ratings

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  • Dead still not rising in Deutschland

    by 
    Ken Weeks
    Ken Weeks
    07.20.2006

    The dead may be crawling out of their graves, but they can't escape the vagaries of the German software ratings bureaucracy. GameIndustry.biz clarified their earlier report on the status of Dead Rising to explain that, while the game isn't technically banned in land of lederhosen, the lack of a rating effectively prevents it from coming to market. Follow the link if you want the gory details. Leave it to a bunch of brain dead Euro-crats to kill a bunch of already rotting corpses. [Thanks Steve]

  • Finding achievement difficulty ratings now effortless

    by 
    Ken Weeks
    Ken Weeks
    07.06.2006

    Wondering which achievements are easier than a drunk prom date and, conversely,  which ones will drive you to the bottle? Achieve360points.com has added an achievement difficulty rating to every title in their sizeable database. Games are rated from "effortless" to "near impossible," with three thumb-busters, Bejeweled 2, Ridge Racer 6, and Smash TV, garnering the latter controller-crushing status. Editor Kerry is looking for feedback, so if you breezed through RR6 like it was nothing head over and say your piece. While you're at it, you can explain to the rest of us why the hell you were playing Ridge Racer to begin with.

  • iPod.iTunes: powerful library synchronization

    by 
    David Chartier
    David Chartier
    06.05.2006

    iPod.iTunes offers 8 different ways of synchronizing your iTunes library and playlists between both devices, giving you powerful control over what files are moved where and how. All formats are supported, including MP3, AAC, protected AAC (iTMS purchases), Audible books, and video files. PC-formatted iPods are compatible, and all metadata such as your song ratings, play count and album art are preserved in the transfer. This is a great utility for anyone in need of an easy method to clone an iPod, keep iTunes libraries on different Macs in sync or simply back up your iPod's library if it's the only place you keep all your media (Apple sadly doesn't provide a way of doing this).Check out the full list of features of everything iPod.iTunes is capable of. Another handy trick this app performs is that it can live and run directly from your iPod, in which case your registration ($35 USD) travels with you. A demo is available from crispSofties.

  • The great divide: UK vs US censorship

    by 
    Jennie Lees
    Jennie Lees
    05.23.2006

    When listing the differences between the UK and the USA one usually thinks of spelling, gastronomy and driving on the wrong side of the road, rather than film and game censorship. However, this fascinating post at Terra Nova (along with its thriving comments thread) delves into the differences between the BBFC and MPAA, as well as cultural factors, to try and establish why American consumers are less happy to have age restrictions on games.The whole thread gives an international perspective to current debates over the censorship of violent games. While sexual content in games can be treated as pornography, the lack of existing US legislation covering violence across other media means that singling games out is plain unfair. In the UK, however, ratings of violent and extremely realistic games fall under the Video Recordings Act, which covers any recorded video media.We have to wonder when games will get a category of their own and stand alongside more established media such as film and TV. In the meantime, to find out more about international game classification, Wikipedia's a great place to begin.

  • User feedback in MMOs

    by 
    Jennie Lees
    Jennie Lees
    02.05.2006

    The sheer number of players in WoW means that you'll run into a variety of people while levelling and otherwise passing the time in-game. Currently, the in-game feedback mechanism is one-sided, and limited: if a player is unbearable, then they can be welcomed to your /ignore list, but if they're worth remembering then they get a place on your friends list.Depending on how you play, these lists may be sparse or full, but if you're anything like me then you wish there was something more to it: the ability to see what others think of a player, and the ability to help others stay away from bad players or gravitate towards good players.This soapbox piece over at Gamasutra goes into the ins and outs of character rating systems as applied to MMOs. It brings up some important points; people will try to game the system, by creating characters solely to leave ratings, and there should be further requirements such as having to group for X minutes. Also, there would have to be a RP explanation for ratings, and a decision would have to be made over whether to use user-specific or character-specific feedback. The former means that everyone can be forewarned you're a jackass; the latter means you can RP a jackass without harming your other characters.Personally, I'm not sure I want a disgruntled group member harming my reputation for life just because we disagreed on the best way to heal -- nor do I want the person who called me a n00b because I wasn't specced the way he wanted to have much of an impact on my ability to find instance parties. On the other hand, I'd definitely like to be able to avoid people like that. It's unlikely a system like this could be shoehorned into WoW by Blizzard, but it's certainly fair game for an addon, if enough players would install it.[Image credit: Fan art by George Tutumi]