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  • Devindra Hardawar/AOL

    Xbox's lack of compelling games won't be fixed next year

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.28.2017

    Microsoft's 2017 started six months early. At E3 2016, Xbox chief Phil Spencer closed out the company's keynote by teasing the "most powerful console ever." At this year's show, he finally revealed the Xbox One X, and in November, the hardware was at retail. In the time it takes to earn a bachelor's degree, Microsoft addressed one of the internet's loudest complaints about the Xbox One: that it wasn't powerful enough compared to the PlayStation 4.

  • Microsoft cancels 'Fable Legends' and closes Lionhead

    by 
    Jessica Conditt
    Jessica Conditt
    03.07.2016

    Fable Legends has officially been canned and developer Lionhead Studios will be shut down, Microsoft announced in a blog post this morning. Fable Legends was poised to be a free, multiplayer-focused, fantasy-action game -- and a fairly dramatic departure from previous installments in the series. Microsoft announced Fable Legends in 2013 and it was supposed to launch in late 2015, though in December it was delayed into 2016. Lionhead is based in the United Kingdom and it's responsible for franchises such as Black & White and (of course) Fable. Famed game designer Peter Molyneux founded Lionhead in 1997 and led it for more than a decade, even once Microsoft acquired the studio in 2006. Molyneux left in 2012 after finishing Fable: The Journey.

  • Microsoft studio wants you to choose and shape its next game

    by 
    Aaron Souppouris
    Aaron Souppouris
    08.19.2015

    Press Play, the Danish developer behind Max: The Curse of Brotherhood and Kalimba is opening up its doors to seek advice on its next game. The Microsoft-owned studio is entering what it calls "open development." For now that means the public can choose which of its game concepts gets greenlit, but it'll soon mean a lot more.