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  • Blood Sport: Yup, still broken

    by 
    Amanda Dean
    Amanda Dean
    06.02.2008

    PvP in its purest form is a beautiful thing. Amanda Dean, always obsessed with the thrill of victory and the agony of defeat brings you news you can use in the Arena. The World (of Warcraft) seems to be full of arena lovers and arena haters. I suppose somewhere out there you might find some folks that are completely indifferent to the arena. The recent changes to the Personal Rating system seems to have brought out a furor in both camps. Suince the dawn of the Burning Crusade Blizzard has made many attempts to balance the arenas, now I find that the arenas are still broken, just broken differently. In a sarcastically titled thread "New PR system is cool" Camelvendor of Korgath explained his situation. He played on his 2200 rated team with his old partner, who obviously had a lower rating for 33 games. Boasting a record of 29 wins and 4 losses for the day, the end result was a rating change of 56 points lost. Since the team rating was considerably higher than one of the personal ratings on the team, they found themselves playing in the 1500 bracket.

  • Are you on the path?

    by 
    Seraphina Brennan
    Seraphina Brennan
    06.02.2008

    One factor that keeps MMORPGs running is the desire for progression. Every player who sets foot in any subscription-based game can eventually see the will of the developers creating systems that will make you dedicated time and energy to their game.Yet, the one thing that no one seems to take notice of is the way we get sucked into keep playing. Sometimes isn't not about the difficulty of the challenge itself, but the path it takes to get to there. Everyone sees the physical difficulty of doing a raid, and everyone knows that the developers make it difficult to complete a raid so you keep playing longer, but very few can see the will of the developers resonating in the path it takes to get to the challenge.Rohan at Blessing of Kings, however, locked onto that path in his latest post, entitled "Being on the Path".

  • ESPN ratings 43% higher in HD homes than SD abodes in April

    by 
    Darren Murph
    Darren Murph
    05.21.2008

    Life's good in Bristol -- at least it sure looks that way based on reports stemming from The Cable Show in New Orleans and the latest Nielsen data. For starters, primetime viewership on ESPN grew 15%, while total day ratings ratcheted up 13%. According to Sean Bratches, executive vice president of sales and marketing for the outfit, ESPN's ratings were 43% higher in high-definition homes versus standard-definition homes, reiterating that sports and movies are the two biggest draws of owning an HDTV. Needless to say, the news simply means that the network can demand even more for precious ad time, but we won't even pretend you didn't see that coming.

  • I Love Stars

    by 
    Steve Sande
    Steve Sande
    05.15.2008

    Potion Factory brainiac Andy Kim has just unleashed a new free app on the world - I Love Stars.This little app does two things very well. First, it displays your iTunes rating (from zero to five stars) in the menu bar for the song that is currently playing, and second, I Love Stars lets you change the rating. All this is done without having to flip between programs. Just glance at the menu bar to see the current rating, or drag across the stars to change your rating.While Alton Brown may frown upon tools that don't perform a multitude of functions, this is one little app that any iTunes fan could love.

  • Kids finding it harder to buy M-rated games

    by 
    Justin McElroy
    Justin McElroy
    05.09.2008

    It's a sad day for those of us who think that a future world entirely populated by desensitized adults trained from birth to be killing machines would be totally sweet. A Federal Trade Commission "undercover shopper" study has found that retailers turned down kids trying to buy M-rated games 80 percent of the time, up 58 percent from the year prior and up from a surprising 16 percent in 2000.Though the findings are impressive, we don't think retailers should spend too much energy patting themselves on the back. If we saw a 43-year-old FTC agent in a backwards cap and Stone Cold 3:16 T-shirt insisting his name was "Dakota," we probably wouldn't sell M-rated games to him either.

  • BBFC defends against PEGI supporters

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.01.2008

    The British Board of Film Classification is playing defense after accusations it won't be able to keep up with the tide of video games in the future. The BBFC's reaction came after a hearing where industry figures argued the self-regulated PEGI ratings were the best system.Sue Clark, a representative for the BBFC, told GI.biz that the BBFC can cope with the work load and that the organization is entirely funded by the fees it charges to classify work. Therefore, the more work it needs to review, the more money comes in, and the more staff it can hire. She says the games industry doesn't know how the BBFC works, so they shouldn't talk. Whatever, let the BBFC stay, that way we get early warning about "implied child rape" and interstellar lesbianism in games.

