cortex A8, backed by 256MB of RAM and a PowerVR graphics processor. It's no surprise then that the HD label we saw earlier has been corroborated by 720p video recording and playback capabilities, and the Symbian S60 interface is said to "fly." Eldar promises fuller impressions and more imagery by tomorrow, and indicates the second half of February as the likely landing date for the new handset, with a price point around €500 ($745) in Europe. [Thanks, Alex]

  • PSP2 to be based on iPhone-esque PowerVR GPU, rival original Xbox in power?

    by 
    Paul Miller
    Paul Miller
    07.07.2009

    If Sony's PSPgo was some halfhearted attempt to quell incessant PSP2 rumoring (and our favorite PSP2 mockup render, above), it certainly doesn't seem to have worked. The new rumor out and about is that the inevitable PSP2 will harbor a PowerVR GPU along the lines of what's present in the new iPhone 3GS. The SGX543MP cited has four cores, with a rating of 133 million polygons per second at the low-end 200MHz mode that seems likely for portable use. GamesIndustry.biz calls this a "ballpark match" for the original Xbox, with some additional Dreamcast rendering enhancements for avoiding wasting time on hidden elements in a scene. They also point out that Imagination Technologies calls the chip a GP-GPU, capable of handling computing tasks in addition to graphics, and potentially giving the PSP2 the power savings of not needing a separate CPU to operate. Sure, it's all a difficult to pin down rumor at the moment, but if anything these sort of specs show what's possible for a new generation of handheld gaming when the likes of Sony and Nintendo are ready to give it to us. Now about a second analog stick...[Via GamesIndustry.biz]

  • Intel buys a little more Imagination, says it might want it all

    by 
    Nilay Patel
    Nilay Patel
    12.23.2008

    Man, that PowerVR mobile graphics core must be some hot stuff -- hot on the heels of Apple's $5M investment into developer Imagination Technologies, Intel's upped its own investment in the company to 3.04 percent. That's not quite as much as Apple's 3.6 percent stake, but Intel seems ready to commit -- it also filed a statement with the London Stock Exchange saying it might try and acquire all of Imagination if it thinks another company is on the prowl. Of course, Apple and Intel are like, besties, so maybe it'll all work out, but we'll see whose letter jacket Imagination shows up to homeroom in next week.

  • Does Imagination license spell HD-out for future iPhones?

    by 
    Michael Rose
    Michael Rose
    12.19.2008

    Over at Ars Technica, Chris Foreman dives into yesterday's story that Imagination Technologies Group, developer of the PowerVR chip for mobile device displays, has a licensing agreement with Apple for its chip designs (long suspected by AppleInsider but only just confirmed) and that Apple has picked up a chunk of ITG stock; cnet puts it at $5 million worth for a 3.6% stake. The 'smoking gun' press release from Imagination that was linked yesterday has mysteriously disappeared from the company's press page, which does lead one to wonder if the news wasn't quite ready for prime time -- but the speculation about what future iPhones might be capable of in the video-out department is still quite enticing. (You can see the Google-cached version of the PR blurb here.)Foreman notes that the ITG chip designs Apple might use (the PowerVR SGX and VXD) would provide a dramatic boost to 3D performance, with Open GL ES 2.0 support, and also allow for HD-quality video out via the dock connector. Adding the playback power of an Apple TV (or better) to a mobile device, while reducing the power consumption required to pull off the trick? Add in a low-power 802.11n chipset for wireless streaming and you've just turned the home theater and set-top box market completely upside down.If your iPod touch or iPhone could take over all your video playback needs at HD resolutions, would it find a home on your media center shelf? Mine would.

  • Apple buys a little Imagination -- 3.6 percent to be exact

    by 
    Tim Stevens
    Tim Stevens
    12.19.2008

    It's been a busy couple of months for the mobile PowerVR gurus at Imagination Technologies. First the company got picked to handle the polygon-shuffling duties in Sony's PSP2 (which may or may not be actually happening), and has now received a $5 million cash infusion from Apple -- in exchange for a measly 3.6 percent of its soul. What does it all mean? As much as we'd love to fling out crazy speculation about an Apple / Sony hybrid iPSP or hardware support for a mobile 3D operating system, we're putting our money on the most sensible explanation: a next-gen iPhone with even more emphasis on games. Place your bets now, folks.

  • Rumored Intel roadmap names next Atom "Medfield"

    by 
    Laura June Dziuban
    Laura June Dziuban
    12.08.2008

    Rumors are swirling about Intel's roadmap of forthcoming netbook and handheld processors, which apparently showed up in a recent report by UBS. The roadmap seems to confirm the previously seen Pineview, and codenames its successor "Medfield," which is to be built on 32-nanometer process technology. Pineview, after some speculation, seems to have been nailed down as a 45-nanometer chip, and will be released in 2009, while Medfield, a complete system-on-chip, will follow in 2010. Medfield will have two variants, one for netbooks rumored to use the current integrated GPU, and one for MIDs, which is said to carry a PowerVR graphics core like the one used in the iPhone. Intel has apparently confirmed the codename "Medfield," but, when questioned, wouldn't answer to allegations that the person who'd come up with the moniker had been fired on grounds of being the least creative namer in the history of naming. [Via Tech Digest]Read - Medfield is the next AtomRead - Intel's 32 nm Atom roadmapped

  • Imagination Technologies said to have signed on with Sony for PSP successor

    by 
    Donald Melanson
    Donald Melanson
    11.26.2008

    Well, this is certainly interesting. While Imagination Technologies itself isn't going any further than to say that it has signed a licensing deal with a "major international consumer electronics company," EETimes.com is reporting that the company in question is, in fact, Sony, and that the deal concerns Imagination's PowerVR architecture being used in the successor to the PSP. More specifically, according to EETimes' unnamed sources, the PSP 2 will be using Imagination's SGX55x core, which itself, of course, still hasn't been officially announced either. As EETimes notes, if that turns out to be the case, it would certainly be quite the coup for Imagination, especially considering that its PowerVR MBX technology has already found its way into the iPhone, among other devices.[Via EETimes.com, thanks Rob E]