  • Drysc reveals new arena season 4 rating requirements and rules

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.22.2008

    var digg_url = 'http://digg.com/pc_games/New_Arena_ratings_and_rules_for_WoW_s_season_4'; Drysc has just posted what may soon be known as the death knell of "welfare epics," announcing new arena season 4 rating requirements for the brutal gladiator gear that extend not only to the shoulders and weapon, but to many other pieces of gear as well, even to honor-purchased gear. We've seen some of the gear leaked recently, and some of the ratings requirements leaked a bit earlier than that, but now we have the official whole picture. Check out the word of Drysc after the jump.

  • Singapore announces game rating system

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.14.2008

    The island nation of Singapore announced today that it's launching a video game rating classification system beginning April 28. There are currently only two rating categories: M18 and "Age Advisory." M18 games require retailers to check ID in order to ensure that customers are at least 18 years old. Age Advisory is "suitable" for ages 16 and above, but will not require ID checks.The system has been in development for two years according to the government, involving "detailed research and consultation." For a baseline of games that'll meet the M18 requirement, expect titles like the un-banned Mass Effect and The Darkness to make the rating. No word yet on punishment (or required cane lashings) for violating the rating system.[Via GamePolitics]

  • ESRB launches ratings widget

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.01.2008

    The ESRB launched its very own widget today. just for those who can't help but obsessively check the ratings for games. The widget is available in several different formats (except OSX Tiger, a gaffe perhaps?) and easily embeddable, allowing users to search the 14,000 titles in the organization's database with ease.The ESRB's Madame Patricia Vance explained that the group's research showed that 75% of parents regularly check game ratings to make sure the titles are appropriate for their children, expressing her belief that the widget will make things more convenient. It sure will! Especially in our normal checks to see what unannounced games the ESRB recently rated.

  • Dr. Tanya Byron explains her report findings, stance on games

    by 
    David Hinkle
    David Hinkle
    03.28.2008

    Following her report (which follows all of the Manhunt 2 ruckus), UK psychologist Dr. Tanya Byron sat down to discuss some things with Next-Gen. While we don't know much about her, what with us living across the pond and all, she does come off as kind of grounded and level-headed about all of this.It seems that she's very much for adult content in games, just that the adult content in question should only be accessible by, you know, adults. "There's a huge moral debate around content in videogames," she says, "I'm very clear, that wasn't the remit of my review to pass judgment on that and I do believe that content for adults is content for adults. It should be rated that way."She goes on further to add: "I can understand that gamers fear that there will be a 'you can't play these games anymore.' I've not said that, I'd never say that, and certainly if I heard people beginning to use my review to try and imply that I will be very quick to say that that was not and will not be a recommendation of mine."While we're not resident of the UK, we're incredibly interested in where this is all going. Ratings improvements can be made worldwide, we're sure, and we'd like to see a world where it doesn't take an incredibly-long time to release a game because a bunch of uninformed people are too busy arguing about how it's going to train your kid to kill.

  • Personal ratings required for S3 gear in Season 4

    by 
    Zach Yonzon
    Zach Yonzon
    03.05.2008

    Arena enthusiasts might be elated to hear that the personal ratings required to purchase weapons and shoulder pieces will remain for the current Season 3 items even as Season 4 will introduce new items into the game. According to Tharfor on the European PvP forums, in response to a question as to whether the ratings will be removed from items as soon as the new season starts, the ratings requirement will still exist (to purchase but not to use) the item but will likely be lowered. It's highly likely that Season 4 weapons and shoulder pieces will retain the 1850 and 2000 personal rating requirements. Exactly how much of a ratings reduction Season 3 will see remains to be seen.This means that players saving up Arena points in the hopes of obtaining a Season 3 weapon or shoulder piece will still need to have competitive personal ratings in order to purchase the items. This is bad news for those hoping to obtain easy welfare epics, but good news for some players who might feel that their item values would diminish greatly if the rating requirements were removed completely. At any rate, it looks like Season 3 will last for a while, so there's still time to jack those ratings up. Good luck, everyone!

  • Which publisher gets the best review scores?

    by 
    Kyle Orland
    Kyle Orland
    03.04.2008

    Ah, review scores. Besides letting us skip all that long, boring text that actually describes a game's high and low points, it also allows for some excellent statistical analysis and fanboy-infuriating numerical rankings. To that end, and spurred on by an similar EA-produced chart, Next-Gen's Matt Matthews crunched the GameRankings data and ranked the best-reviewed publishers of 2007.Unsurprisingly, first parties Sony and Nintendo topped the list with averages above 75% -- not bad when you consider their production includes clunkers like Lair and Donkey Kong: Barrel Blast. Microsoft is slightly lower with a 69% average, behind top-ranked third-parties like Capcom, LucasArts, EA and, surprisingly enough, Atlus. Major publishers like Midway, Atari and Majesco stagnate near the bottom of the list -- none of the trio even breaks through the mediocre 60% average barrier.The full story also breaks down the data going back to 2005 and also looks at changes in the sheer number of games released by various publishers. Check it out.

  • BBFC defends rating system after Microsoft exec. remark

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.27.2008

    The British Board of Film Classification (BBFC) defended itself today following remarks by Microsoft's UK head of corporate affairs, Matt Lambert, who said the BBFC is designed to rate films and not games. Lambert believes the Pan European Game Information (PEGI) system brings more "depth" and is more "sensible." The BBFC told GI.biz that it knows "for a fact that the public is confused by [the PEGI] symbols."The BBFC says it has research that "the public couldn't get their heads around" the pictograms the PEGI uses for its rating system, stating it simply lays out in words what's in a game. The BBFC believes parents know what they are getting from its classification system because it's the same one used for movies. The BBFC also points out that PEGI ratings are "tick-box system filled in by the distributor themselves" instead of a group of "very well-qualified games examiners." A similar awkward clash of rating systems occurred in the States last year when Best Buy started adding Common Sense ratings to its site and stepping on the ESRB's toes, it has since toned that down significantly.

  • Shocker: HD capable homes tune into more high-def programming

    by 
    Darren Murph
    Darren Murph
    02.26.2008

    Not that this is a surprise or anything -- after all, it's pretty safe to assume that homes with HD became that way due to an urge to watch more HD programming -- but some recent ratings numbers from Nielsen help substantiate the notion that high-def capable domiciles are more likely to flip on the set. For instance, this year's Super Bowl managed a 43.3 rating overall, yet racked up a 47.6 rating in homes with HDTVs. Additionally, broadcast TV stations had an 8.9 rating in HD homes in December of 2007, while non-HD households rung up just a 6.8 rating. Still, not all of the news was rosy. At the close of last year, about a quarter of US homes had an HD set, while just 13.6-percent of those were classified as "HD capable and receivable." SD content stretched across an HD panel? Oh, the humanity.[Via MultichannelNews]

  • WWE dumps $20 million on HD production facility, still waiting on ratings boost

    by 
    Darren Murph
    Darren Murph
    02.11.2008

    In case you've been camped out under the nearest boulder for the past few weeks, WWE has officially transitioned to high-definition, but the change most certainly didn't come cheap. Reportedly, the outfit is finishing up a $20 million conversion of its production facilities at its Stamford, Connecticut headquarters, and in the meanwhile, it's using new HD technology for broadcasts out of a temporary location in the same city. Furthermore, the WWE has constructed all new sets and two new production trucks, and while the company seems quite pleased with the results, the general public hasn't exactly responded. According to David Meltzer, editor and publisher of Wrestling Observer, ratings have yet to jump from the move to HD, but as Michael White, an analyst with Wedbush Morgan Securities puts it, WWE "almost needed this investment to keep [its] core fan base excited." Yeah -- who wants to watch sweat drop from ridiculously built bodies in SD, anyway?[Image courtesy of BroadcastEngineering]

  • ESRB: Number of M-rated games declined in 2007

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.07.2008

    Entertainment Software Ratings Board head Patricia Vance writes in the organization's winter newsletter that 2007 saw "8.5 our of every 10 games" rated as appropriate for ages 13 and under. In a flood of numbers and stats, the newsletter states there were 1,563 ratings given last year (a 22% increase over 2006), 94% of ratings "assigned were appropriate for ages 13 or younger."The ESRB sure has some slick spin going on with its "appropriate for ages 13 or younger" stat. With its cunning use of "or" instead of "and," the organization deftly lumps T-rated games with the two levels of "E" titles. Really, it's teens 13-16 who have 'approved' access to 94% of games, while the younger crowd should only tango with 74%.We spoke with the ESRB about why E rated titles make up such a large majority of ratings now. A spokesperson told Joystiq, "[The E ratings] growth is due in part to the recent influx of casual games for the PC, handheld devices and online arcades, etc." We learned a game could receive duplicate ratings to boost a certain category unless a publisher submits a game for multiple platforms at the same time. Also, all versions must share the same "graphical realism/intensity, and any other elements that might impact the assignment of the rating" for it to only count once. If there is "differing content, graphical realism/intensity, etc." then a single title could have multiple ratings. A game like Peggle, which has staggered onto multiple platforms over time, would boost "E" ratings for each of the game's versions.

  • Age of Conan ratings for all territories revealed

    by 
    Kyle Horner
    Kyle Horner
    02.05.2008

    Today FunCom received word on the ratings for Age of Conan in each territory and what to expect in each version. Of course, we already know about the US version. The rating subject has been heavily speculated about over on the official forums for a while now. So finally getting to let the Barbarian out of the barracks must have felt good for community manager Pharamond. According to Pharamond these are not design issues, but legal requirements for the ability to sell their game in each territory.[UPDATE] It looks like nipples will be optional in the US version, according to this post.

  • UltimateAVmag makes "Best of the Year" picks

    by 
    Darren Murph
    Darren Murph
    12.18.2007

    Considering the subjective nature of any "best of" list, it's always enjoyable to toss out results and watch onlookers pick apart the decisions. That being said, we're thrilled to have yet another list of winners at our disposal, this one crafted by the folks over at UltimateAVmag .com. The highlights include JVC's DLA-HD1 as projector of the year, Sony's 70-inch KDS-70XBR2 as RPTV of the year, Revel's $35K Ultima2 Studio2 System as speaker setup of the year and Onkyo's TX-SR875 as AV receiver of the year. In an interesting move, Sony's PlayStation 3 was chosen as disc player of the year due to its "speed and reliability," and Toshiba's HD-A30 took home budget product of the year honors. The standout victor in all of this was Pioneer's PDP-6010 KURO plasma, which isn't at all surprising considering the reviews. Granted, this isn't the first time a Pioneer PDP has grabbed the gold in similar competition, but this particular model snagged flat-panel of the year and product of the year medals on its way down the red carpet. For the complete rundown, be sure and tag the read link, and don't hesitate to throw in your two pennies below.

  • Nonsurprise: WoW was most played PC game of Q3

    by 
    Samuel Axon
    Samuel Axon
    12.13.2007

    The Nielson Company -- the uber-powerful organization which tracks the viewership ratings by which TV programs live (like Lost) or die (like Studio 60) -- has determined that World of Warcraft was the #1 most played PC game during the period of April - November 2007.According to the group, residents of Azeroth and Outland averaged 17 hours of play per week -- 12 hours more than the nearest competition, players of The Sims. So when my family and friends suggest that I'm crazy for playing WoW more than 15 hours a week, I can point to this and say, "Well, if I'm crazy, then so are at least 4.5 million other people!" Yeah, kind of a lame defense, I know.17 hours seems like a good estimate to me because it falls smack dab in the middle between your casual players (who probably play up to 10 hours a week) and your hardcore types (who probably play 30+ hours per week).[Via Massively]

  • Manhunt 2 one step closer to British unbanning

    by 
    Kyle Orland
    Kyle Orland
    12.10.2007

    In America, it was quite the saga getting Manhunt 2 from AO-rated, system-excluded game an eventual, mediocre M-rated release. In Great Britain, though, the battle to get the game released continues to this day, though it is moving in Rockstar's direction.GamesIndustry.biz is reporting that Rockstar has won its appeal of the BBFC's decision to refuse the game classification by a four to three vote. The game's not out of the woods yet, though -- the BBFC could still continue to defend it decision through further appeal to the High Court. "We won't make a decision until we've seen the full printed judgement," a BBFC spokesperson told GI.biz.